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Post by Umbaglo on Jul 29, 2004 19:36:58 GMT -5
Why is Jet Magnum PARALYZE, anyway? If a bunch of little pistons can make the opponent's systems stop functioning, then I guess we should give all Vulcans PARALYZE as well.
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Post by Ta-kun on Jul 31, 2004 17:50:57 GMT -5
this answer might not sastify you umb, but seems to have some sense.
jet magnum's pistons are electrified (or to be more exactly charged with plasma), this reacts in the enemy's systems if mechanic (or simply discharges on the enemy's neural sys if biological) causing paralize efect.
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Post by Daki on Jul 31, 2004 17:51:48 GMT -5
I have a gripe with the griepe garage sharing duo of SD gundam pwnage, the mercurius and vayate. Simply put, for an evo unit ensign class, they are grossly underpowered and could use some tweaking. For example, the Vayate Shuievan has only two weapons, a map and a BSV that come from a double beam cannon. I propose that like the OF neko, we make it a 10 x 2/2 en weapon instead. Also, the Mercurius Shuievan has double the defensors of the original, amounting to a total of 40. It only takes a handful of them to paralyze a target, and likewise, to defend one to the extent of the original. I propose that it gains a double planet defensor, and that its paralyze becomes a (PS) in order to make it a more desirable unit that better reflects its abilities. Anyone agree?
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Post by Eis Attacker! Ver.W on Jul 31, 2004 20:40:45 GMT -5
I've already lowered the requirements needed for the Shuivains and increased their IS by 1 a while back. There's only so much you can upgrade anything until it seems out of place~
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Post by Arad Baranga on Aug 3, 2004 3:24:02 GMT -5
All right. Here's a mod for Gundam Astray Red Frame! The infamous "Shining Finger" attack. It's an actual attack in the manga, but it's not like Shining Finger (at least not all the time). What it is is Red Frame diverting its energy to the Beam Saber, without holding the Beam Saber in hand. The energy surges through in to its hand in a ball. Red Frame can then either throw the ball or shove it in to the target's face. Also, the power varies greatly from one use to the next. In Astray 2, Lowe uses it three times. The first time he wastes a GINN. The second time its so powerful that it ices Gold Frame AND eats up Red Frame's arm. The third time he throws the ball and a simple M1 Astray catches it, rendering it useless. So I was thinking from the factors above, something like the following: ?? (V)- 5 damage/1 EN Of course, the problem is that they haven't seemed to name it, going from the manga and MAHQ. So I was hoping someone has it in Tomo to Kimi Whatever and could see if the attack has a name there. EDIT: Now, here is the name, courtesy of Rayearth:
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Post by Berrik on Aug 3, 2004 8:07:03 GMT -5
Can someone please explain to me why Wing Gundam (Early Type) has such a ridiculous evo requirement?
The req to get it is five battles with Wing Zero Custom.
That's 5 with Wing to get Wing Zero, 3 more with Wing Zero to get Wing Zero Custom, and 5 more to get Wing Gundam (Early Type).
Even Neo Granzon is easier to get. This evo requirement is just plain ridiculous, especially considering that Wing Gundam (Early Type) is WORSE than Wing Zero Custom (or Epyon).
Berrik
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Post by Umbaglo on Aug 3, 2004 12:12:38 GMT -5
All I can think of is that it's an omake.
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Post by Arad Baranga on Aug 3, 2004 17:03:04 GMT -5
Oh yeah. Also, LaGOWE should have 2 SAMW slots. Both Andy and Aisha ride it.
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Post by Rekan Yuusha on Aug 5, 2004 17:02:22 GMT -5
Black Serena's hand railguns should be an x2. Because it has two of them, and (In R, at least) uses both at once.
Also, wouldn't VSBRs make more sense as a (BSV) x 2? F91's, anyway. That's sort of what VSBRs were supposed to DO.
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Post by Dingo on Aug 6, 2004 9:39:22 GMT -5
Jehuty should be able to countershoot with the Homing Lasers.
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Post by Kira Yamato on Aug 6, 2004 12:46:38 GMT -5
GuAIZ's Extensional Arrestor hits twice as well, i was thinking that it's still a grunt unit...so.......
Extensional Arrestor (P)- 14 damage x 2, PARALYZE
so a 2 hit attack or a 1 hit paralyze??
and also, about Wing Gundam ver. ka, how bout we make the counter start on the Wing Zero instead? as in 3 SC fights with Wing Zero and 2 with Wing Zero Custom
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Post by Rekan Yuusha on Aug 6, 2004 16:00:28 GMT -5
Or we could make it an Omake of normal Wing. That's the way these things normally work. So you'd get Original Wing and Wing Zero after five fights. Which makes sense, in my fragile little mind. XD
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Post by Eis Attacker! Ver.W on Aug 6, 2004 16:49:36 GMT -5
If it's normal Wing omake, it'll probably be 7 points to get
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Post by Berrik on Aug 6, 2004 17:08:37 GMT -5
GuAIZ's Extensional Arrestor hits twice as well, i was thinking that it's still a grunt unit...so....... Extensional Arrestor (P)- 14 damage x 2, PARALYZE so a 2 hit attack or a 1 hit paralyze?? and also, about Wing Gundam ver. ka, how bout we make the counter start on the Wing Zero instead? as in 3 SC fights with Wing Zero and 2 with Wing Zero Custom GuAIZ's extensional arrestor does NOT hit twice. You are wrong. This is made very clear in the SEED Astray clips. It's basically a little rocket propelled grappling hook on the end of a line. Berrik
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Post by Kira Yamato on Aug 6, 2004 23:33:42 GMT -5
well in SEED, the two times (against Strike and against a random Strike Dagger) that the GuAIZ used the Extensional Arrestor, it hit twice both times......but ..whatever...
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