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Post by Kamui on Jun 14, 2004 10:22:14 GMT -5
GTX GruntGast (GGG)Statistics: HP: 30, EN: 20, IS: 3Weapons: Final Dynamic Roshe Cutter(M)- 5 damage. Boxer Magnum Mode only. G-Link Black Hole Genocider (V)- 2 damage, 20 rounds Multi-Trace Chakram Knuckle (PGSV)- 2 damage/PC Oxtan Comet Breaker- 30 damage, 10 rounds Concentrated Impact Graviton Vulcan - DESTROY, 1 roundInherent Abilities: 1) Usable by Corporal 2) Uranus Defensors System 3) Gravity Hole Territory (Barrier) 4) GTX GruntGast deploys in Gunner Spigeaul 5) Boxer Magnum: Dodge Cost -5, disable all special weapons 6) Gunner Spigeaul: Dodge Cost -10, disable all special and melee weaponsPurchasing Cost: 400 PCs grunt dress-up with extra dress-up points Points Distribution:30 - Variable Fighter (Bundle) 25 - Distortion Field (Barrier) 20 - Blast Rifle 10 - EN 05 - Multiple Launcher (PGSV) 05 - Aura Vulcan (V) 05 - Shield ______________________ 100 points
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Post by Kamui on Oct 13, 2004 3:50:25 GMT -5
S GundamStatistics: HP: 50, EN: 30, IS: 2, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Missile Launcher (PGV)- 3 damage, 20 rounds. G-Attacker/G-Bomber Mode Only. Beam Saber (BM)- 10 damage Hip Beam Cannon (B)- 12 damage x 2, 1 EN/shot Beam Smart Gun (B)- 20 damage, 20 rounds Beam Cannon (B)- 45 damage, 1 EN/shot Incom (BPX)- 14 damage/ENInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut: Beam Saber 3) Countershoot: Vulcan, Hip Beam Cannon, Beam Smart Gun, Incom 4) ALICE (Sidekick) 5) G-Attacker/G-Bomber Mode: Dodge Cost -5 and Move: F only. Disable Beam Saber and Incom then enable Missile Launcher. 6) Core Block System (G Core Fighter) 7) Beam Smart Gun: Target's Dodge Cost +5Purchasing Cost: 500 PCsSuper AM Wars Pilot Slots: 3Customize: S Gundam[bst]Evolution: Ex-S GundamOmake: Plan 303E DEEP STRIKERG Core FighterStatistics: HP: 10, EN: 10, IS: 3, Move: F, Size: SWeapons: Missile Launcher (PGV)- 3 damage, 20 roundsInherent Abilities: 1) Dodge Cost is 5Purchasing Costs: Not Applicable. To acquire this unit, S Gundam, S Gundam[Bst], Ex-S Gundam or Plan303E DEEP STRIKER must be destroyed or you choose to separate.
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Post by Kamui on Oct 13, 2004 3:55:58 GMT -5
Strike GundamEVO points:3 Statistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 57mm Hi-Energy Beam Rifle (B)- 12 damage, 8 rounds Bazooka (P)- 30 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, 57mm Hi-Energy Beam Rifle 5) Phase Shift Armor (Armor)Customize: Aile Strike Gundam, Launcher Strike Gundam, Sword Strike GundamEvolution: Strike Gundam IWSPOmake: Strike Rouge, Super Strike GundamPurchasing Cost: given by signal
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Post by Kamui on Oct 13, 2004 4:02:40 GMT -5
Aile Strike GundamStatistics: HP: 45, EN: 25, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 Beam Saber (BM)- 12 damage x 2 57mm Hi-Energy Beam Rifle (B)- 12 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, 57mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor)Purchasing Costs: Not Applicable. To acquire this unit, purchase the Aile Strike Pack and install it onto Strike Gundam.Evolution: Strike Gundam IWSPOmake: Strike Rouge, Super Strike Gundam, High Mobility Strike Gundam
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Post by Kamui on Oct 13, 2004 4:03:23 GMT -5
Sword Strike GundamStatistics: HP: 45, EN: 30, IS: 2, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 Midas Messer (BP)- 10 damage x 2 Panzer Eisen (P)- 14 damage, PARALYZE, 1 EN/attack Schwert Gewehr (B)- 40 damage, 2 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield: Panzer Eisen, Midas Messer 3) Countercut 4) Countershoot: Igelstellung 5) Phase Shift Armor (Armor)Purchasing Costs: Not Applicable. To acquire this unit, purchase the Sword Strike Pack and install it onto Strike Gundam.Evolution: Strike Gundam IWSPOmake: Strike Rouge, Super Strike Gundam, High Mobility Strike Gundam
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Post by Kamui on Oct 13, 2004 4:04:12 GMT -5
Launcher Strike GundamStatistics: HP: 45, EN: 35, IS: 2, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 120mm Anti-Ship Vulcan (V)- 12 damage, 10 rounds 350mm Gun Launcher (S)- 18 damage x 2, 4 rounds 'Agni' Impulse Cannon (BS)- 60 damage, 3 EN/shot
MAP Attacks: 'Agni' Impulse Cannon (BI:3)- 45 damage, 5 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Igelstellung, 120mm Anti-Ship Vulcan, 350mm Gun Launcher, 'Agni' Impulse Cannon 4) Phase Shift Armor (Armor)Purchasing Costs: Not Applicable. To acquire this unit, purchase the Launcher Strike Pack and install it onto Strike Gundam.Evolution: Strike Gundam IWSPOmake: Strike Rouge, Super Strike Gundam, High Mobility Strike Gundam
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Post by Kamui on Oct 13, 2004 4:05:51 GMT -5
Strike Gundam IWSPStatistics: HP: 60, EN: 35, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 Beam Saber (BM)- 12 damage x 2 Midas Messer (BP)- 10 damage x 2 30mm Shield Gatling Gun (V)- 10 damage, 12 rounds Schwert Gewehr- 20 damage x 2, 2 EN/attack 105mm Cannon- 25 damage x 2, 8 rounds 115mm Railgun (S)- 35 damage x 2, 4 roundsInherent Abilities:1) Useable by Ensigns or higher 2) Anti-Beam Shield: Midas Messer, Shield Gatling Gun 3) Countercut 4) Countershoot: Igelstellung, 30mm Shield Gatling Gun 5) Dodge Cost -3 6) Phase Shift Armor (Armor)[/color] Purchasing Cost: Not Applicable. To acquire this unit, the following conditions must be met: 1) Participate in a total of 3 SimChamber battles with the Strike Gundam; 2) Purchase the Integrated Weapons Striker Pack and install it onto Strike Gundam.Omake: Strike Rouge, Super Strike Gundam
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Post by Kamui on Oct 13, 2004 4:16:18 GMT -5
Gunbarrel Striker
Statistics:HP: 20, EN: 15, IS: 4, Move: F, Size: M[/color] Weapons: Vulcan- 2 damage, 20 rounds Wire-Guided Gun Barrel (BPS)- 10 damage x 4, 5 EN/attackInherent Abilities: 1) Usable by anyone 2) Countershoot: Vulcan, Wire-Guided Gun Barrel 3) Dodge Cost -7 4) Gunbarrel Striker can only be used in spacePurchasing Cost: 100 PCs[/color]
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Post by Kamui on Oct 13, 2004 4:17:00 GMT -5
Gunbarrel StrikeStatistics: HP: 45, EN: 40, IS: 2, Move: G, Size: MWeapons: Igelstellung- 2 damage, 20 rounds Armor Schneider (M)- 6 damage x 2 Beam Saber (BM)- 12 damage 57mm Hi-Energy Beam Rifle (B)- 12 damage, 8 rounds Wire-Guided Gun Barrel (BPS)- 10 damage x 4, 5 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, 57mm Hi-Energy Beam Rifle, Wire-Guided Gun Barrel 5) Dodge Cost -5 6) Phase-Shift Armor (Armor)Purchasing Cost: Not applicable. To acquire this unit, Strike Gundam and Gunbarrel Striker must be in your inventory. Gunbarrel Strike will then be available to use.Omake: 105 Dagger
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Post by Kamui on Oct 18, 2004 4:05:32 GMT -5
GINN
Statistics:HP: 30, EN: 10, IS: 4, Move: G, Size: M[/color] Weapons: Pardus (PGSV)- 2 damage/PC Heavy Sword (M)- 6 damage Heavy Assault Machinegun- 6 damage, 10 rounds Canis (PG)- 20 damage x 2, 4 rounds Cattus- 25 damage, 8 rounds Barrus (B)- 25 damage, 2 EN/shotInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Heavy Assault Machinegun 4) During deployment, choose either Canus, Barrus or Cattus, then disable the others.Purchasing Cost: 85 PCsReplacement: Miguel's Customized GINN, GINN Long Range Recon Type, GINN OCHER
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Post by Kamui on Oct 21, 2004 0:39:32 GMT -5
GX-BitStatistics: HP: 20, EN: 10, IS: 0, Size: M, Class: SummonWeapons: Beam Sword (BM)- 8 damage Machine Cannon- 8 damage, 12 rounds Beam Rifle (B)- 10 damage, 10 rounds Satellite Cannon- DESTROY:L1
MAP Attack: Satellite Cannon (I:3)- 999 damage, 1 roundInherent Abilities: 1) G-Bit: Summonable by NT/EH using the Flash System. 2) Countercut 3) Countershoot: Machine Cannon 4) Dodge Cost is 5 5) Satellite Cannon: Can only be used in space and/or night terrain. 5 turns to charge. After the first shot, pay 5 PCs/shot for all additional shots.Purchasing Costs: This is a summon unit. It can't be bought.GW-BitStatistics: HP: 20, EN: 10, IS: 0, Size: M, Class: SummonWeapons: Tackle (M)- 6 damage Machine Cannon- 8 damage, 12 rounds Buster Rifle (BSX)- 8 damage/ENInherent Abilities: 1) G-Bit: Summonable by NT/EH using the Flash System. 2) Countershoot: Machine Cannon, Buster Rifle 3) Dodge Cost is 5Purchasing Costs: This is a summon unit. It can't be bought.GT-BitStatistics: HP: 20, EN: 10, IS: 0, Size: M, Class: SummonWeapons: Tackle (M)- 6 damage Machine Cannon- 8 damage, 12 rounds Missile Launcher (PGV)- 2 damage/PC Inner Arm Gatling Gun (SV)- 12 damage/PCInherent Abilities: 1) G-Bit: Summonable by NT/EH using the Flash System. 2) Countershoot: Machine Cannon, Inner Arm Gatling Gun 3) Dodge Cost is 5Purchasing Costs: This is a summon unit. It can't be bought.
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Post by Kamui on Nov 11, 2004 3:01:51 GMT -5
BioRobo (Gunbuster) www.biomic-soldier.com/robogattai.WMVStatistics: HP: 300, EN: 90, IS: 1, Size: LLWeapons: :-[STRAIGHT FLASH(M)- 30 damage :'(Chainsaw Cutter(PS)- 20 damage x 2 :-/BIO MISSILE(PGSV)- 6 damage/PC :'(BIO FLASH- 50 damage, 8 rounds :-[Super Mazer - 100 damage, 4 EN/attack :-/BIO VULCAN(BS)- 120 damage, 5 EN/shot :-[CONCENTRATION- PARALYZE, 200 damage, 10 EN/attack :-[BIO PARTICLE SLASH(S)- DESTROY:L2, 15 EN/attack
MAP Attacks: Pinball Shooting(D:3)- 50 damage, 3 EN/shot
Combo Attacks: :'(Stoner Homerun- 400 damage, 30 EN/attack Inherent Abilities: 1) Usable by Lieutenants or higher 2) Bio Shield 3) Countercut 4) Bio Electron Canceller (Barrier) 5) Damage Received -25% 6) Pinball Shooting: Target's Dodge Cost +5 7) Stoner Homerun: Target's Dodge Cost +10. Requires an allied Shin Getter-1 piloted by a Getter Pilot to execute. Purchasing Cost: 800 PCsSuper AM Wars Pilot Slots: 2
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Post by Kamui on Dec 21, 2004 5:57:17 GMT -5
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Post by Kamui on Dec 21, 2004 5:58:47 GMT -5
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Post by Kamui on Dec 21, 2004 6:09:32 GMT -5
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