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Post by Kyousuke Sumeragi on Jun 7, 2004 1:42:10 GMT -5
Gigantic
Statistics:HP: 65, EN: 20, IS: 2, Move: G, Size: M[/color] Weapons: Beam Saber (BM)- 15 damage
MAP Attacks: Atomic Bazooka (T:8)- DESTROY:L2, 15 PCs/shotInherent Abilities: 1) Usable by Lieutenants or Higher 2) Countercut 3) Damage Received -25% 4) Atomic Bazooka: Dodge Cost +5Purchasing Costs: 500 PCs
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Post by Eis Attacker! Ver.W on Jun 14, 2004 18:58:52 GMT -5
Navy HaroStatistics: HP: 70, EN: 50, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Bubble Machinegun (SV)- 15 damage/PC Haro Bit (PSX)- 20 damage/EN. Requires NT/EH to execute.Inherent Abilities:1) Usable by Ensigns or higher 2) EN Regen 10%3) Nano Skin (Armor)4) Blue Haro (Sidekick)[/color] Purchasing Cost: 1000 PCs[/color]
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Post by Eis Attacker! Ver.W on Jun 14, 2004 19:00:11 GMT -5
Pink HaroStatistics: HP: 40, EN: 80, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Bubble Machinegun (SV)- 12 damage/PC Tori Bit (PSX)- 15 damage/PCInherent Abilities:1) Usable by Lieutenants or higher 2) Phase Shift Armor (Armor)3) Pink Haro (Sidekick)4) N-Jammer Canceller[/color] Purchasing Cost: 500 PCs[/color]
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Post by Eis Attacker! Ver.W on Jun 14, 2004 19:02:26 GMT -5
Orange HaroStatistics: HP: 110, EN: 10, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Gesmydie Panzer (P)- 50 damage, 6 rounds Bubble Machinegun (SV)- 13 damage/PC Haro Bit (PSX)- 15 damage/EN. Requires NT/EH to execute.Inherent Abilities:1) Usable by Lieutenants or higher 2) Laminate Armor (Armor)3) Orange Haro (Sidekick)[/color] Purchasing Cost: 1000 PCs[/color]
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Post by Eis Attacker! Ver.W on Jun 14, 2004 19:57:50 GMT -5
Yellow HaroStatistics: HP: 30, EN: 90, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Bubble Machinegun (SV)- 10 damage/PC Haro Bit (PSX)- 12 damage/EN. Requires NT/EH to execute.Inherent Abilities:1) Usable by Lieutenants or higher 2) Yellow Haro (Sidekick)[/color] Purchasing Cost: 1000 PCs[/color]
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Post by Eis Attacker! Ver.W on Oct 7, 2004 21:10:06 GMT -5
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Post by Eis Attacker! Ver.W on Oct 7, 2004 21:10:20 GMT -5
NT-Use GMStatistics: HP: 30, EN: 10, IS: 3, Move: G, Size: MWeapons: 60mm Vulcan- 2 damage, 20 rounds 90mm Machinegun- 12 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Countershoot: 60mm Vulcan, 90mm MachinegunPurchasing Cost:Not Applicable. To acquire this unit, NT-Use GM Juggler must be destroyed or you choose to seperate.[/color]
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Post by Eis Attacker! Ver.W on Oct 7, 2004 21:10:45 GMT -5
High Mobility GM CustomStatistics: HP: 35, EN: 20, IS: 4, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 8 damage Beam Rifle- 10 damage, 16 roundsInherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle 5) Vernier Thrusters: Dodge Cost -5 6) High Mobility GM Custom can only be used in space.Evolution Cost: 3 Evo Points (GM Custom)
Hanger Resale Value: 75 PCs
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Post by Eis Attacker! Ver.W on Oct 26, 2004 2:12:59 GMT -5
Nise GundamStatistics: HP: 40, EN: 15, IS: 4, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds 120mm Machinegun- 8 damage, 10 rounds Beam Saber (BM)- 8 damageInherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: Vulcan, 120mm Machinegun 5) Fake GundamPurchasing Cost: 80 PCs
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Post by Eis Attacker! Ver.W on Oct 26, 2004 2:16:07 GMT -5
Zaku 50Statistics: HP: 180, EN: 80, IS: 2, Move: F, Size: LWeapons: Large Beam Saber (B)- 50 damage, 1 EN/attack Large Mega Particle Cannon (BS)- 120 damage, 5 EN/shot
MAP Attacks: Large Mega Particle Cannon (BI:4)- 110 damage, 15 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) I-Field (Barrier) 3) Damage Received -20%Purchasing Cost: 400 PCs
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Post by Eis Attacker! Ver.W on Oct 26, 2004 2:16:58 GMT -5
Zaku Speed (MS Mode)Statistics: HP: 40, EN: 15, IS: 4, Move: G, Size: MWeapons: Vulcan- 3 damage, 20 rounds. MA Mode Only. Tackle (M)- 10 damage 120mm Machinegun (V)- 10 damage, 10 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countershoot: Vulcan, 120mm Machinegun 4) Dodge Cost -3 5) MA Mode: Dodge Cost -5 instead and Move: F only. Only Vulcan is enabled.Purchasing Cost: 100 PCs
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Post by Eis Attacker! Ver.W on Jan 17, 2005 0:29:01 GMT -5
Doan's Customized Zaku IIStatistics: HP: 40, EN: 15, IS: 3, Move: G, Size: MWeapons: Heat Hawk (M)- 8 damage 120mm Machinegun- 8 damage, 10 rounds 240mm Bazooka (P)- 30 damage, 4 rounds Melee (MR)- 12 damage/2 PC. Requires Super Mode. Throw Rock- 30 damage, 2 EN/attack. Requires Super Mode.Inherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: 120mm Machinegun 5) Super Mode 6) Bunshin (2/6): Super Mode Only.Replacement Cost: 200 PCs (Zaku II F-Type)
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