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Post by Tristan on Oct 4, 2004 19:20:46 GMT -5
---Report on discovery, excavation and removal of Sealed Yousouki--- ---Subject Matter: Excavation and Research of Exacavated Yousouki, marked as "Kielzen"--- Suit Designation:[/I] Unknown Suit Name:[/I] Kielzen Suit Height:[/I] 25 Meters Suit Weight:[/I] 54.7 Tons Fixed Armament:[/I] Unknown. Optional Armament:[/I] Large Bladed Longsword "Abigor" Attatched notes and comments: 0/5 Halford's notes:[/size] File not found. Sealed Yousouki: Kielzen
Statistics: HP: 90, EN: 50, IS: 2, Size: M, Class: High-Tier Weapons: 1) Claws (M) - 10 damage 2) Daematic Cross - 15 damage x 3 3) Maken: "Abigor" (M) - 40 damage 4) Reverse Tetragrammaton (S) - 40 damage, ARMOUR BREAK, SP DRAIN (10%), 3 EN 5) Poltergeist Rave (X) - 15 damage/2 EN 6) Crimson Rain - DESTROY:L1, 10 EN
MAP Attacks: 1) Dark Wave (I:4) - 100 damage, PARALYZE, EN DAMAGE, 10 ENInherent Abilities: 1) Usable by anyone 2) Countercut 3) Element: Darkness 4) HP/EN Regen: 10%Type G:3:(M) - 10 damage - 5 points Type B:6:(M) - 40 damage - 25 points Type B:6:(X) 15 damage/3 EN -35 points * 1.5 = 53 (Misc Boost: 25% EN cost reduction, Darkness Type) Type A:7:(I:4) 100 damage, 10 EN - 40 points (1 Given Low Level Darkness (Paralyze), 1 Given High Level Darkness (EN DAMAGE)) Type S:7:DESTROY:L1, 10 EN - 40 points - Darkness Type F:3: 10 damage x 2 - 25 points * 1.5 * 1.5 = 56 (1 Neutral boost (Extra hit), 1 Neutral boost (+50%damage) Type D:6:(S) 40 damage, 3 EN - 30 points (1 High Level Darkness boost (Armour Break, SP Drain 10%) ------ Total: 5+25+53+40+40+56+30=249 Total (2+6+6+7+7+3+6)+(1+3)=35 Dark, 4 Neutral HP: 39 * 2 = 78+10=88~90 EN: 39 * 1.2 = 46+5=51~50#nosmileys
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Post by tarbis on Oct 4, 2004 20:53:22 GMT -5
Excalibur
Stats: HP: 90, EN: 55, IS: 3
Weapons: 1. Sheath Extend (P) 5 damage, 10 rounds 2. Mini Holy Bomb(P) 5 damage, 10 rounds 3. Sword Butt (M) - 10 damage 4. Shoulder Block(M) - 10 damage 5. Excalibur: Holy Cross (M) - 90 damage x 2 6. Excalibur: Holy Barrage (X) - 15 damage/2 EN 7. Excalibur: Ultimate Slash Divine Crush - DESTROY:L1(S) - 10 EN
Map weapon: 1. Devil Seeker (D:4) - 100 damage, 10 EN
Inherent Abilities: 1. Designated Pilot: Saber 3. Element: Holy 4. Countercut 5. Power of Immortality: 10% HP/EN regen 6. Excalibur: Holy Cross (M) - target CC cost x 2 7. Skill of Sword Saint (Unavailable) 8. Breaker Canceller (Unavailable) ____________________________________________________________________ Legend: (B) - bought boost, (F) Free boost from EP level. At 250 points 1 IS - 40 points - 300 pcs bought Type G:3 : (P) 5 damage, 10 rounds - 5 points Type G:3 : (P) 5 damage, 10 rounds - 5 points Type G:3 : (M) - 10 damage - 5 points Type G:3 : (M) - 10 damage - 5 points Type A: (8)4/4 : (M) - (60)90 damage x 2 - (35)53 points + (B)Neutral Low lvl boost(F)Holy High lvl boost >(add 1 hit/CCx 2, + 50% damage) Type B:6 : (X) - 15 damage/(3)2 EN - (35)53 points + (B)Holy Low lvl boost >( Reduced 25% en cost) Type A:7 : (D:4) - 100 damage, 10 EN - 40 points + (F)Holy High lvl boost > (Change to [D]) Type S:7 : DESTROY:L1(S) - 10 EN - 40 points + (F)Holy Low lvl boost/ >(Add (S))
Points used: 5 + 5 + 5 + 5 + 53 + 53 + 40 + 40 = 206 + (40 - additional IS) = 246
EP: Holy: 3 + 3 + 3 + 3 + 4 + 6 + 7 + 7 = 36 x 2 = 72 > Level 7 Holy Neutral: 4
Bonus received: Holy bonuses: Level 5: Low level boost Level 6: 10% HP/EN regen Level 7: 2 High level boost Level X: 1 High level boost. Skill of the Sword Saint, Breaker Canceller(obtainable after 5 SC matches)
HP: 40 x 2 = 80 + 10 = 90 EN: 40 x 1.2 = 48 + 5 = 53 = 55 IS: 3
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Post by Imban on Oct 5, 2004 9:59:52 GMT -5
Failed AngelStatistics: HP: 90, EN: 55, IS: 3Weapons: Presence- 2 damage, 20 rounds Wrist Stinger (Right) (P)- 5 damage, 10 rounds Wrist Stinger (Left) (P)- 5 damage, 10 rounds Infinite Tears- 2 damage x 2, 30 rounds Feather Missiles (PGSV)- 5 damage/PC Melee (M)- 10 damage Flaming Spear (M)- 15 damage x2 Sword of Air (BM)- 10 damage Closed Gates (B)- 50 damage x3, 6 rounds On Broken Wings (SX)- 30 damage, 15 rounds Final Purification (S)- 250 damage, 3 roundsInherent Abilities: 1) Usable by anyone 2) Countercut : Sword of Air 3) Countershoot : Presence, Infinite Tears, Closed Gates 4) Element: Fire 5) HP Regen 10% 6) +3 Target Dodge CostFire Ammo Type C + Any Boost 2 (+ Free High Level Fire Boost 1) - 38 points Fire Ammo Type B + Fire Boost 1 (+ Free Fire Boost 1) - 45 points Fire Melee Type G + Fire Boost 1 + Fire Boost 2 - 12 points Fire Melee Type F - 10 points Fire Ammo Type S + Fire Boost 2 (+ Free High Level Fire Boost 2) - 45 points Fire Ammo Type G + Any Boost 2 + (Free Fire Boost 2) - 15 points Fire Projectile Type G - 5 points Fire Projectile Type G - 5 points Fire Melee Type G - 5 points Fire Projectile Type C - 20 points Fire Ammo Type G - 10 points IS - 40 points 250 points 45 Fire points (+78.75 (80) HP, +51.75 (50) EN) Level --
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Post by MaullarMaullar on Oct 5, 2004 21:55:25 GMT -5
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Post by Regris Kallen on Oct 6, 2004 9:37:55 GMT -5
Right, I'll post one here soon. I'm still thinking.
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Post by Rooster on Oct 6, 2004 17:52:20 GMT -5
Alright, time to post my design. Mmm, Water is so nice. Re+Re, extra EPs AND 10% EN Regen. Plus, I got 45 EPs even with SDL. :)
Now, to rank up to Lieutenant, so I can get this.
Suimatsuki (Water User)
Statistics: HP: 70, EN: 55, IS: 3
Weapons: 1) Mizu no Sekijou (Ice Rod) (M)- 50 damage 2) Mizu no Tama (Water Ball) (PGS)- 35 damage, 6 rounds 3) Kanhyou Kahen (Phantom Ice Shards) (X)- 15 damage/2 EN 4) Crushing Wave- 100 damage, 6 EN/attack 5) Tsunami (S)- DESTROY:L1, 10 EN/attack
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Element: Water 4) Lesser Spirit Dependancy Link 5) HP Regen 10% 6) Repair 7) Resupply X) After five fights, unit evos to Shin Suimatsuki.
Evolution to Shin Suimatsuki: [ ] [ ] [ ] [ ] [ ]
Accounting: 300 PCs and one High Tier boost traded for Lesser Spirit Dependancy Link. Weapons Taken: (All weapons are Element Water) Type A:7:(M) - 50 damage - 30 points Type B:6:(PGS) 35 damage, 6 rounds - 20 points Type B:6:(X) 15 damage/3 EN -35 points - Added 3) Reduce EN cost by 25% Type S:7:DESTROY:L1, 10 EN - 40 points - Added 1) Add (S) to weapon without Type A:8:100 damage, 6 EN - 35 points - Added 1) (1) Weapon gains 75% more EP (Total EP for this weapon is 14) 0 (No Element) IS +1 - 40 points
Water Elemental Point Total: 7+6+6+7+14=40 (* 2 = 80) HP: 10 + (40 * 1.5) = 70 EN: 5 + (40 * 1.3) = 57 (55) Level: --
Shin Suimatsuki (True Water User)
Statistics: HP: 80, EN: 65, IS: 3
Weapons: 1) Mizu no Sekijou (Ice Rod) (M)- 50 damage 2) Mizu no Tama (Water Ball) (PGS)- 35 damage, 6 rounds 3) Kanhyou Kahen (Phantom Ice Shards) (X)- 15 damage/2 EN 4) Crushing Wave- 100 damage, 6 EN/attack 5) Tsunami (S)- DESTROY:L1, 10 EN/attack
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Element: Water 4) Spirit Dependancy Link 5) HP Regen 10% 6) EN Regen 10% 7) Repair 8) Resupply X) Tsunami changes terrain to Water when used.
Accounting: Type A:7:(M) - 50 damage - 30 points - Existing Weapon gains 1) (1) Weapon gains 75% more EP (EP for this weapon changes from 7 to 12.)
New Water Element Point Total: 40+5=45 HP: 10 + (45 * 1.5) = 77.5 (80) EN: 5 + (45 * 1.3) = 63.5 (65)#nosmileys#nosmileys
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Post by Yanbetari on Oct 6, 2004 18:58:59 GMT -5
Treu's personal ancestral mech... Mecha ? - Steel Mephisto (Chained)Class: Low-Tier Rank: PR HP: 100 EN: 45 IS: 3 Size: M Weapons Chain Lash - (MX) - 10 damage / 1 EN Demon Grasp - (MS) - 20 damage, PARALYZE Cursed Spire - (M) - 60 damage Iron Rain - (SV) - 20 damage / 1 EN Steel Quill - (S) - 15 damage x 2 - 10 rounds Iron Maiden - 52 damage x 2 - 5 EN Tectonic Upheaval - (S) - 100 damage, 3 rounds Hellfire Binding - DESTROY:L1, 10 EN Abilites- Damage Recieved: -20% - HP Regen: 10% - Countercut - Cursed Spire - Countershoot - Iron Rain - Element - Earth Point Distribution[/b[ 05: Melee G - +3 Neutral EP 10: Melee E - +4 Earth EP 05: Misc Boost 1 to Melee E 35: Melee S - +8 Earth EP 20: EN F - +4 Earth EP 10: Misc Boost 1 to EN F 35: EN B - +7 Neutral EP 20: Ammo D - +4 Earth EP 30: Ammo S - +8 Earth EP 40: Special S - +7 Earth EP 40: +1 IS
35 Earth EP x2 >> 70 = L7 70 HP, 26.25 EN Level 2: HP Regen 10% Level 3: Low Earth 1 to Melee E Level 4: High Earth 2 to EN F Level 5: -20% damage reduction Level 6: Low Earth 2 to Melee G Level 7: High Earth 1 to EN B Level --: 25% HP regain (Replaces Level 2), -40% Damage reduction (Replaces Level 5), Tectonic Upheaval gains Terrain changes to Mountains when used.
10 Neutral EP 20 HP, 12 EN
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Post by WesleyGibson on Oct 7, 2004 21:08:07 GMT -5
I think this should be correct
[glow=green,2,300]Dark Templar[/glow]
Statistics: HP: 90, EN: 55, IS: 3
Weapons: :'(1) Psionic Attack (S) 20 damage - 25 points, SP Drain (10%), Armor Break :-[2) Warp Blades (X) 15 damage/2 EN :-[3) Templar martial arts (BM) - 10 damage - 10 points :-/4) Protoss laser Shurikens (P) 5 damage, 10 rounds :-/5) Protoss laser Shurikens (P) 5 damage, 10 rounds :-[6) Blade Thrust (M) - 10 damage :-[7) Cloaked Strike (M) - 10 damage :'(8) Quantum Psi-Burst (S) DESTROY:L2, 10 EN :'(9) Psychic Malestrom (V) 10 damage/EN, Paralyze
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) 10% HP/EN regen
Point Distribution: 248/250 used Special Weapon Type E: 25 Points Special Weapon Type B with -25% Energy Boost: 53 Points Special Weapon Type S with (S) weapon Boost: 60 Points Melee Weapon Type F: 10 Points Projectile Weapon Type G: 5 Points Projectile Weapon Type G: 5 Points Melee Weapon Type G: 5 Points Melee Weapon Type G: 5 Points En Based Weapon Type S: 40 Points 1 IS: 40 Points
Total EP: 40 Darkness HP and EN Gains: 80 HP, 50 EN
Darkness Level 5: 1 Low Level Darkness Boost (Applied Paralysis Level 6: 10% HP/EN Regain Level 7: 2 High Level Darkness Boost Level --: 1 High Level Darkness Boost + Volkruss Aligned. (Pay 25% of your total PC and 25% of your total SP to gain +25% to all stats and opponents SP cost. Must choose to do so at the start of the battle. For Ki-Ai purpouses, consider that PC already used and preventing a full level of it.)
Initial Boosts. Paralyze Addition Destroy Level Upgrade Twin non standard status
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Post by Ta-kun on Oct 8, 2004 19:13:34 GMT -5
Gorun NovaStatistics: HP: 90, EN: 55, IS: 3Weapons:
1) Feather Missile (P) 5 damage, 10 rounds 2) Feather Gun 2 x2 damage, 20 rounds /CS 3) Hikari No Ken (M) - 20 damage x3 6) Light Wing Crush (S) 30 damage x 2, 15 rounds 5) Light Wing Slash -20 damage, 1 EN /CS 2) Thunder Launcher (B)- 30 damage, 8 rounds 3) Thunder Blaster (V) 20 damage/EN 4) Divine Blaster (S) 100 damage, 3 rounds 7) Divine Assault: Walhalla Rage -100 damage x2, 6 EN Inherent Abilities: 1) Usable by anyone 2) CC 3) CS: Nº2 y Nº5<br>4) 10% HP Regen 5) Element: Wind/Fire = Thunder!! 6) DC -5250 -23 Hikari no Ken (Type D (M) +Wind Boost +4Wind EP) 227 -53 Walhalla Rage (Type A EN Based +Fire Boost+ 8Fire EP) 174 -20 Thunder launcher (Type E Proyectile+ 4Wind EP) 154 -40 Thunder Blaster (Type S EN Based, +8Fire EP) 114 -30 Divine Blaster (Type S Ammo Based+ 8 Wind EP) 84 -10 (+1 IS) 74 -30 Light Wing Crush (Type D Ammo Based+ Non Elemental Boost +4WindEP) 44 -20 Light Wing Slash (Type F EN Based +4FireEP) 24 -15 Feather Gun (Type G Ammo Based + Fire Boost +3 Fire EP) 9 -8 Feather Missile (Type G Projectile Based +Wind Boost + 3Wind EP) 1 1Point imposible to distribute.Lv7 Freebies: 1) 10%HP regen 2) 1 Low Wind (add 1 Single Hit) to hikari no ken 3) 1 High Fire (+100% Damage) to Light Wing Crush 4) Wind Speciality. 5) 1Low Wind (add TDC+3) to DA: Walhalla Rage 6) 1 High Fire (damage +100%) to Thunder Blaster 7) 5 fights to get: Fire Speciality (TDC+3), 1High
StatPoints Stuff: ----------------------------------- 23W+23F Doubles to 46W/46F but since the MAX is 45 then it's 45/W/F, added it's 90! (Level 7 W/F)
----------------------------------- HPCalc: 22W*1.75 = 38.5 rounded to 40 22F*1.75 = 38.5 rounded to 40 ------------------------ total: + 80HP.
EN Calc 22W*1.15 = 25.3 rounded to 25 22F*1.15= 25.3 roundedto 25 ------------------------------------ total: + 50EN
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Post by Gouf on Oct 19, 2004 23:21:26 GMT -5
Hope I've done nothing wrong with doing this: Night StarStatistics: HP: 80, EN: 47, IS: 3Weapons: Spike Vulcan - 2 damage, PARALYZE, 20 rounds Dual Pulse Rifle (S)- 15 damage x 2, 10 rounds Dark Blade (M)- 20 damage Shadow Arrow - 20 damage, 1 EN, VIRUS, SP DRAIN (10%) Dark Matter Blast (S)- 30 damage, 10 rounds Chaos Disrupter (S)- 100 damage, 3 rounds Shadow Ball - DESTROY:L2, 10 ENInherent Abilities: 1) Usable by anyone. 2) Countershoot: Spike Vulcan, Shadow Arrow, Dark Matter Blast 3) Countercut 4) Element: Darkness 5) HP/EN Regen: 10%
6) Volkruss Aligned: Pay 25% of your total PC and 25% of your total SP to gain +25% to all stats and opponents SP cost. Must choose to do so at the start of the battle.Fight Counter (Level --) 1) 2) 3) 4) 5)Masouki Frame (redressed) 200 Points: -40: IS +1 -20: Ammo-Based Weapon Type D - 4 EP Darkness -15: Melee Weapon Type D - 4 EP Darkness -30: Ammo-Based Weapon Type S - 8 EP Darkness -40: Special Weapon Type S - 7 EP Darkness -10: Ammo-Based Weapon Type G - 3 EP Darkness -25: Ammo-Based Weapon Type C - 5 EP Darkness -20: EN-Based Weapon Type F - 4 EP Darkness
Elemental Points: 35 (70) Darkness HP gained: 70 EN gained: 42
Darkness Level 7: Level 5: 1 Low Level Darkness Boost Level 6: 10% HP/EN Regain Level 7: 2 High Level Darkness Boost Level --: 1 High Level Darkness Boost + Volkruss Aligned.
Low Level Boost:
[/li][li] Spike Vulcan : Add PARALYZE to (1) weapon High Level Boost: [/li][li] Shadow Ball: Change DESTROY:L1 to DESTROY:L2 [/li][li] Shadow Arrow: Choose two weapons, add one of the follow status to them, they do not need to be the same: EN drain (10%), SP drain (10%), Virus, Armor Break[/size]
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Post by Signal on Oct 20, 2004 22:15:22 GMT -5
since i got to LT finally... after a slow pace... now time to claim my masouki here... Bought: with 300 PC's for all 250 customization points note: btw check to see if i did something wrong ok. MIRA Tech Industries Mashin/Mortar Headd/Masouki Project Holy Ryu-Knight of GoldStatistics: HP: 100, EN: 60, IS: 2Weapons: 1) 30mm "Ryusenkei" Head Vulcan - 2 damage, 20 rounds 2) 60mm "Hyozan" Micro Mortar Cannon (PGV) - 5 damage, 10 rounds 3) Tensei Rifle - 10 damage, 1 EN/attack 3) Douryuken - 10 damage x 2 4) 80mm "Sakigake" Graviton Blaster- (S) 15 damage x 2, 10 rounds 5) Speid (M) - 90 damage x 2 6) Kensei Kenjutsu (X) - 15 damage/3 EN 7) Tengoku Kiseki no Ougi: Shin Kensei Douryuken Kasane Kamaitachi - DESTROY:L2, 10 EN/attack
Map Attacks: 1) 200mm "Jigoku" Perfect Buster Cannon(I:4) 100 damage, 10 EN Inherent Abilities: 1) Usable by anyone 2) Element: Holy 3) Countercut4) Countershoot: 60mm "Ryusenkei" Head Vulcan, Tensei Rifle 5) Omega type-II Reactor: 10% HP/EN Regen 6) Speid: Target's Countercut cost x2 7) Tengoku Kiseki no Ougi(Skill of the Sword Saint) - UNAVAILABLE YET 8) Ultra Frame(Breaker Canceller) - UNAVAILABLE YET Customization Points Statistics: (248/250) Type G:3:2 damage, 20 rounds - 10 points/CS Type G:3:10 damage, 1 EN - 15 points/CS Type A:7: (I:4) 100 damage, 10 EN - 40 points Type S:8: 4/4 (M) - 60(90) damage x 2 - 35 points(53 points) + Bought low level Neutral Boost + EP for High Level Holy Boost(+1 Additional Hit, CC cost x 2, Weapon damage +50%) Type F:3: 10 damage x 2 - 25 points Type F:3: (PGV) 5 damage, 10 rounds - 10 points Type D:4: (S) 15 damage x 2, 10 rounds - 20 points Type B:6: (X) 15 damage/3 EN -35 points Type S:7: DESTROY:L1(L2), 10 EN - 40 points(Ep for Change DESTROY:L1 to DESTROY:L2)Points - 10 + 15 + 40 + 53 + 25 + 10 + 20 + 35 + 40 = 248
Elemental Points: Holy - 3 + 3 + 7 + 4 + 3 + 3 + 4 + 6 + 7 = 40 x 2 = 80 (Level 7 Holy) Neutral - 4
HP - 44 * 2 = 88 + 10 = 98(100 rounded off) EN - 44 * 1.2 = 53 + 5 = 58(60 rounded off)
Bonus Acquired: -Level 3: Low Level Boost -Level 6: 10% HP/EN Regen -Level 7: 2 High level boost -Level 8: High level boost + Skill of the Sword Saint + Breaker Canceller(requires 5 SC Fights to acquire)
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Post by Mechalomaniac on Oct 27, 2004 17:55:12 GMT -5
GEAR Saint Ginrei
Statistics: HP: 95, EN: 55, IS: 3, Size: M
Weapons: :-[Jinzoku Kyaku (M)- 20 damage :-[Senpuu Niren Batsu (BM)- 75 damage x 2 :-[Reppuu Kaiten Geki (X)- 15 damage/3 EN :'(Shippuu Fuujin Geki (V)- 10 damage/EN :'(Hakumei no Yari, DESTROY:L1, 10 EN/Attack
MAP Attacks: :'(Hadou Kourin Geki (D:4)- 100 damage, 10 EN/attack
Inherent Abilities: 1) Useable by Anyone. 2) Countercut: Senppuu Niren Batsu 3) Finite Layer (HP/EN Regeneration 10%) 4) Senpuu Niren Batsu: Target's Countercut Cost x 2.
Evolved Version
GEAR Saint Ginrei
Statistics: HP: 95, EN: 55, IS: 3, Size: M
Weapons: :-[Jinzoku Kyaku (M)- 20 damage :-[Senpuu Niren Batsu (BM)- 75 damage x 2 :-[Reppuu Kaiten Geki (X)- 15 damage/3 EN :'(Shippuu Fuujin Geki (V)- 10 damage/EN :'(Hakumei no Daiyari, DESTROY:L2, 10 EN/Attack
MAP Attacks: :'(Hadou Kourin Geki (D:4)- 100 damage, 10 EN/attack
Inherent Abilities: 1) Useable by Anyone. 2) Countercut: Senppuu Niren Batsu 3) Finite Layer (HP/EN Regeneration 10%) 4) Skill of the Sword Saint 5) Breaker Canceler 6) Senpuu Niren Batsu: Target's Countercut Cost x 2.
Point Distribution 30 points (7 EP) --- :-[Type A:7:(BM) - 50 damage (Holy/Neutral) - 15 points --- Neutral Boost Applied: Add a SINGLE additional hit to any non (X/V) weapon) - Free --- High Level Holy Boost applied: 1 (M) weapon gains x2 CC and +50% damage 40 points (7 EP) --- :'(Type S:7:DESTROY:L1, 10 EN (Holy) - Free --- High Level Holy Boost applied: Change DESTROY:L1 to DESTROY:L2 (After Evolution) 40 points (7 EP) --- :'(Type A:7:(I:4) 100 damage (D:4), 10 EN (Holy) - Free --- High Level Holy Boost applied: Change the I on a single MAP weapons tag to D 40 points (11 EP) --- :'(Type S:8:(V) 10 damage/EN (Holy) - Free --- Low Level Holy Boost applied: + 40% EP on (1) weapon 35 points (6 EP) --- :-[Type B:6:(X) 15 damage/3 EN (Holy) 10 points (4 EP) --- :-[Type E:4:(M) - 20 damage (Holy) 40 Points --- +1 Item Slots
38.5 EP Holy + 3.5 EP Neutral = 42 EP Total
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Post by Ryune Zoldark on Oct 31, 2004 19:10:44 GMT -5
This here is mine. Hope I made it right... Shin Valcione[/color] Free Masouki Dressup, 300 PCs for 50 extra points. Statistics: HP: 85 EN: 55 IS: 3 Weapons: 1) Flaming Arm (M) – 10 (13) damage 2) Gale Arm (BM) – 10 (13) damage 3) Gale Vulcan – 2 (3) damage, 20 rounds 4) Flame Vulcan – 2 (3) damage, 20 rounds 5) Divine Blade of the Gale (M) – 20 (25) damage 6) Divine Blade of the Flame (M) – 20 (25) damage 7) Cross Burst Saucer (S) – 30 (38) damage x 3, 10 rounds 8) Cross Smasher – Shifting Winds (S) – 100 (125) damage x 2, Target’s Dodge Cost +3, 3 rounds 9) Cross Smasher – Fiery Rage (S) – 100 (125) damage x 2, 3 rounds 10) Engetssu Sappou – Flaming Hurricane – 200 (250) damage x 2, 8 EN/Attack Inherent Abilities: 1) Only Usable by Ryune Zoldark. 2) Countercut: Gale Arm. 3) Countershoot: Gale Vulcan, Flame Vulcan. 4) HP Regeneration 10%. 5) Dodge Cost –5. 6) Element: Fire/Wind. Point Distribution: Type G Melee – 3 Fire EP – 5 points Type F Melee – 3 Wind EP – 10 points Type E Melee x 2 – 4 Fire EP, 4 Wind EP – 20 points Type G Ammo x 2 – 3 Fire EP, 3 Wind EP – 20 points Type D Ammo – Bought Miscellanous Wind Boost +1 Hit, Added High level Fire boost +100% damage, 2 Wind EP, 2 Fire EP – 30 points Type S Ammo – Bought Miscellanous Wind Boost +1 Hit, added Low Level Wind Boost +3 Dodge Cost, 8 Wind EP – 45 points Type S Ammo – Bought Miscellanous Fire Boost +1 Hit, 8 Fire EP – 45 points Type A Energy – Added Low Level Wind Boost +1 Hit, Added High Level Fire Boost +100% Damage, 4 Wind EP, 4 Fire EP – 35 points +1 IS – 40 points Elemental Point Total: Fire: 22. Wind: 22. Total: 44. HP: 44 x 1.75 =77 = +75 EN: 44x1.15 = 50.6 = +50
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Post by Radius on Nov 10, 2004 11:12:37 GMT -5
Typhoon (Temporarily)
Statistics: HP: 70, EN: 50, IS: 4[/color]
Weapons: Freeze (S) - 2 damage, PARALYZE, 10 rounds - 15 points/CS Waterfall - 10 damage, 1 EN - 15 points/CS Icy Blade (BM) - 30 damage - 20 points Tornado (SX) - 30 damage, 10 rounds - 25 points/CS Twister (SX) - 30 damage, 10 rounds - 25 points/CS Hurricane (S) - 100 damage x 2, 3 rounds - 30 points Tsunami - DESTROY:L1, 10 EN - 40 points[/color]
Inherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot 4) HP Regen 10% 5) Repair 6) Resupply[/color]
250 Points 2 IS: 80 Points Ammo Type G: 15 Points (S Added) (PARALYZE added) (3 Water Points) Energy Type G: 15 Points (3 Water Points) Melee Type C: 20 Points (5 Water Points Ammo Type C: 25 Points (X added) (5 Wind Points) Ammo Type C: 25 Points (X added) (5 Wind Points) Ammo Type S: 30 Points (Extra Hit Added) (8 Wind Points) Special Type S: 40 Points (7 Water Points)[/color]
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Post by Tavish on Nov 19, 2004 13:46:44 GMT -5
I haven't bought this just yet, as I'm still a few fights short of Lieutenant. However, as I close in, I decided to design my choice mecha... Selkie (Without Skin)[/b] Statistics: HP: 80, EN: 65, IS: 2, Size: MWeapons: Flirt (S) - PARALYZE, 20 damage, 2 EN Font Kiss (V) - 10 damage, 20 rounds Double Sword [Coral Edge] (M) - 40 damage Double Sword [Wave Crasher] (X) - 15 damage, 3 EN/attack Double Sword [Tide Cut Final] - DESTROY:L1, 10 ENMAP Weapons: Dance (I:4) - 100 damage, 10 EN Inherent Abilities: X) Usable by anyone X) Countercut: Double Sword [Coral Edge] X) Countershoot: Font Kiss X) Element: Water X) Lesser Spirit Dependency Link X) Renewal of the Tides: HP Regen 10% X) Kiss: Resupply and RepairPurchasing Cost: Not applicable. Free Masouki Dressup plus 300 PCs, see stats belowSelkie (Complete)Statistics: HP: 80, EN: 65, IS: 2, Size: MWeapons: Tempt (SV) - PARALYZE, 20 damage/2 EN Font Kiss (V) - 10 damage, 20 rounds Double Sword [Coral Edge] (M) - 40 damage Double Sword [Wave Crasher] (X) - 15 damage, 3 EN/attack Double Sword [Tide Cut Final] - DESTROY:L1, 10 ENMAP Weapons: Storm Dance (I:4) - 100 damage, 10 EN Inherent Abilities: X) Usable by anyone X) Countercut: Double Sword [Coral Edge] X) Countershoot: Font Kiss X) Element: Water X) Spirit Dependency Link X) Skin of the Selkie: HP and EN Regen 10% X) Kiss: Resupply and Repair X) Storm Dance: Terrain changes to Water when used.Purchasing Cost: Not applicable. Complete 5 fights with Selkie (Without Skin). Selkie (Complete) will then replace the original Selkie. Free Masouki Dressup plus 300 PCs, see stats below.
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