|
Post by psychopatrick on Feb 16, 2005 8:34:12 GMT -5
[/img][/td] [td] pilot name: | psychopatrick | rank: | lieutenant | faction: | hagane | current sp: | 63 | starting sp: | 63 | maximum sp: | 125 | dodge cost: | 12 pcs | counter cut cost: | 2 en or 6 pcs |
[/td][/tr] [/table] ups: | 30 + 15 + 15 + 15 + 120 + 50 +50 = 295 | kyrie eleison: | immune to all physical damage for one turn, requires one turn to charge | energy coat: | negate 20 damage from attacks |
seishin | effects | sp cost | resist | first damage received this turn is 1 | 15 |
class: psychodriver Gundam Astray Blue Frame Second LStatistics: HP: 50, EN: 35, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 Kick- 4 damage Beam Saber (BM)- 10 damage Beam Rifle (B)- 12 damage, 8 rounds 90mm Gatling Gun (V)- 18 damage, 20 rounds Tactical Arms Blade- 40 damage, 1 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, 90mm Gatling Gun, Beam Rifle 5) High Mobility Booster: Dodge Cost -5 6) Phase Shift Armor (Armor)item: 1. psychic generator 2. orange haro
|
|
|
Post by Radius on Feb 16, 2005 10:47:04 GMT -5
NewtypePilot Name: Ed the Ripper Starting Max SP: 88 Maximum SP Cap: 175 Skills & Abilities- Minimum Dodge Cost is 5.- Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Lieutenant: Dodge Cost is 7, Target's Dodge Cost +5- Countercut: 2 EN or 4 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).- Pressure: Disables the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Lieutenant: Usable after 4 turnsConversion Cost: 1400 PCs Series of Origin: Mobile Suit Gundam[glow=red,2,300]----------------[/glow] Sword CalamityStatistics: HP: 60, EN: 40, IS: 2, Move: G, Size: MWeapons: Armor Schneider (M)- 6 damage x 2 Midas Messer (P)- 10 damage x 2 Panzer Eisen (P)- PARALYZE x 2, 14 damage x 2 Schwert Gewehr (BM)- 50 damage x 2, 4 EN/attack Scylla (BS)- 40 damage, 1 EN/shot
MAP Attacks: Scylla (BI:3)- 30 damage, 4 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Anti-Beam Shield: Panzer Eisen, Midas Messer 3) Countercut 4) Countershoot: Scylla 5) Dodge Cost -5 6) Trans-Phase Armor (Armor)Item Slots: 1) Purple Haro 2) Link Combo
|
|
|
Post by Radius on Feb 16, 2005 19:56:56 GMT -5
- Alright, the prone limit is 48 hours. You know the rules, prone once and accept all attacks from last turn as well as the next, prone twice and you're done.
- Psychopatrick goes first, followed by myself.
- Double and Triple check your math.
- Can Gai escape? Let's find out...
Heaven or Hell? Let's Rock!
|
|
|
Post by psychopatrick on Feb 16, 2005 20:00:31 GMT -5
ps phase seishin used: target: sp used: effect: orange haro phase effect: none defense phase attacker: none attacking weapon: none action taken: none damage taken: none defense modifier: none Resources spent: none attack phase weapon used: Tactical Arms Blade target(s): ed damage dealt: 40 resources spent: 1en status effect: none modifiers: none items: 1. psychic generator 2. orange haro status: hp: 50/50 en: 34/35 sp: 63/63 orange haro sp: 30/30 pc: 100/100 anti-beam shield: 10/10 psychic overload: 10/10 [charged] weapons: Igelstellung - 3 damage, 20 rounds Armor Schneider (M) - 6 damage x 2 Kick - 4 damage Beam Saber (BM) - 10 damage Beam Rifle (B) - 12 damage, 8 rounds 90mm Gatling Gun (V) - 18 damage, 20 rounds Tactical Arms Blade - 40 damage, 1 EN/attack note: Countercut High Mobility Booster: Dodge Cost -5 Phase Shift Armor (Armor) nendou field
|
|
|
Post by Radius on Feb 16, 2005 20:11:55 GMT -5
Defense Phase: Moebius 1-5 Attacking Weapons: TAB Action Taken: Dodge Damage Taken: - Resources Spent: 5 PC's
OOC: I'm going to take this time to say a very big "Doh!" to not thinking my deploy through. Thank you.
Transformation Phase: Purple Haro: Schwert Gewehr set to: (BGSV)
Attack Phase: Weapons Used: Schwert Gewehr Target: Gai Murakumo Damage Dealt: 100 x 2 Mods: + 8 DC Resources Spent: 8 EN
Status:
HP: 60/60 EN: 32/40 SP: -/- PC: 95/100
Pressure: 1/4
End of Turn 1
|
|
|
Post by psychopatrick on Feb 17, 2005 3:57:11 GMT -5
ps phase seishin used: target: sp used: effect: orange haro phase effect: immune to (p) typle paralyze attacks defense phase attacker: ed attacking weapon: sg action taken: shield, block, nendou damage taken: 100 / 2 = 50; 50 / 2 = 25; 25 - 20 = 5; 5 * 2 = 10 defense modifier: +8dc Resources spent: 10 hp stubborn will attack phase weapon used: Tactical Arms Blade target(s): ed damage dealt: 40 resources spent: 1en status effect: none modifiers: none items: 1. psychic generator 2. orange haro status: hp: 40/50 en: 33/35 sp: 63/63 orange haro sp: 30/30 pc: 100/100 anti-beam shield: 8/10 psychic overload: 10/10 [charged] weapons: Igelstellung - 3 damage, 20 rounds Armor Schneider (M) - 6 damage x 2 Kick - 4 damage Beam Saber (BM) - 10 damage Beam Rifle (B) - 12 damage, 8 rounds 90mm Gatling Gun (V) - 18 damage, 20 rounds Tactical Arms Blade - 40 damage, 1 EN/attack note: Countercut High Mobility Booster: Dodge Cost -5 Phase Shift Armor (Armor) nendou field turn 2
|
|
|
Post by Radius on Feb 17, 2005 10:32:21 GMT -5
Defense Phase: Attacking Weapons: TAB Action Taken: Dodge Damage Taken: - Resources Spent: 5 PC's
Transformation Phase: Purple Haro: Schwert Gewehr set to: (BGSV)
Attack Phase: Weapons Used: Schwert Gewehr Target: Gai Murakumo Damage Dealt: 150 x 2 Mods: + 8 DC Resources Spent: 12 EN
Status:
HP: 60/60 EN: 20/40 SP: -/- PC: 90/100
Pressure: 2/4
End of Turn 2
|
|
|
Post by psychopatrick on Feb 17, 2005 10:50:39 GMT -5
ooc: i do believe i attacked you last turn ^_^ orange haro's srubborn will allows me to do that ps phase seishin used: target: sp used: effect: orange haro phase effect: immune to (p) typle paralyze attacks !!PSYCHIC OVERLOAD!! defense phase attacker: ed attacking weapon: sg action taken: none damage taken: negated by psychic overload defense modifier: +8dc Resources spent: 1 psychic overload attack phase weapon used: Tactical Arms Blade target(s): ed damage dealt: 40 resources spent: 1en status effect: none modifiers: none items: 1. psychic generator 2. orange haro status: hp: 40/50 en: 32/35 sp: 63/63 orange haro sp: 30/30 pc: 100/100 anti-beam shield: 8/10 psychic overload: 9/10 [used this turn] weapons: Igelstellung - 3 damage, 20 rounds Armor Schneider (M) - 6 damage x 2 Kick - 4 damage Beam Saber (BM) - 10 damage Beam Rifle (B) - 12 damage, 8 rounds 90mm Gatling Gun (V) - 18 damage, 20 rounds Tactical Arms Blade - 40 damage, 1 EN/attack note: Countercut High Mobility Booster: Dodge Cost -5 Phase Shift Armor (Armor) nendou field turn 3
|
|
|
Post by Radius on Feb 17, 2005 12:01:39 GMT -5
OOC: Right, sorry about that. My mind's somewhere else lately.
Defense Phase: Attacking Weapons: TAB Action Taken: Dodge Damage Taken: - Resources Spent: 5 PC's
Transformation Phase: Purple Haro: Schwert Gewehr set to: (BGSV)
Attack Phase: Weapons Used: Schwert Gewehr Target: Gai Murakumo Damage Dealt: 250 x 2 Mods: + 8 DC Resources Spent: 20 EN
Status:
HP: 60/60 EN: 0/40 SP: -/- PC: 85/100
Pressure: 3/4
End of Turn 3
|
|
|
Post by psychopatrick on Feb 19, 2005 13:31:34 GMT -5
ps phase seishin used: resist target: me sp used: 15 effect: first damage reduced to 1 orange haro phase effect: immune to (p) typle paralyze attacks defense phase attacker: ed attacking weapon: sg action taken: take and dodge damage taken: 1 defense modifier: +8dc Resources spent: 15pcs, 1hp attack phase weapon used: Tactical Arms Blade target(s): ed damage dealt: 40 resources spent: 1en status effect: none modifiers: none items: 1. psychic generator 2. orange haro status: hp: 39/50 en: 31/35 sp: 48/63 orange haro sp: 30/30 pc: 85/100 anti-beam shield: 8/10 psychic overload: 9/10 [charging] weapons: Igelstellung - 3 damage, 20 rounds Armor Schneider (M) - 6 damage x 2 Kick - 4 damage Beam Saber (BM) - 10 damage Beam Rifle (B) - 12 damage, 8 rounds 90mm Gatling Gun (V) - 18 damage, 20 rounds Tactical Arms Blade - 40 damage, 1 EN/attack note: Countercut High Mobility Booster: Dodge Cost -5 Phase Shift Armor (Armor) nendou field turn 4
|
|
|
Post by Radius on Feb 19, 2005 17:45:14 GMT -5
Defense Phase: Attacking Weapons: TAB Action Taken: Dodge Damage Taken: - Resources Spent: 5 PC's
Transformation Phase: Purple Haro: Panzer Eisen set to: (BGS)
Attack Phase: Weapons Used: Panzer Eisen Target: Gai Murakumo Damage Dealt: 14 x 2 Mods: + 8 DC Resources Spent: -
Status:
HP: 60/60 EN: 0/40 SP: -/- PC: 80/100
Pressure: 4/4
End of Turn 4
|
|
|
Post by psychopatrick on Feb 20, 2005 1:17:00 GMT -5
ps phase seishin used: target: sp used: effect: orange haro phase effect: immune to (p) typle paralyze attacks defense phase attacker: ed attacking weapon: Panzer Eisen action taken: nendou damage taken: 0 defense modifier: +8dc Resources spent: none attack phase weapon used: Tactical Arms Blade target(s): ed damage dealt: 40 resources spent: 1en status effect: none modifiers: none items: 1. psychic generator 2. orange haro status: hp: 39/50 en: 30/35 sp: 48/63 orange haro sp: 30/30 pc: 85/100 anti-beam shield: 8/10 psychic overload: 9/10 [charged] weapons: Igelstellung - 3 damage, 20 rounds Armor Schneider (M) - 6 damage x 2 Kick - 4 damage Beam Saber (BM) - 10 damage Beam Rifle (B) - 12 damage, 8 rounds 90mm Gatling Gun (V) - 18 damage, 20 rounds Tactical Arms Blade - 40 damage, 1 EN/attack note: Countercut High Mobility Booster: Dodge Cost -5 Phase Shift Armor (Armor) nendou field turn 5
|
|
|
Post by Radius on Feb 21, 2005 23:11:16 GMT -5
Defense Phase: Attacking Weapons: TAB Action Taken: Dodge Damage Taken: - Resources Spent: 5 PC's
Ed: What a masterful tactician, I can't even harm him. There's no point in continuing this fight.
Status:
HP: 60/60 Retreated
End of Turn 5[/b]
|
|
|
Post by Radius on Feb 21, 2005 23:21:39 GMT -5
Gai escaped from the battle and returned to the others. Continuing his mercenary ways at the controls of Blue Frame.
Meanwhile Ed the Ripper left the Earth Allaince forces and became a wanted man.
Congratulations psychopatrick. You won. And for the victor, the spoils.
For completing Round 1 you get:
1 Assault Boost Chip and 1 Ammo Capacity Enhancement Chip
For completing Round 2 you get:
1 Assault Boost Chip and your choice of 1 Hellrock Armor Chip or 1 Prism Armor Chip.
For completing Round 3 you get:
1 Nuclear Reactor (Real) Chip and 1 Enhancement Module Chip.
For completing the whole event you get:
- Blue Scale System - Tactical Arms Backpack - Full Armor Phase Shift Pack - Basic Blue evolves to Gundam Astray Blue Frame Second L (with three evo points for Lohengrin Launcher) - Gai's Customized GINN - Raider Full Spec - additional Basic Blue
And[/b]
- 1000 Bonus UPs to divide as you wish among all your classes.
Congratulations!
(Liberally borrowed from Mecha's prize-giving)
|
|
|
Post by psychopatrick on Feb 22, 2005 2:22:36 GMT -5
|
|