|
Post by RurouninMao on Nov 20, 2004 7:39:12 GMT -5
Gundam GriepeStatistics: HP: 50, EN: 30, IS: 2, Size: MWeapons: Beam Lancer (BM)- 22 damage Buster Mega Particle Cannon (B)- 45 damage, 1 EN/shot PX Overdrive (SX)- 30 damage/2 ENInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut: Beam Lancer 3) Countershoot: Buster Mega Particle Cannon 4) Reflect Shield (Barrier) 5) PX System (System) 6) MA Mode: Dodge Cost -5. Disable Beam Lancer and PX Overdrive. 7) PX Overdrive: Cost is 3 EN/attack instead when used in conjunction with PX System. Target's Dodge Cost +1 per 3 EN/spent.
|
|
|
Post by RurouninMao on Nov 20, 2004 7:41:40 GMT -5
Sky X ModeStatistics: HP: 50, EN: 40, IS: 3, Size: SWeapons: Gravity Blast (SV)- 35 damage/EN
MAP Attacks: Gravity Blast (I:5)- 150 damage, 10 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) IFS 3) Distortion Field (Barrier) 4) Gravity Wave BeamPurchasing Costs: Not Applicable. To acquire this unit, participate in 5 SimChamber battles using any Aestivalis variant. X-Aestivalis Kai will then be available to use.Note: Renamed X-Aestivalis Kai
|
|
|
Post by RurouninMao on Nov 20, 2004 7:45:13 GMT -5
YF-19 Alpha One (Soldier Mode)Statistics: HP: 35, EN: 20, IS: 3, Size: SWeapons: Anti-Air Laser Gun (B)- 6 damage, 10 rounds High Maneuverability Missiles (GSV)- 6 damage/PCs Gatling Gun Pod- 10 damage, 10 rounds Punch (M)- 12 damage Pinpoint Barrier Punch- 30 damage, 1 EN/attack All-Out Attack- DESTROY:L1, 1 round
MAP Attacks: Micro Missiles (PT:2)- 30 damage, 1 roundInherent Abilities: 1) Usable by Ensigns or higher 2) Shield: Gerwalk Mode and Battroid Mode Only 3) Countershoot: Anti-Air Laser Gun, Gatling Gun Pod 4) YF-19 Alpha One deploys in Fighter Mode. 5) Pinpoint Barrier (Barrier) 6) Stealth (4) 7) Gerwalk Mode: Dodge Cost -5. Disable All-Out Attack. 8) Fighter Mode: Dodge Cost -10. Disable Punch, Pinpoint Barrier Punch and All-Out Attack.
|
|
|
Post by RurouninMao on Nov 20, 2004 7:49:46 GMT -5
ArgusStatistics: HP: 40, EN: 25, IS: 3, Move: G, Size: MWeapons: Mega Vulcan (V)- 2 damage, 25 rounds Tackle (M)- 5 damage Steel Chakram (P)- 20 damage Twin Beam Saber (BM)- 16 damage x 2 Tripod Launcher (PS)- 20 damage x 3, 5 rounds Heavy Machinegun- 14 damage x 2, 13 rounds
Combo Attack: D-Formation (SV)- 10 damage/PCInherent Abilities: 1) Usable by Corporal or Higher 2) Countercut: Twin Beam Saber 3) Countershot: Mega Vulcan, Heavy Machinegun 4) D-Formation: Requires 2 allied units with D-Formation to execute. 6) Combat Advancement: Every 3 battles, gain another 25 points to use to upgrade dressup. Gain no more than 3 upgrades in this manner.Chips: Ammo Capacity Augmentation Armor Plate Output Boost Dragonar Package: 30 Points Beam Fan: 20 points Heavy Machinegun: 20 points Aura Vulcan: 5 points Boomerang Idion: 20 points +5 EN: 5 points
|
|
|
Post by RurouninMao on Nov 20, 2004 7:51:32 GMT -5
Tornado Gundam Statistics: HP: 35, EN: 20, IS: 3, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 6 damage Arm Gatling Gun (V)- 6 damage, 10 rounds Scattering Beam Gun (BSV)- 6 damage/EN Beam Rifle (B)- 8 damage, 8 rounds [/color] Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Vulcan, Arm Gatling Gun, Beam Rifle, Scattering Beam Gun 4) Dodge Cost -5[/color]
|
|
|
Post by RurouninMao on Nov 20, 2004 7:52:50 GMT -5
Super Boss BorotStatistics: HP: 40, EN: 20, IS: 4, Move: G, Size: MWeapons: Borot Punch (M)- 10 damage Special Borot Punch- 15 damage, 1 EN/attack Super Deluxe Missile (PGSV)- 5 damage/PC Special Deluxe Borot Punch- 40 damage, 2 EN/attack Borot Special Power (V)- 10 damage/PC Super Deluxe Nuclear Missile- DESTROY:L2, 1 roundInherent Abilities: 1) Usable by Sergeants or higher 2) Resupply 3) Self-DestructPurchasing Costs: Not Applicable. To acquire this unit, Boss Borot must be used in 3 SimChamber battles. Super Boss Borot will then replace Boss Borot.
Super AM Wars Pilot Slots: 3
|
|
|
Post by RurouninMao on Nov 20, 2004 7:56:56 GMT -5
PTX-012A Zenith Kai Statistics: HP: 55, EN: 30, IS: 3 Weapons: Gatling Gun- 12 damage, 25 rounds Rush (M)- 16 damage Chain Sword(BM)- 25 damage Magna Pulse Launcher- 40 damage, PARALYZE, 8 rounds Oxtan Blaster(SV)- 35 damage/PC, 4 rounds Demolition Buster- DESTROY, 4 rounds Inherent Ability 1) Usable by Lieutenants or Higher 2) Countercut 3) H.R.T. [Hyper Reinforced Titanium] Frame: Damage Received -40% 4) Sonic Field +1 IS = 10 points Mega Plasma Cutter = 10 points Revolving Stake = 20 points Maneuver GRaMXs = 40 points Oxtan Launcher W Type = 20 points Z.O Alloy = 40 points G-Wall = 15 points ATX Module = 20 points PTX-012A Zenith
Statistics: HP: 40, EN: 15, IS: 3
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Tackle (M)- 6 damage 3) C.C.S.[Close Combat Sword] (M)- 15 damage 4) E.M.P. Launcher- 30 damage, PARALYZE, 6 rounds 5) H.A.V.O.C. [Hyper Accelerated variable Oxtan Cannon](SV)- 25 damage/PC, 3 rounds 6) Demolition Buster- DESTROY, 3 rounds
Inherent Ability 1) Usable by Ensigns or higher 2) Countercut 3) H.C.T.[Hyper Composite Titanium] Armor: Damage Received -40% 4) Sonic Field
|
|
|
Post by RurouninMao on Nov 20, 2004 8:00:35 GMT -5
PTX-167b Warlord Statistics: HP: 80, EN: 40, IS: 3 Weapons: Vulcan- 2 damage, 20 rounds Punch (M)- 6 damage Blast Knuckle- 25 damage, 12 rounds Kinetic Boomerang (P)- 40 damage x 2, PARALYZE, 2 EN/attack Tenkuu Inazuma Giri- 90 damage, 3 EN/attack Tenkuu Reppu Zan- 50 damage x 2, 2 EN/attack Tenjin Seifuu Ha- DESTROY, 10 EN/attack Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Magna Wall (Barrier) 4) Tesla Drive: Dodge Cost -5 5) Gravicon Drive: Dodge Cost -3 6) Damage Received -25% 7) Uranus System (System) Evloved from PTX-167 Warrior + 1 IS = 10 points Boxer Module = 20 points EN + 5 = 5 points Graviton Rifle = 15 points Fang Slasher = 15 points Shishou Blade = 70 points Boxer Module = 20 points PTX-167 Warrior
Statistics: HP: 40, EN: 20, IS: 3
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Punch (M)- 6 damage 3) Blast Knuckle- 25 damage, 12 rounds 4) Kinetic Boomerang (P)- 40 damage, PARALYZE, 2 EN/attack 5) Kou Hazan Ken- 50 damage x 2, 2 EN/attack
Inherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Magna Field (Barrier) 4) Tesla Drive: Dodge Cost -5
|
|
|
Post by RurouninMao on Nov 20, 2004 8:03:30 GMT -5
|
|
|
Post by RurouninMao on Nov 20, 2004 8:04:39 GMT -5
Gundam F91 Statistics: HP: 45, EN: 30, IS: 2, Size: M Weapons: Vulcan- 3 damage, 20 rounds Mega Machine Cannon- 10 damage, 8 rounds Beam Saber (BM)- 12 damage Beam Rifle (B)- 15 damage, 8 rounds Beam Launcher (B)- 30 damage, 1 EN/shot VSBR (BSV)- 10 damage x 2/EN MEPE Attack (SX)- 18 damage/EN. Requires NT/EH to execute.
Combo Attacks: Double VSBR (BSV)- 50 damage x 4, 10 EN/shot Inherent Abilities: 1) Usable by Ensigns or higher 2) Beam Shield 3) Countercut 4) Countershoot: Vulcan, Mega Machine Cannon, Beam Rifle, Beam Launcher, VSBR 5) Biocomputer (System) 6) Bunshin 7) Double VSBR: Requires an allied unit with Double VSBR to execute.
|
|
|
Post by RurouninMao on Nov 20, 2004 8:07:25 GMT -5
Burning GundamStatistics HP: 50, EN: 50, IS: 3 Sise: M Hi-TierWeapons: 60mm Vulcans- 2 damage, 20 rounds Taijutsu (MV)- 8 damage/PC Reppu Kaen Geki (MSX)- 15 damage/EN, Sustained Paralysis 1:15 Hissatsu! Dynamite Knuckle- 80 damage, 5 EN/attack Ougi! Nenshou Bakusai Ha (S)- 170 damage, 15 EN/attack. Requires Sei Sen no Hikari
Map Weapon Hakai Bakuretsu Dan (I:4)- 150 damage, 10 EN/attack. Requires Sei Sen no Hikari Inherent Abilities 1) Usable by Lieutenants or higher 2) Countershoot: 60mm Vulcans 3) Sei Sen no Hikari (same effect as Hyper Mode) 4) Hakai Bakuretsu Dan: Target's Dodge Cost +5. If 10 or more EN is spent, change battle terrain to Ruins type for the remainder of the battle whether this attack connects or not. Terrain does not change if performed in space. 5) Tetsu no Zuutai (Barrier)
Sakuretsu Gaia Crusher: 35 points +35 EN: 35 points +1 IS: 10 Points Heat Rod: 30 points +10 HP: 10 points Energy Deflector: 30 points Bought for 400 PC Refitted and paid the additional Cost of 400 PC
|
|
|
Post by RurouninMao on Nov 20, 2004 8:08:55 GMT -5
Tronbe GundamStatistics: HP: 70, EN: 50, IS: 4, Size: M Hi-TierWeapons: Double Vulcans- 2 damage x 2, 20 rounds Iron Net (S)- PARALYZE, 10 PCs/attack Hidden Beam Sabers (BMX)- 25 damage/EN. Requires NT/EH Hyper Beam Saber (BV)- 20 damage/ENInherent Abilities: 1) Unit can only be piloted by NT/EH ranked Lieutenants or higher 2) Countershoot: Double Vulcans 3) Countercut: Hyper Beam Saber 4) Psyco Control System (System) 5) Summon: Automaton Mines (X2)Z Gundam Inherent +2 IS: 20 Points +5 EN: 5 Points Summon Bugs: 15 points Double Vulcans: 5 points Hidden Arms: 25 points ZZ's Hyper Beam Saber: 40 Points Iron Net: 40 Points Automaton MinesStatistics: HP: 5, EN: 5, IS: 0, Size: S, Class: SummonWeapons: Laser- 1 damage High Speed Chainsaw (V)- 5 damage/EN Mine Spreader (PSX)- 3 damage/PC All-Out Attack- 30 damage, 1 round Self-Destruct- 70 damageInherent Abilities: 1) Dodge Cost is 10 2) Self Destruct: Can only be used 2 turns after summoning. Destroy this unit if this attack is used.Purchasing Costs: Not applicable. This is a summon unit.
|
|
|
Post by RurouninMao on Nov 20, 2004 8:10:09 GMT -5
Gundam ValkyrieStatistics: HP: 40, EN: 35, IS: 3, Size: M, Class: Hi-TierWeapons: 60mm Vulcans- 2 damage, 25 rounds Reinloch Rifle (B)- 20 damage, 15 rounds Twin Buster Cannon (BSV)- 12 damage x 2/EN Quad Maser Cannon (BS)- 15 damage x 4, 8 rounds. Valkyrie Mode OnlyInherent Abilities: 1) Usable by Lieutenant or higher 2) Countershoot: 60mm Vulcans, Twin Beam Cylinder, Beam Smart Gun 3) Zero System (System) 4) Self-Destruct 5) Full Vernier: DC -5 6) Valkyrie Mode: DC -10 instead, Disable 60mm Vulcans, Twin Beam Cylinder 7) Reinloch Rifle: Targets dodge + 5Chips Ammo Capacity Augmentaion Full Vernier: 15 points Wave Rider Mode: 10 points Twin Beam Cylinder: 35 points Beam Smart Gun: 30 points +1 IS: 10 points +20 EN: 20 points Booster Beam Cannon: 30 points Cost: 450 PC
|
|
|
Post by RurouninMao on Nov 20, 2004 8:13:32 GMT -5
|
|
|
Post by RurouninMao on Nov 20, 2004 8:16:06 GMT -5
|
|