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Post by Mechalomaniac on Jan 13, 2005 23:56:07 GMT -5
Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Block + I-Field Damage Taken: 27 Resources Spent: 27 HP, 1 ENStatus:
HP: 22/50 EN: 48/65 PCs: 150/150 SP: 170/185 Overloads: 7/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 0:25:20 GMT -5
Turn 1/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: Action Taken: Damage Taken: Resources Spent: [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form:
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE:
Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 28/50 EN: 12/40 PCs: 150/150 SP: 90/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/8 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 2:01:03 GMT -5
Seishin Phase Seishin Used: Resist Target: Self SP Used: 15 Effect: Damage taken is reduced to 1.Defense Phase:
Attacking Weapons: Hyper Mega Launcher, Beam Rifle Action Taken: Take, I-Field Damage Taken: 1 Resources Spent: 1 HP 1 ENAttack Phase:
Weapon Used: Beam Saber (BM) Target: Zeta Damage Dealt: 19 x 2 Resources Spent: None Modifiers: None
Overload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 21/50 EN: 45/65 PCs: 150/150 SP: 155/185 Overloads: 6/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 3:46:23 GMT -5
Turn 2/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: sabers, guns Action Taken: CC x 2, shield + G wall Damage Taken: 2 Resources Spent: 2 shields, 2 EN, 8 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form:
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE:
Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 26/50 EN: 7/40 PCs: 142/150 SP: 90/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/8 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 3:52:14 GMT -5
Seishin Phase Seishin Used: Concentrate Target: Self SP Used: 15 Effect: -5 DC, +5 TDC.Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Dodge Damage Taken: 0 Resources Spent: 24 PCsMovement Type: FlyingAttack Phase:
Weapon Used: Beam Saber (BM) Target: Zeta Damage Dealt: 19 x 2 Resources Spent: None Modifiers: +5 DC
Overload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 21/50 EN: 43/65 PCs: 126/150 SP: 140/185 Overloads: 5/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 3:55:11 GMT -5
Turn 3/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: sabers, guns Action Taken: CC x 2, shield + G wall Damage Taken: 2 Resources Spent: 2 shields, 2 EN, 8 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: New Form:
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE:
Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 24/50 EN: 2/40 PCs: 134/150 SP: 90/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 3:57:32 GMT -5
Seishin Phase Seishin Used: Concentrate Target: Self SP Used: 15 Effect: -5 DC, +5 TDC.Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Dodge Damage Taken: 0 Resources Spent: 21 PCsMovement Type: FlyingAttack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: None Modifiers: +5 DC
Overload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 21/50 EN: 39/65 PCs: 105/150 SP: 125/185 Overloads: 4/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 13:04:24 GMT -5
Turn 4/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Resupply Target: self SP Used: 50 Effect: lots of neat stuff
DEFENSE PHASE:
Attacking Weapon #1: guns +5 DC, guns Action Taken: Block + G wall Damage Taken: 4 Resources Spent: 4 EN [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE:
Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC
[/color] [/s] Statistics:
HP: 20/50 EN: 36/40 PCs: 134/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:14:18 GMT -5
Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: None Modifiers: none Overload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 21/50 EN: 35/65 PCs: 105/150 SP: 125/185 Overloads: 3/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:18:45 GMT -5
Pressure on that sucka!
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns +5 DC, guns Action Taken: dodge em Damage Taken: 0 Resources Spent: 20 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 20/50 EN: 33/40 PCs: 114/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:23:11 GMT -5
Seishin Phase Seishin Used: Resist Target: Self SP Used: 1 Effect: Reduce first attack taken's damage to 1Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Take Damage Taken: 1 Resources Spent: 1 HPOverload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: None
Overload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: None
Overload Attack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: NoneStatus:
HP: 20/50 EN: 29/65 PCs: 105/150 SP: 110/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:28:50 GMT -5
Turn 1/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: dodge em Damage Taken: 0 Resources Spent: 30 PCs [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC [/color]
Statistics:
HP: 20/50 EN: 30/40 PCs: 84/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:38:25 GMT -5
Seishin Phase Seishin Used: Resist, Sure Hit Target: Self SP Used: 15,25 Effect: Reduce first attack taken's damage to 1, Target's Dodge Cost +10Defense Phase:
Attacking Weapons: Hyper Mega Launcher Action Taken: Take Damage Taken: 1 Resources Spent: 1 HPAttack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 31 x 2 Resources Spent: 2 EN Modifiers: DC +10Status:
HP: 19/50 EN: 27/65 PCs: 105/150 SP: 70/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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Post by WesleyGibson on Jan 14, 2005 15:40:52 GMT -5
Turn 2/4
REGENERATION PHASE: HP Regenerated: EN Regenerated:
P.S. PHASE Seishin Used: Target: SP Used: Effect:
DEFENSE PHASE:
Attacking Weapon #1: guns Action Taken: block + Gwall Damage Taken: 2 Resources Spent: 2 EN [/color]
TRANSFORMATION/MAINTENANCE PHASE: Current Form: MS New Form: Waverider
ITEM PHASE: Item Used: Item's Effects:
ATTACK PHASE: Weapon Used: Hi-Mega Launcher (B)- 60 damage, 3 EN/shot Target(s): I think we all know Damage Dealt: 90 Resources Spent: 3 EN Status Effect: none Modifiers: +5 (NT inherent) +3 (Biosensor) +3 HDS +3 Terrain = +14 TDC
[/color] [/s] Statistics:
HP: 18/50 EN: 28/40 PCs: 84/150 SP: 30/90
Weapons: Beam Rifle (B)- 15 damage, 10/10 rounds Vulcan- 2 damage, 20/20 rounds Grenade Launcher (P)- 4 damage x 2, 4/4 rounds Beam Gun (B)- 6 damage, 8/8 rounds; Waverider Mode Only [/color]
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Post by Mechalomaniac on Jan 14, 2005 15:42:50 GMT -5
Seishin Phase Seishin Used: Sure Hit, Hot Blood Target: Self SP Used: 25, 40 Effect: Target's Dodge Cost +10, Double DamageAttack Phase:
Weapon Used: Mega Particle Gun (B) Target: Zeta Damage Dealt: 63 x 2 Resources Spent: 2 EN Modifiers: DC +10Status:
HP: 19/50 EN: 25/65 PCs: 105/150 SP: 5/185 Overloads: 0/10
Items: I-Field Generator Mega Generator
Weapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shot
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