Finally put together a boss dressup using this dressup that doesn't suck! Note that this would be a Tensai-use dressup.
Gran Diviner (Boss Dressup)[/color]
Statistics:
HP: 300, EN: 130, IS: 1, Move: F/H/G, Size: M, Class: Boss[/color]
Weapons:
Ward
(S)- 75 damage, 4 EN
Sword of Spirits
(M)- 40 damage
Force Wave
(S)- 300 damage, 60 EN
Ethereal Blast
(BSX)- 50 damage/2 EN
Soul Reave-
DESTROY:L3, 60 EN
MAP Attacks:
Sanctis Cannon
(D:7)- 250 damage, 8 rounds[/color]
Inherent Abilities:
1) Usable by Lieutenants or higher
2) Countercut
3)
Divine Insight: Dodge cost -10. +TDC modifiers against this unit are capped at +5.
4)
HP/EN Regen 25%5)
Waikyoku Field (Barrier)6)
Rebirth7)
Prediction8)
Summon: Ofuda x4 (stats in AM).
9) Force Wave: Target's Dodge Cost +5. Pay an additional 20 EN to gain the effects of Direct Attack.
10) Soul Reave: Target's Dodge Cost +5
11) Sanctis Cannon: Damage dealt by this attack cannot be reduced in any way.[/color]
Inherent: Einst
Base Points:
- 30 EN: 6 points
- Sword of Spirits: 10 points
- 80 HP: 12 points
- Soul Reave: 30 points
- Waikyoku Field: 35 points
- Einst Modified Frame: 35 points
- Force Wave: 35 points
- Prediction: 40 points
- 25% HP/EN Regen: 90 points
Boosts:
- Force Wave: 18 points (Perfect-1)
- Ethereal Blast: 37 points (
(X)-2, Perfect-3)
- Soul Reave: 37 points (Status-2, Perfect-2)
- Sanctis Cannon: 50 points (MAP-1, MAP-5)
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Ofuda (Summon Dressup)[/color]
Statistics:
HP: 20, EN: 10, IS: 0, Move: F, Size: M, Class: Summon[/color]
Weapons:
Seal 1: Spirit Ward
(M)- 12 damage
Seal 2: Mind Flay-
SP Drain 10%, 2 rounds
Seal 3: Protection Dispel-
Armor Break, 2 rounds
Seal 4: Atrophy-
Attack Break, 2 rounds
Final Seal: Sacrifice
(S)- 90 damage, 1 round[/color]
Inherent Abilities:
1) Dodge cost is 20
2) Only summonable by Tensai
3) Final Seal: Sacrifice: Can only be used 2 turns after deployment, destroys this unit if used. Also activated when HP drops to 0 or is defeated by a
DESTROY attack, but only deals 45 damage to destroyer instead.[/color]
- Class Summon Restriction: -5 points
- Spirit Drain: 10 points
- Armor Breaker: 15 points
- Weapon Breaker: 15 points
- Self-Destruct: 15 points