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Post by Teniquette Zezernan on Aug 28, 2002 2:31:19 GMT -5
Mazinger-ZStatistics: HP: 100, EN: 40, IS: 2, Move: F/G, Size: MWeapons: Drill Missile (PV)- 3 damage/PC Missile Punch (PG)- 5 damage, 99 rounds Southern Cross Knife (MV)- 5 damage/PC Rei Dou Beam- 6 damage, PARALYZE, 1 EN/shot Koushiryoku Beam- 8 damage, 1 EN/shot Rocket Punch (P)- 13 damage Iron Cutter (P)- 18 damage Scrander Cutter- 35 damage Rust Hurricane- 45 damage, 2 EN/shot Breast Fire (S)- 100 damage, 5 EN/attack Daisharin Rocket Punch (S)- 40 damage x 2, 4 rounds. Requires Mazinger Pilot Class to execute. Enhanced Rocket Punch- 160 damage, 1 round. Requires Mazinger Pilot Class to execute.
Combo Attacks: Double Burning Fire (S)- 150 damage, 10 EN/shot Double Mazinger Blade (MS)- 30 damage x 2, 1 EN/attack Double Mazinger Punch (PS)- 40 damage x 2, 2 EN/attack Triple Mazinger Punch (PS)- 40 damage x 3, 3 EN/attack Mazinger Tornado (S)- 200 damage, 15 EN/attack Final Dynamic Special (S)- DESTROY:L3, 30 EN/attack, Requires Mazinger Pilot Class to execute.Inherent Abilities: 1) Usable by Sergeants or higher 2) Chogokin Z (Armor): Damage Received -20%. 3) Mazin Power 4) Daisharin Rocket Punch or Enhanced Rocket Punch: Negates armor abilities in target. 5) Double Burning Fire: Requires an allied Great Mazinger/(GB) to execute. 6) Double Mazinger Blade: Requires an allied Great Mazinger/(GB) to execute. 7) Double Mazinger Punch: Requires an allied Great Mazinger/(GB) or Grendizer to execute. 8) Triple Mazinger Punch: Requires an allied Great Mazinger/(GB) and Grendizer to execute. 9) Mazinger Tornado: Target's Dodge Cost +5. Requires an allied Great Mazinger/(GB) and Grendizer to execute. 10) Final Dynamic Special: Target's Dodge Cost +10. Requires 3 allied units with Final Dynamic Special to execute. Allied units cannot be the same as this unit, or any other unit used in this combo. Final Dynamic Special may also be used with 2 allied units, but damage is DESTROY:L2 and cost is 20 EN instead, or with 1 allied unit, but damage is DESTROY:L1 and cost is 10 EN instead. All allied units involved in this combo must be the proper pilot class to use their unit's Final Dynamic Special.[/size][/color] Purchasing Cost: 420 PCs
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Post by Beanoverse on Oct 3, 2002 9:26:10 GMT -5
Boss BorotStatistics: HP: 30, EN: 10, IS: 4, Move: G, Size: MWeapons: Borot Punch (M)- 7 damage Special Borot Punch (M)- 10 damage Borot Rolling Crash (V)- 10 damage/EN Borot Pressure Punch (P)- 20 damage, 3 rounds Special Deluxe Borot Punch- 30 damage, 2 EN/attack Super Deluxe Borot Punch- 150 damage, 1 round Borot Dynamic Special (PSX)- 6 damage/3 PCs, 1 round
Combo Attacks: Borot Homerun (S)- 50 damage, 1 EN/attackInherent Abilities: 1) Usable by anyone 2) Resupply 3) Self-Destruct 4) Super Deluxe Borot Punch: Reduce your current HP by 50% if used. 5) Borot Homerun: Requires an allied Robot Jr. to execute.Purchasing Cost: 150 PCsSuper AM Wars Pilot Slots: 3Evolution: Super Boss Borot
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Post by Gouf on Apr 20, 2003 23:51:20 GMT -5
Aphrodite AStatistics: HP: 30, EN: 15, IS: 4, Move: G, Size: MWeapons: Tackle (M)- 10 damage Koushiryoku Missile (PGS)- 15 damage x 2, 8 roundsInherent Abilities: 1) Usable by anyone 2) RepairPurchasing Cost: 100 PCsEvolution: Diana A
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Post by Gouf on Apr 21, 2003 0:00:29 GMT -5
Diana AStatistics: HP: 40, EN: 20, IS: 4, Move: G, Size: MWeapons: Punch (M)- 12 damage Diana Missile (PGS)- 15 damage x 2, 10 rounds Scarlet Beam- 35 damage, 2 EN/attack
Combo Attacks: Dual Missile (PGS)- 50 damage x 4, 5 EN/attackInherent Abilities: 1) Usable by anyone 2) Chogokin-Z (Armor): Damage Received -20% 3) Repair 4) Dual Missile: Requires an allied Venus A to execute.Evolution Cost: 3 Evo Points (Aphrodite A)
Hanger Resale Value: 75 PCs
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Post by Kyousuke Sumeragi on Oct 20, 2003 5:32:54 GMT -5
Super Boss BorotStatistics: HP: 40, EN: 20, IS: 4, Move: G, Size: MWeapons: Borot Punch (M)- 10 damage Special Borot Punch- 15 damage, 1 EN/attack Super Deluxe Missile (PGSV)- 5 damage/PC Special Deluxe Borot Punch- 40 damage, 2 EN/attack Borot Special Power (V)- 10 damage/PC
MAP Attacks: Super Deluxe Nuclear Missile (PT:5)- DESTROY:L2, 1 roundInherent Abilities: 1) Usable by Sergeants or higher 2) Resupply 3) Self-DestructEvolution Cost: 3 Evo Points (Boss Borot)
Hanger Resale Value: 90 PCs
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Post by Kyousuke Sumeragi on Oct 31, 2003 21:50:26 GMT -5
Robot Jr.Statistics: HP: 30, EN: 10, IS: 4, Move: G, Size: MWeapons: Junior Missile (PG)- 15 damage, 8 rounds Iron Bat (M)- 20 damage
Combo Attacks: Borot Homerun (S)- 50 damage, 1 EN/attackInherent Abilities: 1) Usable by anyone 2) Resupply 3) Borot Homerun: Requires an allied Boss Borot to execute.Purchasing Cost: 70 PCs
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Post by Eis Attacker! Ver.W on Aug 26, 2004 18:33:17 GMT -5
Seabed Fortress BuudoStatistics: HP: 350, EN: 80, IS: 1, Move: W, Size: LLWeapons: Whirlpool (SV)- 10 damage/EN Ring Beam (V)- 20 damage/EN Torpedo (PSX)- 50 damage, 10 rounds Missile (PG)- 60 damage, 10 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (25) 3) Damage Received -25% 4) Seabed Fortress Buudo can only be used in water terrainPurchasing Cost: 1000 PCsSuper AM Wars Pilot Slots: 5
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Post by Eis Attacker! Ver.W on Aug 26, 2004 18:33:54 GMT -5
Flying Fortress GhoulStatistics: HP: 300, EN: 40, IS: 1, Move: F, Size: LLWeapons: Exploding Ray- 50 damage, 3 EN/shot Shock Beam (S)- 60 damage, 4 EN/shot Missile (PG)- 60 damage, 10 rounds Bomb (P)- 80 damage, 20 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (30) 3) Damage Received -25% 4) Flying Fortress Ghoul can't be used in spacePurchasing Cost: 1000 PCsSuper AM Wars Pilot Slots: 5
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Post by Eis Attacker! Ver.W on Aug 26, 2004 18:35:14 GMT -5
MikerosStatistics: HP: 450, EN: 80, IS: 1, Move: F, Size: LLWeapons: Hurricane (SV)- 30 damage/3 EN Exploding Ray- 100 damage, 8 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (30) 3) Heavy Construction 4) Damage Received -25%Purchasing Costs: 1300 PCsSuper AM Wars Pilot Slots: 5
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Post by Eis Attacker! Ver.W on Aug 28, 2004 18:56:53 GMT -5
Invincible Fortress DemonikaStatistics: HP: 600, EN: 100, IS: 1, Move: F, Size: LL, Class: BossWeapons: Small Missile (PGSX)- 20 damage, 99 rounds Large Missile (PG)- 40 damage x 2, 20 rounds Ram- 120 damage, 5 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Mothership Class (30) 3) Damage Received -25%Purchasing Cost: 1200 PCsSuper AM Wars Pilot Slots: 5
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Post by Eis Attacker! Ver.W on Nov 29, 2004 21:47:11 GMT -5
Minerva-XStatistics: HP: 80, EN: 35, IS: 4, Move: G, Size: MWeapons: Koushiryoku Beam- 6 damage, 1 EN/shot Rocket Punch (P)- 10 damage Rust Hurricane- 40 damage, 2 EN/shot Breast Fire (S)- 80 damage, 5 EN/attackInherent Abilities: 1) Usable by Corporals or higher 2) Chogokin Z (Armor): Damage Received -20%.Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 7 SimChamber battles with Mazinger-Z. Minerva-X will then be available to use.
Hangar Resale Value: 125 PCs
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Post by Regris Kallen on Dec 9, 2004 4:45:03 GMT -5
Aphrodite AngelStatistics: HP: 50, EN: 25, IS: 3, Move: G, Size: MWeapons: Kick (M)- 10 damage Koushiryoku Missile (PGS)- 10 damage x 2, 8 rounds Mazinger Blade (M)- 15 damage Iron Cutter Missile (PS)- 18 damage x 2, 4 rounds Megaton Hammer (MS)- 40 damage, 1 EN/attack Combo Attacks: Dual Missile (PGS)- 50 damage x 4, 5 EN/attack Mazinger Angel Triple Kick- 40 damage x 3, 6 EN/attack[/color] Inherent Abilities:1) Usable by Sergeants or higher 2) Countercut 3) Chogokin-Z (Armor): Damage Received -20% 4) Dual Missile: Requires an allied Diana Angel or Venus Angel to execute. 5) Mazinger Angel Triple Kick: Requires an allied Diana Angel and Venus Angel to execute.[/color] Replacement Cost: 300 PCs (Aphrodite A)
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Post by Regris Kallen on Dec 9, 2004 4:45:22 GMT -5
Diana AngelStatistics: HP: 50, EN: 25, IS: 3, Move: G, Size: MWeapons: Punch (M)- 12 damage Koushiryoku Missile (PGS)- 10 damage x 2, 10 rounds Mazinger Blade (M)- 15 damage Screw Crusher Missile (PS)- 20 damage x 2, 5 rounds Liquid Shooter- PARALYZE, 2 EN/shot Blizzard Smash (S)- 50 damage, 3 EN/attack
Combo Attacks: Dual Missile (PGS)- 50 damage x 4, 5 EN/attack Mazinger Angel Triple Kick- 40 damage x 3, 6 EN/attackInherent Abilities:1) Usable by Sergeants or higher 2) Countercut 3) Chogokin-Z (Armor): Damage Received -20% 4) Dual Missile: Requires an allied Venus Angel or Aphrodite Angel to execute. 5) Mazinger Angel Triple Kick: Requires an allied Venus Angel and Aphrodite Angel to execute.[/color] Replacement Cost: 300 PCs (Diana A)
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Post by Eis Attacker! Ver.W on Jan 16, 2005 15:57:41 GMT -5
Shin Borot Kaiser Statistics: HP: 250, EN: 80, IS: 2, Move: F/G, Size: L, Class: BorotWeapons: Borot Tomahawk Rocket Punch (P)- 40 damage Borot Beam Fire- 40 damage, 3 EN/shot Borot Shine Spark Burn- 60 damage, 5 EN/attack Borot Majin Getter Blade- 100 damage, 10 EN/attack Borot Buster Collider- 140 damage, 13 EN/attack Shin Borot Stoner Sunshine- 170 damage, 15 EN/attack Shin Borot Fire Blaster (S)- 200 damage, 20 EN/attack Borot Super Deluxe Miracle Ultra Handsome Beauty Special Kaiser Buster (S)- DESTROY:L2, 1 round
MAP Attacks: Super Borot Venus Scramble Blossom (I:Infinite)- DESTROY:L3, 50 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Damage Received -25% 4) Resupply 5) Self-Destruct 6) Borot Super Deluxe Miracle Ultra Handsome Beauty Special Kaiser Buster: Target's Dodge Cost +10Evolution Cost: 4 Evo Points (Super Boss Borot), 3 Evo Points (any Mazinkaiser variant), 2 Evo Points (Shin Getter Robo), 1 Evo Point (Gunbuster). Replaces Super Boss Borot.
Hangar Resale Value: 400 PCs
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