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Post by WesleyGibson on Jan 14, 2005 15:45:45 GMT -5
Turn 3/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: block + Gwall first, dodge Damage Taken: 17 Resources Spent: 1 EN, 12 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC
[/color] [/s] Statistics:
HP: 1/50 EN: 27/40 PCs: 72/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:46:32 GMT -5
Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: 0Status:
HP: 19/50 EN: 23/65 PCs: 105/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:47:48 GMT -5
Turn 4/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: dodge Damage Taken: 0 Resources Spent: 10 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 1/50 EN: 24/40 PCs: 62/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:49:03 GMT -5
Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Dodge Damage Taken: 0 Resources Spent: 21 PCsAttack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: 0Status:
HP: 19/50 EN: 21/65 PCs: 84/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:50:17 GMT -5
Pressure on Mecha
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: dodge Damage Taken: 0 Resources Spent: 10 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 1/50 EN: 21/40 PCs: 52/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:51:10 GMT -5
Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Dodge Damage Taken: 0 Resources Spent: 21 PCsStatus:
HP: 19/50 EN: 19/65 PCs: 63/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:54:33 GMT -5
Turn 1/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: Damage Taken: 0 Resources Spent: [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 1/50 EN: 18/40 PCs: 52/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:55:10 GMT -5
Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Dodge Damage Taken: 0 Resources Spent: 21 PCsAttack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: 0Status:
HP: 19/50 EN: 17/65 PCs: 42/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:56:14 GMT -5
Turn 2/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: dodge Damage Taken: 0 Resources Spent: 10 pcs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 1/50 EN: 15/40 PCs: 42/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:57:05 GMT -5
Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Dodge Damage Taken: 0 Resources Spent: 21 PCsAttack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: 0Status:
HP: 19/50 EN: 17/65 PCs: 21/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 16:00:48 GMT -5
Turn 3/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: dodge Damage Taken: 0 Resources Spent: 10 pcs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Biosensor outburst! +7 Additional Enemy DC. Weapon damage up 50%!
ATTACK PHASE: Weapon Used: Wave Rider Assault Target(s): I think we all know Damage Dealt: Destroy Level 2 Resources Spent: 15 EN Status Effect: It's teh destroyzor Modifiers: +5 (NT inherent) +10 (Biosensor) + 5 (Weapon Inherent) = + 20 DC [/color]
Statistics:
HP: 1/50 EN: 0/40 PCs: 17/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 16:05:13 GMT -5
Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Die Damage Taken: 0 Resources Spent: DeathStatus: Beaten down
HP: 19/50 EN: 17/65 PCs: 21/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shotAs Jerrid's suit goes crashing to the ground, Kammile finally encoungers Four's Psycho Gundam. However, upon seeing Kammile, Four breaks the control of the Psycho Control system, if just for a moment. Just then, Jerrid suddenly reappears, beam saber in hand charging at the Zeta. As Kammile looks onward toward his doom, Four jumps in the way. As the Beam Saber pierces the Psycho Gundam's cockpit, Four is blasted out of the massive Mobile Armor.
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Post by Mechalomaniac on Jan 14, 2005 16:06:58 GMT -5
So Four dies, causing Kammile to angst a lot more, until the end of ZZ when he ends up with Fa and eventually becomes Seabook Arno's mommy.
Wes wins 250 PCs and 15 UPs for his victory.
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