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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:14:23 GMT -5
Hathor OF (Complete)Statistics: HP: 55, EN: 40, IS: 1, Move: F/G, Size: M, Class: Hi-TierWeapons: Blade (M)- 15 damage x 2 Burst Shot (V)- 10 damage/EN Halberd (SV)- 15 damage/2 EN Homing Laser (BSX)- 7 damage/ENInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Homing Laser 4) EN Regen 5% 5) Energy Shield (Barrier) 6) Bunshin (2/4) 7) Summon: Raptor OF (AI) x 2 (stats in Hanger)Purchasing Cost: N/A. To acquire this unit, Hathor OF (Incomplete) requires 3 Evo Points. Hathor OF (Complete) will then replace the original Hathor OF (Incomplete).Omake: Idolo OF
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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:20:37 GMT -5
Jehuty OF
Statistics:HP: 30, EN: 20, IS: 2, Move: F/G, Size: M[/color] Weapons: Comet (V)- 5 damage/EN Shot (B)- 8 damage, 1 EN/shot Blade (M)- 10 damage Grab (M)- PARALYZE, 1 EN/attack, Sustained Paralysis 1:10 Homing Laser (BSX)- 3 damage/EN Phalanx (SV)- 5 damage/EN Burst Shot (V)- 8 damage/EN Gauntlet- 10 damage, 1 EN/attack Burst Blade- 20 damage, 2 EN/attack Geyser (S)- PARALYZE, 5 EN/attack Homing Missile (PGSX)- 5 damage/EN
MAP Attacks: Halberd (I:3)- 20 damage, 5 EN/shotInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Shot 4) EN Regen 5% 5) Energy Shield (Barrier) 6) ADA (Sidekick) 7) Self-Destruct 8) Floating Mines: 2 rounds. Same effects as Space Mines but can be used in any terrain. 9) Gauntlet: Cannot be blocked or negated by barriers. 10) Comet: Target's Dodge Cost +5Purchasing Cost: 600 PCsEvolution: Jehuty Ver.2 OF
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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:23:18 GMT -5
Jehuty Ver.2 OF
Statistics:HP: 35, EN: 25, IS: 2, Move: F/G, Size: M[/color] Weapons: Comet (V)- 5 damage/EN Shot (B)- 10 damage x 3, 3 EN/attack Blade (M)- 12 damage x 3, 1 EN/attack Grab (M)- PARALYZE, 1 EN/attack, Sustained Paralysis 1:10 Homing Laser (BSX)- 5 damage/EN Phalanx (SV)- 5 damage/EN Burst Shot (V)- 14 damage/EN Gauntlet- 15 damage, 1 EN/attack Burst Blade- 35 damage, 2 EN/attack Geyser (S)- PARALYZE, 5 EN/attack Homing Missile (PGSX)- 10 damage/EN Vector Cannon- DESTROY:L2, 15 EN/attack
MAP Attacks: Halberd (I:3)- 25 damage, 5 EN/shotInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Shot 4) EN Regen 5% 5) Energy Shield (Barrier) 6) ADA (Sidekick) 7) Zero Shift: Same effects as Bunshin (2/5) 8) Transform (Damaged Jehuty): Negate this ability if hit by a DESTROY:L3 attack. 9) Self-Destruct: Negate Transform if this ability is used. 10) Floating Mines: 2 rounds. Same effects as Space Mines but can be used in any terrain. 11) Gauntlet: Cannot be blocked or negated by barriers. 12) Comet: Target's Dodge Cost +5 13) Vector Cannon: Can only be used while GroundedPurchasing Cost: N/A. To acquire this unit, Jehuty OF requires 5 Evo Points. Jehuty Ver.2 OF will then replace the original Jehuty OF.Omake: Naked Jehuty OF
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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:24:47 GMT -5
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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:30:04 GMT -5
Naked Jehuty OF
Statistics:HP: 40, EN: 30, IS: 1, Move: F/G, Size: M, Class: Hi-Tier[/color] Weapons: Comet (V)- 5 damage/EN Shot (B)- 14 damage, 1 EN/shot Blade (M)- 16 damage Grab- PARALYZE, 1 EN/attack, Sustained Paralysis 1:10 Gauntlet- 15 damage, 1 EN/attack Phalanx (SV)- 5 damage/EN Homing Laser (BSX)- 10 damage/EN Burst Shot (V)- 18 damage/EN Burst Blade- 40 damage, 2 EN Geyser (S)- PARALYZE, 5 EN/attack Homing Missile (PGSX)- 15 damage/EN Vector Cannon- DESTROY:L2, 15 EN/attack
MAP Attacks: Halberd (I:3)- 30 damage, 5 EN/shotInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Shot 4) EN Regen 10% 5) Energy Shield (Barrier) 6) ADA (Sidekick) 7) Zero Shift: Same effects as Bunshin (2/4) 8) Floating Mines: 2 rounds. Same effects as Space Mines but can be used in any terrain. 9) Gauntlet: Can't be blocked or negated by barriers. 10) Comet: Target's Dodge Cost +5 11) Vector Cannon: Can only be used while GroundedPurchasing Cost: N/A. To acquire this unit, Jehuty Ver.2 OF requires 3 Evo Points. Naked Jehuty OF will then replace the original Jehuty Ver.2 OF.
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Post by Tristan on Oct 11, 2004 22:55:24 GMT -5
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Post by Tristan on Oct 11, 2004 22:58:00 GMT -5
Aumaan Anubis OF
Statistics:HP: 50, EN: 50, IS: 1, Move: F/G, Size: M, Class: Hi-Tier[/color] Weapons: Shot (B)- 20 damage, 2 EN/attack Spear (M)- 25 damage Grab- PARALYZE, 1 EN/attack, Sustained Paralysis 1:10 Homing Laser (BSX)- 10 damage/EN Burst Shot (SV)- 15 damage/2 ENInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Shot, Homing Laser 4) Energy Shield (Barrier) 5) Zero Shift Same effects as Bunshin (2/4) 6) EN Regen: 10% 7) Burst Shot: Target's Dodge Cost +5Purchasing Cost: N/A. To acquire this unit, Anubis OF requires 5 Evo Points. Auuman Anubis OF will then replace the original Anubis OF.
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Post by Umbaglo on Dec 8, 2004 8:31:22 GMT -5
Ardjet OFStatistics: HP: 25, EN: 20, IS: 2, Move: F/G, Size: MWeapons: Shot (B)- 8 damage, 1 EN/shot Energy Rapier (BM)- 10 damage Spread Wisp (PGSX)- 5 damage/EN Coffin Blaster (SV)- 15 damage/ENInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Shot 4) EN Regen 5% 5) Energy Shield (Barrier) 6) After-Image Same effects as Mach SpecialPurchasing Costs: 430 PCs
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Post by Umbaglo on Dec 8, 2004 8:34:08 GMT -5
Zakat OFStatistics: HP: 100, EN: 60, IS: 1, Move: F, Size: L, Class: Hi-TierWeapons: Side Cannons (BSX)- 25 damage/3 EN Shield Attack- 30 damage, 1 EN/attack Main Cannon (SV)- 25 damage/2 ENInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countershoot: Side Cannons 3) EN Regen 5% 4) Magnetic Field (Barrier) Same effects as Energy Shield S 5) Dodge Cost +5 6) Change To Zakat OF (F2)Purchasing Costs: 900 PCsSuper AM Wars Pilot Slots: 4
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Post by Umbaglo on Dec 8, 2004 8:37:51 GMT -5
Zakat OF (F2)Statistics: HP: 100, EN: 60, IS: 1, Move: L, Size: L, Class: Hi-TierWeapons: Claw (M)- 15 damage x 2 Side Cannons (BSX)- 25 damage/3 EN Rush- 20 damage, 2 EN/attack Micro Black Hole- 50 damage, 10 EN/shotInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countershoot: Side Cannons 2) EN Regen 5% 3) Energy Shield (Barrier) 4) Change To Zakat OF 5) Floating Mines: 2 rounds. Same effects as Space Mines but can be used in any terrain. 6) Rush: Target's Dodge Cost +5.Purchasing Costs: N/A. Use switch transformation in Zakat OF.Super AM Wars Pilot Slots: 4
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Post by Umbaglo on Dec 8, 2004 8:44:12 GMT -5
Inhert OFStatistics: HP: 30, EN: 20, IS: 2, Move: F/G, Size: MWeapons: Phantom Ball (B)- 6 damage, 1 EN/shot Dagger Knife (M)- 5 damage x 2 Floating Mine (PG)- 15 damage, 2 EN/shot Burst Shot (V)- 6 damage/EN Homing Missile (PGSX)- 6 damage/EN Burst Blade- 20 damage, 4 EN/attackInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Phantom Ball 4) EN Regen 5% 5) Energy Shield (Barrier) 6) Summon: Inhert Illusion x 1 (Stats in Hangar). Disable EN Regen 5% on this unit. 7) Inhert Confusion: As long as Inhert Illusion is summoned, non-MAP, non-(S) attacks targetted at Inhert OF hit it instead. 8) Blackout: All other units in this fight may only use -type weapons for three turns. 1 round. 9) Blindness: While Blackout is in effect, all of this unit's weapons gain Target's Dodge Cost +5Purchasing Costs: 600 PCs
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Post by Umbaglo on Dec 8, 2004 8:44:48 GMT -5
Inhert Illusion
Statistics: HP: 10, EN: 0, IS: 0, Move: F/G, Size: M, Class: Summon
Weapons: 1) None
Inherent Abilities: 1) Dodge Cost is 5.
Purchasing Costs: N/A. This is a summon unit.
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Post by Umbaglo on Dec 8, 2004 8:47:07 GMT -5
Selkis OFStatistics: HP: 20, EN: 15, IS: 2, Move: F, Size: MWeapons: Missile (P)- 10 damage, 5 rounds Manipulator (M)- 7 damage, Transformation Mode only Homing Laser (BSX)- 2 damage/EN, Transformation Mode only Remote Beam Guns (BS)- 5 damage x 4, 3 EN/attack, Transformation Mode only Twin Beam Gun (B)- 9 damage x 2, 3 EN/attack Tail Beam Cannon (B)- 30 damage, 6 EN/attack, Transformation Mode onlyInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countershoot: Homing Laser, Wired Beam Guns 3) EN Regen 5% 4) Energy Shield (Barrier) 5) Dodge Cost -5 5) Transformation Mode: Dodge Cost -0 instead. Disable Twin Beam Gun, and enable the rest. Gain Move: F/GPurchasing Costs: 400 PCs
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Post by Umbaglo on Dec 12, 2004 18:02:00 GMT -5
TyrantStatistics: HP: 100, EN: 75, IS: 1, Size: L, Move: F/H, Class: Hi-TierWeapons: Rush- 30 damage, 3 EN/attack Homing Laser (BSX)- 6 damage/EN Homing Missiles (PGSX)- 10 damage/EN Lock-On Laser (BS)- 60 damage, 5 EN/attackInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countershoot: Homing Laser 3) Damage Received -25% 4) Energy Shield (Barrier) 5) EN Regen 5% 6) Lock On Laser: Target's Dodge cost +5 7) Snipe: Lock On Laser (+10)Purchasing Costs: 900 PCs
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Post by Umbaglo on Dec 12, 2004 18:02:25 GMT -5
NebulaStatistics: HP: 75, EN: 60, IS: 1, Size: L, Move: F/H, Class: Hi-TierWeapons: Homing Laser (BSX)- 6 damage/EN Homing Missile (PGSX)- 10 damage/EN Grapple Arm (MS) 25 damage x 2 Nebula Cannon (BS)- 40 damage, 4 EN/shotInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countershoot: Homing Laser 3) Energy Shield (Barrier) 4) EN Regen 5% 5) Summon: Nebula Bit x 2 or Windmill Bit x 1 (Stats in Hangar)Purchasing Costs: 950 PCs
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