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Post by Kyousuke Sumeragi on Jan 2, 2004 22:54:00 GMT -5
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Post by Kyousuke Sumeragi on Jan 2, 2004 22:55:12 GMT -5
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Post by Kyousuke Sumeragi on Jan 2, 2004 22:56:42 GMT -5
Harut Marut II OF
Statistics:HP: 100, EN: 75, IS: 1, Move: F, Size: L, Class: Hi-Tier[/color] Weapons: Flame Bullet (S)- 20 damage x 6, 10 EN/attack Wisp Meteor (BSX)- 20 damage/2 ENInherent Abilities: 1) Orbital Frame; Usable by anyone 2) EN Regen 5% 3) Damage Received -50% 4) Energy Shield S (Barrier)Purchasing Cost: N/A. To acquire this unit, Harut Marut OF (Shelled) must have 4 Evo Points. Harut Marut II OF will then replace the original Harut Marut OF (Shelled).
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Post by Kyousuke Sumeragi on Jan 2, 2004 22:57:52 GMT -5
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Post by Kyousuke Sumeragi on Jan 2, 2004 22:58:42 GMT -5
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Post by Kyousuke Sumeragi on Jan 2, 2004 23:03:19 GMT -5
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Post by Kyousuke Sumeragi on Jan 2, 2004 23:08:44 GMT -5
Civilian LEV
Statistics:HP: 30, EN: 20, IS: 4, Move: G, Size: M[/color] Weapons: Punch (M)- 5 damageInherent Abilities: 1) Dodge Cost is 20Purchasing Cost: N/A. This is an AI unit.
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Post by Eis Attacker! Ver.W on Mar 11, 2004 21:14:20 GMT -5
Vic Viper (LEV Mode)
Statistics:HP: 50, EN: 30, IS: 2, Move: F/G, Size: M[/color] Weapons: Gauntlet- 10 damage, 1 EN/attack Clow Blade (M)- 12 damage. LEV Mode Only Gauntlet Rush- PARALYZE, 35 damage, 3 EN/attack. LEV Mode Only Missiles (PGSV)- 6 damage/PC, 15 rounds. Fighter Mode Only Ripple Laser (S)- 15 damage, 1 EN/shot. Fighter Mode Only Twin Laser- 10 damage x 2, 2 EN/shot. Fighter Mode OnlyInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut: Clow Blade 3) Countershoot: Ripple Laser, Twin Laser 4) Energy Shield (Barrier) 5) Options 6) Repair 7) Gradius Shield: Negates a single non-DESTROY:L3 attack. 3 uses before needing to recharge. 6 turns to recharge. 8) Vic Viper deploys in Fighter Mode. 9) Fighter Mode: Dodge Cost -10. Disable Clow Blade and Gauntlet Rush, then enable the rest of the weapons. Gain Move: F 10) Gauntlet: Cannot be blocked or negated by barriers.Purchasing Cost: 400 PCs
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Post by Eis Attacker! Ver.W on Mar 30, 2004 18:41:57 GMT -5
Ned's Custom Phantoma LEVStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Laser Blade (BM)- 10 damage Beam Gun (B)- 20 damage, 3 EN/shot Death Rave (BMX)- 10 damage/ENInherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Beam GunReplacement Cost: 60 PCs (Phantoma LEV)
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Post by Eis Attacker! Ver.W on Mar 30, 2004 18:54:03 GMT -5
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Post by Eis Attacker! Ver.W on Mar 30, 2004 18:54:25 GMT -5
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Post by Eis Attacker! Ver.W on Mar 30, 2004 18:56:09 GMT -5
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Post by Eis Attacker! Ver.W on Mar 30, 2004 18:59:14 GMT -5
Bizac LEVStatistics: HP: 40, EN: 15, IS: 3, Move: G, Size: MWeapons: Laser Blade (BM)- 12 damage Beam Gun (B)- 25 damage, 3 EN/shotInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Beam GunPurchasing Cost: 150 PCsReplacement: Bizac S LEV
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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:00:56 GMT -5
Bizac S LEVStatistics: HP: 50, EN: 20, IS: 3, Move: G, Size: MWeapons: Laser Blade (BM)- 12 damage Beam Gun (B)- 25 damage, 3 EN/shot Lunatic Sin (BM)- 20 damage x 3, 4 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Beam Gun 4) Dodge Cost -3 5) Lunatic Sin: Target's Countercut Cost x 2Replacement Cost: 100 PCs (Bizac LEV)
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Post by Eis Attacker! Ver.W on Mar 30, 2004 19:12:37 GMT -5
Hathor OF (Incomplete)Statistics: HP: 40, EN: 30, IS: 2, Move: F/G, Size: MWeapons: Blade (M)- 12 damage x 2 Homing Laser (BSX)- 5 damage/ENInherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countershoot: Homing Laser 4) EN Regen 5% 5) Energy Shield (Barrier) 6) Vector Trap (3)Purchasing Cost: 500 PCsEvolution: Hathor OF (Complete)Omake: Idolo OF
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