Post by Beanoverse on Oct 3, 2002 9:28:51 GMT -5
Great Mazinger
Statistics:
HP: 130, EN: 50, IS: 2, Move: F/G, Size: M
Weapons:
Navel Missile (PV)- 4 damage/PC
Great Typhoon (V)- 6 damage/EN
Great Boomerang (PS)- 8 damage x 2
Scrander Cutter- 15 damage
Mazinger Blade (M)- 20 damage
Back Spin Kick (M)- 25 damage
Knee Impulse Kick- 35 damage, 1 EN/attack
Atomic Punch (P)- 40 damage
Drill Pressure Punch (P)- 55 damage, 1 EN/attack
Breast Burn (S)- 80 damage, 4 EN/shot
Thunder Break (S)- 130 damage, 10 EN/shot. Requires Mazinger Pilot Class to execute.
Great Booster- 160 damage, 1 round. Requires Mazinger Pilot Class to execute.
Combo Attacks:
Double Burning Fire (S)- 150 damage, 10 EN/shot
Double Mazinger Blade (MS)- 30 damage x 2, 1 EN/attack
Double Mazinger Punch (PS)- 40 damage x 2, 2 EN/attack
Double Lightning Buster (S)- 250 damage, 12 EN/shot. Requires Mazinger Pilot Class to execute.
Triple Mazinger Punch (PS)- 40 damage x 3, 3 EN/attack
Mazinger Tornado (S)- 200 damage, 15 EN/attack. Requires Mazinger Pilot Class to execute.
Final Dynamic Special (S)- DESTROY:L3, 30 EN/attack. Requires Mazinger Pilot Class to execute.
Inherent Abilities:
1) Usable by Ensigns or higher
2) Countercut
3) Chogokin Nu-Z (Armor)
4) Mazin Power
5) Double Burning Fire: Must have an allied Mazinger Z or Mazinkaiser (Scrander On) to execute.
6) Double Mazinger Blade: Requires an allied Mazinger Z to execute.
7) Double Mazinger Punch: Requires an allied Mazinger Z, Mazinkaiser (Scrander on) or Grendizer to execute.
8) Triple Mazinger Punch: Requires an allied Mazinger Z and Grendizer to execute.
9) Double Lightning Buster: Target's Dodge Cost +5. Requires an allied Grendizer, MAss Produced Great, or Black Great to execute.
10) Mazinger Tornado: Target's Dodge Cost +5. Requires an allied Mazinger Z and Grendizer to execute.
11) Final Dynamic Special: Target's Dodge Cost +10. Requires 3 allied units with Final Dynamic Special to execute. Allied units cannot be the same as this unit, or any other unit used in this combo. Final Dynamic Special may also be used with 2 allied units, but damage is DESTROY:L2 and cost is 20 EN instead, or with 1 allied unit, but damage is DESTROY:L1 and cost is 10 EN instead. All allied units involved in this combo must be the proper pilot class to use their unit's Final Dynamic Special.
Purchasing Cost: 600 PCs
Evolution: Great Mazinger (GB)
Omake: Mass Produced Great
Statistics:
HP: 130, EN: 50, IS: 2, Move: F/G, Size: M
Weapons:
Navel Missile (PV)- 4 damage/PC
Great Typhoon (V)- 6 damage/EN
Great Boomerang (PS)- 8 damage x 2
Scrander Cutter- 15 damage
Mazinger Blade (M)- 20 damage
Back Spin Kick (M)- 25 damage
Knee Impulse Kick- 35 damage, 1 EN/attack
Atomic Punch (P)- 40 damage
Drill Pressure Punch (P)- 55 damage, 1 EN/attack
Breast Burn (S)- 80 damage, 4 EN/shot
Thunder Break (S)- 130 damage, 10 EN/shot. Requires Mazinger Pilot Class to execute.
Great Booster- 160 damage, 1 round. Requires Mazinger Pilot Class to execute.
Combo Attacks:
Double Burning Fire (S)- 150 damage, 10 EN/shot
Double Mazinger Blade (MS)- 30 damage x 2, 1 EN/attack
Double Mazinger Punch (PS)- 40 damage x 2, 2 EN/attack
Double Lightning Buster (S)- 250 damage, 12 EN/shot. Requires Mazinger Pilot Class to execute.
Triple Mazinger Punch (PS)- 40 damage x 3, 3 EN/attack
Mazinger Tornado (S)- 200 damage, 15 EN/attack. Requires Mazinger Pilot Class to execute.
Final Dynamic Special (S)- DESTROY:L3, 30 EN/attack. Requires Mazinger Pilot Class to execute.
Inherent Abilities:
1) Usable by Ensigns or higher
2) Countercut
3) Chogokin Nu-Z (Armor)
4) Mazin Power
5) Double Burning Fire: Must have an allied Mazinger Z or Mazinkaiser (Scrander On) to execute.
6) Double Mazinger Blade: Requires an allied Mazinger Z to execute.
7) Double Mazinger Punch: Requires an allied Mazinger Z, Mazinkaiser (Scrander on) or Grendizer to execute.
8) Triple Mazinger Punch: Requires an allied Mazinger Z and Grendizer to execute.
9) Double Lightning Buster: Target's Dodge Cost +5. Requires an allied Grendizer, MAss Produced Great, or Black Great to execute.
10) Mazinger Tornado: Target's Dodge Cost +5. Requires an allied Mazinger Z and Grendizer to execute.
11) Final Dynamic Special: Target's Dodge Cost +10. Requires 3 allied units with Final Dynamic Special to execute. Allied units cannot be the same as this unit, or any other unit used in this combo. Final Dynamic Special may also be used with 2 allied units, but damage is DESTROY:L2 and cost is 20 EN instead, or with 1 allied unit, but damage is DESTROY:L1 and cost is 10 EN instead. All allied units involved in this combo must be the proper pilot class to use their unit's Final Dynamic Special.
Purchasing Cost: 600 PCs
Evolution: Great Mazinger (GB)
Omake: Mass Produced Great