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Post by Teniquette Zezernan on Aug 28, 2002 2:28:22 GMT -5
DunbineStatistics: HP: 30, EN: 20, IS: 3, Move: F/G, Size: SWeapons: Wire Claw (M)- PARALYZE, 6 damage Aura Shot- 9 damage, 8 rounds Aura Sword (M)- 15 damage x 2 Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.
Combo Attacks: Twin Aura Attack- 70 damage x 2, 10 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Aura Shot 4) Aura Barrier (Barrier) 5) Bunshin (3/5) 6) Twin Aura Attack: Target's Dodge Cost +5 if Billbine is in Wing Caliber Mode. Requires an allied Billbine or Billbine (Green) to execute.Purchasing Cost: 220 PCs
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Post by Teniquette Zezernan on Aug 28, 2002 2:28:48 GMT -5
BillbineStatistics: HP: 40, EN: 30, IS: 2, Move: F/G, Size: SWeapons: Wire Claw (M)- PARALYZE, 7 damage Aura Cannon- 10 damage x 2, 8 rounds Aura Sword (M)- 15 damage Aura Beam Sword (BM)- 25 damage Aura Sword Rifle- 25 damage, 8 rounds Aura Giri- 50 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 80 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.
Combo Attacks: Twin Aura Attack- 70 damage x 2, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Sergeants or higher 2) Countercut: Aura Sword 3) Countershoot: Aura Cannon, Aura Sword Rifle 4) Aura Barrier (Barrier) 5) Bunshin (3/5) 6) Wing Caliber Mode: Dodge Cost -5 and Move: F instead. Only Wire Claw and Aura Cannon are enabled. 7) Twin Aura Attack: Target's Dodge Cost +5 if Billbine is in Wing Caliber Mode. Requires an allied Dunbine to execute.Purchasing Cost: 320 PCsOmake: Billbine (Green)
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Post by Teniquette Zezernan on Aug 28, 2002 2:30:21 GMT -5
SirbineStatistics: HP: 40, EN: 30, IS: 2, Move: F/G, Size: SWeapons: Aura Sword (M)- 25 damage Aura Giri- 60 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 90 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) HP Regen 10% 5) Aura Barrier (Barrier) 6) Bunshin (3/5)Purchasing Cost: 330 PCs
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Post by Teniquette Zezernan on Oct 4, 2002 2:36:11 GMT -5
ZwarthStatistics:HP: 50, EN: 40, IS: 2, Move: F/G, Size: S[/color] Weapons: Aura Vulcan (V)- 2 damage, 20 rounds Fray Bomb (PR)- 10 damage, 4 rounds Wire Claw (M)- PARALYZE, 8 damage Aura Shot- 10 damage, 8 rounds Aura Cannon- 15 damage, 8 rounds Aura Sword (M)- 15 damage Aura Giri- 50 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 80 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.[/color] Inherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 5) Aura Barrier (Barrier) 6) Bunshin (3/5)Purchasing Cost: 330 PCs
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Post by Teniquette Zezernan on Oct 6, 2002 5:14:46 GMT -5
ZwauthStatistics: HP: 60, EN: 50, IS: 2, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 3 damage, 20 rounds Wire Claw (M)- PARALYZE, 8 damage Aura Shot- 10 damage, 8 rounds Fray Bomb (PR)- 10 damage, 4 rounds Aura Cannon- 15 damage, 8 rounds Aura Sword (M)- 25 damage Aura Giri- 60 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 90 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 5) HP Regen 10% 6) Aura Barrier (Barrier) 7) Bunshin (3/5)Purchasing Cost: 420 PCsEvolution: Zwauth Blue Senshi Custom, Zwauth Black Senshi Custom
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:08:34 GMT -5
BastoleStatistics: HP: 35, EN: 20, IS: 3, Move: F/G, Size: SWeapons: Wire Claw (M)- PARALYZE, 8 damage Missile Launcher (PG)- 10 damage, 10 rounds Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 3 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Aura Barrier (Barrier) 4) Bunshin (3/5)Purchasing Cost: 250 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:11:07 GMT -5
BotuneStatistics: HP: 30, EN: 20, IS: 3, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 3 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Aura Vulcan 4) Aura Barrier (Barrier) 5) Bunshin (3/5)Purchasing Cost: 200 PCsReplacement: Boteun
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:12:46 GMT -5
BozuneStatistics: HP: 30, EN: 20, IS: 3, Move: F/G, Size: SWeapons: Wire Claw (M)- PARALYZE, 8 damage Gashu (PG)- 9 damage, 8 rounds Fray Bomb (PR)- 10 damage, 4 rounds Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 3 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Aura Barrier (Barrier) 4) Bunshin (3/5)Purchasing Cost: 240 PCsReplacement: Garta
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:14:04 GMT -5
BubulyStatistics: HP: 60, EN: 30, IS: 2, Move: F, Size: MWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Wire Claw (M)- PARALYZE, 10 damage Fray Bomb (PR)- 15 damage, 4 rounds Aura Shot Arm- 25 damage x 2, 2 EN/attack Aura Cannon- 30 damage, 8 rounds Hyper Aura Cannon (S)- 80 damage, 4 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) Countershoot: Aura Vulcan, Aura Cannon 3) Dodge cost -5 4) Aura Barrier (Barrier) 5) Bunshin (3/5)Purchasing Cost: 280 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:20:14 GMT -5
Dana O'SheeStatistics: HP: 30, EN: 20, IS: 3, Move: F/G, Size: SWeapons: Missile Launcher (PG)- 10 damage, 10 rounds Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 3 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Aura Barrier (Barrier) 4) Bunshin (3/5)Purchasing Cost: 180 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:22:10 GMT -5
DrumloStatistics: HP: 25, EN: 20, IS: 3, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Fray Bomb (PR)- 10 damage, 4 rounds Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 3 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Aura Vulcan 4) Aura Barrier (Barrier) 5) Bunshin (3/5)Purchasing Cost: 180 PCsReplacement: Gadram
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:24:02 GMT -5
GaravaStatistics: HP: 80, EN: 40, IS: 2, Move: F, Size: MWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Aura Shot- 10 damage, 8 rounds Wire Claw (M)- PARALYZE, 10 damage x 2 Aura Shot Arm- 30 damage x 2, 2 EN/attack Aura Cannon- 30 damage, 10 rounds Hyper Aura Cannon (S)- 80 damage, 4 EN/shotInherent Abilities: 1) Usable by Ensigns or higher 2) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 3) Dodge cost -5 4) Aura Barrier (Barrier) 5) Bunshin (3/5)Purchasing Cost: 380 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:32:19 GMT -5
GedoStatistics: HP: 20, EN: 15, IS: 4, Move: F/G, Size: SWeapons: Wire Claw (M)- PARALYZE, 8 damage Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 50 damage, 3 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Aura Barrier (Barrier) 4) Bunshin (3/5)Purchasing Cost: 150 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:33:51 GMT -5
LeprechaunStatistics: HP: 45, EN: 35, IS: 2, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Hand Grenade (PSV)- 4 damage/PC, 2 rounds Wire Claw (M)- PARALYZE, 8 damage Aura Shot- 9 damage, 8 rounds Fray Bomb (PR)- 10 damage, 4 rounds Aura Sword (M)- 15 damage Aura Cannon- 15 damage, 8 rounds Aura Giri- 40 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 70 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: Aura Vulcan, Aura Shot, Aura Cannon 5) Aura Barrier (Barrier) 6) Bunshin (3/5)Purchasing Cost: 290 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:35:39 GMT -5
VierresStatistics: HP: 40, EN: 25, IS: 2, Move: F/G, Size: SWeapons: Aura Vulcan (V)- 2 damage, 20 rounds Wire Claw (M)- PARALYZE, 8 damage Aura Sword-Tomahawk (M)- 15 damage x 2 Aura Giri- 30 damage, 2 EN/attack. Requires Sei Senshi Pilot Class to execute. Hyper Aura Giri- 60 damage, 5 EN/attack. Requires Sei Senshi Pilot Class to execute.Inherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Aura Vulcan 4) Aura Barrier (Barrier) 5) Bunshin (3/5)Purchasing Cost: 260 PCsReplacement: Gargoyle
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