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Post by Quattro Bajina on Feb 18, 2004 23:46:14 GMT -5
Seishin Phase: Flash Used
Defense Phase: Attacker: Regris Attacking Weapon: Final Punch x15 Action Taken: Flash one, CC all the rest Resource Spent: 10 SP, 9 EN, 66 PCs
Bernie: "Atatatatatatah...!!!"
Attack Phase: Target: Regris Weapon Used: Mega Machine Cannon, 30 damage, DC+5 Resource SPent: 1 round
Statistics: HP: 30/30 EN: 1/10 PC: 16/100 SP: 45/65
Pressure: 2/4 Shield: 10/10
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 3 rounds
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Regris Kallen on Feb 19, 2004 1:32:54 GMT -5
Defense Phase: Attacks: Yarr. Damage: 8+30 Action Taken: Shield, Dodge Resources Used: 4 HP, 13 PCs
Attack Phase: Attacking: Bernie Weapon: Final Punch Damage: 152 x10 w/ +7 DC Mod, x1.5 CC Cost Resources Used: 10 PCs
HP: 9/70 EN: 38/50 PCs: 74/200 SP: 5/50
1) Rocket Punch (P) - <23> {92} damage 2) Final Punch (MX) - <38> {152} damage, PC/attack 3) Laser Finger (SV) - <20> {80} damage/EN 4) Pringer Beam (V) - <16> {64} damage/EN 5) Nuclear Fusion - <70> {280} damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor
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Post by Quattro Bajina on Feb 19, 2004 2:03:58 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Action Taken: Resource Spent:
Support Defense Phase: SDing Zaku II (Bernie) Attacker: Regris Attacking Weapon: Final Punch x10 Action Taken: CC Rsource SPent: 18 EN, 24 PCs
Harland: "Ugh... this is bad..."
Attack Phase: Target: Regris Weapon Used: Large Beam Machinegun (BV), 24 damage, DC+5 Resource SPent: 3 rounds
Statistics: HP: 45/45 EN: 2/20 PC: 19/100 SP: 65/65
Pressure: 4/4
Weapons: 1) 110mm Machinecannon- 6 damage, 10 rounds 2) Large Beam Machinegun (BV)- 8 damage, 10 rounds 3) Beam Sabre (M)- 10 damage
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Quattro Bajina on Feb 19, 2004 2:06:19 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Final Punch x10 Action Taken: Get SDed Resource Spent: None
Bernie: "Atareee~!"
Attack Phase: Target: Regris Weapon Used: Mega Machine Cannon, 30 damage, DC+5 Resource SPent: 1 round
Statistics: HP: 30/30 EN: 1/10 PC: 16/100 SP: 45/65
Pressure: 3/4 Shield: 10/10
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 2 rounds
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Regris Kallen on Feb 19, 2004 2:13:50 GMT -5
Defense Phase: Attacks: Yarr. Damage: +30 Action Taken: Dodge, Dodge Resources Used: 26 PCsAttack Phase: Attacking: Bernie Weapon: Nuclear Fusion Damage: 280 x3 w/ +7 DC Mod Resources Used: 15 EN HP: 9/70 EN: 23/50 PCs: 48/200 SP: 5/50
1) Rocket Punch (P) - <23> {92} damage 2) Final Punch (MX) - <38> {152} damage, PC/attack 3) Laser Finger (SV) - <20> {80} damage/EN 4) Pringer Beam (V) - <16> {64} damage/EN 5) Nuclear Fusion - <70> {280} damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor
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Post by Quattro Bajina on Feb 19, 2004 2:17:02 GMT -5
Seishin Phase: Flash & Concentrate Used
Defense Phase: Attacker: Regris Attacking Weapon: Nuclear Fusion x3 Action Taken: Flash, Dodge Resource Spent: 25 SP, 10 PCs
Bernie: "Mada mada!"
Attack Phase: Target: Regris Weapon Used: Mega Machine Cannon, 30 damage, DC+10 Resource SPent: 1 round
Statistics: HP: 30/30 EN: 1/10 PC: 6/100 SP: 20/65
Pressure: 4/4 Shield: 10/10
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 1 rounds
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Quattro Bajina on Feb 19, 2004 2:21:24 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Action Taken: Resource Spent:
Harland: "Heh..."
Attack Phase: Target: Regris Weapon Used: Large Beam Machinegun (BV), 16 damage, DC+5 Resource SPent: 2 rounds
Statistics: HP: 45/45 EN: 2/20 PC: 19/100 SP: 65/65
Pressure: 4/4
Weapons: 1) 110mm Machinecannon- 6 damage, 10 rounds 2) Large Beam Machinegun (BV)- 8 damage, 8 rounds 3) Beam Sabre (M)- 10 damage
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Regris Kallen on Feb 19, 2004 2:28:10 GMT -5
Defense Phase: Attacks: Yarr. Damage: +30 Action Taken: Shield, Dodge Resources Used: 17 PCsAttack Phase: Attacking: Not Bernie Weapon: Final Punch Damage: 152 x10 w/ +7 DC Mod you know the drill Resources Used: 10 PCs HP: 1/70 EN: 23/50 PCs: 21/200 SP: 5/50
1) Rocket Punch (P) - <23> {92} damage 2) Final Punch (MX) - <38> {152} damage, PC/attack 3) Laser Finger (SV) - <20> {80} damage/EN 4) Pringer Beam (V) - <16> {64} damage/EN 5) Nuclear Fusion - <70> {280} damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor
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Post by Quattro Bajina on Feb 19, 2004 2:36:36 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Final Punch x10 Action Taken: Eat Resource Spent: 1 Gelgog Jager
Statistics: HP: 0/45 EN: 2/20 PC: 19/100 SP: 65/65
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Post by Quattro Bajina on Feb 19, 2004 2:39:34 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: Action Taken: Resource Spent:
Bernie: "Ugh... it's all up to me now!"
Attack Phase: Target: Regris Weapon Used: Mega Machine Cannon, 30 damage, DC+5 Resource SPent: 1 round
Statistics: HP: 30/30 EN: 1/10 PC: 6/100 SP: 20/65
Pressure: 4/4 Shield: 10/10
Weapons: 1) Tackle (M)- 5 damage 2) Heat Hawk (M)- 6 damage 3) Gatling Shield- 15 damage, 8 rounds 4) Mega Machine Cannon- 30 damage, 0 rounds
Item: -Reloader
Seishins: -Flash, 10 SP -Direct Attack, 20 SP -Concentrate, 15 SP
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Post by Regris Kallen on Feb 19, 2004 2:43:32 GMT -5
Defense Phase: Attacks: Yarr. Damage: 30 Action Taken: Dodge Resources Used: 13 PCs
Attack Phase: Attacking: Bernie Weapon: Boom Attack Damage: 280 x3 w/ +7 DC Mod you know the drill Resources Used: 15 EN
HP: 1/70 EN: 8/50 PCs: 18/200 SP: 5/50
1) Rocket Punch (P) - <23> {92} damage 2) Final Punch (MX) - <38> {152} damage, PC/attack 3) Laser Finger (SV) - <20> {80} damage/EN 4) Pringer Beam (V) - <16> {64} damage/EN 5) Nuclear Fusion - <70> {280} damage X 3, 15 EN/shot
Inherent Abilties: 1) Defender of Earth (Or Earth's Hero/Brave, as it's more appropriatly translated): When HP is 50%, damage dealt is doubled. When HP is at 30%, damage dealt is tripled. When HP is at 25%, damage dealt is quadrupled; gain Nuclear Fusion as final attack 2) Defender's Spirit (Shield) 3) Countercut
Items: 1) V Up(W) 2) Grapple Sensor
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Post by Quattro Bajina on Feb 19, 2004 2:49:31 GMT -5
Defense Phase: Attacker: Regris Attacking Weapon: 280 x3 Action Taken: Eat Resource Spent: 1 Zaku II NZ Refit
Statistics: HP: 0/30 EN: 1/10 PC: 6/100 SP: 20/65
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Post by Quattro Bajina on Feb 19, 2004 2:50:54 GMT -5
And that's that. Regris beats my wave of Neo Zeon Grunts, and gains the 380 PCs from my Feb stipend. Nicely fought!
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