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Post by Lyonesse on Jan 20, 2005 22:18:22 GMT -5
Someone mistook Cosmograsper not able to equip striker packs for a picture of a Cosmograsper carrying a striker pack the Aile striker pack. (From sources it says that the white aile pack is 105 Dagger's aile pack)
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Post by Kira Yamato on Jan 21, 2005 0:12:26 GMT -5
from one of my sources it mentions that CosmoGrasper IS the name of the Aile Packed Space Sky Grasper, not positive though
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Post by Mechalomaniac on Jan 23, 2005 5:00:48 GMT -5
Cross-In~ Here are the parts of Daltanius, as well as the burly looking tiger rider, Gascon Robo. I considered giving them a gattai ability similar to Yuushas or Raijin-Oh, but ultimately decided against it, but I've never seen the series to know how much use it makes of the Gattai. Also I'm not 100% sure of the name of Gascon Robo's and Daltanius' Combo (it wasn't in GC), so if someone with an SRWD Save can find the actual name, that would be much appreciated). AtlasStatistics: HP: 45, EN: 25, IS: 2, Move: G, Size: MWeapons: Gatling Flasher (PSR)- 4 damage/PC Boomerang Cutter (PS)- 12 damage x 2 Hand Slicer (M)- 15 damage x 2
Combo Attacks[ Alpha-Beta-Gamma Attack- 90 damage, 5 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Alpha-Beta-Gamma Attack: Target's Dodge Cost +5. Requires an allied Gunpar and Beralios to execute.Purchasing Cost: 300-ish PCsGunparStatistics: HP: 35, EN: 20, IS: 2, Move: F, Size: MWeapons: Missiles (PGS)- 8 damage # 2, 10 rounds Gunpar Cutter- 20 damage, 2 EN/attack
Combo Attacks[ Alpha-Beta-Gamma Attack- 90 damage, 5 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Dodge Cost -3 3) Resupply 4) Alpha-Beta-Gamma Attack: Target's Dodge Cost +5. Requires an allied Atlas and Beralios to execute.Purchasing Cost: 250-ish PCsBeraliosStatistics: HP: 40, EN: 25, IS: 2, Move: G, Size: MWeapons: Claw (M)- 15 damage Missile (PG)- 15 damage, 8 rounds Beta Beam- 30 damage, 3 EN/attack
Combo Attacks[ Alpha-Beta-Gamma Attack- 90 damage, 5 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Alpha-Beta-Gamma Attack: Target's Dodge Cost +5. Requires an allied Atlas and Gunpar to execute.Purchasing Cost: 250-ish PCsGascon RoboStatistics: HP: 80, EN: 50, IS: 2, Move: F/G, Size: MWeapons: Tiger Boomerang (PS)- 30 damage x 2 Tiger Beam- 30 damage # 3, 5 EN/attack Tiger Sword- 60 damage, 5 EN/attack
Combo Attacks[ Double Saber- 50 damage x 2, 8 EN/attackInherent Abilities: 1) Usable by Sergents or higher 2) Countercut 3) Double Saber: Requires an allied Daltanius to execute.Purchasing Cost: 400-ish PCs
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Post by Avitar Diggs on Jan 24, 2005 17:59:48 GMT -5
Not exactly new, but... Gundam ThronesStatistics: HP: 60, EN: 60, IS: 2, Move: F/G, Size: M Weapons: 60mm Vulcan- 2 damage, 20 rounds 110mm Machine Cannon- 10 damage x 2, 10 rounds G-Knuckle (M)- 20 damage x 2 Mega Beam Saber (B)- 30 damage, 1 EN/attack Gundam Hammer Unit (MS)- 50 damage, 4 rounds Hi-Mega Cannon (BS)- 90 damage, 10 EN/shot Shoulder Incom (PX)- 12 damage/PC Mega Funnel (BSX)- 25 damage/2 ENInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: 60mm Vulcan, 110mm Machine Cannon, Mega Funnel 4) Dodge Cost -5 5) Nanomachine Coating (Armor): HP Regen 10% 6) L.O.W. System (System): Allows user to use all Newtype Pilot Class powers with the exception of Pressure and receive its class bonuses (stacks) at Sergeant level. 7) High Level Funnel (Mega Funnel)
can we make this unit purchaseable?
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Post by Regris Kallen on Mar 2, 2005 6:46:41 GMT -5
Went over all this stuff with Tristan. Zwarth Boss ver.Statistics:HP: 110, EN: 50, IS: 2, Move: F/G, Size: S, Class: Boss[/color] Weapons: Aura Vulcan (V)- 8 damage, 20 rounds Fray Bomb (PSR)- 20 damage/PC Wire Claw (M)- PARALYZE, 20 damage x 2 Aura Shot- 30 damage, 8 rounds Aura Cannon- 45 damage x 2, 8 rounds Aura Sword (MX)- 40 damage/EN Aura Giri- 140 damage, 4 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 170 damage, 7 EN/attack. Requires Sei Senshi Pilot Class to execute.[/color] Inherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 5) Dodge Cost -5 5) HP/EN Regen: 10% 6) Aura Barrier (Barrier) 7) Bunshin (3/5) 8) Infinite Hyperize 9) Hyper Aura Giri: Target's Dodge Cost +5Evolution Cost: 7 Evo points. (Zwarth)Wryneck Boss Ver.Statistics: HP: 100, EN: 55, IS: 2, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 8 damage, 20 rounds Missile Pod (PGR)- 14 damage/PC Wire Claw (M)- PARALYZE, 20 damage Aura Sword (M)- 30 damage x 3 Aura Giri- 120 damage, 4 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 170 damage, 7 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Aura Vulcan 4) HP Regen: 20% 5) EN Regen: 10% 6) Aura Barrier (Barrier) 7) Bunshin (3/5) 8) Infinite Hyperize 9) Aura Giri and Hyper Aura Giri: Target's Dodge Cost +5Evolution Cost: 7 Evo points. (Wryneck)Leprechaun Boss Ver.Statistics: HP: 90, EN: 65, IS: 2, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 6 damage, 20 rounds Hand Grenade (SV)- 15 damage/PC, 4 rounds Wire Claw (M)- PARALYZE, 16 damage x 2 Aura Shot (X)- 30 damage, 12 rounds Fray Bomb (PSR)- 20 damage/2 PCs Aura Sword (M)- 30 damage x 2 Aura Cannon (V)- 45 damage x 2, 10 rounds Aura Giri- 120 damage, 4 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 160 damage, 7 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 5) Dodge Cost -5 6) HP/EN Regen 10% 7) Aura Barrier (Barrier) 8) Bunshin (3/5) 9) Infinite Hyperize 10) Hyper Aura Giri: Target's Dodge Cost +5Evolution Cost: 7 Evo points. (Leprechaun)Garava Boss ver.Statistics: HP: 200, EN: 80, IS: 2, Move: F, Size: M, Class: BossWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Aura Shot (V)- 30 damage, 8 rounds Wire Claw (M)- PARALYZE, 30 damage x 2 Aura Shot Arm- 50 damage x 2, 2 EN/attack Aura Cannon- 150 damage, 10 rounds Hyper Aura Cannon (S)- 250 damage, 8 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 3) Dodge cost -7 4) Damage Recieved -25% 5) HP/EN Regen 10% 6) Aura Barrier (Barrier) 7) Bunshin (3/5) 8) Infinite Hyperize 9) Hyper Aura Cannon: Target's Dodge Cost +7Evolution Cost: 7 Evo points. (Garava)
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Post by MaullarMaullar on Mar 3, 2005 5:10:11 GMT -5
<< >> Scopedog
Statistics:HP: 20, EN: 10, IS: 4, Move: G, Size: S[/color] Weapons: Arm Punch (M)- 8 damage GAT-22 30mm Heavy Machinegun- 6 damage, 15 rounds Grenade Launcher (PV)- 1 damage/PC GAT-49min 50mm Pentatrooper (V)- 5 damage, 6 rounds SAT-03 60mm Solid Shooter Bazooka (P)- 20 damage, 2 rounds 9-Tube Shoulder Missile Gunpod (PGSV)- 3 damage/PC GAT-35 Long Gun (B)- 25 damage, 6 EN/attackInherent Abilities: 1) Usable by anyone. 2) Countershoot: GAT-22 30mm Heavy Machinegun 3) At deployment, choose one of Paratrooper, Solid Shooter Bazooka, Missile Gunpod or Long Gun and disable the others.
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Post by Kyousuke Sumeragi on Mar 4, 2005 9:57:54 GMT -5
Regris... You forgot the Hyperize Wryneck. Just in case, Wryneck, the green AB unit that Todd uses in most SRW games before he kicks the bucket. And... the stats looks ok and fine. But, there's something missing that I can't seem pinpoint out.
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