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Post by Mafty Navue Erin on Feb 25, 2003 5:02:12 GMT -5
BarzamStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons: Vulcan Pod- 2 damage , 20 rounds Beam Saber (BM)- 8 damage Beam Rifle (BV)- 8 damage, 20 roundsInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Vulcan Pod, Beam RiflePurchasing Cost: 90 PCsEvolution: Barzam (Refined Type)
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Post by Teniquette Zezernan on Mar 21, 2003 1:38:24 GMT -5
DijehStatistics: HP: 40, EN: 25, IS: 3, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Naginata (BM)- 12 damage x 2 Beam Rifle (B)- 13 damage, 12 rounds Clay Bazooka (P)- 25 damage, 8 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: Vulcan, Beam Rifle 4) Radiator Fins: Dodge Cost -3 5) Dijeh cannot be used in spacePurchasing Cost: 120 PCsEvolution: Dijeh SE-R
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Post by Teniquette Zezernan on Apr 10, 2003 1:18:32 GMT -5
MessalaStatistics: HP: 60, EN: 40, IS: 2, Move: G, Size: MWeapons: Vulcan- 2 damage x 2, 20 rounds Missile Pod (PGSV)- 8 damage/PC Vice Claw (MS)- 12 damage x 2, 1 EN/attack, Substained Paralysis 2:10 damage, MA Mode Only. Beam Saber (BM)- 12 damage Grenade Launcher (P)- 15 damage x 2, 4 rounds Mega Particle Gun (B)- 20 damage x 2, 2 EN/shotInherent Abilities:1) Usable by Ensigns or higher 2) Countercut: Beam Saber 3) Countershoot: Vulcan, Mega Particle Gun 4) Dodge Cost -5 5) MA Mode: Dodge Cost -10 and Move: F instead. Disable Beam Saber. 6) Messala can only be used in space[/color] Purchasing Cost: 260 PCs
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Post by Teniquette Zezernan on Apr 11, 2003 15:24:56 GMT -5
Guncannon DetectorStatistics: HP: 40, EN: 25, IS: 2, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Gun (B)- 8 damage, 1 EN/shot Beam Rifle (B)- 12 damage, 8 rounds Grenade Launcher (P)- 20 damage, 4 rounds Rocket Launcher (P)- 30 damage x 2, 6 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Countershoot: Vulcan, Beam Gun, Beam RiflePurchasing Cost: 110 PCs[/color]
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Post by Teniquette Zezernan on Apr 17, 2003 5:12:29 GMT -5
GaplantStatistics: HP: 45, EN: 30, IS: 2, Move: G, Size: MWeapons: Beam Saber (BM)- 12 damage x 2 Mega Particle Cannon (B)- 20 damage x 2, 2 ENInherent Abilities:1) Usable by Sergeants or higher 2) Countercut: Beam Saber 3) Countershoot: Mega Particle Cannon 4) MA Mode: Dodge Cost -5 and Move: F only. Disable Beam Saber.[/color] Purchasing Cost: 250 PCs
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Post by Teniquette Zezernan on Apr 17, 2003 5:13:20 GMT -5
HambrabiStatistics: HP: 45, EN: 25, IS: 2, Move: G, Size: MWeapons: Beam Saber (BM)- 12 damage Beam Gun (B)- 15 damage, 8 rounds Sea Serpent- 20 damage, PARALYZE, 3 EN/attack, Substained Paralysis 1:10
Combo Attacks: Spider Net (S)- PARALYZE, 5 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut 3) Countershoot: Beam Gun 4) Multiple Sensors: Target's Dodge Cost +3 5) MA Mode: Dodge Cost -5 and Move: F only. This cannot be performed in atmospheric terrain. 6) Spider Net: Target's Dodge Cost +5. Requires two allied Hambrabis to execute. If hit, target is paralyzed for 2 turns instead.Purchasing Cost: 350 PCs
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Post by Teniquette Zezernan on Apr 17, 2003 5:46:00 GMT -5
ByalantStatistics: HP: 50, EN: 30, IS: 2, Move: F/G, Size: MWeapons: Beam Saber (BM)- 15 damage x 2 Mega Particle Gun (BS)- 25 damage x 2, 2 EN/shotInherent Abilities: 1) Usable by Sergeant or higher 2) Countercut: Beam Saber 3) Countershoot: Mega Particle Gun 4) Minovski Craft: Dodge Cost -5Purchasing Cost: 300 PCs
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Post by Teniquette Zezernan on Apr 17, 2003 5:47:13 GMT -5
GabtheleyStatistics: HP: 45, EN: 25, IS: 2, Move: G, Size: MWeapons: Anchor Claw (M)- 15 damage. MA Mode Only. Beam Saber (BM)- 12 damage Feyadeen Rifle: Rifle Mode (B)- 25 damage, 12 rounds Feyadeen Rifle: Saber Mode (BM)- 20 damage, 1 EN Mega Particle Cannon (BS)- 15 damage x 2, 1 EN/shotInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut: Beam Saber 3) Countershoot: Feyadeen Rifle: Rifle Mode, Mega Particle Cannon 4) MA Mode: Dodge Cost -5 and Move: F only. Only Claws, Mega Particle Cannon, and Feyadeen Rifle are enabled. 5) Feyadeen Rifle: Target's Dodge Cost +3. 6) Snipe: Feyadeen Rifle: Rifle Mode (+8)Purchasing Cost: 350 PCs
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Post by Aslan Cross on Apr 25, 2003 5:14:43 GMT -5
Nemo IIIStatistics: HP: 40, EN: 20, IS: 3, Move: G, Size: MWeapons: Vulcan Gun- 2 damage, 20 rounds Beam Saber (BM)- 8 damage Beam Rifle (B)- 10 damage, 10 rounds Beam Cannon (B)- 35 damage, 2 EN/attackInhehent Abilities: 1) Usable by Corporals or Higher 2) Countercut 3) Countershoot: Vulcan Gun, Beam Rifle, Beam CannonPurchasing cost: 130 PCs
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Post by Aslan Cross on Apr 25, 2003 5:21:28 GMT -5
Methuss KaiStatistics: HP: 40, EN: 25, IS: 3, Move: G, Size: MWeapons: Beam Saber (BM)- 8 damage Hi-Mega Cannon (BS)- 45 damage, 2 EN/attackInherent Abilities: 1) Usable by Sergeants or higher 2) Countercut: Beam Saber 3) Countershoot: Hi-Mega Cannon 4) Repair 5) MA Mode: Dodge Cost -5 and Move: F only. Disable Beam Saber.Replacement Cost: 100 PCs
*Note: Replace Methuss with this unit after the cost is paid.[/b][/color]
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Post by Aslan Cross on Apr 25, 2003 5:27:03 GMT -5
Rick Dias IIStatistics: HP: 40, EN: 15, IS: 4, Move: G, Size: MWeapons: Beam Saber (BM)- 12 damage Double Mega Beam Gun (B)- 15 damage x 2, 10 roundsInherent Abilites: 1) Usable by anyone 2) Countercut 3) Countershoot: Double Mega Beam GunPurchasing Cost: 100 PCs
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Post by Gouf on May 18, 2003 6:40:37 GMT -5
AsshimarStatistics: HP: 70, EN: 25, IS: 3, Move: G, Size: MWeapons: Punch (M)- 6 damage Large Beam Rifle (B)- 20 damage, 12 roundsInherent Abilities: 1) Usable by anyone 2) Countershoot: Large Beam Rifle 3) Magnet Coating: Dodge Cost -3 4) Damage Received -10% 5) MA Mode: Dodge Cost -5 and Move: F only. Disable Punch.Purchasing Cost: 150 PCs
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Post by Gouf on May 18, 2003 6:42:46 GMT -5
Pallas AtheneStatistics: HP: 80, EN: 50, IS: 2, Move: G, Size: MWeapons: Small Missile Launcher (PGSX)- 4 damage/PC Grenade Launcher (PSV) 10 damage/PC, 1 round Beam Saber (BM)- 14 damage Scattering Beam Gun (BSV)- 10 damage/EN Mega Beam Gun (BS)- 15 damage x 2, 2 EN Large Missile Launcher (PGSX)- 40 damage, 8 rounds Double-Barrel Beam Gun (BS)- 30 damage, 10 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Scattering Beam Gun, Mega Beam Gun, Double-Barrel Beam Gun 4) Movable ShieldPurchasing Cost: 600 PCs
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Post by Gouf on Jul 7, 2003 1:39:10 GMT -5
Galbaldy ßStatistics: HP: 40, EN: 15, IS: 3, Move: G, Size: MWeapons: Missile Launcher (PG)- 10 damage x 2, 4 rounds Beam Saber (BM)- 11 damage x 2 Beam Rifle (B)- 12 damage, 8 roundsInherent Abilities: 1) Usable by anyone 2) Shield: Missile Launcher 3) Countercut 4) Countershoot: Beam RiflePurchasing Cost: 90 PCs
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Post by Gouf on Jul 7, 2003 1:43:10 GMT -5
Bound DocStatistics: HP: 60, EN: 35, IS: 2, Move: G, Size: MWeapons: Beam Saber (BM)- 12 damage Scattering Mega Particle Gun (BSV)- 10 damage/EN Beam Rifle (B)- 15 damage, 12 rounds Claw Arm (M)- 20 damage # 2, 1 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut: Beam Saber 3) Countershoot: Scattering Mega Particle Gun, Beam Rifle 4) MA Mode: Dodge Cost -5 and Move: F only. Only Scattering Mega Particle Gun and Claw Arm are enabled.Purchasing Cost: 300 PCs
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