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Post by Tural on Feb 5, 2003 11:57:04 GMT -5
GP-03S StamenStatistics: HP: 40, EN: 20, IS: 2
Weapons: 1) Beam Saber (M)- 8 damage 2) Beam Rifle (B)- 12 damage, 10 rounds 3) Folding Bazooka (P)- 20 damage, 8 rounds
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Shield 3) Countercut 4) Vernier Thrusters: Dodge Cost -5.
Purchasing Costs: Private Rank: 250 PCs Corporal Rank: 300 PCs Sergeant Rank: 350 PCs Ensign Rank: 400 PCs Lieutenant Rank: 450 PCs[glow=red,2,300]Gift/Debt to Kaiser 99, bought at Lieutenant rank![/glow]
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Post by Tural on Mar 25, 2003 10:17:58 GMT -5
Zeidram
Statistics: HP: 550, EN: 180, IS: 1[/color]
Weapons: 1) Dual Missile (P)- 20 damage x 2, 20 rounds 2) Driver Cannon- 120 damage, 20 rounds 3) Large Barrel Beam Cannon (BS)- 160 damage, 5 EN 4) Banish Geyser (V)- 50 damage/ 2 EN
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Damage Received -25%. 3) Regenerate 25% of max HP/post. 4) Banish Geyser: Target's Dodge Cost +10.[/color]
(Gift from Mafty from Auction)
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Post by Tural on Mar 27, 2003 11:26:53 GMT -5
TallgeeseStatistics: HP: 50, EN: 30, IS: 3Weapons: 1) Beam Saber (M)- 12 damage 2) Dober Gun- 40 damage, 10 rounds 3) Self-Destruct (S)- DESTROY, 1 round. Destroy this unit if this attack is used.Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut 4) Dodge Cost -5Purchasing Cost: 170 PCs
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Post by Tural on Mar 27, 2003 11:29:51 GMT -5
Wing GundamStatistics: HP: 40 EN: 30, IS: 3Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Machine Cannon- 6 damage, 10 rounds 3) Beam Saber (M)- 10 damage 4) Buster Rifle (B)- 35 damage, 2 EN 5) Buster Rifle Full Output (BS)- 60 damage, 10 EN/shot 6) Self-Destruct (S)- DESTROY, 1 round. Destroy this unit if this attack is used.Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut 4) Bird Mode: Dodge Cost -5. Only Buster Rifle and Buster Rifle Full Output are enabled.Purchasing Cost: 220 PCs
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Post by Tural on Mar 30, 2003 13:58:34 GMT -5
Gundam GriepeStatistics: HP: 50, EN: 30, IS: 2Weapons: 1) Beam Lancer (M)- 22 damage 2) Buster Mega Particle Cannon (B)- 45 damage, 1 EN/shot 3) PX Mode Attack (SX)- 30 damage/2 EN. Cannot be coupled with the effects of PX System.Inherent Abilities: 1) Usable by Sergeants or higher. 2) Countercut 3) PX System 4) Reflect Shield: Reflect 50% of any B-Type damage back at attacker; 1 EN/use. 5) MA Mode: Dodge Cost -5. Disable Beam Lancer and PX Mode Attack.Purchasing Cost: 250 PCs
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Post by Tural on Apr 29, 2003 9:29:50 GMT -5
Ball Kai
Statistics: HP: 15, EN: 5, IS: 4
Weapons: 1) Tackle- 5 damage 2) 180mm Recoilless Cannon (V)- 10 damage x 2, 8 rounds 3) Grappling Winch- PARALYZE, 1 round
Inherent Abilities: 1) Usable by anyone. 2) Dodge Cost is 10 3) Ball Kai can be used only in space.
Purchasing Cost: Not applicable. This is a promotional unit. (Prize from SC Event)
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Post by Tural on Apr 29, 2003 9:37:47 GMT -5
Gundam Airmaster
Statistics: HP: 40, EN: 15, IS: 3
Weapons: 1) Head Vulcan- 2 damage, 20 rounds 2) Nose Vulcan (V)- 2 damage, 20 rounds. Fighter Mode only. 3) Buster Rifle (BSX)- 10 damage/EN
Inherent Abilities: 1) Usable by Corporals or higher. 2) Fighter Mode: Dodge Cost -5. Only Nose Vulcan and Buster Rifle are enabled.
Purchasing Cost: 150 PCs
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Post by Tural on Apr 29, 2003 9:40:28 GMT -5
Gundam Ez8
Statistics: HP: 40, EN: 15, IS: 4 Weapons: 1) 12.7mm Vulcan Gun- 2 damage, 20 rounds 2) 35mm Machine Gun- 4 damage x 2, 12 rounds 3) Beam Sabre (M)- 6 damage 4) Beam Rifle (B)- 6 damage, 8 rounds 5) 100mm Machine Gun- 10 damage, 10 rounds 6) 180mm Cannon (SX)- 8 damage, 2 PCs/shot 7) Shoot All Ammo (S)- 90 damage, 1 round
Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut 4) Gundam Ez8 cannot be used in space. 5) If Shoot All Ammo is executed, all rounds of ammo are 0.
Purchasing Cost: 200 PCs
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Post by Tural on Apr 29, 2003 9:50:12 GMT -5
Gundam Ez8 Heavy Armed Custom
Statistics: HP: 50, EN: 30, IS: 2
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Beam Saber (M)- 7 damage x 2 3) 100mm Machinegun- 12 damage, 10 rounds 4) Salamis-class Main Gun (BS)- 50 damage x 2, 10 EN/shot
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Countercut
Purchasing Cost: Not Applicable. To acquire this unit, purchase the Gundam Ez8 HAC Parts and install it onto Gundam Ez8. Uninstall Gundam Ez8 HAC Parts to revert back to Gundam Ez8. (Gift from Daba)
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Post by Tural on May 3, 2003 19:58:03 GMT -5
Omni Sledgelmir(Upgraded from Original Sledgelmir) Statistics: HP: 375, EN: 90, IS: 2Weapons: 1) Drill Boost Knuckle (PS)- 63 damage x 2 2) Zankantou- 250 damage, 6 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher. 2) Countercut 3) Machine Cells: Regenerate 25% of HP and EN/post. 4) Zankantou: Target's Dodge Cost +5.Purchasing Cost: 650 PCs
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Post by Tural on May 3, 2003 20:43:20 GMT -5
Item Added:
Fish and Chips
Gift From Daba.
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Post by Tural on May 10, 2003 16:41:13 GMT -5
FA ZZ Parts bought for 270 PCs
Given to Trowa Barton
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Post by Tural on May 10, 2003 16:48:32 GMT -5
Archangel
Statistics: HP: 350, EN: 150, IS: 1
Weapons: 1) 110cm Linear Guns (SV)- 15 damage, 20 rounds 2) 75mm Automatic Multi-Barrel CIWS- 10 damage, 20 rounds 3) Surface-to-Air Missiles (PSV)- 10 damage/PC 4) Surface-to-Ship Missiles (PSV)- 30 damage, 20 rounds 5) 225cm High Energy Beam Cannon (BS)- 100 damage, 20 rounds 6) Positron Blaster Cannon (BS)- 150 damage, 20 EN/attack
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) Mothership Class: Dodge Cost is locked at 30.
Purchasing Cost: 1000 PCs
THIS SHIP HAS BEEN SENT UNDER THE CHARTER OF RYUSEI DATE, HE NOW OWNS THIS SHIP[/size][/color]
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Post by Tural on May 10, 2003 16:52:07 GMT -5
Blitz Gundam
Statistics: HP: 45, EN: 30, IS: 2[/color]
Weapons: 1) Beam Saber (M)- 12 damage 2) 50mm Hi-Energy Beam Rifle (B)- 14 damage, 12 rounds 3) Gleipnir (P)- 15 damage, PARALYZE 4) Triple Pack Super Sonic Lancer Dart (SX)- 40 damage, 3 rounds [/color]
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Shield 3) Countercut 4) Disable Countercut and all weapons except Gleipnir if shield usage is depleted. 5) Phase Shift Armor: Negate 10 damage from ANY source, except for (B) Type weapons. This ability will be deactivated if the unit's EN reaches 0. 6) Triple Pack Super Sonic Lancer Dart: Target's Dodge Cost +5. 7) Mirage Colloid: Negate all attacks (including status attacks) dealt against you for a whole turn; can be used once every 5 turns. Negates other Stealth abilities.[/color]
Purchasing Cost: 420 PCs[/color]
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Post by Tural on May 10, 2003 16:54:00 GMT -5
Buster Gundam
Statistics: HP: 60, EN: 35, IS: 2[/color]
Weapons: 1) 220mm Six Pack Missile Pod (PSV)- 4 damage/PC 2) 94mm Hi-Energy Concentrated Rifle (B)- 25 damage, 1 EN/shot 3) 350mm Gun Launcher (S)- 40 damage, 15 rounds 4) Super High Impulse Long Range Sniper Rifle (B)- 60 damage, 3 EN/shot. Usable only when chosen in Weapon Dock Mode. 5) Armor-Piercing Spread Gun (SV)- 20 damage/EN. Consumes one 350mm Gun Launcher round when used. Usable only when chosen in Weapon Dock Mode.[/color]
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Phase Shift Armor: Negate 10 damage from ANY source, except for (B) Type weapons. This ability will be deactivated if the unit's EN reaches 0. 3) Super High Impulse Long Range Sniper Rifle: Target's Dodge Cost +7. 4) Armor-Piercing Spread Gun: Negate target's armor effects. 5) Weapon Dock Mode: Disable 350mm Gun Launcher and 94mm Hi-Energy Concentrated Rifle and enable either Super High Impulse Long Range Sniper Rifle or Armor-Piercing Spread Gun. Can only be performed during the Transformation Phase.[/color]
Purchasing Cost: 450 PCs[/color]
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