Post by Regris Kallen on Nov 2, 2004 17:32:39 GMT -5
Regris said:
I just like, thought of something and stuff. Another way to waste all your UPs. Well,a nyways, everyone is pretty familiar with the pilot customization system from
OG and @2, so I propose a system similar to that.
Gun Bunny (Didn't like the sound of Gunfight)
Level 1 - Firearm/Solid Shell attacks damage increased by 10%
Level 2 - Firearm/Solid Shell attacks damage increased by 20%
Level 3 - Firearm/Solid Shell attacks damage increased by 30%
Level 1 is 200 UP -> Level 2 is 250 UP -> Level 3 is 300 UP
Oh yeah, effects don't stack. Like, if you bought lvel one, then level two, you
wouldn't have 30% bonus to damage for gun attacks... So anyways, continuing.
Brawler (Again, didn't like the sound of Infight)
Level 1 - All Melee attacks damage increase by 10%
Level 2 - All Melee attacks damage increase by 20%
Level 3 - All Melee attacks damage increase by 30%
Level 1 is 200 UP -> Level 2 is 250 UP -> Level 3 is 300 UP
Counterattack - Can block and attack in the same round. Requires charging.
Level 1 - Charging time is 5 turns.
Level 2 - Charging time is 4 turns.
Level 3 - Charging time is 3 turns.
Level 1 is 300 UP -> Level 2 is 400 UP -> Level 3 is 500 UP
Precise Aim
Level 1 - All attacks Enemy DC +1
Level 2 - All attacks Enemy DC +2
Level 3 - All attacks Enemy DC +3
Level 1 is 200 UP -> Level 2 is 250 UP -> Level 3 is 300 UP
Agile
Level 1 - Personal DC -1
Level 2 - Personal DC -2
Level 3 - Personal DC -3
Level 1 is 200 UP -> Level 2 is 250 UP -> Level 3 is 300 UP
Bodyguard
Level 1 - Defense boost of 10% when Support Defending
Level 2 - Defense boost of 15% when Support Defending
Level 3 - Defense boost of 20% when Support Defending
Level 1 is 150 UP -> Level 2 is 250 UP -> Level 3 is 350 UP
Trick Shot
Level 1 - Enemy Countercut cost is increased by 1 EN/2 PC
Level 2 - Enemy Countercut cost is increased by 2 EN/4 C
Level 3 - Enemy Countercut cost is increased by 3 EN/6 C
Level 1 is 150 UP -> Level 2 is 250 UP -> Level 3 is 350 UP
Reduced SP Cost
Level 1 - All seishin cost 10% less to cast
Level 2 - All seishin cost 15% less to cast
Level 3 - All seishin cost 20% less to cast
Level 1 is 500 UP -> Level 2 is 600 UP -> Level 3 is 700 UP
Also, I think imposing a limit on abilities to a combined level of... 5 would be appropriate, mainly for all you min/maxers out there. Ideas/suggestions welcome.
This can be done now, with and tags.
And if it's still a bad idea that's gonna be shot down... 'eh. I don't mind much. Feel free to add more abilities, though.