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Post by Trigger on Jan 5, 2005 4:00:45 GMT -5
Gespenst RStatistics: HP: 35, EN: 20, IS: 4, Move: F/G, Size: MWeapons: Weapon Breaker - Attack Break, 2 rounds Split Missile (PGSV) - 1 damage/PC Neo Plasma Cutter (BM) - 8 damage Rip Slasher (P) - 15 damage, 8 rounds Rectangle Launcher - 20 damage, 6 rounds Neutron Beam (B) - 25 damage, 10 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Neutron Beam 4) Enhanced Thrusters: Dodge Cost -3 5) Beam Coating (Barrier)Battles: (0/5) 1. -- 2. -- 3. -- 4. -- 5. -- EVOS into Gespenst Hero Senki-Type 6. -- 7. -- 8. -- 9. -- 10. -- EVOs into XN Geist
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Post by Trigger on Jan 29, 2005 0:56:14 GMT -5
Bergelmir MStatistics: HP: 150, EN: 80, IS: 2, Move: G, Size: M, Class: High-TierWeapons: Machinery Rifle (B)- 90 damage, 20 rounds Six Slave- 10 damage x 6 + 60 damage, 10 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Machinery Rifle 3) Machinery Cells: HP/EN Regen 5%Purchasing Cost: 400 PCs
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Post by Trigger on Feb 1, 2005 1:48:20 GMT -5
Grand CherStatistics: HP: 30, EN: 20, IS: 4, Move: F/G, Size: SWeapons: Blade Hilt - 4 damage, 1 PC/shot Missile Launcher (PGSR) - 5 damage/2 PCs Sword Extension [Shoot] - 10 damage, 1 EN/shot. Sword Extension [Slash] - 25 damage, 2 EN/attackInherent Abilities:1) Usable by anyone 2) Countercut 3) Countershoot: Blade Hilt, Sword Extension [Shoot] 4) Vital Jump5) Chakra Shield (Barrier)Purchasing Costs: 200 PCs[/b]
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Post by Trigger on Feb 13, 2005 2:01:50 GMT -5
Katherine Bickle's Custom GMStatistics: HP: 30, EN: 20, IS: 3, Move: G, Size: MWeapons: Head Vulcan - 4 damage, 1 PC/shot Vulcan (V) - 2 damage, 20 rounds Tackle (M) - 5 damage Beam Saber (BM) - 8 damage Limited Funnels (BP) - 12 damage x 5, 3 EN/shot. Requires Requires NT/EH to execute
Combo Attacks: D-Formation (SV) - 10 damage/PCInherent Abilities:1) Usable by Corporal 2) Countershoot: Head Vulcan, Vulcan 3) Countercut 4) Full Vernier (Dodge Cost - 5) 5) D-Formation: Requires 2 allied units with D-Formation to execute. 6) Combat Advancement: Every 3 battles, gain another 25 points to use to upgrade dressup. Gain no more than 3 upgrades in this manner Points(100) + 10 EN - 10 points Full Vernier - 15 points Wire-Guided Mega Particle Gun - 30 points Beam Saber- 5 points Aura Vulcan - 5 points/CS Dragonar - 30 Points Blade Hilt- 5 points/CSCombat Advancement Battles: (0/3)
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Post by Trigger on Feb 13, 2005 14:17:45 GMT -5
SazabiStatistics: HP: 70, EN: 45, IS: 2, Move: G, Size: MWeapons: Missile (PG)- 8 damage, 8 rounds Beam Saber (BMX)- 10 damage/EN Kick (MV)- 15 damage/PC Beam Tomahawk (BM)- 15 damage x 2 Beam Shot Rifle (BS)- 20 damage, 15 rounds Mega Beam Cannon (BSV)- 30 damage/EN Funnel (BSX)- 15 damage/EN. Requires NT/EH to execute.
MAP Attacks: Spread Mega Beam Cannon (BI:3)- 60 damage, 15 EN/attack Funnel (BD:4)- 90 damage, 1 round. Requires NT/EH to execute.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Shield: Missile 3) Countercut 3) Countershoot: Beam Shot Rifle, Mega Beam Cannon, Funnel 4) Psycoframe (System) 5) Damage Received -10% 6) Hi-Level Funnel (Funnel)Purchasing Cost: 500 PCsEvolution: NightengaleOmake: Hobby Hi-ZackBattles: (0/5) 1. -- 2. -- 3. -- 4. -- 5. -- EVOs into Nightingale
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Post by Trigger on Feb 25, 2005 2:56:55 GMT -5
StarslayerStatistics: HP: 1,125, EN: 450, IS: 2, Move: G, Size: M, Class: BossWeapons: Speid (M) - 30 damage x 2 Blood Wave (S) - 113 damage, 4 EN Chaff Wave (S) - PARALYZE, 5 EN S-Mine (PSX) - 45 damage/EN Beam Machine Gun (BV) - 45 damage/EN Buster Faust (BS) - 225 damage x 2, 8 EN Star Destroyer (S) - DESTROY:L2, 45 EN
MAP Weapons: Buster Launcher (BI:7) - 600 damage, 45 ENFrame: Mortar Headd[/color] Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Beam Machine Gun 3) Countercut 4) Veil5) Hellrock Armor (Armor): Damage reduced by 75% 6) 25% HP Regen7) Nuclear Reactor(Real): +10% EN Regan 8) Shea [Fatima]9) Bunshin (2/4)10) Beam Machine Gun: +3 to Target's Dodge Cost 11) Buster Launcher: + 5 to Target's Dodge Cost 12) Star Destroyer: Pay 20 extra EN. Star Destroyer gains "Direct Attack" for that round --------------------------------------------- SheaFunction:Sidekick: Has its own SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to buy a new seishin spell. Fatima may only memorize up to a maximum of four seishin spells. Existing seishins and new seishin bought with UPs CANNOT be overwritten. Starting Max SP: 30, Maximum SP Cap: 100 Current UPs: 100Seishins (1/6):- Great Effort - 20 SP - User's UP gain is doubled at the end of the battle regardless of the result. In SAMW matches, this affects all sub-characters that are INSIDE that unit as well. - None - None - None - None - None Systems Management:- -7 to Dodge Cost - -25% Damage Reduction Shield Tempering:[/color] - Damage reduction during shield usage is -75% instead. - User may negate a single PARALYZE attack with 2 shields, or a DESTROY attack with 5 shields. ----------------------------------------------------- Bounses:[1] - Daba Chip: +50% HP, EN. +25% Weapon Damage [2] - Ice Chip: +25% HP, EN, Weapon Damage [3] - Silmaril Chip: +50% HP,EN. +1 IS [4] - Hellrock Armor: Unit's inherent Damage Reduction or Armor is increased by 50% and is converted into Armor [5] - Nuclear Reactor(Real): Gains +10% EN Regan Inherant Weapon Costs: Blood Wave - 15 Points Lancer - 25 Points Buster Launcher - 50 Points
Base Points (300): Bunshin (2/4) - 50 points Veil - 30 points (Does not require Shields. Will Overwrite them.) 25% HP REGEN - 50 points Knight Armor - 20 points + 200 HP - 40 Points + 50 EN - 10 Points Star Destroyer - 30 points Buster Faust - 20 points Speid - 10 points Beam Machine Gun/CS - 30 points Saber - 10 points
Boost Points (150): Star Destoryer - 68 Points [Group 4] Add (S) to Star Destroyer [Group 6] Star Destroyer gains "Pay 20 extra EN. Boosted Single Hit Attack gains "Direct Attack" for that round
Buster Faust - 30 Points [Group 1] Add a (1) extra hit to Buster Faust
Lancer - 38 Points [Group 2] Reduce the EN cost of Lancer by 25%
Fatima Dress up [4 Points]: -7 to Dodge Cost - 2 Points -25% damage reduction - 2 Points----------------------------------------- Base Stats:StarslayerStatistics: HP: 500, EN: 200, IS: 1, Move: G, Size: M, Class: BossWeapons: Speid (M) - 20 damage x 2 Blood Wave (S) - 75 damage, 4 EN Chaff Wave (S) - PARALYZE, 5 EN S-Mine (PSX) - 30 damage/EN Beam Machine Gun (BV) - 30 damage/EN Buster Faust (BS) - 150 damage x 2, 8 EN Star Destroyer (S) - DESTROY:L2, 45 EN
MAP Weapons: Buster Launcher (BI:7) - 400 damage, 45 ENFrame: Mortar Headd[/color] Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Beam Machine Gun 3) Countercut 4) Veil5) Knight's Armor (Armor): Damage reduced by 25% 6) 25% HP Regen7) Shea [Fatima]8) Bunshin (2/4)9) Beam Machine Gun: +3 to Target's Dodge Cost 10) Buster Launcher: + 5 to Target's Dodge Cost 11) Star Destroyer: Pay 20 extra EN. Star Destroyer gains "Direct Attack" for that round
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