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Post by Mechalomaniac on Oct 2, 2004 15:14:35 GMT -5
GaoGaiGar's mobility is (maxed out) 127. Getter Dragon mobility (maxed out) is 120.
Getter Liger's mobility is 10 higher than Dragon's. I'll have to check Shin Getter's mobility later on (unless someone else is far enough in Alpha 2 to take a look), and Star GGG adds something like 5 on top of GGG's mobility.
I'm not gonna get into the stating of this since I've never seen FINAL. I was just tossing out these numbers for you guys to play with.
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Post by RurouninMao on Oct 3, 2004 8:10:26 GMT -5
i gave it the DC -7 just so it can have a inherent decent enough defense against Destroy and paralyze atatcks, which both Shin and Mazinkaizer has inherent
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Post by Belmont on Oct 4, 2004 0:33:45 GMT -5
why does it have En regen? I have seen GGG final and never saw any hints of being able to regain Energy any different from the shin getter and MazinKaizer
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Post by Julius Firefocht on Oct 4, 2004 6:56:18 GMT -5
I guess that comes from the fact that the G-Crystals produce an immense amount of energy, and GGGG seems to have an unlimited amount of energy to use as well.
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Post by RurouninMao on Oct 4, 2004 8:28:15 GMT -5
Thats correct, from what i heard from people who had seen the show, GGGG was throwing stuff around like there was no tomorrow
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Post by Umbaglo on Oct 4, 2004 8:39:32 GMT -5
By that logic, Shin Getter should get EN Regen as well. Or all of the Getters, for that matter. Or even the majority of SRs in the Hangar. And more then a few RRs, too.
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Post by RurouninMao on Oct 4, 2004 9:25:52 GMT -5
Umbaglo>would you rather i gave it HP regen instead Yes the other SR did throw around stuff like there was tomorrow, but from what i garnered from people who did watch Final, its like he got so much energy that he keep dishing out major stuff, also the fact the G-Stone thing was like some kind of super energy source
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Post by Regris Kallen on Oct 4, 2004 9:32:56 GMT -5
Most every SR in the world has a "Super Energy Source"...
They also have "World's strongest armor" usually, too.
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Post by Umbaglo on Oct 4, 2004 9:38:36 GMT -5
I'd rather it didn't regen at all, personally. There's a lot of units in the hangar with super energy sources that don't get regen. Giant Robo runs on Cold Fusion, for example. Most Gundam units have nuclear engines (and it's known in the serieses that they can also recharge their Beam Rifles off the engine, too).
A large capacity is also represented by a high EN value, just like some units have armor represented by more HP.
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Post by Julius Firefocht on Oct 4, 2004 10:17:56 GMT -5
Actually, the HP Regen is ok, since in SRW Alpha 2, the GS-Ride gives a huge bonus to the unit's existing energy reserves, as well as giving a medium energy regeneration. That shows that Banpresto certainly associate G-stones as a source of great energy.
By that theory, IMO we can certainly follow in the footsteps of the game by giving GGGG the EN Regen.
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Post by WesleyGibson on Oct 4, 2004 16:00:14 GMT -5
Why doesn't shin getter have any en regen? I know in both alphas and I believe in D as well it had regen.
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Post by Umbaglo on Oct 4, 2004 16:11:49 GMT -5
It only had EN Regen in D. In all the other games, it was HP Regen.
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Post by WesleyGibson on Oct 4, 2004 17:30:26 GMT -5
I went back and checked, apparently I'd equiped it with the 30% en regen item and forgotten about it.
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Post by Belmont on Oct 5, 2004 0:43:07 GMT -5
From what I have seen, it shouldn't have any Regens at all since in the ova they showed no signs of it being any different from a normal SR. All battle scars that it had recieved during battle stayed on. Even that lion cant repair itself. As for the energy thing, G-Crystals having an immense amount of energy is no different from all of the other SR's that have something similer and yet arent granted EN Regain..anyways seeing that it got a DC-7 for some reason its seems to be alot of people's favorite..so there's no point in fighting a crowd =P
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Post by Julius Firefocht on Oct 5, 2004 1:00:04 GMT -5
Looking at the stats again, I noticed something. Is Hell and Heaven Vita really more powerful than Shin Getter's Stoner Sunshine and MazinKaiser's Fire Blaster? From GGG Final, Hell and Heaven Vita seemed to be nothing more than a beefed up version of Hell and Heaven. In SC terms, Hell and Heaven does 150 damage, last I checked.
Now, Hell and Heaven Vita does twice the damage of Hell and Heaven. It is hard to justify such a huge increase in damage based on what is essentially a upgrade to an existing attack.
Hell and Heaven Vita Plus I can understand, as that attack is truly powerful.
Perhaps we should nerf Hell and Heaven Vita back down to 250 damage or something.
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