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Post by Aslan Cross on Jan 8, 2004 7:44:39 GMT -5
For suggestions/comments about motherships, post em here.
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Post by Akaii on Jan 8, 2004 8:58:29 GMT -5
Paralyze immunity for all ships.
I can't picture even 'smaller' ships like Mother Vanguard or White Base getting paralyzed by a Heat Rod, Magnet Anchor, Screw Whip, Ashtaron or Val Varo's pincers, et. al.
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Post by Berrik on Jan 8, 2004 16:55:08 GMT -5
Make Medea a repair/refuel unit and SEVERELY nerf it's HP and remove Mothership status. It's a freaking plane that can barely hold 2 GMs. Berrik
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Post by Mafty Navue Erin on Jan 9, 2004 0:56:37 GMT -5
It's a freaking plane that can barely hold 2 GMs. It can hold one Feddie MS Team, aka 3 MS and a Hover Truck. Besides, it still has a crew and the ability to refuel and repair units that are inside it. I do not know why it shouldn't be a mothership class. A flimsy one, yes, but a mothership nevertheless. Just don't give it Heavy Construction o.O Besides, the Feds used Medea's as motherships/aerial command centers during the OYW during the time that Pegasus class ships aren't being mass produced yet, hence, they needed an airborne Earth Use MS carrying vessel.
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Post by Umbaglo on Feb 10, 2004 20:05:07 GMT -5
Since we now have the Super Huge Mothership ability (Motherships except those with Super Huge Mothership can dock in this Mothership for half the normal effect a turn), we should look back on past Motherships and give this ability to appripriate ones. Like La Vie en Rose.
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Post by CowboyJohnny on Feb 10, 2004 20:17:37 GMT -5
As long as we're going to have Shakuyaku and Shakuyaku Y-Unit, they should regenerate allied Aestivalis EN.
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Post by Eis Attacker! Ver.W on Feb 10, 2004 22:09:07 GMT -5
Hmm... ah yes, thanks Johnny, I completely forgot about the Gravity Wave Beam.
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Post by Umbaglo on Feb 12, 2004 8:11:28 GMT -5
Once Anima Spiritia is finalized, Battle 7 should gain the Sound Energy System. Not only is Battle 7 where the main SES gear and sensors are, but in Macross 7 Dr. Chiba used the Sound Energy of the crew at the end, and fired it from the Macross Cannon.
And Millia is quite the singer.
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Post by shinG on Feb 13, 2004 9:51:29 GMT -5
As i've posted in the New unit thread, I might be working on the ships in GGGTV soon, but some of them do not have attacks and are used solely for Transportation, repairing, refueling and intelligence... Instead of making them seperate Ships, maybe we can make them one unit called "3G Fleet" Instead?
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Post by Berrik on Feb 20, 2004 13:52:59 GMT -5
Can we make Helmholtz evo to Boss-type Helmholtz after a number of battles? (say 5 or 10)
Berrik
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Post by Kyousuke Sumeragi on Feb 20, 2004 23:48:51 GMT -5
I'll be fixing Helmholtz, I'm just finding my notes about it in SRW Alpha, also that thing will be marked as a Super Huge Mothership... why you asks? 'Cause in Neo, Fures can dock in it, and the Helmholtz is the last map in the NSRW space route.
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Post by Kira Yamato on Mar 14, 2004 11:25:41 GMT -5
how about a ship for my pink princess?
Eternal HP:250 EN: 100 IS: 3(2ISs for METEOR if you wish to equip them) Class: Transport
CIWS 2 damgae 50 rounds Sirius Missiles(PSV) 4 damage/PC ShouHou(BV) 15 damage/EN
*Lt. Only *Mothership Class (25) it's fast after all *METEOR Weapons System x2 *METEOR Recharge: Spend 20EN for refilling METEOR's HP/EN *Transport class(2) 2 for the amount of units it can bring along
Pilots Slots:5
(2 Meteor Weapons systems) <- if Freedom and/or Justice is also in the battle, instead of Attack phase of Eternal, Equip Phase for combining Freedom and/or Justice to METEOR, both Freedom and/or Justice cannot attack this turn (ie. not even through Overload or similar methods)(also gives METEOR Weapon Systems a full HP/EN refresh; ONLY way a METEOR to get a HP/EN refresh is while docking in Eternal(and ONLY Eternal, other ships can reload meteor but not HP/EN refresh it for one turn
Purchasing Cost: 1600PC (well, it comes with 2 METEORs after all(the 2 METEORs goes in your AM as Installables but CANNOT be sold))
what do you think?
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Post by Berrik on Mar 14, 2004 16:07:53 GMT -5
I really don't see the need for Eternal... and I'm leery of the idea of getting items with a ship.
Berrik
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Post by Umbaglo on Mar 14, 2004 16:56:58 GMT -5
1) 2 METEORs alone are 900 PCs. You can't tell me that Eternal is only going to cost 700.
2) Not even V Gundams get full regen in one turn when docked, even though it's been shown in D and in the show. So Freedom and Justice are DEFINATELY not going to.
3) 3 IS is too much for a Mothership
4) Transport Class? Huh?
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Post by Frost Winterheim [In Suit] on Mar 14, 2004 19:36:39 GMT -5
Letting a mothership come with items is not such a good idea, Kira. A lot of members will go ballistic on you...like what's happening now on a smaller scale.
I think we'll need more info on Eternal for it to actually come out in the SC. Also, 3 IS would be too much for a mothership as well.
Maybe someone can refurbish what Kira's has already started?
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