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Post by Yanbetari on Feb 27, 2004 21:54:14 GMT -5
"I dunno. I find shouting helps me focus in battle. Like this." "CHEST GATTLING GUN!!!"
DEFENSE PHASE: None due to support defense[/color]
ATTACK PHASE: Weapon Used: Chest Gattling Gun Target(s): Zaku II S Damage Dealt: 15 x2 Resources Spent: 1 round[/color]
Statistics: HP: 22/45 EN: 22/25 PCs: 41/150 SP: 20/60 Shields: 8/10 Perishable Items: -Repair Kit
-Reloader Weapons: Vulcan: 20/20 |||||||||||||||||||| Machine Cannon: 10/10 |||||||||| Chest Gatling Gun: 7/8 ||||||| Shoulder Homing Missiles: 10/10 |||||||||| Full Open Attack: 0/1[/color]
Event Score: 13
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Post by CowboyJohnny on Feb 28, 2004 3:17:32 GMT -5
-Kara's Phase-
DEFENSE PHASE: Incoming: Chou Kamehameha (Goku) Action: Boson Jump Spent: 1 EN
TRANSFORMATION PHASE: Transform to Fighter Mode
ATTACK PHASE: Weapon: Hangover Cannon (BS) Total damage: 30 damage x2 Targets: Black I x1, Black II x1 Spent: 2 EN Modifier: +5 DC
Statistics HP: 12/40 EN: 23/60 PCs: 125/150 SP: 50/50 Current Form: Fighter Mode
60mm Vulcan ammo 20/20
Shields 8/10 PX uses 7/10 PX System initialized
Perishables: -Propellant Tank -Propellant Tank
Kara: 10 points
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Post by CowboyJohnny on Feb 28, 2004 3:18:33 GMT -5
-Johnny's Phase-
PS PHASE: Seishin: Resist Cost: 15 SP Effect: First attack that hits is reduced to 1 damage
DEFENSE PHASE: Incoming: Chou Kamehameha (Goku) Action: Resist (plus PSA) Spent: none
ATTACK PHASE: Weapon: Impulse Cannon (BS) Total damage: 78 Target-damage: Recon-39, Black I-39 Spent: 3 EN Modifier: +7 DC
Statistics HP: 49/50 EN: 13/35 PCs: 118/150 SP: 0/60
75mm Vulcan ammo 17/20 120mm Anti-Ship Vulcan ammo 10/10 350mm Gun Launcher ammo 3/4
Perishables: -Propellant Tank
SEED mode ON
Johnny: 2 points (team total 12 points)
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Post by Blaine Kodos on Feb 28, 2004 10:49:51 GMT -5
Regen Phase: +150 HP (MAX)
Defense Phase (Goku): None
Defense Phase (Black I): Attacker: Kara, Johnny Weapon Used: Hangover Cannon, Impulse Cannon Action Taken: Dodge, take Damage Dealt: 39 Resources Used: DEFEATED! Point to: Johnny Defense Phase (Black II): Attacker: Kara Weapon Used: Hangover Cannon Action Taken: Dodge Resources Used: 20 PCs
Defense Phase (Speed): Attacker: Yanbetari Weapon Used: Anti-Ship Missle Action Taken: Dodge Resources Used: 20 PCs
Defense Phase (II S): Attacker: Mojiru Weapon Used: Chest Gatling Gun Action Taken: Shield Damage Dealt: 8 x2 Resources Used: 16 HP, 2 Shields
Defense Phase (Recon): Attacker: Xoshe, Johnny Weapon Used: Resolution Full Power, Impulse Cannon Action Taken: Dodge, Take Damage Dealt: 39 Resources Used: DEFEATED! Point to: Johnny
From days of long ago. From uncharted regions of the universe... comes more Zakus!
Zaku III Final Type
Statistics: HP: 70, EN: 30, IS: 2
Weapons: 1) Beam Saber (M)- 12 damage 2) Mega Machinegun SPS- 16 damage, 8 rounds 3) Beam Cannon (B)- 30 damage, 6 rounds 4) Zaku III Bazooka (P)- 40 damage, 4 rounds
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut
Zaku 50
Statistics: HP: 180, EN: 80, IS: 2
Weapons: 1) Large Beam Saber- 50 damage, 1 EN/attack 2) Large Mega Particle Cannon (BS)- 120 damage, 5 EN/shot
MAP Attacks: 1) Large Mega Particle Cannon (BI:4)- 110 damage, 15 EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) I-Field (Barrier) 3) Damage Received -20%
Zaku III Final Type
Statistics: HP: 70, EN: 30, IS: 2
Weapons: 1) Beam Saber (M)- 12 damage 2) Mega Machinegun SPS- 16 damage, 8 rounds 3) Beam Cannon (B)- 30 damage, 6 rounds 4) Zaku III Bazooka (P)- 40 damage, 4 rounds
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut
Zaku 50
Statistics: HP: 180, EN: 80, IS: 2
Weapons: 1) Large Beam Saber- 50 damage, 1 EN/attack 2) Large Mega Particle Cannon (BS)- 120 damage, 5 EN/shot
MAP Attacks: 1) Large Mega Particle Cannon (BI:4)- 110 damage, 15 EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) I-Field (Barrier) 3) Damage Received -20%
Zaku III Final Type
Statistics: HP: 70, EN: 30, IS: 2
Weapons: 1) Beam Saber (M)- 12 damage 2) Mega Machinegun SPS- 16 damage, 8 rounds 3) Beam Cannon (B)- 30 damage, 6 rounds 4) Zaku III Bazooka (P)- 40 damage, 4 rounds
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut
Attack Phase (Goku): Target: All players Weapon Used: Genki Dama (S) Damage Dealt: DESTROY Resources Used: 1 round
Attack Phase (Black II): Target: Xoshe Weapon Used: 120mm Machinegun (V) Damage Dealt: 40 Resources Used: 2 rounds
Attack Phase (Speed): Target: Kara Weapon Used: 120mm Machinegun (V) Damage Dealt: 40 Resources Used: 4 rounds
Attack Phase (II S): Target: Mojiru Weapon Used: 120mm Machinegun (V) Damage Dealt: 48 Resources Used: 4 rounds
Stats: HP: 600/600 EN: 190/220 SP: 000/200 PC: 200/200 IS1: Hagane no Tamashii
Dairyoku Active
Ammo: Rapid Ki Barrage - 3/3 Genki Dama - 2/5
Stats (Black II): HP: 40 EN: 20 PC: 30 Shield: 10
Ammo: 120mm Machinegun - 8 240mm Bazooka - 4
Stats (Speed): HP: 40 EN: 15 PC: 30 Shield: 10
Ammo: Vulcan - 20 120mm Machinegun - 6
Stats (II S): HP: 19 EN: 20 PC: 50 Shield: 8
Ammo: Sturmfaust - 4 120mm Machinegun - 6 240mm Bazooka - 6
Stats (III FT A): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 6 Zaku III Bazooka - 4
Stats (III FT B): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 6 Zaku III Bazooka - 4
Stats (III FT C): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 6 Zaku III Bazooka - 4
Stats (50 A): HP: 180 EN: 80 PC: 50
Stats (50 B): HP: 180 EN: 80 PC: 50
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Post by Yanbetari on Feb 28, 2004 11:39:51 GMT -5
Another blast rips across the battlefield. "Sorry Mojiru. I'm in no condition to take that one. You're on your own."
REGENERATION PHASE: EN Regen - 10%: +2 (20 * .1)
DEFENSE PHASE: Attacker: Goku Weapon: Genki Dama Action Taken: Dodge Resources Spent: 5 PC (10 -5 TFTS -5 LF = 0 >> 5)[/color]
TRANSFORMATION: Frame Switch Current Form: Lunar Frame New Form: Zero-G Frame
ATTACK PHASE: None due to frame switching[/color]
Statistics: HP: 40/40 EN: 20/20 PCs: 102/150 SP: 25/65 Hyper Mode: ACTIVE Current Form: Zero-G Frame Frame Switches: 2/4 Perishable Items:
-Propellant Tank -Propellant Tank Weapons: Rapid Rilfe: 10/10 |||||||||| [/color]
Event Score: 3
Name: Aestivalis Zero-G Frame Statistics: HP: 40, EN: 20, IS: 3 Weapons: 1) Wired Fist (M)- 6 damage x 2 2) Immediate Knife (M)- 14 damage 3) Rapid Rifle- 20 damage, 10 rounds 4) Field Lancer (V)- 7 damage/EN 5) Pinpoint Attack- 30 damage, 2 EN/attack 6) Distortion Punch- 50 damage, 4 EN/attack
Combo Attacks: 1) Double Gekigan Flare- 50 damage x 2, 6 EN/attack 2) Buttercup Formation (V)- 20 damage/EN 3) Double Attack Just Kiddin'!- 50 damage + 30 damage x 2, 10 EN/attack[/s] Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut
3) IFS 4) Distortion Field (Barrier) 5) Frame Switch (Land/Aerial/Artillery/Lunar)
6) Gravity Wave Beam 7) Zero-G Frame: Aestivalis 0G Frame can only be used in space.
8) Double Gekigan Flare: Target's Dodge Cost +5. Requires an allied Aestivalis 0G Frame or Aestivalis Gai Frame to execute. 9) Buttercup Formation: Requires two allied Aestivalis 0G Frames to execute. 10) Double Attack Just Kiddin'!: Target's Dodge Cost +3. Requires two allied Aestivalis 0G Frames to execute.[/s]
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Post by Yanbetari on Feb 28, 2004 12:23:56 GMT -5
"Gee, thanks. Like this thing can dodge!" Mojiru narrowly escapes the attacks. "But if I'm going down, I'm going out with a bang!"
P.S. PHASE Seishin Used: Flash SP Used: 10 Effect: Auto-dodge first attack
DEFENSE PHASE: Attacker: Goku, Zaku II S Weapon: Genki Dama, 120mm Machinegun Action Taken: Flash, Dodge Resources Spent: 10 SP, 20 PC[/color]
ITEM PHASE: Item Used: Repair Kit Item's Effects: Restores all HP
ATTACK PHASE: Weapon Used: Gattling Gun Target(s): Zaku II S, Zaku Speed, Zaku III FT A, Zaku III FT B Damage Dealt: 420 (20*21) Zaku II S - 40, Zaku Speed - 80, Zaku III FT A - 150, Zaku III FT B - 150 Resources Spent: 21 PC[/color]
Statistics: HP: 45/45 EN: 22/25 PCs: 0/150 SP: 10/60 Shields: 8/10 Perishable Items:
-Repair Kit -Reloader Weapons: Vulcan: 20/20 |||||||||||||||||||| Machine Cannon: 10/10 |||||||||| Chest Gatling Gun: 7/8 ||||||| Shoulder Homing Missiles: 10/10 |||||||||| Full Open Attack: 0/1[/color]
Event Score: 13
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Post by Umbaglo on Feb 28, 2004 13:09:55 GMT -5
Points: 12 [Xoshe's Phase]
"I don't know how long I can keep this going..."
DEFENSE PHASE:
Attacking Weapon #1: Some DBZ attack and some bullets Action Taken: Dodge Damage Taken: N/A Resources Spent: 10 PCs [/color]
ATTACK PHASE:
Weapon Used: Resolution Full Power Target(s): BTS II Damage Dealt: 75 Resources Spent: 3 EN Modifiers: +18 DC (+10 Inherent, +5 Weapon Inherent, +3 HDS) [/color]
Statistics:
HP: 30/55 EN: 24/45 SP: 20/80 SP (ADA): 0/30 PCs: 120
Weapons: Vulcan 16/20 Missile 10/10 C-Divider 18/20 [/color]
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Post by CowboyJohnny on Feb 28, 2004 16:25:37 GMT -5
-Kara's Phase-
DEFENSE PHASE: Incoming: Genki Dama (Goku) Action: Boson Jump Spent: 1 EN
Incoming: 120mm Machinegun (Speed) Action: Boson Jump Spent: 1 EN
<Kara> Looks like the big boys came out to play.
ATTACK PHASE: Weapon: Hangover Cannon (BS) Total damage: 30 damage x2 Targets: II S x2 Spent: 2 EN Modifier: +5 DC
Statistics HP: 12/40 EN: 19/60 PCs: 125/150 SP: 50/50 Current Form: Fighter Mode
60mm Vulcan ammo 20/20
Shields 8/10 PX uses 7/10 PX System initialized
Perishables: -Propellant Tank -Propellant Tank
Kara: 10 points
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Post by CowboyJohnny on Feb 28, 2004 16:25:57 GMT -5
-Johnny's Phase-
DEFENSE PHASE: Incoming: Genki Dama (Goku) Action: Dodge Spent: 5 PCs
<John> How long is this going to keep up, I wonder...
ATTACK PHASE: Weapon: Impulse Cannon (BS) Total damage: 78 Target-damage: Black II-30, II S-30, Speed-18 Spent: 3 EN Modifier: +7 DC
Statistics HP: 49/50 EN: 10/35 PCs: 113/150 SP: 0/60
75mm Vulcan ammo 17/20 120mm Anti-Ship Vulcan ammo 10/10 350mm Gun Launcher ammo 3/4
Perishables: -Propellant Tank
SEED mode ON
Johnny: 4 points (team total 14 points)
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Post by Blaine Kodos on Feb 29, 2004 11:31:36 GMT -5
Regen Phase: +150 HP (MAX)
Defense Phase (Goku): None Defense Phase (Black II): Attacker: Xoshe, Johnny Weapon Used: Resolution Full Power, Impulse Cannon Action Taken: Shield, dodge Damage Dealt: 75/2 = 37.5, rounded to 38 Resources Used: 38 HP, 22 PCs, 1 Shield
Defense Phase (Speed): Attacker: Mojiru, Johnny Weapon Used: Gatling Gun, Impulse Cannon Action Taken: Dodge, Take Resources Used: 18 HP, 24 PCs
Defense Phase (II S): Attacker: Mojiru, Kara, Johnny Weapon Used: Gatling Gun, Hangover Cannon, Impulse Cannon Action Taken: Dodge, Dodge one, take rest Damage Dealt: Enough Resources Used: DEFEATED! Point to: Kara
Defense Phase (III FT A): Attacker: Mojiru Weapon Used: Gatling Gun Action Taken: Dodge Resources Used: 20 PCs
Defense Phase (III FT B): Attacker: Mojiru Weapon Used: Gatling Gun Action Taken: Dodge Resources Used: 20 PCs
Defense Phase (III FT C): None
Defense Phase (50 A): None
Defense Phase (50 B): None
Just when you thought it was save to go back into the water....
Zaku III Final Type
Statistics: HP: 70, EN: 30, IS: 2
Weapons: 1) Beam Saber (M)- 12 damage 2) Mega Machinegun SPS- 16 damage, 8 rounds 3) Beam Cannon (B)- 30 damage, 6 rounds 4) Zaku III Bazooka (P)- 40 damage, 4 rounds
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut
Zaku 50
Statistics: HP: 180, EN: 80, IS: 2
Weapons: 1) Large Beam Saber- 50 damage, 1 EN/attack 2) Large Mega Particle Cannon (BS)- 120 damage, 5 EN/shot
MAP Attacks: 1) Large Mega Particle Cannon (BI:4)- 110 damage, 15 EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) I-Field (Barrier) 3) Damage Received -20%
Zaku III Final Type
Statistics: HP: 70, EN: 30, IS: 2
Weapons: 1) Beam Saber (M)- 12 damage 2) Mega Machinegun SPS- 16 damage, 8 rounds 3) Beam Cannon (B)- 30 damage, 6 rounds 4) Zaku III Bazooka (P)- 40 damage, 4 rounds
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut
Zaku 50
Statistics: HP: 180, EN: 80, IS: 2
Weapons: 1) Large Beam Saber- 50 damage, 1 EN/attack 2) Large Mega Particle Cannon (BS)- 120 damage, 5 EN/shot
MAP Attacks: 1) Large Mega Particle Cannon (BI:4)- 110 damage, 15 EN/shot
Inherent Abilities: 1) Usable by Lieutenants or higher. 2) I-Field (Barrier) 3) Damage Received -20%
Zaku III Final Type
Statistics: HP: 70, EN: 30, IS: 2
Weapons: 1) Beam Saber (M)- 12 damage 2) Mega Machinegun SPS- 16 damage, 8 rounds 3) Beam Cannon (B)- 30 damage, 6 rounds 4) Zaku III Bazooka (P)- 40 damage, 4 rounds
Inherent Abilities: 1) Usable by Ensigns or higher. 2) Shield 3) Countercut
"I wonder if Kami-sama's gone crazy... I guess even the guardian of a planet can get cabin fever."
Attack Phase (Goku): Target: All players Weapon Used: Chou Kamehameha (S) Damage Dealt: 500 (100 to each) Modifiers: +7 DC Resources Used: 5 EN
Attack Phase (Black II): Target: Xoshe Weapon Used: 120mm Machinegun (V) Damage Dealt: 40 Resources Used: 2 rounds
Attack Phase (Speed): Target: Kara Weapon Used: 120mm Machinegun (V) Damage Dealt: 40 Resources Used: 4 rounds
Attack Phase (III FT A): Target: Mojiru Weapon Used: Beam Cannon (B) Damage Dealt: 30 Resources Used: 1 rounds
Attack Phase (III FT B): Target: Yanbetari Weapon Used: Beam Cannon (B) Damage Dealt: 30 Resources Used: 1 rounds
Attack Phase (III FT C): Target: Johnny Weapon Used: Beam Cannon (B) Damage Dealt: 30 Resources Used: 1 rounds
Attack Phase (50 A): Target: All Players Weapon Used: Large Mega Particle Cannon (BS) Damage Dealt: 120 (24 to each) Resources Used: 5 EN
Attack Phase (50 A): Target: All Players Weapon Used: Large Mega Particle Cannon (BI:4) Damage Dealt: 110 Resources Used: 15 EN
Stats: HP: 600/600 EN: 185/220 SP: 000/200 PC: 200/200 IS1: Hagane no Tamashii
Dairyoku Active
Ammo: Rapid Ki Barrage - 3/3 Genki Dama - 2/5
Stats (Black II): HP: 2 EN: 20 PC: 8 Shield: 9
Ammo: 120mm Machinegun - 6 240mm Bazooka - 4
Stats (Speed): HP: 22 EN: 15 PC: 6 Shield: 10
Ammo: Vulcan - 20 120mm Machinegun - 2
Stats (III FT A): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 5 Zaku III Bazooka - 4
Stats (III FT B): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 5 Zaku III Bazooka - 4
Stats (III FT C): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 5 Zaku III Bazooka - 4
Stats (III FT D): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 6 Zaku III Bazooka - 4
Stats (III FT E): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 6 Zaku III Bazooka - 4
Stats (III FT F): HP: 70 EN: 30 PC: 50 Shield: 10
Ammo: Mega Machinegun SPS - 8 Beam Cannon - 6 Zaku III Bazooka - 4
Stats (50 A): HP: 180 EN: 75 PC: 50
Stats (50 B): HP: 180 EN: 65 PC: 50
Stats (50 C): HP: 180 EN: 80 PC: 50
Stats (50 D): HP: 180 EN: 80 PC: 50
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Post by Yanbetari on Feb 29, 2004 12:12:10 GMT -5
Yan danced past the attacks again. But he was tiring, and this frame wasn't as maneuverable as the others. Still, he charged forward, reaching straight through an enemy blast to try and crush the skull of one of the Zakus.
DEFENSE PHASE: Attacker: Goku, Zaku III FT B, Zaku 50 A, Zaku 50 B Weapon: Chou Kamehameha, Beam Cannon, Large Mega Particle Cannon, Large Mega Particle Cannon - MAP style Action Taken: Dodge the Kamehameha and the MAP, DField the other Beam Cannons Damage Taken: 0 (30 * .5 - 25 = -10 >> 0, 24 *.5 - 25 = -13 >> 0) Resources Spent: 17 PC (10 +7 -5 TFTS = 12, 10 -5 TFTS = 5), 4 EN (2 * 2)[/color]
ATTACK PHASE: Weapon Used: Distorion Finger! Target(s): Zaku III FT B Damage Dealt: 75 (50 * 1.5) Resources Spent: 4 EN[/color]
Statistics: HP: 40/40 EN: 12/20 PCs: 85/150 SP: 25/65 Hyper Mode: ACTIVE Current Form: Zero-G Frame Frame Switches: 2/4 Perishable Items:
-Propellant Tank -Propellant Tank Weapons: Rapid Rilfe: 10/10 |||||||||| [/color]
Event Score: 3
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Post by Yanbetari on Feb 29, 2004 12:20:47 GMT -5
Mojiru just stood there, standing defiantly against the attack, but the Pseudogeddon had reached it's limit. The mighty wave of energy washed over it, tearing the suit to pieces. "Mojiru! Mojiru! Are you okay?" "Well, I-(crackle)-n't thin-(crackle)-lp now, bu-(crackle)-still alive." "Good to hear, friend. Good to hear."
P.S. PHASE Seishin Used: Flash SP Used: 10 Effect: Auto-dodge first attack
DEFENSE PHASE: Attacker: Goku, Zaku III FT A, Zaku 50 A, Zaku 50 B Weapon: Chou Kamehameha, Beam Cannon, Large Mega Particle Cannon, Large Mega Particle Cannon - MAP style Action Taken: Flash the Kamehameha, Block and Shield the beams, eat the MAP Damage Taken: 124 HP (30 * .5 * .5 = 7.5 >> 8, 24 *.5 * .5 = 6) Resources Spent: 10 SP, 2 Shields, 124 HP, one Psuedogeddon[/color]
Statistics: Destroyed
Final Event Score: 13
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Post by Umbaglo on Feb 29, 2004 12:23:15 GMT -5
Points: 12 [Xoshe's Phase]
"This is it!"
P.S. PHASE Seishin Used: Flash Target: Self SP Used: 10 Effect: Auto Dodge
DEFENSE PHASE:
Attacking Weapon #1: Some DBZ attack, some bullets, and some large beam attacks Action Taken: Flash, Dodge Damage Taken: N/A Resources Spent: 10 SP, 15 PCs [/color]
ATTACK PHASE:
Weapon Used: Resolution Full Power Target(s): BTS II Damage Dealt: 75 Resources Spent: 3 EN Modifiers: +18 DC (+10 Inherent, +5 Weapon Inherent, +3 HDS) [/color]
Statistics:
HP: 30/55 EN: 21/45 SP: 10/80 SP (ADA): 0/30 PCs: 105
Weapons: Vulcan 16/20 Missile 10/10 C-Divider 18/20 [/color]
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Post by CowboyJohnny on Feb 29, 2004 13:54:45 GMT -5
-Johnny's Phase-
DEFENSE PHASE: Incoming: Chou Kamehameha (Goku) Action: Dodge Spent: 12 PCs
Incoming: Beam Cannon (B) (III FT C) Action: Dodge Spent: 5 PCs
Incoming: Large Mega Particle Cannon (B) (50 A) Action: Dodge Spent: 5 PCs
Incoming: Large Mega Particle Cannon MAP (B) (50 B) Action: Dodge Spent: 5 PCs
ATTACK PHASE: Weapon: 350mm Gun Launcher (S) Total damage: 23 damage x2 Target-damage: Speed x2 Spent: 1 round Modifier: +7 DC
Statistics HP: 49/50 EN: 10/35 PCs: 87/150 SP: 0/60
75mm Vulcan ammo 17/20 120mm Anti-Ship Vulcan ammo 10/10 350mm Gun Launcher ammo 2/4
Perishables: -Propellant Tank
SEED mode ON
Johnny: 4 points (team total 15 points)
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Post by CowboyJohnny on Feb 29, 2004 14:02:47 GMT -5
-Kara's Phase-
DEFENSE PHASE: Incoming: Chou Kamehameha (Goku) Action: Boson Jump Spent: 1 EN
Incoming: 120mm Machinegun (Speed) Action: Boson Jump Spent: 1 EN
Incoming: Large Mega Particle Cannon (B) (50 A) Action: Boson Jump Spent: 1 EN
Incoming: Large Mega Particle Cannon MAP (B) (50 B) Action: Shouldn't get this far, but Boson Jump anyway! Spent: 1 EN
<Kara> I'm glad this is only an imitation Death Blossom.
<John> Why's that?
<Kara> The real thing could only fire once, remember?
ITEM PHASE: Used: Propellant Tank Effect: EN 100% restored
ATTACK PHASE: Weapon: Cannon Overload (S) Effect: DESTROY Targets: All enemies Spent: 15 EN Modifier: +5 DC
Statistics HP: 12/40 EN: 45/60 PCs: 125/150 SP: 50/50 Current Form: Fighter Mode
60mm Vulcan ammo 20/20
Shields 8/10 PX uses 7/10 PX System initialized
Perishables: -Propellant Tank -Propellant Tank
Kara: 11 points
PX SYSTEM USED: cost 5 PCs, 6/10 uses remaining
ATTACK PHASE: Weapon: Cannon Overload (S) Effect: DESTROY Targets: All enemies Spent: 15 EN Modifier: +5 DC
Statistics HP: 12/40 EN: 30/60 PCs: 120/150 SP: 50/50 Current Form: Fighter Mode
60mm Vulcan ammo 20/20
Shields 8/10 PX uses 6/10 PX System initialized
Perishables: -Propellant Tank -Propellant Tank
Kara: 11 points
PX SYSTEM USED: cost 5 PCs, 5/10 uses remaining
ATTACK PHASE: Weapon: Cannon Overload (S) Effect: DESTROY Targets: All enemies Spent: 15 EN Modifier: +5 DC
Statistics HP: 12/40 EN: 15/60 PCs: 115/150 SP: 50/50 Current Form: Fighter Mode
60mm Vulcan ammo 20/20
Shields 8/10 PX uses 5/10 PX System initialized
Perishables: -Propellant Tank -Propellant Tank
Kara: 11 points
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