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Post by Berrik on Nov 10, 2004 18:35:29 GMT -5
SDF-1 Macross (Senkan Mode) [Arma Finale] Statistics: HP: 800, EN: 150, IS: 1, Size: LLWeapons: Anti-Air Pulse Laser Cannon (B)- 20 damage, 10 rounds Anti-Ship Missile Launcher (PGSV)- 30 damage, 20 rounds Mini Automatic Missile (PGSV)- 8 damage/PC A.R.M.D. Attack- 70 damage, 5 EN/attack. Battle Mode only. Sub Cannon (BS)- 100 damage, 10 EN/shot Reaction Bombs (SX)- 150 damage, 2 rounds Shuuhou (S)- 250 damage, 25 EN/shot. Battle Mode only.
MAP Attacks: Shuuhou (I:10)- 175 damage, 40 EN/shot. Battle Mode Only.Inherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (30) 3) Heavy Construction 4) Countershoot: Anti-Air Pulse Laser Cannon 5) Pinpoint Barrier (Barrier) 6) Battle Mode: Damage Received -10%. Enable A.R.M.D. Attack and Shuuhou. 7) Summon: Ghost X-9 x 2 (stats in Hangar) or Destroid Tomahawk x 1 (stats in Hanger).Purchasing Cost: 1800 PCsSuper AM Wars Pilot Slots: 5
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Post by Berrik on Nov 21, 2004 17:21:12 GMT -5
JivalkStatistics: HP: 70, EN: 60, IS: 2, Size: MWeapons: Vulcan- 2 damage, 20 rounds Claw (M)- 9 damage x 2 Hi-Mega Particle Gun (BS)- 60 damage, 3 EN/shot Bug Assault (S)- 70 damage, 12 roundsInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Vulcan 3) Summon: Parent Bug x 2 (stats in Hangar) 4) Jivalk can be used only in space 5) Bug Assault: Target's Dodge Cost +5Purchasing Cost: 550 PCs
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Post by Berrik on Dec 4, 2004 19:20:46 GMT -5
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Post by Berrik on Jan 31, 2005 21:29:42 GMT -5
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Post by Berrik on Feb 9, 2005 10:28:46 GMT -5
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Post by Berrik on Feb 11, 2005 14:46:39 GMT -5
Ashsaver Statistics: HP: 50, EN: 30, IS: 2, Move: G, Size: M Weapons: Stun Shock- Mobility Break, 2 rounds Mind Blast- 10 SP Damage, 2 rounds Fire Dagger (PGSR)- 5 damage/2 PC Laser Blade (BM)- 10 damage # 2 Gun Rapier (BSR)- 15 damage, 15 rounds Halberd Launcher- 50 damage, 2 EN/shot Sword Breaker (PX)- 16 damage/ENInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Gun Rapier 4) Dodge Cost -3 5) Beam Coating (Barrier) 6) Jammer 7) Status Canceller 8) Code ATA: Same effects as Self-DestructPurchasing Cost: 400 PCs
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Post by Berrik on Feb 11, 2005 14:47:10 GMT -5
Wildwürger RStatistics: HP: 55, EN: 35. IS: 3, Move: F/G, Size: M[/color] Weapons: Triple Gatling Cannon (S)- 6 damage # 3, 20 rounds M90 Assault Machinegun (V)- 15 damage, 15 rounds + (P) 10 damage Cold Metal Sword (M)- 15 damage x 2 Stag Beetle Crusher (V)- PARALYZE, 30 damage/3 EN Victim Beak (X)- 30 damage/2 EN. Jacket Armor Purge Only.
Combo Attacks: Twin Bird Strike (V)- 30 damage/EN. Jacket Armor Purge Only. Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Triple Gatling Cannon, M90 Assault Machinegun 4) Tesla Drive: Dodge Cost -5 5) Jacket Armor Purge: Dodge Cost -7 instead. Enable Victim Beak and Twin Bird Strike. Disable any Armor-type inherent ability bestowed by items (if your HP is over the default maximum amount, then your HP is the default maximum amount instead). 6) High Mobility Mode: Pay 10 PCs to activate. Dodge Cost -10 instead. Each turn EN -1. This ability is disabled when upkeep can't be paid or if you pay 10 PCs. Jacket Armor Purge Only. 7) Twin Bird Strike: Target's Dodge Cost +10. Requires an allied Wildfalken to execute.[/color] Purchasing Cost: 500 PCs
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Post by Berrik on Feb 11, 2005 14:48:09 GMT -5
Wildfalken RStatistics: HP: 50, EN: 40, IS: 3, Move: F/G, Size: M[/color] Weapons: Twin Vulcan- 3 damage # 2, 20 rounds Split Missile-H (PSV)- 4 damage/PC Roshe Saber (BM)- 15 damage x 2 Ochstan Rifle-E (B)- 30 damage, 2 EN/shot Ochstan Rifle-B (S)- 8 damage x 3, 6 rounds Ochstan Rifle-W (SX)- 15 damage/EN, 4 rounds MAP Attacks: Split Missile-H (PT:3)- 30 damage, 2 rounds Combo Attacks: Twin Bird Strike (V)- 30 damage/EN[/color] Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Twin Vulcan, Ochstan Rifle-E 4) Tesla Drive: Dodge Cost -5 5) Twin Bird Strike: Target's Dodge Cost +10. Requires an allied Wildwürger R with Jacket Armor Purge to execute.[/color] Purchasing Cost: 400 PCs
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Post by Berrik on Feb 11, 2005 14:48:32 GMT -5
Alteisen KaiStatistics: HP: 80, EN: 30, IS: 2, Move: G, Size: M, Class: Hi-TierWeapons: Split Missile (PGSV)- 4 damage/PC Heat Horn (M)- 14 damage Triple Machine Cannon (S)- 8 damage # 3, 10 rounds Revolving Stake- 40 damage, PARALYZE, 6 rounds Square Claymore (SV)- 20 damage/PC, 4 rounds Kirifuda (X)- 25 damage/2 PCs, 1 round
Combo Attacks: Rampage Ghost (V)- 50 damage/EN, Barrier PierceInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Triple Machine Cannon 4) Damage Received -25% 5) AB Field (Barrier) 6) Square Claymore: Target's Dodge Cost +5 7) Rampage Ghost: Target's Dodge Cost +10. Requires an allied Weißritter or Weißritter Kai to execute.Replacement Cost: 250 PCs (Alteisen)Evolution: Alteisen Riese
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