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Post by Schwarz Bruder on Feb 3, 2003 23:22:08 GMT -5
... R-1PURCHASED AT PRIVATE PRICE: 160 PCsStatistics: HP: 35, EN: 20, IS: 2Weapons: 1) Head Vulcan- 2 damage, 20 rounds 2) Cold Metal Knife (M)- 7 damage 3) Boosted Rifle (S)- 30 damage, 1 round. R-Wing Mode only. 4) G. Revolver (V)- 6 damage/PC 5) R Combination (M)- 15 damage 6) Nendou Shoot (S)- 40 damage, 3 rounds 7) T-Link Knuckle- 35 damage, 1 EN/shot 8) Tenjou Tenga Nendou Hasaiken- 60 damage, 5 EN/shotInherent Abilities: 1) Usable by Sergeants or higher. 2) Shield 3) Countercut 4) Nendou Field (Barrier) 5) R-Wing Mode: Dodge Cost -5. Only Boosted Rifle, G. Revolver and Nendou Shoot are enabled.
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Post by Schwarz Bruder on Feb 4, 2003 9:35:05 GMT -5
...R-2 PoweredPURCHASED AT PRIVATE PRICE: 150 PCsStatistics: HP: 40, EN: 30, IS: 2Weapons: 1) Head Vulcan- 2 damage, 20 rounds 2) Round Chakram (S)- 40 damage, 1 round 3) Beam Sword (M)- 8 damage 4) Magna Beam Rifle (B)- 15 damage, 10 rounds 5) Wired Beam Chakram (P)- 40 damage, 1 EN/shot 6) Hi-Zol Launcher- 50 damage X 2, 6 EN/shotInherent Abilities: 1) Usable by Sergeants or higher. 2) Shield 3) Countercut 4) I-Field (Barrier)
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Post by Schwarz Bruder on Feb 4, 2003 22:55:08 GMT -5
....R-3 PoweredPURCHASED AT PRIVATE PRICE: 160 PCsStatistics: HP: 30, EN: 15, IS: 2Weapons: 1) Head Vulcan- 2 damage, 20 rounds 2) Beam Sword (M)- 8 damage 3) Burst Shield (PSV)- 7 damage/PC, 2 rounds 4) Nendou Sasshushiki Laser Cannon (B)- 40 damage, 1 EN/shot 5) Telekinesis Missile (PSV)- 4 damage/PC 6) Strike Shield (PSX)- 14 damage, 2 PC/shotInherent Abilities: 1) Usable by Sergeants or higher. 2) Countercut 3) Nendou Field (Barrier)[/b][/color]
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Post by Schwarz Bruder on Feb 4, 2003 23:03:29 GMT -5
....R-Gun PoweredPURCHASED AT PRIVATE PRICE: 180 PCsStatistics: HP: 45, EN: 25, IS: 2Weapons: 1) Head Vulcan- 2 damage, 20 rounds 2) Beam Qatar Sword (M)- 10 damage 3) T-Link Boomerang (PS)- 6 damage X 2 4) Twin Magna Rifle- 15 damage X 2, 12 rounds 5) Hi-Twin Launcher- 40 damage X 2, 4 EN/shot 6) HTB Cannon- DESTROY, 15 EN/shotInherent Abilities: 1) Usable by Ensigns or higher. 2) Countercut 3) Nendou Field (Barrier)
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Post by Schwarz Bruder on Feb 4, 2003 23:07:35 GMT -5
...SRXStatistics: HP: 150, EN: 80, IS: 2Weapons: 1) Telekinesis Missile (PSV)- 4 damage/PC 2) Goun Genocider- 10 damage X 2, 1 EN/shot 3) Zine Knuckle (M)- 30 damage 4) Blade Kick- 50 damage 5) Hi-Finger Launcher (S)- 8 damage X 10, 10 rounds 6) HTB Cannon (S)- DESTROY, 1 round 7) Dominion Ball- KICK, 5 rounds 8) Tenjou Tenga Muteki Ken (M)- 80 damage, 5 EN/shot 9) Tenjou Tenga Nendou Basaiken- 150 damage, 10 EN/shot 10) Tenjou Tenga Ichigeki Hissatsu Hou- DESTROY, 20 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher. 2) Countercut 3) Nendou Field (Barrier)
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Post by Schwarz Bruder on Feb 4, 2003 23:28:38 GMT -5
V2 Gundam PURCHASED AT PRIVATE PRICE: 400 PCs
Statistics: HP: 40, EN: 30, IS: 3
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Multiple Launcher (PSV)- 2 damage/PC 3) Beam Saber (M)- 8 damage 4) Beam Rifle (B)- 12 damage, 8 rounds 5) Hikari no Tsubasa (S)- 80 damage, 10 EN/attack
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Shield 3) Countercut 4) I-Field (Barrier) 5) Bunshin: Dodge 1 attack completely for 1 EN. 6) Minovsky Drive: Dodge Cost -5. 7) Core Block System: If V2 Gundam is destroyed or you choose to separate, transform into V2 Core Fighter (stats in Hangar).Not usable, sold to DepthCharge
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Post by Schwarz Bruder on Feb 4, 2003 23:31:15 GMT -5
V2 Core Fighter
Statistics: HP: 10, EN: 10, IS: 3
Weapons: 1) Vulcan- 2 damage, 20 rounds
Inherent Abilities: 1) Dodge Cost is 5 2) I-Field 3) Bunshin: Dodge 1 attack completely for 1 ENNot usable, sold to DepthCharge
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Post by Schwarz Bruder on Feb 5, 2003 20:31:59 GMT -5
.....Gundam GeminassPURCHASED AT PRIVATE PRICE: 150 PCsStatistics: HP: 40, EN: 15, IS: 3Weapons: Weapons: 1) Beam Sword (M)- 10 damage 2) Accelerate Rifle (B)- 18 damage, 10 rounds 3) PX Mode Attack (SX)- 22 damage/2 EN. Cannot be coupled with the effects of PX System.Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut 4) PX System 5) Shoulder Thrusters: Dodge Cost -5 in space, Dodge Cost -3 in other terrains.
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Post by Schwarz Bruder on Feb 5, 2003 20:42:19 GMT -5
.....Gundam Geminass L.O. BoosterStatistics: HP: 55, EN: 30, IS: 2Weapons: Weapons: 1) Beam Sword (M)- 10 damage 2) Lightweight Accelerate BSMG (B)- 16 damage, 10 rounds 3) Thrust Beam Cannon (BS)- 28 damage X 2, 2 EN/shot 4) PX Mode Attack (SX)- 25 damage/2 EN. Cannot be coupled with the effects of PX System..Inherent Abilities: 1) Usable By Sergeants or higher. 2) Countercut 3) PX System 4) Reactive Shield: Negate all B-Type damage from one source; 10 uses. 5) HSF Mode: Dodge Cost -5. Only Thrust Beam Cannon is enabled.Fights left until the Gundam Geminass L.O. Booster can be used: 5
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Post by Schwarz Bruder on Feb 8, 2003 23:23:48 GMT -5
....galeon.hispavista.com/ggundam/img/ng1.gif[/img] Neo Getter-1PURCHASED AT PRIVATE PRICE: 230 PCsStatistics: HP: 90, EN: 50, IS: 2Weapons: 1) Gatling Gun- 20 damage, 10 rounds 2) Shoulder Missile (P)- 15 damage x 2, 8 rounds 3) Chain Knuckle (M)- 40 damage 4) Plasma Thunder- 100 damage, 10 EN/attackInherent Abilities: 1) Usable by anyone. 2) Open Gate: Dodge 1 attack completely. Use shield usage formula. 3) Change to Neo Getter-2: All current stats (HP/EN/PC/Item) will be carried over. 4) Change to Neo Getter-3: All current stats (HP/EN/PC/Item) will be carried over.
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Post by Schwarz Bruder on Feb 8, 2003 23:27:09 GMT -5
....galeon.hispavista.com/ggundam/img/ng2.gif[/img] Neo Getter-2Statistics: HP: 90, EN: 50, IS: 2Weapons: 1) Drill Arm (V)- 8 damage/EN 2) Drill Arm Gun (B)- 20 damage, 10 rounds 3) Plasma Sword- 15 damage x 3Inherent Abilities: 1) Usable by anyone. 2) Countercut 3) Dodge Cost -5 4) Neo Getter Vision: Dodge 1 attack completely; 10 uses. 5) Open Gate: Dodge 1 attack completely. Use shield usage formula. 6) Change to Neo Getter-1: All current stats (HP/EN/PC/Item) will be carried over. 7) Change to Neo Getter-3: All current stats (HP/EN/PC/Item) will be carried over.
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Post by Schwarz Bruder on Feb 8, 2003 23:29:41 GMT -5
....galeon.hispavista.com/ggundam/img/ng3.gif[/img] Neo Getter-3Statistics: HP: 90, EN: 50, IS: 2Weapons: 1) Punch (M)- 45 damage 2) Getta Tornado (V)- 10 damage/EN 3) Plasma Break- 90 damage, 8 EN/attackInherent Abilities: 1) Usable by anyone. 2) Damage received -25% 3) Dodge Cost +5 4) Open Gate: Dodge 1 attack completely. Use shield usage formula. 5) Change to Neo Getter-1: All current stats (HP/EN/PC/Item) will be carried over. 6) Change to Neo Getter-2: All current stats (HP/EN/PC/Item) will be carried over.
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Post by Schwarz Bruder on Feb 8, 2003 23:35:48 GMT -5
....galeon.hispavista.com/ggundam/img/tallgeese.gif[/img] TallgeesePURCHASED AT PRIVATE PRICE: 90 PCsStatistics: HP: 50, EN: 30, IS: 3Weapons: 1) Beam Saber (M)- 12 damage 2) Dober Gun- 40 damage, 10 rounds 3) Self-Destruct (S)- DESTROY, 1 round. Destroy this unit if this attack is used.Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut 4) Dodge Cost -5
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Post by Schwarz Bruder on Feb 8, 2003 23:39:58 GMT -5
....galeon.hispavista.com/ggundam/img/tallgeese2.gif[/img] Tallgeese IIStatistics: HP: 55, EN: 30, IS: 3Weapons: 1) Beam Saber (M)- 12 damage 2) Dober Gun- 45 damage, 10 rounds 3) Self-Destruct (S)- DESTROY, 1 round. Destroy this unit if this attack is used.Inherent Abilities: 1) Usable by Corporals or higher. 2) Shield 3) Countercut 4) Dodge Cost -5Fights left until the Tallgeese II can be used: 5
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Post by Schwarz Bruder on Feb 8, 2003 23:43:47 GMT -5
Cloudsabre PURCHASED AT PRIVATE PRICE: 120 PCs
Statistics: HP: 35, EN: 20, IS: 3
Weapons: 1) Wrist Vulcan (S)- 2 damage X 2, 10 rounds 2) CS Launcher (X)- 10 damage, 1 EN/shot 3) CS Mega Launcher (S)- 25 damage X 2, 2 EN/shot 4) Cloud Stream Attack (SX)- 35 damage/3 PCs
Inherent Abilities: 1) Usable by Sergeants or higher. 2) Dodge Cost -3. 3) MA mode: Dodge Cost -5. Disable Wrist Vulcan. Dodge Cost Modifiers are not cumulative.
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