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Post by Arad Baranga on Feb 1, 2005 5:23:29 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Boson Jump Damage: 0 Resources Spent: 1 Boson Jump[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 30/30 EN: 10/10 PCs: 100/100 SP: 105/105
Boson Jump: 0/3 Boson Charge Units: 3/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 15/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 5:29:05 GMT -5
SEISHIN PHASE:
Seishin Used: Flash Target: me Effect: avoid first attack SP Cost: 10 [/size]
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: flash Damage: 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M) (6 * 3.25 * 1.20 + 20) = 43 Target: VF-1J Damage: (43) damage x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 25/90 EN: 40/40 PCs: 100/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 8 rounds 4) Bazooka (P)- 30(50) damage, 8 rounds Shields: 6/6 Ki-ai counters: 5 Damage Delt/Received -/+ 20% Potential: Damage Received -40%; Weapon Damage +225%
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Post by Arad Baranga on Feb 1, 2005 5:30:24 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut Damage: 0 Resources Spent: 2 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 30/30 EN: 8/10 PCs: 100/100 SP: 105/105
Boson Jump: 0/3 Boson Charge Units: 4/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 14/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 5:41:14 GMT -5
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: anti beam shield Damage: (25 / 2 - 10 = 2.5) 3 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Beam Rifle (b) (12 * 3.25 * 1.24 + 20) = 68 Target: VF-1J Damage: 68 Resources Spent: 1 round Modifiers: [/size]
Statistics:
HP: 22/90 EN: 40/40 PCs: 90/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 6/6 Ki-ai counters: 6 Damage Delt/Received -/+ 24% Potential: Damage Received -40%; Weapon Damage +225% [/quote]
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Post by Arad Baranga on Feb 1, 2005 5:45:20 GMT -5
SEISHIN PHASE:
Seishin Used: Resist Target: Self Effect: Next attack received deals 1 damage. SP Cost: 20[/size]
DEFENSE PHASE:
Incoming: Beam Rifle (B) Action: Take Damage: 1 Resources Spent: None[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 29/30 EN: 8/10 PCs: 100/100 SP: 85/105 SP (Haro): 80/80
Boson Jump: 1/3 Boson Charge Units: 0/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 13/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 5:54:02 GMT -5
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: take it Damage: (25 * .60 * .76) 11 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.28 + 20) = 51 Target: VF-1J Damage: 51 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 11/90 EN: 40/40 PCs: 90/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 5/6 Ki-ai counters: 7 Damage Delt/Received -/+ 28% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 5:55:46 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Bosom Jump Damage: 0 Resources Spent: 1 Boson Jump[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 29/30 EN: 8/10 PCs: 100/100 SP: 85/105 SP (Haro): 80/80
Boson Jump: 0/3 Boson Charge Units: 1/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 12/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 5:59:25 GMT -5
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: take it Damage: (25 * .50 * .72) 9 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.32 + 20) = 52 Target: VF-1J Damage: 52 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 2/90 EN: 40/40 PCs: 90/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 5/6 Ki-ai counters: 8 Damage Delt/Received -/+ 32% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 6:04:27 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut Damage: 0 Resources Spent: 2 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 29/30 EN: 6/10 PCs: 100/100 SP: 85/105 SP (Haro): 80/80
Boson Jump: 0/3 Boson Charge Units: 2/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 11/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 6:08:42 GMT -5
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: take it, anti beam shield Damage: (25 * .50 * .68 / 2 - 10) 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.32 + 20) = 52 Target: VF-1J Damage: 52 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 2/90 EN: 40/40 PCs: 90/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 4/6 Ki-ai counters: 8 Damage Delt/Received -/+ 32% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 6:10:05 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut Damage: 0 Resources Spent: 2 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 29/30 EN: 4/10 PCs: 100/100 SP: 85/105 SP (Haro): 80/80
Boson Jump: 0/3 Boson Charge Units: 3/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 10/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 6:12:36 GMT -5
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: take it, anti beam shield Damage: (25 * .50 * .68 / 2 - 10) 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.32 + 20) = 52 Target: VF-1J Damage: 52 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 2/90 EN: 40/40 PCs: 90/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 3/6 Ki-ai counters: 8 Damage Delt/Received -/+ 32% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 6:14:27 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut Damage: 0 Resources Spent: 2 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 29/30 EN: 2/10 PCs: 100/100 SP: 85/105 SP (Haro): 80/80
Boson Jump: 0/3 Boson Charge Units: 4/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 9/20 -All-Out Attack: 0/1
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Post by minibahamut on Feb 1, 2005 6:16:46 GMT -5
DEFENSE PHASE:
Incoming: Beam rifle 25 Action: take it, anti beam shield Damage: (25 * .50 * .68 / 2 - 10) 0 Resources Spent: [/size]
ATTACK PHASE:
Weapon Used: Armor Schneider (M)- (6 * 4 * 1.32 + 20) = 52 Target: VF-1J Damage: 52 x 2 Resources Spent: Modifiers: [/size]
Statistics:
HP: 2/90 EN: 40/40 PCs: 90/100 SP: 90/110 Current Form: Items: A-Up (SC) x2, Dual Tesla Drive Weapons: 1) Igelstellung- 3(23) damage, 20/20 rounds 2) Armor Schneider (M)- 6(26) damage x 2 3) 57mm Hi-Energy Beam Rifle (B)- 12(32) damage, 7/8 rounds 4) Bazooka (P)- 30(50) damage, 8/8 rounds Shields: 2/6 Ki-ai counters: 8 Damage Delt/Received -/+ 32% Potential: Damage Received -50%; Weapon Damage +300% instead
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Post by Arad Baranga on Feb 1, 2005 6:19:38 GMT -5
DEFENSE PHASE:
Incoming: Armor Schneider (M) x 2 Action: Countercut Damage: 0 Resources Spent: 2 EN[/size]
ATTACK PHASE :
Weapon Used: Beam Rifle (B) Target: minibahamut Damage: 25 Resources Spent: 1 round Modifiers: Target's Dodge Cost +2[/size]
Statistics :
HP: 29/30 EN: 0/10 PCs: 100/100 SP: 85/105 SP (Haro): 80/80
Boson Jump: 1/3 Boson Charge Units: 0/5
Current Form: Gerwalk Mode Shields: 10/10
Items:
-Reloader
Weapons:
-Igelstellung (V): 20/20 -Beam Rifle (B): 8/20 -All-Out Attack: 0/1
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