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Post by Quattro Bajina on Oct 5, 2004 22:21:37 GMT -5
Casval's Customized GundamStatistics:HP: 50, EN: 25, IS: 3, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Kick (MV)- 8 damage/PC Beam Saber (BM)- 12 damage Beam Rifle (B)- 20 damage, 10 rounds Hyper Bazooka (PSX)- 40 damage, 4 roundsInherent Abilities:1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Rifle 5) Dodge Cost -10 6) Core Block System (FF-X7 Core Fighter (Casval))Ownership Status: Bought Gundam from Hangar at 130 PCs, then paid 300 PCs --------------------------------------------------------------------------- FF-X7 Core Fighter (Casval)Statistics:HP: 10, EN: 6, IS: 3, Move: F, Size: SWeapons:1) 30mm Vulcan- 3 damage, 20 rounds 2) Missile Launcher (PGV)- 4 damage/PCInherent Abilities:1) Dodge Cost is locked at 5 2) Countershoot: 30mm Vulcan
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Post by Quattro Bajina on Oct 5, 2004 22:26:52 GMT -5
Char's Customized GyanStatistics:HP: 50, EN: 30, IS: 3, Move: G, Size: MWeapons: Kick- 10 damage, 1 EN/attack Beam Saber (BMX)- 15 damage/EN Missile Launcher (PG)- 25 damage, 10 roundsInherent Abilities:1) Usable by Sergeants or higher 2) Shield: Missile Launcher, Space Mines 3) Countercut 4) Dodge Cost -10 5) Space Mines: 4 roundsOwnership Status: Bought Gyan from Hangar at 140 PCs, then paid 300 PCs
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Post by Quattro Bajina on Oct 7, 2004 21:52:21 GMT -5
Hobby Hizack
Statistics: HP: 30, EN: 10, IS: 4, Move: G, Size: M
Weapons: Tackle (M)- 8 damage
Inherent Abilities: 1) Usable by anyoneCountdown for Hobby Hizack: 12/20
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Post by Quattro Bajina on Oct 11, 2004 14:33:01 GMT -5
Vic Viper (LEV Mode)Statistics:HP: 50, EN: 30, IS: 2, Move: F/G, Size: MWeapons: Gauntlet- 10 damage, 1 EN/attack Clow Blade (M)- 12 damage. LEV Mode Only Gauntlet Rush- PARALYZE, 35 damage, 3 EN/attack. LEV Mode Only Missiles (PGSV)- 6 damage/PC, 15 rounds. Fighter Mode Only Ripple Laser (S)- 15 damage, 1 EN/shot. Fighter Mode Only Twin Laser- 10 damage x 2, 2 EN/shot. Fighter Mode OnlyInherent Abilities:1) Usable by Ensigns or higher 2) Countercut: Clow Blade 3) Countershoot: Ripple Laser, Twin Laser 4) Energy Shield (Barrier) 5) Options 6) Repair 7) Gradius Shield: Negates a single non-DESTROY:L3 attack. 3 uses before needing to recharge. 6 turns to recharge. 8) Vic Viper deploys in Fighter Mode. 9) Fighter Mode: Dodge Cost -10. Disable Clow Blade and Gauntlet Rush, then enable the rest of the weapons. Gain Move: F 10) Gauntlet: Cannot be blocked or negated by barriers.Countdown to Lord British:: 0/5 Ownership status: Bought from Hangar at 400 PCs
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Post by Quattro Bajina on Oct 25, 2004 21:43:38 GMT -5
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Post by Quattro Bajina on Oct 26, 2004 23:08:55 GMT -5
Moebius ZeroStatistics:HP: 20(30), EN: 10, IS: 4, Move: F, Size: MWeapons: Linear Rifle- 12 damage, 20 rounds Wire-Guided Gun Barrel (PS)- 10 damage x 4, 12 roundsInherent Abilities:1) Usable by anyone 2) Countershoot: Linear Rifle, Wire-Guided Gun Barrel 3) Dodge Cost -7 4) Moebius Zero can be used only in space 5) Extra Armor Plate: HP+10Ownership Status: Bought from Berrik at 60 PCs------------------------------------------------------------------------------- Super DoppStatistics:HP: 20(30), EN: 10, IS: 4, Move: F, Size: MWeapons: Vulcan Gun- 12 damage, 20 rounds Quad Missile Launcher (PS)- 10 damage x 4, 12 roundsInherent Abilities:1) Usable by anyone 2) Countershoot: Vulcan Gun, Quad Missile Launcher 3) Dodge Cost -7 4) Super Dopp can be used only in space 5) Extra Armor Plate: HP+10
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Post by Quattro Bajina on Oct 28, 2004 16:16:54 GMT -5
Gundam Amiro Type[/b] Statistics:HP: 180, EN: 80, IS: 2, Move: G, Size: LWeapons: Beam Rifle (B)- 15 damage x 2, 8 rounds Gundam Hammer (BMS)- 40 damage Z-Plus Blastoff- 50 damage, 2 EN/attack Final Shooting (BSV)- 15 damage/EN Nu Gundam Boxing (M)- 35 damage # 2, 2 EN/attack Nu Gundam I-Field- PARALYZE, 70 damage, 6 EN/attack Fin Funnel (BSX)- 50 damage/3 EN. Requires NT/EH to execute.Inherent Abilities:1) Usable by Lieutenant ranked NT/EH pilots only 2) Countercut 3) Countershoot: Final Shooting, Fin Funnel 4) Gundarium Alloy: Damage Received -30% 5) Otaku Power (Super Armor: Blocking does not forfeit your attack phase. You are immune to Sustained Paralysis and may negate a single PARALYZE attack by paying half your Dodge Cost)Countdown to Perfect Psyco Gundam MkIII: 0/5 Ownership Status: Bought from Hangar at 650 PCs Original Stats: Psyco Gundam MkIII
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Post by Quattro Bajina on Nov 1, 2004 10:32:04 GMT -5
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Post by Quattro Bajina on Nov 1, 2004 10:56:02 GMT -5
Eris' Custom GundamStatistics:HP: 40, EN: 35, IS: 4, Size: M, Class: Hi-TierWeapons: 60mm Vulcans- 2 damage, 20 rounds Beam Saber (BM)- 7 damage x 2 Beam Assault Rifle (BSV)- 15 damage, 12 rounds Feather Funnel (BSX)- 20 damage/EN Offense Mode Attack (SX)- 18 damage/2 EN. Can only be used when Offense Mode is activated.MAP Attacks: Feather Funnel Storm (D:4)- 150 damage, 15 EN/attackInherent Abilities:1) Usable by Lieutenants or higher 2) Shield 3) Countercut 4) Countershoot: 60mm Vulcans, Beam Assault Rifle, Feather Funnel 5) Offense Mode 6) Chance Step: Gain up to 1 additional attack phase when you destroy/defeat an opponent during the last turn.150 Points Distribution: -Hissatsu: SD Gundam G-Generation -10 Points for Beam Daggers -45 Points for DRAGOON -25 Points for DRAGOON [MAP] -20 Points for +2 IS -5 Points for Shield -25 Points for Beam Assault Rifle -20 Points for +20 ENOwnership Status: Bought from Hangar at 900 PCs Original Stats: Gundam Dressup
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Post by Quattro Bajina on Nov 1, 2004 11:08:21 GMT -5
VegalionStatistics:HP: 60, EN: 30, IS: 2, Move: F, Size: MWeapons: 110mm GG Cannon- 8 damage, 10 rounds CTM-07 Prominence (PG)- 30 damage x 2, 8 rounds G-Break Driver- 45 damage x 2, 6 rounds CTM-09 Seiphard (PGS)- 80 damage x 2, 2 roundsMAP Attacks: CTM-05 Pleiades (PT:3)- 35 damage, 2 roundsInherent Abilities:1) Usable by Sergeants or higher 2) Countershoot: 110mm GG Cannon 3) Dual Tesla Drive: Dodge Cost -10 4) Bunshin (2/5)Ownership Status: Bought from Hangar at 350 PCs
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Post by Quattro Bajina on Nov 1, 2004 11:12:26 GMT -5
Providence GundamStatistics:HP: 80, EN: 65, IS: 2, Move: G, Size: M, Class: Hi-TierWeapons: Picus- 4 damage, 20 rounds Lacerta (BM)- 20 damage x 2 Shield Beam Gun (B)- 16 damage x 2, 10 rounds Judicium (B)- 24 damage, 12 rounds DRAGOON (BSX)- 20 damage/ENMAP Attacks: DRAGOON (D:4)- 150 damage, 15 EN/attackInherent Abilities:1) Usable by Lieutenants or higher 2) Anti-Beam Shield: Lacerta, Shield Beam Gun 3) Countercut: Lacerta 4) Countershoot: Picus, Shield Beam Gun, Judicium, DRAGOON 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) N-Jammer Canceller 8) DRAGOON (MAP): Target's Dodge Cost +10.Ownership Status: Bought from Hangar at 800 PCs
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Post by Quattro Bajina on Nov 1, 2004 11:24:20 GMT -5
Calamity Gundam Statistics:HP: 60, EN: 40, IS: 2, Move: G, Size: MWeapons: Kaefer Zwei (B)- 10 damage x 2, 1 EN/shot Todesblock (P)- 30 damage, 6 rounds Schlag (BS)- 35 damage x 2, 3 EN/shot Scylla (BS)- 55 damage, 3 EN/shot All-Out Attack (S)- DESTROY:L1, 2 roundsMAP Attacks: Scylla (BI:3)- 60 damage, 8 EN/shotInherent Abilities:1) Usable by Lieutenants or higher 2) Anti-Beam Shield: Kaefer Zwei 3) Countershoot: Kaefer Zwei, Scylla 4) Trans-Phase Armor (Armor) 5) All-Out Attack cannot be reloaded in battleCountdown to Sword Calamity: 2/5 Ownership Status: Bought from Hangar at 650 PCs
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Post by Quattro Bajina on Nov 1, 2004 13:24:00 GMT -5
GranveilStatistics:HP: 55, EN: 40, IS: 2, Move: F/G, Size: MWeapons: Pulse Laser- 15 damage, 10 rounds Hi-Familliar (PX)- 17 damage/2 PCs Flame Cutter (M)- 35 damage Caloric Smash- 70 damage, 4 EN/attack Dengou Eiri- 90 damage, 5 EN/attack. Requires Unlock Potential to execute. Kafuu Seiun Ken (X)- 30 damage/EN. Requires Unlock Potential to execute.MAP Attacks: Megiddo Flame (I:3)- 80 damage, 10 EN/attackCombo Attacks: Full Familiar (PSX)- 20 damage/PCInherent Abilities:1) Masoukishin; Usable by Ensigns or higher 2) Countercut 3) Countershoot: Pulse Laser, Hi-Familiar 4) HP Regen 10% 5) Element: Fire 6) Spirit Dependency Link 7) Full Familiar: Target's Dodge Cost +1 per every 5 PCs spent. Requires an allied Cybaster, Goddess and Zamzeed to execute.Ownership Status: Bought from Hangar at 350 PCs
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Post by Quattro Bajina on Nov 1, 2004 13:28:38 GMT -5
Gundam AshtaronStatistics:HP: 75, EN: 25, IS: 2, Move: F/G, Size: MWeapons: Beam Saber (BM)- 8 damage Beam Spear (BM)- 15 damage Beam Spear Gun (B) - 15 damage, 8 rounds Nose Beam Cannon (B)- 30 damage, 2 EN. MA Mode only. Scissors Beam Cannon (B)- 10 damage x 2, 10 rounds Atomic Scissors (MSX) - 10 damage/EN, Sustained Paralysis 2:10Combo Attacks: Frost Combination- PARALYZE, 2 EN + (BMR)- 20 damage/ENInherent Abilities:1) Usable by Ensigns or higher 2) Countercut: Beam Saber 3) Countershoot: Beam Spear Gun, Scissors Beam Cannon 4) MA Mode: Dodge Cost -5 and Move: F instead. Disable Beam Saber, Beam Spear and Beam Spear Gun. 5) Frost Combination: Target's Dodge Cost +5. Requires an allied Gundam Virsago to execute.Countdown to Ashtaron Hermit Crab: 1/5 Ownership Status: Bought from Hangar at 450 PCs
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Post by Quattro Bajina on Nov 1, 2004 22:33:30 GMT -5
Gundam BelphegorStatistics:HP: 75, EN: 60, IS: 2, Move: F/G, Size: MWeapons: Claw Arm (M)- 10 damage x 2 Claw Beam Saber (BM)- 15 damage x 2 Beam Saber Full Output (BV)- 15 damage/EN Heat Wire (S)- 30 damage, 2 EN/shotMAP Attacks: Sonic Smash Cannon (T:5)- DESTROY:L2, 15 ENInherent Abilities:1) Usable by Ensigns or higher 2) Countercut 3) Flash System (System) 4) Sonic Smash Cannon: Target's Dodge Cost +5Ownership Status: Bought from Hangar at 700 PCs
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