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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:32:37 GMT -5
Feilong GundamStatistics: HP: 65, EN: 35, IS: 3, Move: G, Size: MWeapons: Martial Arts (MR)- 8 damage/2 PCs Glaive (M)- 18 damage Shin Ryuusei Kochouken- 90 damage, 5 EN/attackInherent Abilities: 1) Mobile Fighter; Usable by Sergeants or higher 2) Countercut 3) Bunshin (2/5)Purchasing Cost:Not applicable. To acquire this unit, participate in a total of 5 SimChamber battles with Dragon Gundam. Feilong Gundam will then be available to use. Hangar Resale Value: 150 PCs[/color] Omake: Kouga Gundam
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:36:24 GMT -5
Pharoah Gundam IVStatistics: HP: 65, EN: 25, IS: 2, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Mamba Whip (M)- 25 damage Mummy Cloth (PS)- PARALYZE Eye Cannon (B)- 30 damage, 1 EN/attack Chest Cannon (B)- 50 damage, 2 EN/attackInherent Abilities: 1) Mobile Fighter; Usable by Sergeants or higher 2) Countershoot: Vulcan 3) DG CellsPurchasing Cost: 330 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:37:52 GMT -5
Lumber GundamStatistics: HP: 60, EN: 20, IS: 3, Move: G, Size: MWeapons: Vulcan- 3 damage, 20 rounds Tackle- 25 damage, 1 EN/attack Lumber Axe (M)- 25 damage x 2 Axe Boomerang (PS)- 25 damage x 2Inherent Abilities: 1) Mobile Fighter; Usable by Corporals or higher 2) Countercut 3) Countershoot: Vulcan 4) Damage Received -15%Purchasing Cost: 240 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:44:17 GMT -5
Jester GundamStatistics: HP: 50, EN: 35, IS: 3, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Punch (M)- 6 damage Machine Cannon- 8 damage, 12 rounds Balloon Bit (PSX)- 10 damage/EN Beam Strings (S)- PARALYZE, 20 damage, 4 EN/attack Top Attack (V)- 15 damage/ENInherent Abilities: 1) Mobile Fighter; Usable by Sergeants or higher 2) Countershoot: Vulcan, Machine Cannon, Balloon Bit 3) Mimicry: Pay 10 PCs. Gain the ability to use the LAST Non-Combo Attack used against you at the same EN and PC cost. If the weapon is ammo based, then it depletes 5 EN per ammo instead. That attack is memorized until you activate this ability again.Purchasing Cost: 300 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:47:12 GMT -5
Queen GundamStatistics: HP: 40, EN: 35, IS: 3, Move: G, Size: MWeapons: Vulcan (V)- 3 damage, 20 rounds Beam Saber (BM)- 16 damage # 2 Queen Whip (BMSX)- 24 damage/EN, Sustained Paralysis 1:20 Red Nail- 6 damage, 1 EN/attack. During Queen Whip's Sustained Paralysis Only Red Heel- 14 damage, 2 EN/attack. During Queen Whip's Sustained Paralysis OnlyInherent Abilities: 1) Mobile Fighter; Usable by Sergeants or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan 5) Dodge Cost -5 6) Bee & Sensor Cable: Target's Dodge Cost +3 and Target's Countercut Cost x1.5 7) Queen Whip: When executing, your character (or you) must shout: "My whip is shining! Take this whip of love! Call me Queen!" or the attack will have no effect. Target in the effect of this attack's Sustained Paralysis effect may pay twice their EN Countercut Cost and call you "Queen" in a respectful manner to reduce damage by 25%. 8) Red Nail or Red Heel: During Sustained Paralysis, you may pay up to 3 EN to use these attacks as extra attack phases.Purchasing Cost: 300 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:47:31 GMT -5
Tyr GundamStatistics: HP: 60, EN: 25, IS: 3, Move: G, Size: MWeapons: Vulcan- 3 damage, 20 rounds Beam Sword (BM)- 25 damage Fenrir Buster (S)- 50 damage, 2 EN/attackInherent Abilities: 1) Mobile Fighter; Usable by Corporals or higher 2) Countercut 3) Countershoot: Vulcan 4) Beam AbsorbPurchasing Cost: 300 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:48:24 GMT -5
Jiji GundamStatistics: HP: 30, EN: 50, IS: 3, Move: G, Size: MWeapons: Beam Stick (BM)- 6 damage Beam Club (BM)- 10 damage Rocket Sandle (P)- 20 damage, 2 rounds Millenium-old Missile (PG)- 30 damage, 1 roundInherent Abilities: 1) Mobile Fighter; Usable by the elderly Corporals or higher. 2) Dodge Cost +5 3) Enoka Supporter: Damage Received -10%Purchasing Cost: 80 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:49:13 GMT -5
Inu GundamStatistics: HP: 50, EN: 30, IS: 3, Move: G, Size: MWeapons: Beam Tongue (BM)- PARALYZE Beam Tail (BM)- 8 damage Titanium Claw (M)- 12 damage Beam Spray Gun (BSV)- 6 damage, 12 roundsInherent Abilities: 1) Mobile Fighter; Usable by dogs only Corporals or higher. 2) Countershoot: Beam Spray Gun 3) Dodge Cost -5 4) Spiked Collar: Seishin Cost -10%Purchasing Cost: 260 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:53:23 GMT -5
CasshingStatistics: HP: 15, EN: 10, IS: 0, Move: G, Size: M, Class: SummonWeapons: Beam Rifle (B)- 8 damage, 8 roundsInherent Abilities: 1) Dodge Cost is 5 2) Casshing cannot be resummoned if destroyed.Purchasing Cost: Not applicable. This is a summon unit.
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:58:25 GMT -5
Skull GundamStatistics: HP: 45, EN: 30, IS: 3, Move: G, Size: MWeapons: Melee (MR)- 7 damage/2 PCs Skull Burn (V)- 15 damage/EN Melt Liquid Cannon (S)- 30 damage, 1 EN/shot Kaen Kongouryuu (SV)- 20 damage/ENInherent Abilities: 1) Mobile Fighter; Usable by Corporals or higher.Purchasing Cost: 230 PCs
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Post by Eis Attacker! Ver.W on Oct 19, 2003 16:58:49 GMT -5
Ashura GundamStatistics: HP: 45, EN: 30, IS: 3, Move: G, Size: MWeapons: Melee (MR)- 7 damage/2 PCs Eye Launcher (PV)- 5 damage/PC Separate Attack (S)- 15 damage x 2, 2 EN/attack Chou Zetsuguren (V)- PARALYZE, 25 damage/ENInherent Abilities: 1) Mobile Fighter; Usable by Corporals or higher.Purchasing Cost: 230 PCs
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Post by Eis Attacker! Ver.W on Oct 22, 2003 23:42:27 GMT -5
Butler FencemanStatistics: HP: 30, EN: 15, IS: 4, Move: G, Size: MWeapons: Tackle (M)- 6 damage Chevalier Saber (M)- 15 damage Butler Punch (V)- 5 damage/ENInherent Abilities: 1) Usable by anyone 2) CountercutPurchasing Cost: N/A. Acquire 7 Evo Points with Gundam Rose. Butler Fenceman will then be available to use.
Hangar Resale Value: 100 PCs
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Post by Eis Attacker! Ver.W on Oct 22, 2003 23:43:25 GMT -5
Devil GundamStatistics: HP: 700, EN: 150, IS: 1, Move: G, Size: L, Class: BossWeapons: Vulcan- 10 damage x 4, 20 rounds Gundam Head Fire (SV)- 10 damage x 5/2 EN Mother Tentacle (MSX)- 20 damage/EN Mega Devil Flash (SX)- 30 damage, 2 EN/shot Mega Devil Flash (S)- 200 damage, 10 EN/shot
MAP Attacks: DG Cells Infection (D:5)- 30 SP/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: Vulcan 3) DG Cells: HP Regen 25% 4) Summon: Gundam Head x 5 (stats in Hangar) or any Death Army variation x 5 (stats in Hanger) 5) Self-Revival: Pay 70 PCs. If attack dealt to you is fatal, receive damage then regenerate all HP and EN as if the fight has just started. 6) Self-Evolution: Pay 15 PCs. Damage you deal is increased by 15% permanently (can be stacked). 7) Gundam Head Fire: Disable this attack if Gundam Heads are summoned. 8) DG Cells Infection: Refer to the Lexicon for details.Purchasing Cost: 4000 PCs
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Post by Gouf on Nov 29, 2003 23:52:08 GMT -5
NobusshiStatistics: HP: 30, EN: 10, IS: 4, Move: G, Size: MWeapons: Vulcan- 2 damage, 20 rounds Beam Saber (BM)- 7 damage Beam Cannon (B)- 15 damage, 4 roundsInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Vulcan, Beam CannonPurchasing Cost: 80 PCs
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Post by Gouf on Nov 29, 2003 23:59:41 GMT -5
Cobra GundamStatistics: HP: 55, EN: 30, IS: 3, Move: G, Size: MWeapons: Flame Thrower (S)- 10 damage/EN Peepo Sword (M)- 30 damage Strangle Attack- 40 damage, 10 EN/attackInherent Abilities: 1) Mobile Fighter; Usable by Sergeants or higher 2) Countercut 3) MA Mode: Dodge Cost -3. Enable Strangle Attack. 4) Strangle Attack: If hit, target is inflicted PARALYZE status for 2 turns in addition to the damage the attack deals. Revert to MS Mode then disable MA Mode if this attack is successful.Purchasing Cost: 280 PCs
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