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Post by Teniquette Zezernan on Apr 9, 2003 0:11:18 GMT -5
Tornado Gundam Statistics: HP: 35, EN: 20, IS: 3, Move: F/G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 6 damage Arm Gatling Gun (V)- 6 damage, 10 rounds Scattering Beam Gun (BSV)- 6 damage/EN Beam Rifle (B)- 8 damage, 8 rounds [/color] Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Vulcan, Arm Gatling Gun, Beam Rifle, Scattering Beam Gun 4) Dodge Cost -5[/color] Purchasing Cost: 90 PCs[/color]
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Post by Mafty Navue Erin on Apr 11, 2003 14:32:47 GMT -5
Phoenix GundamStatistics:HP: 60, EN: 45, IS: 2, Size: M, Move: F/G, Class: Hi-Tier[/color] Weapons: Beam Saber (BM)- 18 damage x 2 Beam Rifle (B)- 20 damage, 8 rounds Mega Beam Cannon (BS)- 30 damage x 4, 4 EN/attack Feather Funnel (BSX)- 18 damage/EN. Requires NT/EH to execute. Burning Fire (SV)- 25 damage/EN
MAP Attacks: Burning Fire (D:4)- 180 damage, 20 EN/attackInherent Abilities:1) Usable by Lieutenant or higher 2) Countercut: Beam Saber 3) Countershoot: Beam Rifle, Mega Beam Cannon, Feather Funnel 4) Nano Skin (Armor): HP Regen 25% 5) MA Mode: Dodge Cost -5 and Move: F only. Only Burning Fire is enabled. 6) Hi-Level Funnel (Feather Funnel)7) Burning Fire: Target's Dodge Cost +5[/color] Purchasing Cost: 700 PCs
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Post by Teniquette Zezernan on Apr 11, 2003 14:33:19 GMT -5
Musha Turn-A GundamStatistics: HP: 60, EN: 30, IS: 2, Move: G, Size: MWeapons: Senkouken (BM)- 20 damage Senkoujuu (B)- 16 damage, 10 rounds Shield Boomerang (PS)- 15 damage x 2, 1 EN/attack Gekkou Senjin Totsugeki Kata (V)- 20 damage/ENInherent Abilities:1) Usable by Corporals or higher 2) Shield: Shield Boomerang 3) Countercut 4) Countershoot: Senkoujuu 5) Damage Received -25%6) Gekkou Senjin Totsugeki Kata: Target's Dodge Cost +5[/color] Purchasing Cost: 450 PCs[/color]
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Post by Gouf on Apr 23, 2003 0:57:03 GMT -5
Gundam Ez-8 Heavy Armed CustomStatistics: HP: 60, EN: 30, IS: 3, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 6 damage x 2 100mm Machinegun- 12 damage, 10 rounds Salamis-Class Main Gun (BS)- 50 damage x 2, 10 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Vulcan, 100mm MachinegunPurchasing Cost: Not Applicable. To acquire this unit, purchase the Gundam Ez8 HAC Parts and install it onto Gundam Ez-8.
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Post by Gouf on Apr 23, 2003 1:02:47 GMT -5
Gundam Ez-8 High Mobility CustomStatistics: HP: 50, EN: 25, IS: 3, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 7 damage Beam Spray Gun II (BSV)- 10 damage, 20 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Spray Gun II 5) Dodge Cost -5Purchasing Cost: Not Applicable. To acquire this unit, purchase the Gundam Ez-8 HMC Parts and install it onto Gundam Ez-8.
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:02:28 GMT -5
Gundam AquariusStatistics: HP: 70, EN: 60, IS: 2, Move: F/G, Size: MWeapons: 105mm Rifle- 10 damage, 15 rounds Heat Rod (MSX)- 15 damage/EN, Sustained Paralysis 1:15 Dober Gun- 45 damage, 10 rounds Anti-MD Virus (S)- PARALYZE, 5 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countershoot: 105mm Rifle 4) Anti-MD Virus: Target's Dodge Cost +20. Can only target AI Controlled units or summoned units. Anti-MD Virus' paralysis lasts for two turns if hit.Purchasing Costs: 550 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:04:10 GMT -5
Gundam BelphegorStatistics: HP: 75, EN: 60, IS: 2, Move: F/G, Size: MWeapons: Claw Arm (M)- 10 damage x 2 Claw Beam Saber (BM)- 15 damage x 2 Beam Saber Full Output (BV)- 15 damage/EN Heat Wire (S)- 30 damage, 2 EN/shot
MAP Attacks: Sonic Smash Cannon (T:5)- DESTROY:L2, 15 ENInherhit Ability: 1) Usable by Ensigns or higher 2) Countercut 3) Flash System (System) 4) Sonic Smash Cannon: Target's Dodge Cost +5Purchasing Costs: 700 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:06:44 GMT -5
Devil Gundam Jr.Statistics: HP: 500, EN: 100, IS: 1, Move: G, Size: L, Class: BossWeapons: Mega Devil Flash (SX)- 30 damage/2 EN Mega Devil Flash- 130 damage, 5 EN/shot 4 Heavenly Kings Bit- (B) 20 damage x 2/2 EN + (PSX) 18 damage/2 PCs + 40 damage + 85 damage/5 EN
MAP Attacks: DG Cells Infection (D:5)- 30 SP/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) DG Cells: HP Regen 25% 3) Summon: Gundam Head x 5 (stats in Hangar) or any Death Army variation x 5 (stats in Hangar) 3) Self-Revival: Pay 70 PCs. If attack dealt to you is fatal, receive damage then regenerate all HP and EN as if the fight has just begun. 4) Self-Evolution: Pay 15 PCs. Damage you deal is increased by 25% permanently (can be stacked). 5) DG Cells Infection: Refer to the Lexicon for details.Purchasing Cost: 2000 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:12:31 GMT -5
Evil DogaStatistics: HP: 280, EN: 100, IS: 1, Move: F, Size: L, Class: Hi-TierWeapons: Giant Mega Particle Cannon (BS)- 110 damage, 5 EN/shot Funnel (BSX)- 15 damage/EN. Requires NT/EH to execute.
MAP Attacks: Bug Attack (D:5)- 80 damage, 10 EN/attackInherent Abilities: 1) Usable by Lieutenant ranked NT/EH pilots only. 2) Countershoot: Funnel 3) Damage Received -20% 4) I-Field (Barrier) 5) Biocomputer (System) 6) Summon Bugs: Parent Bug x 4 (stats in Hangar) 7) Hi-Level Funnel (Funnel)Purchasing Cost: 950 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:14:58 GMT -5
Neue Ziel IIStatistics: HP: 250, EN: 90, IS: 1, Move: F, Size: L, Class: Hi-TierWeapons: Vulcan (V)- 4 damage, 20 rounds Beam Saber (BMS)- 40 damage x 2 Beam Gun (BX)- 12 damage/EN Funnel (BSX)- 16 damage/EN. Requires NT/EH to execute.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Vulcan, Beam Gun, Funnel 4) Dodge Cost -10 5) Damage Received -20% 5) I-Field (Barrier) 6) Hi-Level Funnel (Funnel) 7) Neue Ziel II can be used only in space.Purchasing Costs: Not Applicable. To acquire this unit, Neue Ziel must be used in 5 SimChamber battles. Neue Ziel II will then replace the original Neue Ziel.
Hanger Resale Value: 550 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:21:47 GMT -5
TitaniaStatistics: HP: 180, EN: 75, IS: 2, Move: G, Size: M, Class: Hi-TierWeapons: Beam Saber (BM)- 20 damage x 4 Beam Rifle (B)- 40 damage, 20 rounds Hidden Arms (BMX)- 25 damage/EN. Requires NT/EH to execute. Funnel (BSX)- 16 damage/EN. Requires NT/EH to execute.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Beam Rifle, Funnel 4) Biosensor (System) 5) Hi-Level Funnel (Funnel)Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with The-O. Titania will then replace the original The-O.
Hangar Resale Value: 450 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:25:19 GMT -5
ZanspineStatistics: HP: 70, EN: 40, IS: 2, Move: F/G, Size: M, Class: Hi-TierWeapons: Beam Fan (BMV)- 10 damage/EN Beam Saber (BM)- 12 damage Beam Rifle (B)- 15 damage, 8 rounds Tinkle Bit (BSX)- 12 damage/EN + 40 damage, 4 EN/attack. Requires NT/EH to execute. Hikari no Tsubasa (BS)- 130 damage, 10 EN/attack
MAP Attacks: Hikari no Tsubasa (BI:8)- 80 damage, 15 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Beam Shield 3) Countercut 4) Minovsky Drive: Dodge Cost -5 5) High Level Funnel (Tinkle Bit) 6) Beam Wings 7) Bunshin (2/4)Purchasing Cost: 550 PCs
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:26:19 GMT -5
Dom Bein NichtsStatistics: HP: 45, EN: 25, IS: 3, Move: G, Size: MWeapons: Heat Saber (M)- 10 damage Scatter Beam Gun (B)- PARALYZE, 10 damage, 4 rounds Sturmfaust (P)- 40 damage, 2 rounds Raketen Bazooka (P)- 50 damage, 4 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Scatter Beam Gun 4) Dodge Cost -5 5) Dom Bein Nichts can be used only in space.Purchasing Cost: Not Applicable. To acquire this unit, purchase the Dom Bein Nichts Parts and install it onto Rick Dom. Uninstall Dom Bein Nichts Parts to revert back to Rick Dom.
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Post by Kyousuke Sumeragi on Oct 19, 2003 5:27:57 GMT -5
Dom Gross BeilStatistics: HP: 45, EN: 25, IS: 3, Move: G, Size: MWeapons: Heat Knife (M)- 5 damage Large Heat Saber- 30 damage, 3 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Dom Gross Beil can be used only in space. 4) Large Heat Saber: Target's Dodge Cost +5.Purchasing Cost: Not Applicable. To acquire this unit, purchase the Dom Gross Beil Parts and install it onto Rick Dom. Uninstall Dom Gross Beil Parts to revert back to Rick Dom.
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Post by Eis Attacker! Ver.W on Oct 19, 2003 6:00:17 GMT -5
SisquideStatistics: HP: 70, EN: 40, IS: 2, Move: G, Size: MWeapons: Beam Saber (BM)- 12 damage Long Rifle (B)- 18 damage, 8 rounds Mega Cannon (BS)- 50 damage, 2 EN/shot I-Field Launcher (BS)- 80 damage, 5 EN/shot Offense Mode Attack (SX)- 18 damage/2 EN. Can only be used when Offense Mode is activated.Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Long Rifle 4) I-Field (Barrier) 5) Offense ModePurchasing Costs: 550 PCs
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