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Post by Radius on Dec 14, 2004 16:34:12 GMT -5
Morale Booster Cost: Obscene Tier: High
Morale Booster gives unit different effects depending on Pilot Class.
Newtype: Pressure Charge time is halved and target's Dodge Cost +3. (4 or 5?) Heavy Metal: Heavy Metal Power charge time is halved and gain 10 more Shields. Ninja Senshi: Stealth charge time is halved and gain 10 more Bunshins Masoukishin Herald: Unit gains Greater Spirit Dependency Link if it has regular Spirit Dependency Link. Otherwise unit gains normal Spirit Dependency Link. This overrides any current Spirit Dependency Link on the unit. Getter Pilot: Price for Makenai Ki counters is halved and unit gains Getter Vision. Gren Pilot: Price for Ki-Ai counters is halved and Ally Synchro bonus is doubled. Mazin Pilot: Price for Ki-Ai counters is halved and Damage Recieved - 40% Antibody: Chakra Shield defends against 30 points of damage per attack. Tensai: Acts as EN Giga Chip, and has effects of Lucky and Great Effort (May not be stacked with the Seishin) Sei Senshi: Unit counts as S or SS, and Hyperize costs nothing to maintain. Gundam Fighter: Unit gain Hyper Mode and CC cost x 1.5 Yuusha: Combo attacks outside of Yuusha units may be activated with Yuusha no (Something?) and Yuusha no Chikara activates instantly.
More later.
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Post by Berrik on Dec 16, 2004 18:40:41 GMT -5
Just... NO. No, no, no.
...what I want to see is installable Biosensor + Psychoframe.
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Post by Shadow00X on Jan 18, 2005 19:41:21 GMT -5
Hmm...Brave Hero's Crest is missing something...
Name: G-Stone Implant Tier: Hi Cost: moderate to high Effect: Gives effect of Yuusha no Chikara
And Radius, the other ability name you're looking for is Yuusha no Iryoku.
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Post by Radius on Jan 18, 2005 19:50:33 GMT -5
Heh, almost forgot about this. Anyways, to finish...
Enhanced Human: Tension may not be lost in any way. Coordinator: SEED mode activates instantly and Phase Shift Armor is free. Psychodriver: Gain 10 more Pyschic Overloads. Personal Trooper Gain 10 more Overloads Child of EVA: AT Field is free, and gain Synchro Rate Up (Whatever) in any unit.
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Post by Aslan Cross on Jan 19, 2005 0:09:15 GMT -5
I'd like to propose that purchasing Radius's proposed item does not cost anything. Well, it will be free except you need to forfeit your board membership for all eternity.
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Post by Radius on Jan 20, 2005 20:13:18 GMT -5
Wait... was I supposed to be serious? Damn.
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Post by Aslan Cross on Jan 23, 2005 19:30:23 GMT -5
Not really a new item idea, but now that the wording on the sensors has changed to include (R)-types, I think I need to ask this for the sake of clarification:
Do the sensors work for (X) weapons at all, or do only some of the bonuses apply? I've been using sensors in a such a way that (X) weapons only get the damage bonus and DC penalty, but not the countercut penalty. Now, the current wording leads me to think that they don't work for (X) weapons at all with the new (R) clause added.
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Post by Eis Attacker! Ver.W on Jan 23, 2005 19:54:34 GMT -5
Sensors wordings fixed
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Post by Tavish on Jan 26, 2005 2:12:16 GMT -5
In response to the pilot class thread...
Team Spirit: In a SAMW unit which changes pilots, you may designate other pilots as possessing the same class. Seishin and skills remain the same, however, in all other respects they are like this other class (so a Getter Pilot who deploys in Getter-2 with a Psychodriver and a Newtype, with this item equipped, is able to treat all these classes as functionally Getter Pilots).
Costs X amount.
Whatever tier.
Just a thought, and kind of touches on Blaine's idea.
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Post by Yanbetari on Jan 27, 2005 22:58:58 GMT -5
Serious suggestion here. How about something to let non-Yuusha use the Yuusha-only Gattai abilities?
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Post by Signal on Jan 28, 2005 0:00:34 GMT -5
Hmmm... considering if the DC Pool gets passed, this might go soon and might as well start suggesting this.
Fuel
Class - Perishable Effect - Recovers 1/3 of your Dodge Pool
as well as this...
Large Fuel
Class - Perishable, mid tier Effect - Recovers 1/2 of your Dodge Pool
and this...
Full Fuel
Class - Perishable, High tier Effect - Recovers all of your Dodge Pool back to 100%
Another thing that got my mind is that having the use for the Boosters and stuff to increase the capacity of your Dodge Pool such as
Booster
Class - Installable, Low Tier Effect - Increases your Dodge Pool Capacity by 20
Mega Booster
Class - Installable, High tier Effect - Increases your Dodge Pool Capacity by 40
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Post by Aslan Cross on Jan 28, 2005 7:20:07 GMT -5
I tend to think DC pool bonuses should be given by items like Magnet Coating, Tesla Drive, and the like. Booster and Megabooster items added to movement distance and had nothing to do with dodging. Of course, we can't really approximate movement.
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Post by Umbaglo on Jan 28, 2005 11:35:34 GMT -5
Acceleration and Snipe Attack, however, only affected ranges, yet our implementations of them change DC.
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Post by RurouninMao on Jan 29, 2005 7:18:06 GMT -5
Heck since we dont have Movement in here, why not have them both affect Dodge pool, maybe one effects Dodge Pool and the other efefct the dodge itself
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Post by Avitar Diggs on Feb 21, 2005 1:14:13 GMT -5
Gamma Glipheptin
A stimulant used to enhance the stamina and reaction speed of the Earth Alliance's biological CPUs, who suffer agonizing withdrawal symptoms as the chemical wears off. Although this means they can only remain in combat for a limited time, the fact that these biological CPUs require periodic doses of Gamma Glipheptin also makes it impossible for them to ever abandon or betray the Alliance, thus assuring their continued loyalty.
This just begs to be a new perishable item. I'm thinking effects like a mini A-UP Unit SC, but you take damage when you use it.
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