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Post by Yanbetari on Feb 4, 2005 21:30:09 GMT -5
-Turn 2-"Did you really think that would work? Take this!" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Panzer Eisen (P) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5 = 1.5 >> 2 x2)[/color] ATTACK PHASE: Weapon: 90mm Gatling Gun (V) Target: Sword Calamity (Ed) Damage: 144 (18 * 8[V] = 144) Cost: 8 Rounds[/color] Statistics: HP: 50/50 EN: 31/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Charging - 2/4 Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 21:55:07 GMT -5
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Post by Yanbetari on Feb 4, 2005 22:03:06 GMT -5
-Turn 3-"You're not bad either, but in the end, I'm still better." DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Panzer Eisen (P) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5 = 1.5 >> 2 x2)[/color] ATTACK PHASE: Weapon: Armor Schneider (M) x2 Target: Sword Calamity (Ed) Damage: 8 x2 (6 * 1.25[GF] = 7.5 >> 8 x2)[/color] Statistics: HP: 50/50 EN: 27/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Charging - 3/4 Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 22:08:14 GMT -5
Defense Phase:
Attacking Weapons: Knives Action Taken: TPA Damage Taken: 0 Resources Spent: 2 ENAttack Phase:
Weapon Used: Panzer Eisen Target: Blue Second Damage Dealt: 26 Resources Spent: None Modifiers: +3 DC, 1.5 x CC Cost.Status:
HP: 57/60 EN: 36/40 PCs: 95/100 Shields: 10/10
Hyper Mode Kensei: 3/4
Items: Tohou Fuhai MTS Grapple Sensor
Weapons:
Armor Schneider (M)- 11 (6) damage x 2 Midas Messer (P)- 19 (10) damage x 2 Panzer Eisen (P)- PARALYZE, 26 (14) damage x 2 Schwert Gewehr (BM)- 94 damage x 2, 4 EN/attack Scylla (BS)- 40 damage, 1 EN/shot
MAP Attacks: Scylla (BI:3)- 30 damage, 4 EN/shot
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Post by Yanbetari on Feb 4, 2005 22:14:34 GMT -5
-Turn 4-"No arguments?" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Panzer Eisen (P) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5 = 1.5 >> 2 x2)[/color] BADASS MODE ACTIVATION: Turn 4 - Cost: 0 PCATTACK PHASE: Weapon: Tactical Arms Blade (M) Target: Sword Calamity (Ed) Damage: 75 (40 * 1.25[GF] * 1.5[Hyper] = 75) Modifiers: * 1.5 CC[Hyper] Cost: 1 EN[/color] Statistics: HP: 50/50 EN: 22/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Active Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 23:03:45 GMT -5
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Post by Yanbetari on Feb 4, 2005 23:11:40 GMT -5
-Turn 5-"It's only a distraction if you have no focus!" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Schwert Gewehr (BM) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5[Grapple] * 1.5[Hyper] = 2.25 >> 2 x2)[/color] ATTACK PHASE: Weapon: Armor Schneider (M) x2 Target: Sword Calamity (Ed) Damage: 11 x2 (6 * 1.25[GF] * 1.5[Hyper] = 11.25 >> 11 x2) Modifiers: * 1.5 CC[Hyper][/color] Statistics: HP: 50/50 EN: 18/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Active Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 23:13:53 GMT -5
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Post by Yanbetari on Feb 4, 2005 23:16:15 GMT -5
-Turn 7-"You think repeating yourself will confuse me?!" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Schwert Gewehr (BM) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5[Grapple] * 1.5[Hyper] = 2.25 >> 2 x2)[/color] ATTACK PHASE: Weapon: Armor Schneider (M) x2 Target: Sword Calamity (Ed) Damage: 11 x2 (6 * 1.25[GF] * 1.5[Hyper] = 11.25 >> 11 x2) Modifiers: * 1.5 CC[Hyper][/color] Statistics: HP: 50/50 EN: 14/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Active Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 23:18:20 GMT -5
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Post by Yanbetari on Feb 4, 2005 23:19:10 GMT -5
-Turn 8-"You think repeating yourself will confuse me?!" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Schwert Gewehr (BM) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5[Grapple] * 1.5[Hyper] = 2.25 >> 2 x2)[/color] ATTACK PHASE: Weapon: Armor Schneider (M) x2 Target: Sword Calamity (Ed) Damage: 11 x2 (6 * 1.25[GF] * 1.5[Hyper] = 11.25 >> 11 x2) Modifiers: * 1.5 CC[Hyper][/color] Statistics: HP: 50/50 EN: 10/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Active Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 23:20:58 GMT -5
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Post by Yanbetari on Feb 4, 2005 23:21:57 GMT -5
-Turn 9-"Are you sure you're just not confused?" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Schwert Gewehr (BM) x 2 Action: CC(EN) x2 Cost: 4 EN (1 * 1.5[Grapple] * 1.5[Hyper] = 2.25 >> 2 x2)[/color] ATTACK PHASE: Weapon: Armor Schneider (M) x2 Target: Sword Calamity (Ed) Damage: 11 x2 (6 * 1.25[GF] * 1.5[Hyper] = 11.25 >> 11 x2) Modifiers: * 1.5 CC[Hyper][/color] Statistics: HP: 50/50 EN: 6/35 PC: 100/100 SP(GF): 120/120 AB Shield: 10/10
Hyper Badass Mode: Active Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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Post by Mechalomaniac on Feb 4, 2005 23:31:01 GMT -5
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Post by Yanbetari on Feb 4, 2005 23:33:25 GMT -5
-Turn 10-"That's a good question!" DEFENSE PHASE: Attacker: Sword Calamity (Ed) Weapon: Scylla (B) Action: AB-Shield Damage: 5 (60 * .5[Hyper] * .5[Shield] - 10[AB-Shield] = 5) Cost: 1 AB-Shield[/color] ATTACK PHASE: Weapon: Armor Schneider (M) x2 Target: Sword Calamity (Ed) Damage: 11 x2 (6 * 1.25[GF] * 1.5[Hyper] = 11.25 >> 11 x2) Modifiers: * 1.5 CC[Hyper][/color] Statistics: HP: 45/50 EN: 6/35 PC: 100/100 SP(GF): 120/120 AB Shield: 9/10
Hyper Badass Mode: Active Weapons: Igelstellung: 20/20 Beam Rifle: 8/8 90mm Gatling Gun: 11/20[/color]
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