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Post by Eis Attacker! Ver.W on Jan 24, 2005 21:34:00 GMT -5
Flickerei GeistStatistics: HP: 80, EN: 40, IS: 2, Move: G, Size: M, Class: Hi-TierWeapons: Split Missile (PGSV)- 5 damage/PC Triple Machine Cannon (S)- 15 damage # 3, 10 rounds Dash Stake (M)- 30 damage Revolving Stake- 15 damage + 35 damage, 6 rounds Stake Combo (R)- 50 damage/3 PC # PARALYZE, 3 PC/attack Magnum Stake (V)- PARALYZE, 50 damage/3 PC, 4 rounds U.U.N.- DESTROY:L1, 8 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Triple Machine Cannon 3) Damage Received -30% 4) Beam Coating (Barrier) 5) Reload: Recover all ammo of a single weapon you possess for 10 PCs. 6) Revolving Stake: If the first hit is dodged or negated, the second hit automatically misses. If the first hit connects and deals damage, then the second hit automatically hits. Second hit ignores barrier and armor effects. 7) Dash Stake: Target's Dodge Cost +3 8) U.U.N.: Target's Dodge Cost +5Purchasing Costs: 750 PCs
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