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Post by Umbaglo on Oct 25, 2004 9:14:42 GMT -5
Since the leveled DESTROY tags are now fully implimented, the post on KICK attacks has been deleted.
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Post by Umbaglo on Oct 25, 2004 17:01:52 GMT -5
Clarified resource cost effects when pertaining to Combo attacks.
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Post by Umbaglo on Nov 9, 2004 13:11:28 GMT -5
Additions to the Math thread pertaining to ally and terrain effects that modify damage.
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Post by Umbaglo on Nov 14, 2004 22:59:03 GMT -5
New MAP type now available.
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Post by Umbaglo on Nov 17, 2004 20:18:48 GMT -5
Minor edit to math thread reference minimum DC.
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Post by Umbaglo on Nov 28, 2004 15:32:53 GMT -5
Math: Minimum damage
UPs and You: Effects of multiplicative UP boosters.
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Post by Umbaglo on Dec 5, 2004 0:03:29 GMT -5
Clarified prize rules for ties.
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Post by Umbaglo on Dec 6, 2004 20:26:52 GMT -5
Random updates of slightly out of date info, and a clarification of where "inherent" damage reduction goes.
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Post by Umbaglo on Dec 11, 2004 18:38:16 GMT -5
Anima Spiritia thread modified slightly to coincide with the change to Sound Energy System. Songs may change in the near future, however.
Multihit rules are now in the Weapon Types thread, as well as rules for the new # type multihit.
Requirements for an FFA reduced to 4 members/teams.
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Post by Frost Winterheim [In Suit] on Dec 13, 2004 0:51:47 GMT -5
Chip Rules are out. Please check em out. Also, read my announcement at the CommLink.
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Post by Frost Winterheim [In Suit] on Dec 14, 2004 23:55:17 GMT -5
Added rules on Inheritance for Transforming Units.
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Post by Frost Winterheim [In Suit] on Dec 15, 2004 19:58:48 GMT -5
FAQs section on Chips~!
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Post by Umbaglo on Dec 15, 2004 21:19:56 GMT -5
Section added to math thread on how to apply chip effects.
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Post by Umbaglo on Dec 28, 2004 14:57:35 GMT -5
New song effects implimented.
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Post by Umbaglo on Jan 4, 2005 19:46:17 GMT -5
Bunshin rules changed to reflect the new rules.
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