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Post by tarbis on Oct 22, 2002 1:28:26 GMT -5
You are now entering Tarbis' Haven. Unauthorized personnel please keep out. Else you'll be shot to smitherins by Menchi!!! ____________________________________________________________________________ Profile:Name: tarbis Class: Angel Current rank: Lieutenant Pilot class: Children of Eva. Skills & Abilities: - Dodge Cost is 20. Minimum dodge is 5 - Countercut: 2 EN or 5 PCs - Only ones able to pilot EVA-class mechs. - Only ones able to activate the AT-Field in EVAs. - Synchrorate: Boosts Agility and Attack Power in EVAs only. Private: Dodge Cost is 18. Attack Damage +10%. Corporal: Dodge Cost is 16. Attack Damage +20%. Sergeant: Dodge Cost is 14. Attack Damage +30%. Ensign: Dodge Cost is 12. Attack Damage +40%. Lieutenant: Dodge Cost is 10. Attack Damage +50% Current UP: 178/978 Starting Max SP: 160 Maximum SP cap: 190 Seishin:1. Iron Wall - 40 SP | 4. ?? | 2. Resist - 20 SP | 5. ?? | 3. ?? | 6. ?? |
[glow=purple,2,300]Group/Team Affiliation:[/glow] Organization: Across AnimeZ - Leader Faction: Fire Bombers - member Team: LOLZ - Legion of LoserZ. - official spokesman. tarbis' picture(s): ______________________________________________________________________________ Profile:Name: tarBischoff Class: Devil Current rank: Lieutenant Pilot class: Any The dreaded tarBischoff alter nemesis of tarbis. After being defeated and MIA for a few years, he has come back to exact revenge against tarbis. ______________________________________________________________________________ MARKING: PASSEDDATE/TIME: Nov 28th, 2004, 06:24amCHECKER: Rurounin MaoComments: All is Clear
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Post by tarbis on Oct 22, 2002 2:34:22 GMT -5
tarbis' heavenly babes Ayame Fujieda(Sakura Wars)After seeing how I am so unreliable when it comes to handling my girls, she volunteered to be their Commanding Officer to keep things in order for me. Profile:Class: Angel Current rank: Lieutenant Pilot class: Children of Eva. Skills & Abilities: - Dodge Cost is 20. Minimum dodge is 5 - Countercut: 2 EN or 5 PCs - Only ones able to pilot EVA-class mechs. - Only ones able to activate the AT-Field in EVAs. - Synchrorate: Boosts Agility and Attack Power in EVAs only. Lieutenant: Dodge Cost is 10. Attack Damage +50% Current UP: 235/735 Starting Max SP: 95 Maximum SP cap: 190 Seishin:1. Iron Wall - 40 SP | 4.?? | 2. Great Effort - 20 SP | 5.?? | 3.?? | 6.?? |
Flonne(Disgaea)My Angel in training Profile:Class: Angel Current rank: Lieutenant Pilot class: Children of Eva. Skills & Abilities: - Dodge Cost is 20. Minimum dodge is 5 - Countercut: 2 EN or 5 PCs - Only ones able to pilot EVA-class mechs. - Only ones able to activate the AT-Field in EVAs. - Synchrorate: Boosts Agility and Attack Power in EVAs only. Lieutenant: Dodge Cost is 10. Attack Damage +50% Current UP: 36/36 Starting Max SP: 95 Maximum SP cap: 190 Seishin:1. Iron Wall - 40 SP | 4. | 2.?? | 5.?? | 3.?? | 6.?? |
Excel (Excel Saga)My most dedicated follower. She will do anything to help me rule the WORLD. Lt. Murai (Gasaraki)Not only she is cute, but also talented, her knowledge of computers will prove useful to my cause. Milfeulle Sakuraba (Galaxy Angel)She's also an Angel. A Galaxy Angel that is. A great cook and a lady full of luck. I just hope her luck doesn't run out. Ranpha Franboise (Galaxy Angel)She's also a Galaxy Angel. She always rely on Milfeulle's luck. She still does. Nanako Shichigusa (Amazing Nurse Nanako)She's my personal nurse and maid. She may still have a lot to learn, but she's pretty reliable. Iiko Isami/Quincy Issa (Brain Powered)She left Orphan when things don't go her way when it supposed to, I promised to get Orphan back for her if she join me. Profile:Class: Human Current rank: Lieutenant Pilot class: Personal Trooper(Reclaimer) Skills & Abilities: - Dodge Cost is 15. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Private: Usable 2 times in a fight Corporal: Usable 4 times in a fight Sergeant: Usable 6 times in a fight Ensign: Usable 8 times in a fight Lieutenant: Usable 10 times in a fight- Attacker: Weapon Damage +25% Current UP: 135/187 Starting Max SP: 98 Maximum SP cap: 180 Seishin:1. Concentrate - 15 SP | 4.?? | 2.?? | 5.?? | 3.?? | 6.?? |
Conversion Cost: 1440 PCs Kanan Gimms(Brain Powered)She followed Iiko since she has nowhere to go due to the confusion. Profile:Class: Human Current rank: Lieutenant Pilot class: Antibody Skills & Abilities: - Dodge Cost is 15. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Private: Usable 2 times in a fight Corporal: Usable 4 times in a fight Sergeant: Usable 6 times in a fight Ensign: Usable 8 times in a fight Lieutenant: Usable 10 times in a fight- Attacker: Weapon Damage +25% Starting Max SP: 93 Maximum SP cap: 180 Seishin:1. Concentrate - 15 SP | 4.?? | 2.?? | 5.?? | 3.?? | 6.?? |
Akiha Tohno(Tsukihime)Being a half human, half vampire isn't easy. Her thirst for blood is increasing. She needs someone to help her control that thirst, and that someone is Me. Profile:Class: Human/Vampire Current rank: Lieutenant Pilot class: Mazinger pilot Skills & Abilities: - Dodge Cost is 27. Minimum Dodge Cost is 17.- Countercut: 3 EN or 8 PCs Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. -50% HP and below : Damage received -45%; Damage dealt +25% -40% HP and below : Damage received -55%; Damage dealt +50% -30% HP and below : Damage received -65%; Damage dealt +75% -20% HP and below: Damage received -75%; Damage dealt +100% Mazin Power: - Usable in units with inherent ability Mazin Power only. - After four turns, damage received -30%, weapon power +30%. - when active, blocking negates PARALYZE attacks at the cost of 10% of max EN, DESTROY L1 attacks for 25% of max HP, DESTROY L2 attacks for 40% of max HP. Ignore ability if cost cannot be paid. Kiai:- Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase. Current UP: 152/152 Starting Max SP: 115 Maximum SP Cap: 230 Seishin:1. Iron Wall - 40 SP | 4.?? | 2.?? | 5.?? | 3.?? | 6.?? |
Conversion Cost: 1440 PCs Kohaku(Tsukihime)Akiha's loyal maid, and Hisui's elder twin sister. Eventhough she's more older than Hisui, she's more childish and more open to people. Along with Milfeulle they make a great pair of cooks. Hisui(Tsukihime)Akiha's loyal maid and Kohaku's younger no BS quiet type twin sister. She's not the social type but willing to open up when you ask her. She's in charge of cleaning and laundry. Saber(Fate)My quiet type lady knight bodyguard. She uses her sword to do the talking, and she'll take out anybody who pisses her off pronto. Profile:Class: Human Current rank: Lieutenant Pilot class: Psychodriver Skills & Abilities: - Dodge Cost is 12. Minimum dodge is 5 - Countercut: 2 EN or 6 PCs - Psychic Overload: Negate all damage dealt against you for 1 turn. Does NOT negate status attacks. Allowed ability usage depends on rank. Lieutenant: Usable 10 times per fight. Requires 1 turn to charge between uses.- Only ones able to activate the Nendou Field.- Nendou Field: The protective powers of this barrier depend on your rank: Lieutenant: Nendou Field protects against 20 damage.[/i] Current UP: 139/139 Starting Max SP: 88 Maximum SP Cap: 175 Seishin:1. Concentrate - 15 SP | 4.?? | 2.?? | 5.?? | 3.?? | 6.?? |
Conversion cost: 1400 PCs Komillia Maria Fallyna Jenius(Macross)Max and Millia's first daughter, she may not have singing talent like Emilia and Mylene, but her piloting skills is as good as mother, Millia.
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Post by tarbis on Oct 22, 2002 2:55:50 GMT -5
Emilia Fallyna Jenius(Macross 7 movie)Max and Milia Jenius' 5th daughter and Mylene's sister, a Meltrandi who loves to sing and following the footsteps of Lynn Minmay. Ishtar (Macross 2 movie)Leaving the Marduk and pursuing her dream, she comes back to earth to use her singing talent to entertain people. As her manager I make sure she's happy in her career. Lolu (Mazinkaiser OVA)One half of my mech engineers. Twin sister of Loli. Their expertise in mecha is very vital to me. Profile:Class: Human Current rank: Lieutenant Pilot class: Mazinger pilot Skills & Abilities: - Dodge Cost is 27. Minimum Dodge Cost is 17.- Countercut: 3 EN or 8 PCs Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. 50% HP and below : Damage received -45%; Damage dealt +25% 40% HP and below : Damage received -55%; Damage dealt +50% 30% HP and below : Damage received -65%; Damage dealt +75% 20% HP and below : Damage received -75%; Damage dealt +100% Mazin Power: - Usable in units with inherent ability Mazin Power only. - After four turns, damage received -30%, weapon power +30%. - when active, blocking negates PARALYZE attacks at the cost of 10% of max EN, DESTROY L1 attacks for 25% of max HP, DESTROY L2 attacks for 40% of max HP. Ignore ability if cost cannot be paid. Kiai:- Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase. Starting Max SP: 115 Maximum SP Cap: 230 Seishin:1. Iron Wall - 40 SP | 4.?? | 2.?? | 5.?? | 3.?? | 6.?? |
Loli (Mazinkaiser OVA)The other half of my mech engineers. Twin sister of Lolu. Resisting them is futile. Profile:Class: Human Current rank: Lieutenant Pilot class: Mazinger pilot Skills & Abilities: - Dodge Cost is 27. Minimum Dodge Cost is 17.- Countercut: 3 EN or 8 PCs Potential: Gain bonuses when HP is low. Bonus varies depending on level of remaining HP. 50% HP and below : Damage received -45%; Damage dealt +25% 40% HP and below : Damage received -55%; Damage dealt +50% 30% HP and below : Damage received -65%; Damage dealt +75% 20% HP and below : Damage received -75%; Damage dealt +100% Mazin Power: - Usable in units with inherent ability Mazin Power only. - After four turns, damage received -30%, weapon power +30%. - when active, blocking negates PARALYZE attacks at the cost of 10% of max EN, DESTROY L1 attacks for 25% of max HP, DESTROY L2 attacks for 40% of max HP. Ignore ability if cost cannot be paid. Kiai:- Gain a Kiai Counter for every attack that hits and successfully deals damage to you, but fails to kill you, for this match. For every Kiai counter gained, players receives a Damage Received -2%, Damage dealt +2% bonus. The maximum number of counters is 25. - Pay 4% of max PC's to add a Kiai Counter. This can only be done during the Seishin Phase. Starting Max SP: 115 Maximum SP Cap: 230 Seishin:1. Iron Wall - 40 SP | 4.?? | 2.?? | 5.?? | 3.?? | 6.?? |
Chiyo Mihama(Azumanga Daioh)Ayumu Kasuga/Osaka(Azumanga Daioh)Tomo Takino(Azumanga Daioh)Yomi(Azumanga Daioh)Sakaki(Azumanga Daioh)
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Post by tarbis on Nov 6, 2002 7:49:12 GMT -5
Fight History(continued)[/b] Fight no: 29 Fight name: Boss Mao vs. Boss Granzon part 6: new enemy Fight format: 3 vs 2 vs 2 Opponent: Mao, tiffac Mech used: Granzon(Iiko Isami), Mazinkaiser Items used: Angel Haro, Slit Wafer unit, God Haro, Solar Panel Result: Draw Prize won: 450 pcs, 45 UPs/character (transfer to Angel Haro and God Haro) Start of event: July 30, 2004 End of event: Aug 24, 2004 Fight no: 29 Fight name: Boss Mao vs. Boss Granzon part 7: Fatal Fourway Fight format: 2 vs 2 vs 2 vs 2 Opponent: Mao, tiffac, Signal Mech used: Medius(Kanan), Granzon(Saber) Items used: God Haro, Solar Panel, Angel Haro, Giga Gen Result: Lost Prize won: 20 UPs/character(Transfer to Angel Haro ang God Haro) Start of event: Sept 3, 2004 End of event: Sept 26, 2004 Fight no: 30 Fight name: Full Circle to Zero: Justice Fight format: 1 vs 1 Opponent: Keiichi Morisato Mech used: Medius(Saber) Items used: Prop tank(unused), Dual Tesla Drive Result: Won Prize won: 300 pcs, 36 UPs Start of event: Oct. 01, 2004 End of event: Oct. 04, 2004 Fight no: 31 Fight name: Battle in the Snow Storm (FB Zondar Event) Fight format: 5 vs 1 Opponent: Mao Allies: Zengar, Demi-jiji, tiffac, Shadow00X Mech used: Eva-01(S2) Items used: Hyper Jammer, Giga Gen, Kyo's Tori Result: Won Prize won: 1000 pcs, 100 UPs Start of event: Oct. 26, 2004 End of event: Oct. 30, 2004 Fight no: 32 Fight name: Hot Pursuit SCEX Fight format: 3 vs 2 Opponent: tiffac Mech used: Great Mazinger(Lolu), Yuu Brain(Iiko) Items used: God Haro, Organic bit, Angel Haro, A-UP(SC) Result: Won Prize won: 1200 pcs, 48 + 50 UPs each char Lolu transfers 98 UPs to God Haro Iiko transfers 98 UPs to Angel Haro Start of event: Nov. 10, 2004 End of event: Dec. 08, 2004 Fight no: 33 Fight name: Belldandy Kidnapping Operation: "Go get her!" PA Fight format: 8 vs 8 Allies: Kouji, Solo, Berrik, Maullar, Auk, Shadow, Keiichi Opponent(s): Seth Valentine, Jaiku, Arkady, Quattro, Rayearth, Veshin, Regris, Radius Mech used: R- Gun Powered (Saber) Items used: Prop tank(unused), Dual Tesla Drive, A-UP(SC) Result: Draw Prize won: 15 UPs Start of event: Nov. 21, 2004 End of event: Dec. 29, 2004 Fight no: 34 Fight name: Yaone & Lilin: Absolutely Heaven! (SC2) Fight format: 1 vs 1 (SAMW) Opponent: Keiichi Morisato Mech used: Medius Locus(Saber/Ayame) Items used: Repair Kit(used), Dual Tesla Drive, Mega Generator Result: Lost Start of event: Jan. 02, 2004 End of event: Jan. 11, 2005 Fight no: 35 Fight name: Quadruple Bloody Match (PA) Fight format: 1 vs 1 vs 1 vs 1 Opponent: Zengy/Auk/Kyosuke, Signal, Kyoryushin Mech used: Granzon(Kanan Gimms) Items used: Angel Haro, Slit Wafer, A-UP(SC) Result: Lost Prizes gained: 20 UPS(transferred to Angel Haro) Start of event: Jan. 24, 2004 End of event: Feb. 18, 2005 Fight no: 36 Fight name: The Funchise vs. The Phoo (SCEX) Fight format: 1 vs 1 Opponent: Kyoryushin Mech used: Great Mazinger Items used: Organic Bit, Distortion Block Result: Won Prizes gained: 400 pcs, 48 UPs Start of event: Jan. 24, 2004 End of event: Feb. 23, 2005 Fight no: 37 Fight name: Annual Fire Bombers Royal Rumble Fight format: FFA 13 players Opponent: click here to seeMech used: Eva - 05 Items used: none Result: match stopped Prizes gained: 175 pcs, 10 UPs Start of event: Nov. 12, 2004 End of event: March 07, 2005 Fight no: 38 Fight name: Boss Mao vs. Boss Granzon part 8: Royal Rumble Fight format: 3 vs 3 vs 3 vs 3 Opponent: click here to seeMech used: Quincy Gran Cher(Quincy Issa/Iiko Asami), Granzon(Ayame Fujieda), Excalibur(Saber) Items used: Angel Haro, Dual Tesla Drive, A-UP(SC), God Haro, Giga Gen, A-UP(SC), Yellow Haro, Space Gren Alloy, Psychic Generator Result: Won Prizes gained: 1200 pcs, 48 UPs/char Start of event: Jan. 24, 2004 End of event: April 16, 2005
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Post by tarbis on Dec 4, 2002 10:11:29 GMT -5
Mech Availability Mech | Status | Used | Evo points | Current event | Eva-00 | stand by | 0 | - | | Eva-00 kai | stand by | 1 | - | | Eva-01 | Replaced | 9 | 5/5 | Now Eva-01(S2) | Eva-01(S2) | stand by | 1 | - | | Eva-02 | stand by | 3 | - | | Eva-03 | stand by | 1 | - | | Eva-05 | stand by | 4 | - | | Red Sizzler | stand by | 0 | - | | Huckebein MKIII | stand by | 0 | - | | Huckebein Gunner | stand by | 0 | - | | Gran Cher | stand by | 2 | - | | Gran Cher | Replaced | 0 | - | Now Quincy Gran Cher | Brain Powered | Replaced | - | - | Now Yuu Brain and Hime Brain(old rules) | Yuu Brain | stand by | 4 | 4/5 | | Hime Brain | stand by | 0 | - | | Quincy Gran Cher | stand by | 1 | 1/7 | | Great Mazinger | Replaced | 5 | 5/5 | Now Mass Produced Great Mazinger
| MP Great Mazinger | stand by | 0 | 0/5 |
| Mazinkaiser | Replaced | 5 | 5/5 | Now Mazinkaiser(Scrandler On) | Mazinkaiser(Scrandler On) | stand by | 0 | - | | Granzon | stand by | 9 | 8/10 | | R-1 | stand by | 0 | - | | R-2 powered | stand by | 0 | - | | R-3 powered | stand by | 0 | - | | R-Gun powered | stand by | 1 | - | | SRX (HTB) | stand by | 0 | - | | Medius Locus | stand by | 3 | 3/5 | | Excalibur(Masouki dressup) | stand by | 1 | 1/5 | |
ITEMS
PERISHABLES | Item Name | Price | Class | Type | Note | 6 Repair kit | newbie freebies | Stackable | Perishable | Restores 100% HP | 9 Propellant tank | newbie freebies | Stackable | Perishable | Restores 100% EN | 10 Reloader | newbie freebies | Stackable | Perishable | Restores 100% ammos | 9 Repair kit | bought from Perm | Stackable | Perishable | Restores 100% HP | 9 Propellant tank | bought from Perm | Stackable | Perishable | Restores 100% EN | 10 Reloader | bought from Perm | Stackable | Perishable | Restores 100% ammos | 2 Dummy | bought from Perm | Stackable | Perishable | Negate attack from all sources for 1 turn |
INSTALLABLES | Item Name | Price | Class | Type | Used | Status | Note | Large Generator | 250 pcs | Stackable | Installable | 3 | stand by | equip unit +20 EN | Large Generator | 300 pcs | Stackable | Installable | 1 | stand by | equip unit +20 EN | Large Generator | 300 pcs | Stackable | Installable | 1 | stand by | equip unit +20 EN | Tesla Drive | 250 pcs | Propulsion,Stackable | Installable | 1 | stand by | Equipped unit's Dodge Cost -5 |
Mid Tier | Item Name | Price | Class | Type | Used | Status | Note | Dual Tesla Drive | 750 pcs | Propulsion | Installable | 6 | stand by | Equipped unit's Dodge Cost -10 | A-UP unit(SC) | 750 pcs
| Stackable | Installable | 3 | stand by | Equipped unit gains: +25 HP, +15 EN, +10 all weapon damage | Mega Generator | 500 pcs | Stackable | Installable | 1 | stand by | equip unit +35 EN | A-UP unit(SC) | 750 pcs
| Stackable | Installable | 2 | stand by | Equipped unit gains: +25 HP, +15 EN, +10 all weapon damage |
High Tier | Item Name | Price | Class | Type | Used | Status | Note | Distortion Block | 1700 pcs | Barrier | Installable | 1 | stand by | caps all damage at 30 | Hyper Jammer | 3000 pcs | Other | Installable | 3 | stand by | gives bunshin ability. non-Hi-Tier, Boss or Final Boss units (2/5), Hi-Tier units. (2/4), Boss and Final Boss (3/5). | Solar Panel | 3000 pcs | Other | Installable | 3 | stand by | equip unit regen 10% EN/turn | Giga Generator | 2500 pcs | Stackable | Installable | 3 | stand by | Equipped unit +50 EN | Psychic Generator | 100 pcs from reignard | Barrier | Installable | 1 | stand by | Equipped unit gains Nendou field | Organic Bit | 3000 pcs | Other | Installable | 1 | stand by | equip unit regen 10% HP/turn | Z.O. Armor | 1500 pcs | External Armor/Stackable | Installable | 0 | stand by | equip unit +120 HP | Giga Generator | 1000 pcs | Stackable | Installable | 1 | stand by | Equipped unit +50 EN | Space Gren Alloy | 3000 pcs | External Armor | Installable | 1 | stand by | Equipped unit +60 HP, -60% damage received | Hagane no Tamashii | 3000 pcs | Other | Installable | 0 | stand by | click here for info | Supplementary GS Ride | 5000 pcs | Other | Installable | 0 | stand by | click here for info |
Sidekicks | Yellow Haro | 4000 pcs | Sidekick | Installable | 4 | stand by | Damage dealt halved, dodge cost locked at 5 | Psycho Haro | 5000 pcs | High Tier Sidekick | Installable | 5 | stand by | Damage dealt x3, damage received x2 | Angel Haro | won from Haro event | High Tier Sidekick | Installable | 3 | stand by | check Sidekick Profile | God Haro | won from Haro event | High Tier Sidekick | Installable | 2 | stand by | check Sidekick Profile |
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Post by tarbis on Dec 18, 2002 13:06:04 GMT -5
CHIPSChip Name | Installed in | Obtained from | Note | Daba Chip | Eva-01 | Daba thanks to Ryusei_Date | +50% HP/EN, +25% Weapon damage | Daba Chip | Eva-02 | Daba thanks to Ryusei_Date | +50% HP/EN, +25% Weapon damage | Silmaril Chip | Eva-01 | Gift from Aslan | +50% HP/EN, +1 IS | Ice Chip | Mazinkaiser | Gift from Frosty | +25% HP/EN, +25% Weapon damage | Enhancement Module Chip | Granzon | Gift from Frosty | +1 IS | Enhancement Module Chip | Quincy Gran Cher | Gift from Frosty | +1 IS | Ammo Capacity Augmentation | Eva-02 | Gift from Frosty | +25% ammo capacity | Ammo Capacity Augmentation | none | Gift from Frosty | +25% ammo capacity | Assault Boost Chip | Medius Locus | Gift from Frosty | +25% weapon damage | Assault Boost Chip | Yuu Brain | Gift from Frosty | +25% weapon damage | Prism Armor | Quincy Baronz | Gift from Frosty | +30% HP, -30% Damage received | Prism Armor | none | Gift from Frosty | +30% HP, -30% Damage received | Hellrock Armor | Mazinkaiser(Scrandler On) | Gift from Frosty | Increase armor efficiency | Hellrock Armor | none | Gift from Frosty | Increase armor efficiency | Nuclear Reactor | Yuu Brain | Gift from Frosty | 10% EN regen | Nuclear Reactor | Quincy Gran Cher | Gift from Frosty | 10% EN regen | Armor Plate | Nelly Brain | Gift from Frosty | +10 HP | Armor Plate | Nelly Brain | Gift from Frosty | +10 HP | Output Boost | Yuu Brain | Gift from Frosty | +10 EN | Output Boost | Quincy Gran Cher | Gift from Frosty | +10 EN |
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Post by tarbis on Jan 10, 2003 9:20:30 GMT -5
Sidekick Profile [/center] Yellow HaroFunction:Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool. Current UP: 40/40 Starting Max SP: 50 Maximum SP Cap: 100 Note: 40 UPs transferred from PerimtrMan Seishins: (4/4): 1. Flash - | 10 SP | After casting, the FIRST attack received is automatically dodged at no cost.
| 2. Lucky - | 40 SP | User's PC gain doubles if user is victorious. | 3. Snipe Attack - | 30 SP | For the FIRST attack dealt this turn, target's dodge cost is +10. Other effects that modify dodge costs (ZERO System, High Performance Targeter, et al) are nulled while Snipe Attack is active. | 4. Vanishing Body - | 60 SP | For one turn (until end of user's next defense phase), user cannot be targeted by any and all attacks. |
Haro Effects:- All weapon damage x 0.5 - Dodge Cost is locked at 5 8 Ball(Psycho Haro)Function:Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool. Current UP: 0/700(SP and Seishins full) Starting Max SP: 100 Maximum SP Cap: 100 Seishins (4/4):1. Hot Blood - | 40 SP | Increase all damage x 1.5 for one turn | 2. Spirit - | 60 SP | Increase All Attack Damage X 2 for one turn | 3. Rage - | 80 SP | Deal damage according to 10% of user's maximum HP. Damage dealt in this method CANNOT be negated by barriers or other damage-negating abilities, reduced by armor or other forms of inherent damage reduction, or avoided by dodging. This can only be cast once per battle. | 4. Resist - | 15 SP | For the FIRST attack TAKEN (not avoided by dodging, Flashing, or evading in any way) this turn, damage received is reduced to 1. |
Psychosis Induction:- All weapon damage x 3 - Damage Received x 2 Angel HaroFunction:Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool. Current UP: 183/183 Starting Max SP: 30 Maximum SP Cap: 100 Seishins (4/4):Hope - | 30 SP | One ally recovers 10 SP
| Spirit - | 60 SP | Increase All Attack Damage X 3 for your FIRST ATTACK PHASE. This applies to (X) and other multiple-hit weapons.
| Awaken - | 60 SP | Gain 1 additional turn after the turn Awaken is used. (Except for Regeneration and Defense phase)
| Resurrection- | 100 SP | Restores one fallen ally's HP to maximum. All PC consumption remains, however.
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Divine Protection:- When HP is 75% or below, EN Regen 10%, Regenerate HP to 100% ONCE at the beginning of your next turn. - When HP is 50% or below, DC can't be affected by non-allied effects. Regenerate HP to 100% ONCE at the beginning of your next turn. - When HP is 25% or below, Barrier Cost is free. Regenerate HP to 100% ONCE at the beginning of your next turn. - The above abilities only take effect at prescribed HP levels. Note: You get a maximum of 3 HP regens. If your HP drops from 100% to 20%, then the FIRST regeneration takes effect. If it drops to 20% again the turn after, the SECOND regeneration takes effect, and finally the last one takes effect once more after when HP drops below the prescribed level. The effects do NOT overlap God HaroFunction:Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool. Current UP: 163/163 Starting Max SP: 30 Maximum SP Cap: 100 Seishins (4/4):Love - | 90 SP | User and all allies regenerate all HP | Resist - | 15 SP | For the FIRST attack TAKEN (not avoided by dodging, Flashing, or evading in any way) this turn, damage received is reduced to 1. | Provoke - | 35 SP | During your opponents' next turn, if any opponents attack, they MUST target you. (S)-type attacks and variants thereof must target you alone and cannot be spread out to any other target. MAP-type attacks are unaffected. | Hot Blood- | 40 SP | Increase all damage x 2 for your FIRST ATTACK PHASE. This bonus applies to (X) and other multiple-hit weapons. |
Nekketsu Personality:- Resource cost of any type of transformation unit is 1- Bunshin cost +1/+1- Resource cost of any type of upkeep due to an activated ability is halved.- Choose a weapon type. Installed unit's weapon damage of the chosen type x 1.5. This effect lasts until the end of battle. Weapon types are either M, B, P, G, S, X, V or typeless.AI1 Manual OverrideClass: Sidekick Description: During the first 5 turns in battle, you may choose to pay 10% of your PCs to activate this ability. This ability cannot be activated after the 5th turn in battle. Forfeit all UP gains for this match for your character ( except for Virtual Stadium matches). UPs gained from this battle can only be used to increase AI1 Manual Override's abilities (you can still distribute UPs to AI1 Manual Override even if it is not used in battle). Disable all pilot abilities and seishins you have ( for all pilots you have on the unit) and replace it with the following class and seishins (all stats and data on this pilot class can only be used when this ability has been activated. SP value from original pilot class does not carry over and seishins from that class can't be used while this ability is active. The same rule goes for the opposite way around): Note: PC Pool is sharedClass: Battle-Type Learning AI Starting Countercut Cost: 2 EN or 3 PCs (100 UPs to decrease either EN or PC cost by 1) Minimum Countercut Cost: 1 EN or 1 PC Starting Dodge Cost: 10 (50 UPs to decrease Dodge Cost by 1) Minimum Dodge Cost: 5 Starting SP Value: 90 (use standard UP amount to increase) Maximum SP Value: 180 Seishins: Iron Wall, Direct Attack, Awaken, Greater Perseverance, Concentrate, Spirit Special Abilities:-Countershoot: Disabled. Pay 150 UPs to learn this ability. - Advanced Piloting: Weapon Damage +10%, Damage Received -10%, Dodge Cost -3, Target's Dodge Cost +3 (100 UPs to increase each % stat by 5% with a cap of 25% and DC mod by 1 with a cap of 5) - Attack Recognition: If an attack has been used against you for 3 or more times in this battle (while this ability is active), you gain: Autododge every 5th attack for that specific attack. (150 UPs to decrease amounts of attacks needed for autododge by 1 with a cap of autododge every 3rd attack) - Terrain Adaptation: After 5 turns or more (while this ability is active), negate all negative dodge modifiers on you from the battle terrain for the rest of the battle. (50 UPs to decrease amount of turns needed to activate by 1 turn. Caps at 0) - Flanking: You may pay 20 PCs for an extra attack phase. This can only be used once per turn. (75 UPs to decrease cost for Flanking by 5. Caps at 10 PCs)
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Post by tarbis on Jan 10, 2003 9:48:08 GMT -5
EVA-00Statistics: HP: 50, EN: 15, IS: 2, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 8 damage 2) :-\ EVA Customized Revolver (V)- 14 damage, 16 rounds 3) :-\ Pellet Rifle (SV)- 16 damage, 10 rounds 4) Progressive Knife (M)- 20 damage, 1 EN/attackInherent Abilities: 1) Usable by Children of EVA only. 2) Shield 3) Countercut 4) AT Field (Barrier) 5) Umbilical Cable (System) 6) Limited Battery: Each turn EN -2. This effect can be disabled by switching the EVA Power Cable System to External Power Mode.Purchasing Cost: 300 PCs
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Post by tarbis on Jan 19, 2003 11:23:46 GMT -5
Eva - 00 KAIStatistics: HP: 55, EN: 20, IS: 2, H: 40m, W: 700t, Move: G, Size: L Weapons: 1) Punch (M)- 8 damage 2) :-\ Needle Launcher System- 10 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Desert Eagle (V)- 14 damage, 16 rounds 4) :-\ Pellet Rifle (SV)- 16 damage, 10 rounds 5) :-[Progressive Knife (M)- 20 damage, 1 EN/attack 6) :-\ Sniper Rifle- 30 damage, 7 rounds 7) :-\ Positron Rifle- 35 damage, 10 rounds 8) :-\ Positron Sniper Rifle- 180 damage, 2 rounds 9) Lance of Longinus- DESTROYL3, 1 round
MAP Attacks: 1) :-\ Positron Sniper Rifle (I:4)- 150 damage, 1 rounds 2) :-\ N2 Mine (I:5) - DESTROYL2, 1 round Inherent Abilities: 1) Usable by Children of EVA only. 2) Countercut 3) Countershoot: EVA customized desert eagle, Pellet Rifle 4) AT Field (Barrier) 5) Umbilical Cable (System) 6) Self-Destruct 7) Limited Battery: Each turn EN -2. This effect can be disabled by switching the EVA Power Cable System to External Power Mode. 8) Sniper Rifle: Target's Dodge Cost +10. 9) Positron Sniper Rifle: Target's Dodge Cost +15. 10) Lance of Longinus: Target's Dodge Cost +20. Negates status and barrier immunities in target. Rounds are locked at 1 and can't be reloaded in any way.
Purchased at: Private - 300 pcs. A.T. FieldNeedle LauncherDesert EaglePallet rifleSniper RiflePositron RiflePositron Sniper Rifle
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Post by tarbis on Jan 19, 2003 11:28:41 GMT -5
EVA-01Statistics: HP: 50, EN: 15, IS: 2, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 8 damage 2) :-\ Needle Launcher System- 10 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Desert Eagle (V) - 14 damage, 16 rounds 4) :-\ Pellet Rifle (SV) - 16 damage, 10 rounds 5) Progressive Knife (M)- 20 damage, 1 EN/attack 6) :-\ Positron Rifle- 35 damage, 6 rounds 7) Counter Sword (V)- 25 damage/EN 8) Magrock-E Sword- 120 damage, PARALYZE, 4 EN/attack
MAP Attacks: 1) :-\ Positron Sniper Rifle (I:3)- 150 damage, 2 rounds
Combo Attacks: 1) Synchro Attack (V)- 30 damage/EN
Daba's upgrade (+50% HP and EN, +25% to weapons' damage)(Gift from Daba) Statistics: HP: 75, EN: 23, IS: 2, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 10 damage 2) :-\ Needle Launcher System- 13 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Desert Eagle(V)- 18 damage, 16 rounds 4) :-\ Pellet Rifle (SV)- 20 damage, 10 rounds 5) Progressive Knife (M)- 25 damage, 1 EN/attack 6) :-\ Positron Rifle- 44 damage, 6 rounds 7) Counter Sword (V)- 31 damage/EN 8) Magrock-E Sword- 150 damage, PARALYZE, 4 EN/attack
MAP Attacks: 1) :-\ Positron Sniper Rifle (I:3)- 188 damage, 2 rounds
Combo Attacks: 1) Synchro Attack (V)- 38 damage/ENSilmaril Chip (+50% HP and EN, +1 IS)(Gift from Aslan) Statistics: HP: 113, EN: 35, IS: 3, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 10 damage 2) :-\ Needle Launcher System- 13 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Desert Eagle(V)- 18 damage, 16 rounds 4) :-\ Pellet Rifle (SV)- 20 damage, 10 rounds 5) Progressive Knife (M)- 25 damage, 1 EN/attack 6) :-\ Positron Rifle- 44 damage, 6 rounds 7) Counter Sword (V)- 31 damage/EN 8) Magrock-E Sword- 150 damage, PARALYZE, 4 EN/attack
MAP Attacks: 1) :-\ Positron Sniper Rifle (I:3)- 188 damage, 2 round
Combo Attacks: 1) Synchro Attack (V)- 38 damage/ENInherent Abilities: 1) Usable by Children of EVA only. 2) Countercut 3) AT Field (Barrier) 4) Umbilical Cable (System) 5) Limited Battery: Each turn EN -2. This effect can be disabled by switching the EVA Power Cable System to External Power Mode. 6) Positron Sniper Rifle: Target's Dodge Cost +15. 7) Berserk Mode: You may choose to activate this at will. Also automatically activated when EVA-01's HP is dropped to 0 or is hit successfully with a DESTROY attack. 8) Synchro Attack: Target's Dodge Cost +5. Requires an allied EVA-02 to execute.Purchasing Costs: Sergeant rank - 530 pcs_____________________________________________ (Daba's upgrade +50% HP and EN, +25% weapons' damage) (Silmaril Chip +50% HP and EN, +1 IS) EVA-01 (S2)Statistics: HP: 113, EN: 45, IS: 3, H: 40m, W: 700t, Move: G, Size: L, Class: Hi-Tier Weapons: 1) Punch (M)- 10 damage 2) Needle Launcher System- 13 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Desert Eagle(V)- 18 damage, 16 rounds 4) :-\ Pellet Rifle (SV)- 20 damage, 10 rounds 5) Progressive Knife (M)- 25 damage, 1 EN/attack 6) :-\ Positron Rifle- 44 damage, 6 rounds 7) Counter Sword (V)- 31 damage/EN 8) Magrock-E Sword- 150 damage, PARALYZE, 4 EN/attack
MAP Attacks: 1) :-\ Positron Sniper Rifle (I:3)- 188 damage, 2 round
Combo Attacks: 1) Synchro Attack (V)- 38 damage/ENInherent Abilities: 1) Usable by Children of EVA only 2) Countercut 3) AT Field (Barrier) 4) S-2 Engine (System): EN Regen 100% 5) Dummy Plug (Berserker EVA-01 (S2)) 6) Positron Sniper Rifle: Target's Dodge Cost +15. 7) Unison Kick: Target's Dodge Cost +5. Requires an allied EVA-02 to execute.Purchasing Costs: Not Applicable. To acquire this unit, the following conditions must be met: 1) Participate in a total of 5 SimChamber battles with EVA-01; 2) Pay 1000 PCs. EVA-01 (S2) will then replace the original EVA-01.A.T. FieldNeedle LauncherDesert EaglePallet RiflePositron RifleCounter SwordMagrock E-Sword
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Post by tarbis on Jan 5, 2004 9:31:57 GMT -5
EVA-01 Berserk ModeStatistics: HP: 80, EN: 30, IS: 0, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (MV)- 15 damage/PC 2) Drop Kick - 20 damage, 1 EN/attack 3) Bite (SX)- 30 damage/2 EN 4) Strangle (V) - PARALYZE, 50 damage/3 EN, Sustained Paralysis 1:25(Daba's upgrade +50% HP and EN, +25% weapons' damage) Statistics: HP: 120, EN: 45, IS: 0, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 18 damage/PC 2) Drop Kick - 25 damage, 1 EN/attack 3) Bite (SX)- 37 damage/2 EN 4) Strangle (V)- PARALYZE, 63 damage/3 EN, Sustained Paralysis 1:25(Silmaril Chip +50% HP and EN, +1 IS) Statistics: HP: 180, EN: 68, IS: 0, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 18 damage/PC 2) Drop Kick - 25 damage, 1 EN/attack 3) Bite (SX)- 37 damage/2 EN 4) Strangle (V)- PARALYZE, 63 damage/3 EN, Sustained Paralysis 1:25Inherent Abilities: 1) Usable by Children of EVA only. 2) AT Field (Barrier) 3) Dodge cost is 5 4) Regenerate 25% HP 5) Bite: 1 in every 3 consecutive attacks must target an ally. Not applicable in 1 v 1 fights. Negate enemy AT Field effects.Purchasing Costs: Not Applicable. To acquire this unit, EVA-01 must be destroyed or you choose to activate Berserk Mode. EVA-01 Berserk Mode will be available in that battle only.______________________________________________ (Daba's upgrade +50% HP and EN, +25% weapons' damage) (Silmaril Chip +50% HP and EN, +1 IS) Berserk EVA-01 (S2)Statistics: HP: 180, EN: 80, IS: 0, H: 40m, W: 700t, Move: G, Size: L, Class: Hi-TierWeapons: 1) Punch (M)- 18 damage/PC 2) Drop Kick - 25 damage, 1 EN/attack 3) Bite (SX)- 37 damage/2 EN 4) Strangle (V)- PARALYZE, 63 damage/3 EN, Sustained Paralysis 1:25Inherent Abilities: 1) Usable by Children of EVA only 2) HP Regen 25% 3) Dodge Cost is 5 4) AT-Field (Barrier) 5) S-2 Engine (System): EN Regen 100% 6) Berserker: 1 in every 3 attacks must target an ally (if an ally is present).Purchasing Costs: Not Applicable. To acquire this unit, EVA-01 (S2) must be destroyed or you choose to activate Dummy Plug. Berserk EVA-01 (S2) will be available in that battle only.
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Post by tarbis on Jan 5, 2004 9:37:11 GMT -5
Eva - 02Statistics: HP: 60, EN: 15, IS: 2, H: 40m W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 8 damage 2) Needle Launcher System- 10 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Desert Eagle (V)- 14 damage, 16 rounds 4) :-\ Pellet Rifle (SV)- 16 damage, 10 rounds 5) Smash Hawk (M)- 18 damage 6) Progressive Knife (M)- 20 damage, 1 EN/attack 7) :-\ Positron Rifle- 35 damage, 10 rounds 8) Sonic Glaive (V)- 22 damage/EN 9) Rocket Launcher (PSX)- 45 damage, 8 rounds 10) :-\ Positron Rifle Kai (SX)- 65 damage, 4 rounds 11) :-\ AT Field Crash (S)- 90 damage, PARALYZE, 5 EN/attack 12) Continuous Fire (X)- 35 damage/5 PC
Combo Attacks: 1) Unison Kick (V)- 30 damage/EN(Daba's upgrade +50% HP and EN, +25% weapons' damage) Ammo Capacity Augmentation (+25% ammo capacity) Statistics: HP: 90, EN: 23, IS: 2, H: 40m W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 10 damage 2) Needle Launcher System- 13 damage, PARALYZE, 3 rounds 3) :-\ EVA Customized Desert Eagle (V)- 18 damage, 20 rounds 4) :-\ Pellet Rifle (SV)- 20 damage, 13 rounds 5) Smash Hawk (M)- 23 damage 6) Progressive Knife (M)- 25 damage, 1 EN/attack 7) :-\ Positron Rifle- 44 damage, 13 rounds 8) Sonic Glaive (V)- 28 damage/EN 9) Rocket Launcher (PSX)- 56 damage, 10 rounds 10) :-\ Positron Rifle Kai (SX)- 81 damage, 5 rounds 11) :-\ AT Field Crash (S)- 113 damage, PARALYZE, 5 EN/attack 12) Continuous Fire (X)- 44 damage/5 PC
Combo Attacks: 1) Unison Kick (V)- 38 damage/ENInherent Abilities: 1) Usable by Children of EVA only. 2) Countercut 3) AT Field (Barrier) 4) Umbilical Cable (System) 5) Limited Battery: Each turn EN -2. This effect can be disabled by switching the EVA Power Cable System to External Power Mode. 6) Unison Kick: Target's Dodge Cost +5. Requires an allied EVA-01 to execute.Purchased at: Corporal - 410 pcsA.T. FieldNeedle LauncherAxeProgressive KnifeDesert EaglePallet RifleRocket LauncherPositron RiflePositron Rifle KaiA.T. Field Crash
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Post by tarbis on Jan 26, 2004 18:26:57 GMT -5
EVA-03Statistics: HP: 55, EN: 20, IS: 2, H: 40m, W: 700t, Move: G, Size: LWeapons: 1) Punch (M)- 8 damage 2) :-\ Needle Launcher System- 10 damage, PARALYZE, 2 rounds 3) :-\ EVA Customized Revolver (V)- 14 damage, 16 rounds 4) :-\ Pellet Rifle (SV)- 16 damage, 10 rounds 5) Progressive Knife (M)- 20 damage, 1 EN/attack 6) :-\ Positron Rifle- 35 damage, 10 roundsInherent Abilities: 1) Usable by Children of EVA only. 2) Countercut 3) AT Field (Barrier) 4) Umbilical Cable (System) 5) Limited Battery: Each turn EN -2. This effect can be disabled by switching the EVA Power Cable System to External Power Mode.Purchasing Cost: 450 PCs
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Post by tarbis on Jan 31, 2004 12:46:50 GMT -5
EVA-05Statistics: HP: 45, EN: 15, IS: 2, H: 40m, W: 700t, Move: F/G, Size: LWeapons: 1) Bite (V)- 6 damage/EN 2) Punch (M)- 8 damage 3) Scavenge (M)- 20 damage, 2 EN/attack, Sustained Paralysis 1:10 4) Lance of Longinus- 50 damage, 2 EN/attack 5) Dual-Edged Sword (MV)- 30 damage/ENInherent Abilities: 1) Usable by Children of EVA only. 2) Countercut 3) AT Field (Barrier) 4) S-2 Engine (System): EN Regen 100% 5) Flight Mode: Dodge Cost -5, Only Scavenge and Lance of Longinus are enabled. 6) Lance of Longinus: Target's Dodge Cost +5. Negates barrier immunities in target.Purchasing Cost: 1000 PCsA.T. Field
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Post by tarbis on Jan 31, 2004 12:52:42 GMT -5
Red SizzlerStatistics: HP: 150, EN: 60, IS: 2, H: 80m, W:--, Move: F/G, Size: LWeapons: 1) Sizzler Tomahawk (M)- 20 damage 2) :-\ Sizzler Missile (PSV)- 4 damage/PC 3) :-\ Homing Laser (SV)- 8 damage/EN 4) Plasma Lancer (M)- 40 damage 5) Sizzler Collider(BS)- 60 damage, 3 EN/shot 6) :-\ Sizzler Beam- 100 damage, 5 EN/attack 7) Jacobini Ryuusei Attack (V)- 15 damage/EN, PARALYZEInherent Abilities: 1) Usable by Lieutanents or higher. 2) Countercut 3) Inertial Canceller (Barrier) 4) Homing Laser: Target's Dodge Cost +5Purchased at: Sergeant rank - 500 pcsSizzler Beam
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