Post by Tristan on Sept 8, 2004 22:07:14 GMT -5
Changes:
CoE work:
Unit changes:
Dummy Plug is removed.
Cable is changed to 50% EN every round
AT Field costs 1 EN per use
Gains more of a gravity wave reduction, +to DC with cable is brought down ALOT. (Excellence regain 10%, and they have 50 or so. Which is about on equal with an EVA. This really is fair, when you think about it.
Units gain Berserk abilities and total rehauls
Complete Synchro item. High Tier, ~3000 PC to buy
Starting Max SP: 70
Maximum SP Cap: 140
Skills & Abilities:
- Dodge Cost is 20.
- Countercut: 2 EN or 5 PCs
-AT Field: Negate x damage from any source. AT-Field only negates weapons of x damage or below and is automatically negated if used to block damage with a value of x + 1 or above. Pay 50% off the Destroy negation price to negate PARALYZE attacks.
A unit's AT-Field is automatically negated by attacks that come from units with AT-Fields.:
- Private: x = 20. May also pay 20 EN to negate Level 1 DESTROY attacks.
- Corporal: x = 25. May also pay 16 EN to negate Level 1 DESTROY attacks.
- Sergeant: x = 30. May also pay 12 EN to negate Level 1 DESTROY attacks.
- Ensign: x = 35. May also pay 9 EN to negate Level 1 DESTROY attacks.
- Lieutenant: x = 40. May also pay 6 EN to negate Level 1 DESTROY attacks.
Complete Synchro: (Item Based) AT Field no longer breaks and is free, automatically negate Destroy Level 1, Pay 6 EN to negate Level 2.
- Synchro Rate: Boosts Agility and Attack Power in EVAs only.
Private: Dodge Cost is 18. Weapon Damage +10%, +1 to Enemy Dodge Cost.
Corporal: Dodge Cost is 16. Weapon Damage +20%, +1 to Enemy Dodge Cost.
Sergeant: Dodge Cost is 14. Weapon Damage +30%, +2 to Enemy Dodge Cost.
Ensign: Dodge Cost is 12. Weapon Damage +40%, +2 to Enemy Dodge Cost.
Lieutenant: Dodge Cost is 10. Weapon Damage +50%, +3 to Enemy Dodge Cost.
Complete Synchro (Item Based) Dodge cost is 5, Weapon damage is +100%, +5 to Enemy Dodge Cost
- Berserk: When an Eva type unit is destroyed, a Child of Evangelion is capable of activating it's berserk mode. In this mode, only selected attacks are avaliable, and the unit gains the Berserker inherent. The unit also regains a percentage of HP/EN based on it's current rank.
Private: 20% HP/EN
Corporal: 40% HP/EN
Sergeant: 60% HP/EN
Ensign: 80% HP/EN
Lieutenant: 100% HP/EN
Complete Synchro: (Item Based) +125% HP/EN (Increases max HP/EN)
Conversion Cost: 1400 PCs
CoE work:
Unit changes:
Dummy Plug is removed.
Cable is changed to 50% EN every round
AT Field costs 1 EN per use
Gains more of a gravity wave reduction, +to DC with cable is brought down ALOT. (Excellence regain 10%, and they have 50 or so. Which is about on equal with an EVA. This really is fair, when you think about it.
Units gain Berserk abilities and total rehauls
Complete Synchro item. High Tier, ~3000 PC to buy
Starting Max SP: 70
Maximum SP Cap: 140
Skills & Abilities:
- Dodge Cost is 20.
- Countercut: 2 EN or 5 PCs
-AT Field: Negate x damage from any source. AT-Field only negates weapons of x damage or below and is automatically negated if used to block damage with a value of x + 1 or above. Pay 50% off the Destroy negation price to negate PARALYZE attacks.
A unit's AT-Field is automatically negated by attacks that come from units with AT-Fields.:
- Private: x = 20. May also pay 20 EN to negate Level 1 DESTROY attacks.
- Corporal: x = 25. May also pay 16 EN to negate Level 1 DESTROY attacks.
- Sergeant: x = 30. May also pay 12 EN to negate Level 1 DESTROY attacks.
- Ensign: x = 35. May also pay 9 EN to negate Level 1 DESTROY attacks.
- Lieutenant: x = 40. May also pay 6 EN to negate Level 1 DESTROY attacks.
Complete Synchro: (Item Based) AT Field no longer breaks and is free, automatically negate Destroy Level 1, Pay 6 EN to negate Level 2.
- Synchro Rate: Boosts Agility and Attack Power in EVAs only.
Private: Dodge Cost is 18. Weapon Damage +10%, +1 to Enemy Dodge Cost.
Corporal: Dodge Cost is 16. Weapon Damage +20%, +1 to Enemy Dodge Cost.
Sergeant: Dodge Cost is 14. Weapon Damage +30%, +2 to Enemy Dodge Cost.
Ensign: Dodge Cost is 12. Weapon Damage +40%, +2 to Enemy Dodge Cost.
Lieutenant: Dodge Cost is 10. Weapon Damage +50%, +3 to Enemy Dodge Cost.
Complete Synchro (Item Based) Dodge cost is 5, Weapon damage is +100%, +5 to Enemy Dodge Cost
- Berserk: When an Eva type unit is destroyed, a Child of Evangelion is capable of activating it's berserk mode. In this mode, only selected attacks are avaliable, and the unit gains the Berserker inherent. The unit also regains a percentage of HP/EN based on it's current rank.
Private: 20% HP/EN
Corporal: 40% HP/EN
Sergeant: 60% HP/EN
Ensign: 80% HP/EN
Lieutenant: 100% HP/EN
Complete Synchro: (Item Based) +125% HP/EN (Increases max HP/EN)
Conversion Cost: 1400 PCs