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Post by Arad Baranga on Feb 1, 2005 7:12:32 GMT -5
SEISHIN PHASE:
Seishin Used: Resist Target: Self Effect: Next attack taken deals 1 damage. SP Cost: 20[/size]
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Take 1, Countercut 1 Damage: 1 Resources Spent: 1 EN[/size]
ITEM PHASE:
Item Used: Effect: [/size]
TRANSFORMATION/MAINTENANCE PHASE:
Old Form: Gerwalk Mode New Form: Battroid Mode[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 27/30 EN: 4/10 PCs: 100/100 SP: 65/105 SP (Haro): 0/80
Boson Jump: 0/3 Boson Charge Units: 4/5
Current Form: Battroid Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 14/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 7:17:25 GMT -5
DEFENSE PHASE:
Incoming: Beam Rifle Action: take it Damage: (25 * .70 * .50) 9 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 3.25 * 1.5 + 20) = 49 Target: VF-1J Damage: 49 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 25/90 EN: 40/40 PCs: 100/100 SP: 25/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 0/6 Ki-ai counters: 13 Damage Delt/Received -/+ 50% Potential: Damage Received -40%; Weapon Damage +225% instead
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Post by Arad Baranga on Feb 1, 2005 7:18:42 GMT -5
SEISHIN PHASE:
Seishin Used: Resist Target: Self Effect: Next attack taken deals 1 damage. SP Cost: 20[/size]
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Take 1, Countercut 1 Damage: 1 Resources Spent: 1 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 26/30 EN: 3/10 PCs: 100/100 SP: 45/105 SP (Haro): 0/80
Boson Jump: 1/3 Boson Charge Units: 0/5
Current Form: Battroid Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 13/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 7:21:09 GMT -5
DEFENSE PHASE:
Incoming: Beam Rifle Action: take it Damage: (25 * .60 * .50) 8 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.5 + 20) = 56 Target: VF-1J Damage: 56 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 17/90 EN: 40/40 PCs: 100/100 SP: 25/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 0/6 Ki-ai counters: 13 Damage Delt/Received -/+ 50% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 7:22:36 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Boson Jump Damage: 0 Resources Spent: 1 Boson Jump[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 26/30 EN: 3/10 PCs: 100/100 SP: 45/105 SP (Haro): 0/80
Boson Jump: 0/3 Boson Charge Units: 1/5
Current Form: Battroid Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 12/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 7:26:01 GMT -5
DEFENSE PHASE:
Incoming: Beam Rifle Action: take it Damage: (25 * .50 * .50) 6 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.5 + 20) = 56 Target: VF-1J Damage: 56 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 11/90 EN: 40/40 PCs: 100/100 SP: 25/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 0/6 Ki-ai counters: 13 Damage Delt/Received -/+ 50% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 7:28:36 GMT -5
SEISHIN PHASE:
Seishin Used: Resist Target: Self Effect: Next attack taken deals 1 damage. SP Cost: 20[/size]
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Take, Countercut Damage: 1 Resources Spent: 1 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 25/30 EN: 2/10 PCs: 100/100 SP: 25/105 SP (Haro): 0/80
Boson Jump: 0/3 Boson Charge Units: 2/5
Current Form: Battroid Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 11/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 7:30:03 GMT -5
DEFENSE PHASE:
Incoming: Beam Rifle Action: take it Damage: (25 * .50 * .50) 6 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.5 + 20) = 56 Target: VF-1J Damage: 56 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 5/90 EN: 40/40 PCs: 100/100 SP: 25/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 0/6 Ki-ai counters: 13 Damage Delt/Received -/+ 50% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 7:32:56 GMT -5
SEISHIN PHASE:
Seishin Used: Resist Target: Self Effect: Next attack taken deals 1 damage. SP Cost: 20[/size]
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut, Take Damage: 1 Resources Spent: 1 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 24/30 EN: 1/10 PCs: 100/100 SP: 5/105 SP (Haro): 0/80
Boson Jump: 0/3 Boson Charge Units: 3/5
Current Form: Battroid Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 10/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 7:35:29 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: me Effect: dodge SP Cost:15 [/size]
DEFENSE PHASE:
Incoming: Beam Rifle Action: Flash Damage: 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.5 + 20) = 56 Target: VF-1J Damage: 56 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 5/90 EN: 40/40 PCs: 100/100 SP: 10/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 0/6 Ki-ai counters: 13 Damage Delt/Received -/+ 50% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 7:36:56 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut Damage: 0 Resources Spent: 1 EN, 4 PCs[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 24/30 EN: 0/10 PCs: 96/100 SP: 5/105 SP (Haro): 0/80
Boson Jump: 0/3 Boson Charge Units: 4/5
Current Form: Battroid Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 10/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 7:40:59 GMT -5
DEFENSE PHASE:
Incoming: Beam Rifle Action: take it Damage: (25 * .50 * .50) 6 Resources Spent: [/size] Statistics:
HP: 0/90 EN: 40/40 PCs: 100/100 SP: 10/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 0/6 Ki-ai counters: 13 Damage Delt/Received -/+ 50% Potential: Damage Received -50%; Weapon Damage +300% instead
*Strike go boom* I could have dodged, but the math was against me, I could dodge only 5 more times, and my Skilled adversary could evade me for much longer than that, so I go boom now
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Post by Arad Baranga on Feb 1, 2005 7:42:08 GMT -5
BEAM BEAM BEAM BEAM BEAM Kait gets 200 PCs and 24 UPs. Minibahamut gets 20 UPs. We all get to go to bed now!
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