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Post by Tural on May 14, 2003 10:20:27 GMT -5
Zssa Kai
Statistics: HP: 55, EN: 25, IS: 3
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Beam Saber (M)- 6 damage 3) Gun Spear (M)- 12 damage 4) Beam Rifle (B)- 12 damage, 8 rounds 5) Rapid-Fire Beam Cannon (BX)- 15 damage/EN
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Countercut
Purchasing Cost: 250 PCs
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Post by Tural on May 14, 2003 10:33:40 GMT -5
Zssa Kai with AK-90S Attack Use Booster
Statistics: HP: 60, EN: 35, IS: 2
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Missile Launcher (PV)- 5 damage, 15 rounds 3) Beam Saber (M)- 6 damage 4) Gun Spear (M)- 12 damage 5) Beam Rifle (B)- 12 damage, 8 rounds 6) Rapid-Fire Beam Cannon (BX)- 15 damage/EN 7) Beam Cannon (BS)- 35 damage, 3 EN
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Countercut 3) Dodge Cost -3
Purchasing Cost: Not Applicable. To acquire this unit, purchase the Zssa Kai AK-90S Attack Use Booster Parts and install it onto Zssa Kai. Uninstall Parts to revert back to Zssa Kai.
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Post by Tural on May 19, 2003 20:28:03 GMT -5
Alterion (DF Mode)
Statistics: HP: 40, EN: 20, IS: 2[/color]
Weapons: 1) 90mm GG Cannon- 6 damage, 10 rounds 2) CTM-02 Spigeaul (PSX)- 6 damage/PC 3) Sonic Saber (M)- 20 damage x 2, 1 EN/attack 4) CTM-07 Prominence (P)- 30 damage x 2, 8 rounds 5) G-Accel Driver- 45 damage x 2, 6 rounds[/color]
Inherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) CF Mode: Dodge Cost -5. Disable Spigeaul and Sonic Saber.[/color]
Purchasing Cost: 350 PCs
(Gift from Shin. Thanks Shin! ^_^)
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Post by Tural on May 19, 2003 20:29:36 GMT -5
Biltobreaker
Statistics: HP: 55, EN: 35. IS: 2[/color]
Weapons: 1) Triple Gatling Cannon (S)- 6 damage x 3, 10 rounds 2) M90 Assault Machine Gun (V)- 15 damage, 10 rounds 3) Cold Metal Sword (M)- 15 damage 4) Stark Beetle Crusher (MV)- 30 damage/PC, PARALYZE, 6 rounds 5) Victim Beak (X)- 30 damage/EN.
Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Tesla Drive: Dodge Cost -5.[/color]
Purchasing Cost: 450 PCs
(Gift from DC. Thanks DC ^_^)
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Post by Tural on May 19, 2003 20:31:25 GMT -5
Biltofalgen
Statistics: HP: 50, EN: 40, IS: 2[/color]
Weapons: 1) Twin Vulcan- 3 damage x 2, 20 rounds 2) Split Missile-H (PSV)- 4 damage/PC 3) Roshe Saber (M)- 15 damage 4) Oxtan Rifle (SX)- 8 damage/PC 5) Oxtan Rifle-W (SV)- 20 damage/EN, 6 rounds[/color]
Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Tesla Drive: Dodge Cost -5.[/color]
Purchasing Cost: 450 PCs
(Gift from Hikaru. Thanks Hikaru ^_^)
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Post by Tural on Jun 8, 2003 22:34:52 GMT -5
Ashura Temple
Statistics: HP: 60, EN: 40, IS: 2
Weapons: 1) Sabre (M)- 12 damage 2) Lancer (M)- 18 damage 3) S-Mine (PSV)- 12 damage/PC 4) Reverse Bomber (S)- 30 damage, 6 rounds 5) Power Launcher (B)- 45 damage, 12 rounds 6) Energy Bomber (S)- 60 damage, 12 rounds 7) Buster Launcher (BS)- 100 damage, 10 EN/shot
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Countercut 3) Beam Coating (Barrier)
Purchasing Cost: 360 PCs (Gift from Kaiser99, Thanks Kaiser ^_^)
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Post by Tural on Jun 8, 2003 22:53:47 GMT -5
ZZ GundamStatistics: HP: 60, EN: 40, IS: 2Weapons: 1) Double Vulcan- 2 damage x 2, 20 rounds 2) Missile (P)- 6 damage, 8 rounds 3) Beam Gun (B)- 8 damage, 8 rounds 4) Hyper Beam Sabre (M)- 15 damage 5) Double Beam Rifle (B)- 12 damage x 2, 16 rounds 6) Hi-Mega Cannon (BS)- 85 damage, 10 EN/shotInherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut 4) Beam Coating (Barrier) 5) G-Fortress Mode: Dodge Cost -5. Only Missile, Beam Gun and Double Beam Rifle are enabled. 6) Core Block System: If ZZ Gundam is destroyed or you choose to separate, transform to Neo Core Fighter (stats in Hangar).Purchasing Cost: 310 PCs(Gift from Trowa. Thanks Trowa ^_^)
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Post by Tural on Jun 11, 2003 21:24:32 GMT -5
VF-17 Nightmare
Statistics: HP: 35, EN: 15, IS: 3[/color]
Weapons: 1) Head Laser (B)- 6 damage, 10 rounds 2) High Maneuverability Missiles (PSV)- 2 damage/PC 3) Fixed Laser Guns (B)- 7 damage, 6 rounds 4) Punch (M)- 12 damage 5) Seven Barrel Gatling Gun Pod- 8 damage, 10 rounds 6) Pinpoint Barrier Punch- 30 damage, 1 EN/attack 7) Mega Bazooka Launcher- 80 damage, 1 round 8) All-Out Attack- DESTROY, 1 round
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Pinpoint Barrier (Barrier) 3) Gerwalk Mode: Dodge cost -5. Disable All-Out Attack and Seven Barrel Gatling Gun Pod. 4) Fighter Mode: Dodge cost -10. Only Head Laser, Fixed Laser Guns and High-Maneuver Missiles and Seven Barrel Gatling Gun Pod are enabled.
Purchasing Cost: 240 PCs
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Post by Tural on Jun 22, 2003 12:55:22 GMT -5
(Note: Yes.. I'm still using this old AM until I can finish re-organizing the new on. This one should be deleted by end week if I stay on schedule)
Nadesico
Statistics: HP: 300, EN: 80, IS: 2
Weapons: 1) Missile (PSV)- 10 damage/PC 2) Laser Cannon (B) - 15 damage x 2, 2 EN/shot 3) Gravity Blast (SV)- 20 damage/EN
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Distortion Field (Barrier) 3) Regenerate 10% EN/post 4) Mothership Class: Dodge Cost is locked at 30. 5) Omoikane: All allied Aesties' Dodge Costs -5. Dodge Cost +5 to any enemy Nadesico attacks.
Purchasing Cost: 1000 PCs
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