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Post by Kyousuke Sumeragi on Feb 15, 2004 19:40:45 GMT -5
Title: The Rest of Quattro's Feb Stipend Applicant: Me Participant: me and Regris Match Type: SAMW-style 3 on 1 Mechs used: Three grunt mechs from my AM against one stuff from Regris PC Limit: 100 PCs for each of us, 200 to Regris Items: All, each of my unit can only bring one item each Stipend Prize: 380 PCs for Regris if he wins
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Post by Regris Kallen on Feb 15, 2004 20:10:43 GMT -5
Juarez the Pirate
Rank: Corporal
Starting Max SP: 50
Maximum SP Cap: 100
Skills & Abilities:
- Lightning Reflexes: Decreases Dodge Cost. Private: Dodge Cost is 9. Corporal: Dodge Cost is 8. Sergeant: Dodge Cost is 7. Ensign: Dodge Cost is 6. Lieutenant: Dodge Cost is 5.
- Pinpoint Accuracy: Increases the enemy's Dodge Cost for any attack against them. Private: Enemy's Dodge Cost +6. Corporal: Enemy's Dodge Cost +7. Sergeant: Enemy's Dodge Cost +8. Ensign: Enemy's Dodge Cost is +9. Lieutenant: Enemy's Dodge Cost +10.
- Countershot: Shoot down (negate) a single enemy (P) Type weapon with any non-(M) weapon. The cost (EN/PCs/Ammo) of using the skill depends on the cost of the weapon used.
-Countercut: 3 EN or 7 PCs
Seishin: - Resist - ? ? ? ? - ? ? ? ? - ? ? ? ? - ? ? ? ? - ? ? ? ?
Pringer Z Kurtis Type Custom
Hp: 70, EN: 50, IS: 3
1) Rocket Punch (P) - <23> damage 2) Final Punch (MX) - <38> damage, PC/attack 3) Laser Finger (SV) - <20> damage/EN 4) Pringer Beam (V) - <16> damage/EN 5) Nuclear Fusion - <70> damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor 3) Repair Kit
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Post by Quattro Bajina on Feb 15, 2004 20:33:12 GMT -5
Pilot: Harland Hurlst Series of Origin: Original Theme Song: Gundam 0083 - Men of Destiny Class: NT Rank: Lt. Skills & Abilities: -DC is 7, Enemy DC+5 -Countershoot -Psyco Wave Control -Pressure; 4 turns charge -Countercut; 2 EN or 4 PCs
SP: 65/65 Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SPMech:Gelgoog JagerStatistics: HP: 45, EN: 20, IS: 3
Weapons: 1) 110mm Machinecannon- 6 damage, 10 rounds 2) Large Beam Machinegun (BV)- 8 damage, 14 rounds 3) Beam Sabre (M)- 10 damage
Inherent Abilities: 1) Usable by Corporals or higher. 2) Countercut 3) Snipe: Pay 5 PCs. Target's Dodge Cost +12 for Beam Machinegun only. The (V) is removed when Snipe is activated.
Item: -Reloader
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Post by Quattro Bajina on Feb 15, 2004 20:36:26 GMT -5
Pilot: Bernard Wiseman Series of Origin: Gundam 0080 Theme Song: Gundam 0080 - I Never Give Up, Forever Class: NT Rank: Lt. Skills & Abilities: -DC is 7, Enemy DC+5 -Countershoot -Psyco Wave Control -Pressure; 4 turns charge -Countercut; 2 EN or 4 PCs
SP: 65/65 Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
Mech: Zaku II Neo Zeon Refit
Statistics:
HP: 30, EN: 10, IS: 4
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 10 rounds
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Shield 4) Reinforced Thrusters: Dodge Cost -5 5) Disable Gatling Shield if shield usage is depleted
Items: -Reloader
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Post by Quattro Bajina on Feb 15, 2004 20:38:05 GMT -5
Pilot: Raven Series of Origin: Fire Emblem Theme Song: Guilty Gear XX - Still in the Dark Class: NT Rank: Lt. Skills & Abilities: -DC is 7, Enemy DC+5 -Countershoot -Psyco Wave Control -Pressure; 4 turns charge -Countercut; 2 EN or 4 PCs
SP: 65/65 Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
Mech: Geara Doga
Statistics: HP: 45, EN: 20, IS: 3
Weapons: 1) Grenade Launcher (PV)- 3 damage/PC 2) Beam Sword-Axe (M)- 8 damage 3) Beam Machinegun (B)- 12 damage, 10 rounds 4) Sturm Faust (P)- 18 damage, 12 rounds
Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut
Items: -Repair Kit
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Post by Kyousuke Sumeragi on Feb 15, 2004 20:46:09 GMT -5
[/li][li] Regris gets first initiative! [/li][li] Then Quattro's turn
This is a 3 on 1 type of match! Get ready?! Go~~~!!!
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Post by Regris Kallen on Feb 15, 2004 20:52:26 GMT -5
"Avast me mateys! All ye scumbags get ready! MS unit on the port side! First Mate Kazaa, get the laser ready, we'll show these pilots that all thier OSes belong to me, the scourge of the digital seas, Juarez!"
Attack Phase: Attacking: All three Weapon Used: Laser FInger Damage Dealt: 40 to All w/ +7 DC Resources Used: 6 EN
HP: 70/70 EN: 44/50 PCs: 200/200 SP: 50/50
1) Rocket Punch (P) - <23> damage 2) Final Punch (MX) - <38> damage, PC/attack 3) Laser Finger (SV) - <20> damage/EN 4) Pringer Beam (V) - <16> damage/EN 5) Nuclear Fusion - <70> damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor 3) Repair Kit
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Post by Quattro Bajina on Feb 15, 2004 21:27:47 GMT -5
Harland: "Humph... Not going to hit me!"
Defense Phase: Attacker: Regris Attacking Weapon: Laser FInger, 40 damage, DC+7 Action Taken: Dodge Resource Spent: 14 PCs
Harland: "Target locked! Beam Machinegun fire!"
Attack Phase: Target: Regris Weapon Used: Large Beam Machinegun (BV), 16 damage Resource SPent: 2 rounds
Statistics: HP: 45/45 EN: 20/20 PC: 86/100 SP: 65/65
Pressure: 1/4
Weapons: 1) 110mm Machinecannon- 6 damage, 10 rounds 2) Large Beam Machinegun (BV)- 8 damage, 12 rounds 3) Beam Sabre (M)- 10 damage
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Quattro Bajina on Feb 15, 2004 21:37:02 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Laser Finger, 40 damage, DC+7 Action Taken: Dodge Resource Spent: 9 PCs
Bernie: "Slow!"
Attack Phase: Target: Regris Weapon Used: Mega Machine Cannon, 30 damage, DC+5 Resource SPent: 1 round
Statistics: HP: 30/30 EN: 10/10 PC: 91/100 SP: 65/65
Pressure: 1/4 Shield: 10/10
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 9 rounds
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Quattro Bajina on Feb 15, 2004 21:41:25 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Laser Finger, 40 damage, DC+7 Action Taken: Shield Block Resource Spent: 10 HP, 1 Shield
Raven: "...."
Attack Phase: Target: Weapon Used: Resource SPent:
Statistics: HP: 35/45 EN: 20/20 PC: 100/100 SP: 65/65
Pressure: 1/4 Shield: 9/10
Weapons: 1) Grenade Launcher (PV)- 3 damage/PC 2) Beam Sword-Axe (M)- 8 damage 3) Beam Machinegun (B)- 12 damage, 10 rounds 4) Sturm Faust (P)- 18 damage, 12 rounds
Items: -Repair Kit
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Regris Kallen on Feb 16, 2004 0:32:20 GMT -5
"Defensive Measures, attack from the port side!" said Juarez.
Defense Phase: Attacks: Mega... something and... Something Beam. Damage: 16+30 Action Taken: Hmm... Take Resources Used: HP
"Get them!"
Attack Phase: Attacking: All three Weapon Used: Laser FInger Damage Dealt: 80 to All w/ +7 DC Resources Used: 6 EN
HP: 24/70 EN: 38/50 PCs: 200/200 SP: 50/50
1) Rocket Punch (P) - <23> damage 2) Final Punch (MX) - <38> damage, PC/attack 3) Laser Finger (SV) - <20> damage/EN 4) Pringer Beam (V) - <16> damage/EN 5) Nuclear Fusion - <70> damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor 3) Repair Kit
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Post by Quattro Bajina on Feb 16, 2004 16:02:37 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Laser FInger, 80 damage, DC+7 Action Taken: Dodge Resource Spent: 14 PCs
Harland: "Bring him down, team!"
Attack Phase: Target: Regris Weapon Used: Large Beam Machinegun (BV), 16 damage Resource SPent: 2 rounds
Statistics: HP: 45/45 EN: 20/20 PC: 72/100 SP: 65/65
Pressure: 2/4
Weapons: 1) 110mm Machinecannon- 6 damage, 10 rounds 2) Large Beam Machinegun (BV)- 8 damage, 10 rounds 3) Beam Sabre (M)- 10 damage
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Quattro Bajina on Feb 16, 2004 16:05:49 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Laser Finger, 80 damage, DC+7 Action Taken: Dodge (7+7-5) Resource Spent: 9 PCs
Bernie: "What's wrong? Can't aim properly?"
Attack Phase: Target: Regris Weapon Used: Mega Machine Cannon, 30 damage, DC+5 Resource SPent: 1 round
Statistics: HP: 30/30 EN: 10/10 PC: 82/100 SP: 65/65
Pressure: 2/4 Shield: 10/10
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 8 rounds
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Quattro Bajina on Feb 16, 2004 16:09:44 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Laser Finger, 80 damage, DC+7 Action Taken: Dodge Resource Spent: 14 PCs
Raven: "Down you go."
Attack Phase: Target: Regris Weapon Used: Sturm Faust (P), 18 damage, DC+5 Resource SPent: 1 round
Statistics: HP: 35/45 EN: 20/20 PC: 86/100 SP: 65/65
Pressure: 2/4 Shield: 9/10
Weapons: 1) Grenade Launcher (PV)- 3 damage/PC 2) Beam Sword-Axe (M)- 8 damage 3) Beam Machinegun (B)- 12 damage, 10 rounds 4) Sturm Faust (P)- 18 damage, 11 rounds
Items: -Repair Kit
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Regris Kallen on Feb 16, 2004 16:29:07 GMT -5
Seshin Phase: Resist
"Yarr, ye think that ye have the best of Juarez? Think again, matey!" said Juarez.
Defense Phase: Attacks: Yarr. Damage: 16+30+18 Action Taken: Shield, dodge, and Resist. Resources Used: 8 HP, 13 PCs, 15 SP
"Gah, go after the Wimpy one!" Juarez yelled.
Attack Phase: Attacking: Bernie Weapon Used: Final Punch Damage Dealt: 152 x20 w/ +7 DC x1.5 CC Cost Resources Used: 20 PCs
HP: 16/70 EN: 38/50 PCs: 167/200 SP: 35/50
1) Rocket Punch (P) - <23> {92} damage 2) Final Punch (MX) - <38> {152} damage, PC/attack 3) Laser Finger (SV) - <20> {80} damage/EN 4) Pringer Beam (V) - <16> {74} damage/EN 5) Nuclear Fusion - <70> {210} damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor 3) Repair Kit
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