Post by MaullarMaullar on Mar 11, 2005 20:09:47 GMT -5
Seeing as how my last event got such a positive response, and I really like Melody of Oblivion, here's my latest event idea. Feedback or comments, suggestions or praise welcome.
You don't have to have watched Melody of Oblivion to join up, but having seen it will probably enhance your enjoyment of the event. >> Also, the result of the event will affect the SCW, so, like, fight hard, and stuff.
The number of players is flexible depending on the degree of interest I see, but I'll also adjust the number of enemies accordingly.
-=Melody of Oblivion Remix=-
-=Briefing=-
A long, long time ago, there was a war between the humans and the monsters. Words could not describe the horrible fighting. In the end, the monsters were the victors...
Today, the monsters live in the background, running society behind the scenes. Many do not even know of their existence or of the war long ago. The Monster Union, an organization of the monsters' human allies, ensures that this state of affairs continues, and facilitates regular child sacrifices to the monsters. They are opposed solely by the Meros Warriors, a special kind dedicated to defeating the Monsters and restoring mankind's memory. Now the Monster Union's corrupt influence laps at the shores of our fine city of Sirger, ever rising... and only the Meros Warriors and their allies are in a position to stop them now.
-=Players=-
-=Mission=-
-=Rewards=-
-=Terrain/Field=-
-=Mission Flowout=-
-=Other Notes=-
---
This event will be using mostly original event units, so pay attention:
Sky Blue
Statistics:
HP: 20, EN: 60, IS: 4, Move: F/H/G, Size: SS[/color]
Weapons:
Totsugeki (V)- 10 damage/PC
Arrow- 8 damage
Meros Arrow: Straight Flush (V)- 30 damage/EN
MAP Weapons:
Meros Arrow: Straight Flush (D:4)- 80 damage, 3 rounds
Inherent Abilities:
1) Usable by Toone only.
2) Countershoot: Meros Arrow: Straight Flush (non-MAP)
3) Meigen (Barrier): Negate 10 damage from all non- sources in a single turn for 1 EN.
4) Dodge Cost -10
5) Meros Arrow: Straight Flush: Target's Dodge Cost +10
Mecha-Mouse
Statistics:
HP: 1, EN: 0, IS: 0, Move: G, Size: XS[/color]
Weapons:
Totsugeki - 1 damage
Inherent Abilities:
1) Dodge Cost is 10[/color]
Purchasing Costs:
Not applicable. This is an AI unit.[/color]
Thug
Statistics:
HP: 3, EN: 0, IS: 0, Move: G, Size: SS[/color]
Weapons:
Melee (M)- 5 damage
Inherent Abilities:
1) Dodge Cost is 15[/color]
Purchasing Costs:
Not applicable. This is an AI unit.[/color]
M.U. Soldier
Statistics:
HP: 5, EN: 0, IS: 0, Move: G, Size: SS[/color]
Weapons:
Gun- 6 damage, 10 rounds
Inherent Abilities:
1) Dodge Cost is 15
Robot Monkey
Statistics:
HP: 10, EN: 0, IS: 0, Move: G, Size: SS[/color]
Weapons:
Totsugeki- 6 damage
Inherent Abilities:
1) Dodge Cost is 10
Floating Orb
Statistics:
HP: 1, EN: 0, IS: 0, Move: H, Size: XS[/color]
Weapons:
Dengeki (S)- 8 damage
Dengeki- PARALYZE
Inherent Abilities:
1) Dodge Cost is 5
The bosses' units, of course, are secret!
You don't have to have watched Melody of Oblivion to join up, but having seen it will probably enhance your enjoyment of the event. >> Also, the result of the event will affect the SCW, so, like, fight hard, and stuff.
The number of players is flexible depending on the degree of interest I see, but I'll also adjust the number of enemies accordingly.
-=Melody of Oblivion Remix=-
-=Briefing=-
A long, long time ago, there was a war between the humans and the monsters. Words could not describe the horrible fighting. In the end, the monsters were the victors...
Today, the monsters live in the background, running society behind the scenes. Many do not even know of their existence or of the war long ago. The Monster Union, an organization of the monsters' human allies, ensures that this state of affairs continues, and facilitates regular child sacrifices to the monsters. They are opposed solely by the Meros Warriors, a special kind dedicated to defeating the Monsters and restoring mankind's memory. Now the Monster Union's corrupt influence laps at the shores of our fine city of Sirger, ever rising... and only the Meros Warriors and their allies are in a position to stop them now.
-=Players=-
- GM: MaullarMaullar
- Starring:
Tilus (Artemis)
Imban (Tenchi Gundam)
Tavish (Raimei Gundam)
JnK (Commando Gundam)
Mao (Musha Godmaru) - Co-Starring (NPC Support):
Alenby Biasly (Herself)
Dizzy (Rekkou GundamHerself)
Toone (Sky Blue) - And (Enemies):
Some grunts
Midnight Hiyoko, Millionaire Beaver and Flying Bunny
-=Mission=-
- Victory Condition: Defeat all enemies!
- Defeat Condition: All allies defeated
-=Rewards=-
- Victory: All players receive 400 PCs / 40 UPs apiece.
- Defeat: All players receive 200 PCs / 20 UPs apiece.
- GM receives 300 PCs / 30 UPs regardless of result.
- The best roleplayer receives an additional 100 PCs / 10 UPs.
- There's also a hidden Skill Point that nets you a bonus reward, so be vigilant~!
-=Terrain/Field=-
- Abandoned Building
Type: Ground
Element: Neutral
Effect: None
-=Mission Flowout=-
- Players deploy, then NPC support, then enemies.
- Turn 2: Enemy Reinforcements (1) arrive
- Turn 3: Enemy Reinforcements (2) arrive
- Turn 4: Enemy Reinforcements (3) arrive
- Every Turn Grunts Survive: Enemy Reinforcements (4) arrive
- All Grunts Destroyed: Midnight Hiyoko, Millionaire Beaver and Flying Bunny deploy.
- Turn 4 Player Phase: MYSTERY!
-=Other Notes=-
- PC Limit: 200 for players and NPC support, 100 for bad guy grunts, 200 for Midnight Hiyoko, Flying Bunny and Millionaire Beaver. 20 for Enemy Reinforcements (4).
- Items: No high-tier for players and NPC support. Any items in the DABA for the bad guys.
- Other: Size on. RP please.
---
This event will be using mostly original event units, so pay attention:
Sky Blue
Statistics:
HP: 20, EN: 60, IS: 4, Move: F/H/G, Size: SS[/color]
Weapons:
Totsugeki (V)- 10 damage/PC
Arrow- 8 damage
Meros Arrow: Straight Flush (V)- 30 damage/EN
MAP Weapons:
Meros Arrow: Straight Flush (D:4)- 80 damage, 3 rounds
Inherent Abilities:
1) Usable by Toone only.
2) Countershoot: Meros Arrow: Straight Flush (non-MAP)
3) Meigen (Barrier): Negate 10 damage from all non- sources in a single turn for 1 EN.
4) Dodge Cost -10
5) Meros Arrow: Straight Flush: Target's Dodge Cost +10
Mecha-Mouse
Statistics:
HP: 1, EN: 0, IS: 0, Move: G, Size: XS[/color]
Weapons:
Totsugeki - 1 damage
Inherent Abilities:
1) Dodge Cost is 10[/color]
Purchasing Costs:
Not applicable. This is an AI unit.[/color]
Thug
Statistics:
HP: 3, EN: 0, IS: 0, Move: G, Size: SS[/color]
Weapons:
Melee (M)- 5 damage
Inherent Abilities:
1) Dodge Cost is 15[/color]
Purchasing Costs:
Not applicable. This is an AI unit.[/color]
M.U. Soldier
Statistics:
HP: 5, EN: 0, IS: 0, Move: G, Size: SS[/color]
Weapons:
Gun- 6 damage, 10 rounds
Inherent Abilities:
1) Dodge Cost is 15
Robot Monkey
Statistics:
HP: 10, EN: 0, IS: 0, Move: G, Size: SS[/color]
Weapons:
Totsugeki- 6 damage
Inherent Abilities:
1) Dodge Cost is 10
Floating Orb
Statistics:
HP: 1, EN: 0, IS: 0, Move: H, Size: XS[/color]
Weapons:
Dengeki (S)- 8 damage
Dengeki- PARALYZE
Inherent Abilities:
1) Dodge Cost is 5
The bosses' units, of course, are secret!