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Post by Mechalomaniac on Feb 3, 2005 1:01:29 GMT -5
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Post by Yanbetari on Feb 3, 2005 1:05:54 GMT -5
-Turn 7-"Stop wasting my time." SEISHIN PHASE Seishin: Flash Target: Gai's GINN (Gai) Cost: 15 SP Effect: Autododge x1DEFENSE PHASE: Attacker: Miguel's GINN (Miguel) Weapon: Heavy Assault Machinegun (V) Action: Autododge[/color] ATTACK PHASE: Weapon: Cattus Target: Miguel's GINN (Miguel) Damage: 60 (40 * 1.5[HDS] = 60) Modifiers: +8 DC (+3[HDS] + +5[HPT = +8)
Cost: 1 Round[/color] Statistics: HP: 80/80 EN: 39/40 PC: 74/100 SP(GF): 75/120 Weapons: Heavy Assault Machinegun: 8/10 Cattus: 3/8[/color]
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Post by Mechalomaniac on Feb 3, 2005 1:22:35 GMT -5
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Post by Yanbetari on Feb 3, 2005 7:37:52 GMT -5
-Turn 8-"Then let's see you try and stop me." DEFENSE PHASE: Attacker: Miguel's GINN (Miguel) Weapon: Heavy Assault Machinegun (V) Action: Dodge Cost: 13 PC (10 + 3[HDS] + 5[HPT] - 5[Inherent] = 13)[/color] ATTACK PHASE: Weapon: Cattus Target: Miguel's GINN (Miguel) Damage: 60 (40 * 1.5[HDS] = 60) Modifiers: +8 DC (+3[HDS] + +5[HPT = +8)
Cost: 1 Round[/color] Statistics: HP: 80/80 EN: 39/40 PC: 61/100 SP(GF): 75/120 Weapons: Heavy Assault Machinegun: 8/10 Cattus: 2/8[/color]
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Post by Mechalomaniac on Feb 3, 2005 20:06:45 GMT -5
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Post by Yanbetari on Feb 3, 2005 20:31:47 GMT -5
-Turn 9-"You first." DEFENSE PHASE: Attacker: Miguel's GINN (Miguel) Weapon: Heavy Assault Machinegun (V) Action: Dodge Cost: 13 PC (10 + 3[HDS] + 5[HPT] - 5[Inherent] = 13)[/color] ATTACK PHASE: Weapon: Heavy Assault Machinegun (V) Target: Miguel's GINN (Miguel) Damage: 184 (15 * 1.5[HDS] = 22.5 >> 23 * 8[V] = 184) Modifiers: +8 DC (+3[HDS] + +5[HPT = +8)
Cost: 8 Rounds[/color] Statistics: HP: 80/80 EN: 39/40 PC: 48/100 SP(GF): 75/120 Weapons: Heavy Assault Machinegun: 0/10 Cattus: 2/8[/color]
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Post by Mechalomaniac on Feb 3, 2005 20:42:08 GMT -5
Defense Phase:
Attacking Weapons: Cattus Action Taken: Block, Destroyed Damage Taken: 0 Resources Spent: 1 really expensive GINN
Status: Destroyed
HP: 0/65 EN: 65/65 PCs: 2/100
Miguel actually manages to escape from the flaming wreckage of his GINN and make it back to La Cruset's ship. Meanwhile Gai destroys the supply station, but loses his GINN in the process.
Later Miguel is ordered to attack Heliopolis, but dies at the hands of the Earth Alliance's new MS, the Strike.
Gai is contracted to go to Heliopolis to destroy three "Astray" model mobile suits, and all corresponding data, including any witnesses.
At the same time a group of Junkers decides to raid Heliopolis in search of treaure.
Yan, you may deploy for the second battle.
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Post by Yanbetari on Feb 3, 2005 21:21:33 GMT -5
Pilot Registration Computer - Nomad Serpent Tail AlphaName: Gai Murakumo Class Shell: Gundam Fighter Badass DC: 10/5 CC: 1/3 SP: 120 Mobile Fighter Pilot- Capable of piloting Mobile Fighters Super/Hyper Mode- Activates for X% PCs or at 50% HP - Turn 1: 30%, Turn 2: 20%, Turn 3: 10%, Turn 4+: 0% - Super Mode: Damage Dealt * 1.25, Damage Received * 0.75, DC -3, CC Cost * 1.25 on (M) attacks - Hyper Mode: Damage Dealt * 1.5, Damage Received * 0.5, DC -5, CC Cost * 1.5 on (M) attacks Martial Arts Master- Gains Countercut in all (M) equipped units - Damage Dealt * 1.25 on attacks Seishin- Greater Perseverence - Flash - Mercy - Resupply Mecha ? - Gai's MoebiusBase Stats: Gai's Moebius Modifications: None Class: Low-Tier Rank: PR HP: 15 EN: 5 IS: 4 Size: S Move: F Weapons Vulcan - 1 damage - 20 rounds Gatling Gun - (V) - 12 damage - 8 rounds Abilites- Terrain: Space Only - DC: -3 - Countershoot - Vulcan, Gatling Gun Items- Gundarium Beta - Gundarium Beta - A-Up Unit (C) - Dummy
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Post by Mechalomaniac on Feb 3, 2005 21:34:30 GMT -5
Lowe GearJunkerSkills & Abilities:- Dodge Cost is 15. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs - Countershoot: Refer to Countershoot in Counterstrike! Guide to Inherent Mech Abilities in the Rules section. - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank Private: Usable 2 times in a fight Corporal: Usable 4 times in a fight Sergeant: Usable 6 times in a fight Ensign: Usable 8 times in a fight Lieutenant: Usable 10 times in a fight- Attacker: Weapon Damage +25% Gundam Astray Red Blue FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item).8's SP 30/30 "Who the hell are you?"
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Post by Mechalomaniac on Feb 3, 2005 21:35:15 GMT -5
- Still 48 hour prone limit.
- Yan still goes first, followed by myself.
- Double and triple check your math.
- Good luck again.
Round 2, Allez Cuisine!
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Post by Yanbetari on Feb 3, 2005 21:52:26 GMT -5
-Turn 1-"Huh? Some one's here... and he's in one of the Astrays. Guess it just means I don't have to search for it then." ATTACK PHASE: Weapon: Gatling Gun (V) Target: Astray Red (Lowe) Damage: 22 (12 + 10[A-Up] = 22) Cost: 1 Round[/color] Statistics: HP: 95/95 EN: 5/5 PC: 100/100 SP(GF): 120/120 Weapons: Vulcans: 20/20 Gattling Gun: 7/8[/color]
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Post by Mechalomaniac on Feb 3, 2005 21:59:18 GMT -5
Seishin Phase Seishin Used: Concentrate Target: Self SP Used: 15 Effect: -5 DC, +5 Target's DCDefense Phase:
Attacking Weapons: Gatling Gun Action Taken: Dodge Damage Taken: 0 Resources Spent: 8 PCsKisato: "Be careful Lowe!" Lowe: "I always am Kisato. And I'll try to not even scratch the paint!" Attack Phase:
Weapon Used: Beam Rifle Target: Moebius Damage Dealt: 15 Resources Spent: 1 round Modifiers: +5 DC
Overload Attack Phase:
Weapon Used: Beam Rifle Target: Moebius Damage Dealt: 15 Resources Spent: 1 round Modifiers: None
Overload Attack Phase:
Weapon Used: Beam Rifle Target: Moebius Damage Dealt: 15 Resources Spent: 1 round Modifiers: NoneStatus:
HP: 35/35 EN: 20/20 PCs: 100/100 8's SP: 15/30 Shields: 6/6 Overloads: 4/6
Weapons: Igelstellung- 3 damage, 20 rounds Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 5/8 rounds
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Post by Yanbetari on Feb 3, 2005 22:04:34 GMT -5
-Turn 2-"Tch. That thing is stronger than it looks." DEFENSE PHASE: Attacker: Astray Red (Lowe) Weapon: Beam Rifle (B) x3 Action: Block x3 Damage: 24 (15 * .5[Block] = 7.5 >> 8 x3)[/color] ATTACK PHASE: Blocking - No Attack[/color] Statistics: HP: 71/95 EN: 5/5 PC: 100/100 SP(GF): 120/120 Weapons: Vulcans: 20/20 Gattling Gun: 7/8[/color]
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Post by Mechalomaniac on Feb 3, 2005 22:06:53 GMT -5
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Post by Yanbetari on Feb 3, 2005 22:09:39 GMT -5
-Turn 3-"Damn! I don't have the resources to fight back against that! Unless..." DEFENSE PHASE: Attacker: Astray Red (Lowe) Weapon: Beam Rifle (B) x3 Action: Block x3 Damage: 24 (15 * .5[Block] = 7.5 >> 8 x3)[/color] ATTACK PHASE: Blocking - No Attack[/color] Statistics: HP: 47/95 EN: 5/5 PC: 100/100 SP(GF): 120/120 Weapons: Vulcans: 20/20 Gattling Gun: 7/8[/color]
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