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Post by Eis Attacker! Ver.W on Dec 12, 2003 5:27:22 GMT -5
RX-79[G] Land Battle GundamStatistics: HP: 40, EN: 15, IS: 3, Move: G, Size: MWeapons: Chest Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 6 damage Beam Rifle (B)- 6 damage, 8 rounds 100mm Machinegun- 10 damage, 10 rounds 6-Tube Missile Launcher (PGSV)- 3 damage/PC Bazooka (P)- 30 damage, 4 rounds 180mm Cannon (SX)- 30 damage, 6 rounds Shoot All Ammo (S)- 90 damage, 1 round
Combo Attacks: 08th MS Team- 10 damage x 2 + 35 damage, 7 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: Chest Vulcan, Beam Rifle, 100mm Machinegun, Shoot All Ammo 5) RX-79[G] Land Battle Gundam can't be used in space. 6) Shoot All Ammo: If used to Countershoot, automatically negate all (P) attacks that targets you in a single turn. 7) 08th MS Team: Requires an allied Gundam Ez-8 and RX-79[G] Land Battle Gundam or GM Head to execute. 8) During deployment, choose either Bazooka or 180mm Cannon, then disable the other for the duration of the battle.Purchasing Cost: 200 PCsEvolution: Gundam Ez8
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Post by Eis Attacker! Ver.W on Dec 12, 2003 5:28:52 GMT -5
Gundam Ez-8Statistics: HP: 45, EN: 20, IS: 3, Move: G, Size: M Weapons: 12.7mm Vulcan- 2 damage, 20 rounds 35mm Machinegun- 4 damage x 2, 12 rounds Beam Saber (BM)- 6 damage Beam Rifle (B)- 6 damage, 8 rounds 100mm Machinegun- 10 damage, 10 rounds 180mm Cannon (SX)- 35 damage, 6 rounds Shoot All Ammo (S)- 90 damage, 3 rounds
Combo Attacks: 08th MS Team- 10 damage x 2 + 35 damage, 7 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: 12.7mm Vulcan, 35mm Machinegun, Beam Rifle, 100mm Machinegun, Shoot All Ammo 5) Gundam Ez-8 can't be used in space. 6) Shoot All Ammo: If used to Countershoot, automatically negate all (P) attacks that targets you in a single turn. 7) 08th MS Team: Requires (any combination of) two allied RX-79[G] Land Battle Gundams or GM Heads to execute.Purchasing Cost: Not applicable. To acquire this unit, participate in 3 SimChamber battles using RX-79[G] Land Battle Gundam. Gundam Ez-8 will then replace the original RX-79[G] Land Battle Gundam.
Hanger Resale Value: 200 PCsCustomize: Gundam Ez8 High Mobility Custom, Gundam Ez8 Heavy Armed Custom
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Post by Eis Attacker! Ver.W on Dec 12, 2003 5:31:44 GMT -5
RB-79K BallStatistics: HP: 10, EN: 5, IS: 4, Move: F, Size: SWeapons: Tackle (M)- 3 damage 180mm Recoilless Cannon (V)- 8 damage x 2, 6 rounds Grappling Winch- PARALYZE, 1 roundInherent Abilities: 1) Usable by anyone 2) Dodge Cost is 10 3) RB-79K Ball can only be used in space.Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 2 SimChamber battles using a Ball (any variant). RB-79K Ball will then be available to use.
Hanger Resale Value: 50 PCs
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Post by Eis Attacker! Ver.W on Dec 12, 2003 5:32:33 GMT -5
Gouf CustomStatistics: HP: 45, EN: 20, IS: 3, Move: G, Size: MWeapons: Heat Wire (M)- 8 damage, Sustained Paralysis 1:8 30mm Machinegun- 12 damage, 14 rounds Heat Saber (M)- 15 damage Gatling Shield (V)- 15 damage, 8 roundsInherent Abilities: 1) Usable by Sergeants and above 2) Shield: Gatling Shield 3) Countercut 4) Countershoot: 30mm Machinegun, Gatling Shield 5) Gouf Custom can't be used in spacePurchasing Cost: 220 PCs
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Post by Gouf on Jan 3, 2004 23:34:56 GMT -5
Apsalus IIStatistics: HP: 120, EN: 40, IS: 2, Move: F, Size: LWeapons: Mega Particle Cannon (BS)- 70 damage, 4 EN/shot
MAP Attacks: Mega Particle Cannon (BI:6)- 150 damage, 12 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Apsalus II cannot be used in spacePurchasing Cost: 450 PCsEvolution: Apsalus III
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Post by Gouf on Jan 3, 2004 23:35:21 GMT -5
Apsalus IIIStatistics: HP: 160, EN: 60, IS: 2, Move: F, Size: LWeapons: Mega Particle Cannon (BS)- 100 damage, 5 EN/shot Scatter Mega Particle Cannon (BSX)- 10 damage/EN
MAP Attacks: Mega Particle Cannon (BI:6)- 200 damage, 15 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Beam Coating (Barrier)Purchasing Cost: Not Applicable. To acquire this unit, Apsalus II must be used in 3 SimChamber battles. Apsalus III will then replace the original Apsalus II.Super AM Wars Pilot Slots: 2
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Post by Gouf on Jan 3, 2004 23:36:45 GMT -5
Gouf Flight TypeStatistics: HP: 45, EN: 25, IS: 3, Move: F/G, Size: MWeapons: 35mm Machinegun- 13 damage, 14 rounds Heat Saber (M)- 15 damage Gatling Shield- 15 damage, 8 roundsInherent Abilities: 1) Usable by Sergeants and above 2) Shield: Gatling Shield 3) Countercut 4) Countershoot: 35mm Machinegun, Gatling Shield 5) Dodge Cost -3 6) Gouf Flight Type can't be used in space.Purchasing Cost: 200 PCs
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Post by Gouf on Jan 6, 2004 20:12:45 GMT -5
Mass Produced GuntankStatistics: HP: 40, EN: 10, IS: 3, Move: G, Size: MWeapons: 4-Barrel Machinegun- 6 damage x 2, 15 rounds 120mm Cannon (S)- 14 damage x 2, 10 roundsInherent Abilities: 1) Usable by anyone 2) Countershoot: 4-Barrel Machinegun 3) Mass Produced Guntank can't be used in spacePurchasing Cost: 70 PCsSuper AM Wars Pilot Slots: 2
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Post by Eis Attacker! Ver.W on Feb 24, 2004 23:31:16 GMT -5
GM HeadStatistics: HP: 40, EN: 15, IS: 4, Move: G, Size: MWeapons: Chest Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 6 damage Beam Rifle (B)- 6 damage, 8 rounds 100mm Machinegun- 10 damage, 10 rounds 6-Tube Missile Launcher (PGSV)- 3 damage/PC Bazooka (P)- 30 damage, 4 rounds 180mm Cannon (SX)- 30 damage, 6 rounds Shoot All Ammo (S)- 90 damage, 1 round
Combo Attacks: 08th MS Team- 10 damage x 2 + 35 damage, 7 EN/attackInherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: Chest Vulcan, Beam Rifle, 100mm Machinegun, Shoot All Ammo 5) GM Head can't be used in space 6) Shoot All Ammo: If used to Countershoot, automatically negate all (P) attacks that targets you in a single turn. 7) 08th MS Team: Requires an allied Gundam Ez-8 and RX-79[G] Land Battle Gundam or GM Head to execute. 8) During deployment, choose either Bazooka or 180mm Cannon, then disable the other for the duration of the battle.Purchasing Cost: N/A. Requires 5 Evo points with either RX-79[G] Land Battle GM or Gundam Ez-8. GM Head will then be available to use.
Hangar Resale Value: 125 PCs
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Post by Eis Attacker! Ver.W on Mar 8, 2004 6:17:59 GMT -5
Hover TruckStatistics: HP: 15, EN: 5, IS: 4, Move: H, Size: MWeapons: Machinegun- 1 damage, 20 roundsInherent Abilities: 1) Usable by anyone 2) Dodge Cost -3 3) Repair 4) Resupply 5) EWAC 6) Hover Truck can't be used in spacePurchasing Cost: 90 PCsSuper AM Wars Pilot Slots: 2
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Post by Eis Attacker! Ver.W on Oct 7, 2004 19:39:49 GMT -5
RGM-79[G] Land Battle GMStatistics: HP: 30, EN: 15, IS: 3, Move: G, Size: MWeapons: Beam Saber (BM)- 6 damage Beam Rifle (B)- 6 damage, 8 rounds 100mm Machinegun- 8 damage, 10 rounds 6-Tube Missile Launcher (PGSV)- 3 damage/PC Bazooka (P)- 30 damage, 4 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: Beam Rifle, 100mm Machinegun 5) RGM-79[G] Land Battle GM can't be used in space.Purchasing Cost: 130 PCs
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Post by Eis Attacker! Ver.W on Oct 26, 2004 2:05:02 GMT -5
MS-06R4 Zaku II High Mobility Test TypeStatistics: HP: 35, EN: 15, IS: 4, Move: G, Size: MWeapons: 120mm Machinegun (V)- 8 damage, 20 rounds Heat Hawk (M)- 10 damageInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: 120mm Machinegun 4) Dodge Cost -5Purchasing Cost: 70 PCs
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