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Post by Umbaglo on Feb 22, 2005 20:38:11 GMT -5
REGENERATION PHASE: EN Regenerated: 12
"Well, not how I hoped, but alright."
DEFENSE PHASE:
Attacking Weapon #1: Final Break Action Taken: Block+Shield+G-Wall Damage Taken: 1 Resources Spent: 1 EN, 1 shield [/color] "Let's hold back a moment and see."
Statistics:
HP: 7/85 EN: 87/115 Shields: 9/10 SP (Andran): 166/230 SP (ADA): 60/60 PCs: 450 Ki-Ai: 5/25 (+/- 10% Damage)
Weapons: Shoulder Gatling 20/20 C Divider 20/20 Vulture MAP READY [/color]
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Post by CowboyJohnny on Feb 22, 2005 21:26:25 GMT -5
Dita SP Dread
REGENERATION PHASE: +5 Song EN (now 135)
TRANSFORMATION PHASE: None
Statistics HP: 40/40 EN: 55/55 PCs: 150/150 SP: 120/140 Song EN: 135/150
Boson Jumps: 2/3 Boson Jump counter: 1/5
Great Effort used
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Post by CowboyJohnny on Feb 22, 2005 21:27:37 GMT -5
Neo GetterATTACK PHASE: Punch (M) Effect: 365 damage Targets: Hi-Nu Comdam Spent: none Modifier: DC +3, CC Cost *1.5. Ally Synchro with Meia SP Dread Statistics HP: 1/90 EN: 50/50 PCs: 150/150 SP (Dennie): 80/120 SP (John): 150/170 SP (Laren): 220/220 Current Form: Neo Getter-3
Shoulder Missile ammo 8/8 Drill Arm Gun ammo 10/10 Open Gets 10/10 Neo Getter Vision 10/10
SEED mode OFF Ki-Ai counters: 22/25
Great Effort used
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Post by CowboyJohnny on Feb 22, 2005 21:32:08 GMT -5
Vandread MeiaREGENERATION PHASE: -2 PCs (now 134) +6 EN (now 53) ATTACK PHASE: Final Break (V) Effect: 328 damage Targets: Hi-Nu Comdam Spent: 8 EN Modifier: DC +5 Statistics HP: 100/100 EN: 45/55 PCs: 134/150 SP: 150/150 Current Form: Vandread Meia
Boson Jumps: 2/3 Boson Jump charge: 1/5 V-MAX System ON Stealth: 4/4
Great Effort used Lucky used
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Post by Umbaglo on Feb 22, 2005 21:40:16 GMT -5
REGENERATION PHASE: EN Regenerated: 12
"Geez, things really arn't looking good here."
DEFENSE PHASE:
Attacking Weapon #1: Punch, Final Break Action Taken: Countercut, dodge Damage Taken: N/A Resources Spent: 6 EN, 27 PCs [/color] "I need to press them back some..."
ATTACK PHASE:
Weapon Used: Vultures Target(s): All enemies Damage Dealt: 89 x 2 each Resources Spent: 6 EN Modifiers: +6 DC [/color] Statistics:
HP: 7/85 EN: 97/115 Shields: 9/10 SP (Andran): 166/230 SP (ADA): 60/60 PCs: 423 Ki-Ai: 5/25 (+/- 10% Damage)
Weapons: Shoulder Gatling 20/20 C Divider 20/20 Vulture MAP READY [/color]
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Post by CowboyJohnny on Feb 22, 2005 22:52:53 GMT -5
Dita SP Dread
REGENERATION PHASE: +5 Song EN (now 140)
DEFENSE PHASE: Incoming: Vulture-89x2 Action: Dodge x2 Spent: 10 PCs
TRANSFORMATION PHASE: Used Holy Lonely Light on Neo Getter: 20 Song EN Target damage received -25%, CC cost -25%
Statistics HP: 40/40 EN: 55/55 PCs: 140/150 SP: 120/140 Song EN: 120/150
Boson Jumps: 2/3 Boson Jump counter: 2/5
Great Effort used
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Post by CowboyJohnny on Feb 22, 2005 22:55:48 GMT -5
Neo Getter(Forgot this, but had to edit it in late.) PS PHASE: Purchased 3 Ki-ai counters for 18 PCs DEFENSE PHASE: Incoming: Vulture-89x2 Action: G-Wall x2 Spent: 2 EN SUPPORT DEFENSE PHASE: Defending Vandread Meia
Incoming: Vulture-89x2 Action: G-Wall x2 Spent: 2 EN ATTACK PHASE: Punch (M) Effect: 380 damage Targets: Hi-Nu Comdam Spent: none Modifier: DC +3, CC Cost *1.5. Ally Synchro with Vandread Meia Statistics HP: 1/90 EN: 46/50 PCs: 132/150 SP (Dennie): 80/120 SP (John): 150/170 SP (Laren): 220/220 Current Form: Neo Getter-3
Shoulder Missile ammo 8/8 Drill Arm Gun ammo 10/10 Open Gets 10/10 Neo Getter Vision 10/10
SEED mode OFF Ki-Ai counters: 25/25
Great Effort used
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Post by CowboyJohnny on Feb 22, 2005 22:57:44 GMT -5
Vandread MeiaREGENERATION PHASE: -2 PCs (now 132) +6 EN (now 51) ATTACK PHASE: Final Break (V) Effect: 328 damage Targets: Hi-Nu Comdam Spent: 8 EN Modifier: DC +5 Statistics HP: 100/100 EN: 43/55 PCs: 132/150 SP: 150/150 Current Form: Vandread Meia
Boson Jumps: 2/3 Boson Jump charge: 2/5 V-MAX System ON Stealth: 4/4
Great Effort used Lucky used
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Post by Umbaglo on Feb 22, 2005 23:08:13 GMT -5
REGENERATION PHASE: EN Regenerated: 12
"I'm not liking how this is turning out at all..."
DEFENSE PHASE:
Attacking Weapon #1: Punch, Final Break Action Taken: Countercut, dodge Damage Taken: N/A Resources Spent: 6 EN, 27 PCs [/color] "Maybe this will work..."
ATTACK PHASE:
Weapon Used: Beam Gatling Gun Target(s): All enemies Damage Dealt: 152 each Resources Spent: 6 EN Modifiers: +6 DC [/color] Statistics:
HP: 7/85 EN: 97/115 Shields: 9/10 SP (Andran): 166/230 SP (ADA): 60/60 PCs: 396 Ki-Ai: 5/25 (+/- 10% Damage)
Weapons: Shoulder Gatling 20/20 C Divider 20/20 Vulture MAP READY [/color]
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Post by CowboyJohnny on Feb 22, 2005 23:31:14 GMT -5
Neo GetterPS PHASE: User: Laren (Gren) Used: Flash Cost: 15 SP Effect: Dodge first attack DEFENSE PHASE: Incoming: Beam Gatling-152 Action: Flash Spent: none ATTACK PHASE: Punch (M) Effect: 380 damage Targets: Hi-Nu Comdam Spent: none Modifier: DC +3, CC Cost *1.5. Ally Synchro with Vandread Meia Statistics HP: 1/90 EN: 46/50 PCs: 132/150 SP (Dennie): 80/120 SP (John): 150/170 SP (Laren): 205/220 Current Form: Neo Getter-3
Shoulder Missile ammo 8/8 Drill Arm Gun ammo 10/10 Open Gets 10/10 Neo Getter Vision 10/10
SEED mode OFF Ki-Ai counters: 25/25
Great Effort used
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Post by CowboyJohnny on Feb 22, 2005 23:40:37 GMT -5
Dita SP Dread
REGENERATION PHASE: +5 Song EN (now 125)
DEFENSE PHASE: Incoming: Beam Gatling Gun-152 Action: Dodge Spent: 5 PCs
TRANSFORMATION PHASE: None
Statistics HP: 40/40 EN: 55/55 PCs: 135/150 SP: 120/140 Song EN: 125/150
Boson Jumps: 2/3 Boson Jump counter: 3/5
Great Effort used
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Post by CowboyJohnny on Feb 22, 2005 23:48:33 GMT -5
Vandread MeiaREGENERATION PHASE: -2 PCs (now 130) +6 EN (now 49) DEFENSE PHASE: Incoming: Beam Gatling-152 Action: Dodge Spent: 5 PCs ATTACK PHASE: Final Break (V) Effect: 328 damage Targets: Hi-Nu Comdam Spent: 8 EN Modifier: DC +5 Statistics HP: 100/100 EN: 41/55 PCs: 125/150 SP: 150/150 Current Form: Vandread Meia
Boson Jumps: 2/3 Boson Jump charge: 3/5 V-MAX System ON Stealth: 4/4
Great Effort used Lucky used
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Post by Umbaglo on Feb 23, 2005 0:08:33 GMT -5
REGENERATION PHASE: EN Regenerated: 12
"I'm not getting anywhere this way. I'm pulling out."
DEFENSE PHASE:
Attacking Weapon #1: Punch, Final Break Action Taken: Countercut, Block+Shield+G-Wall Damage Taken: Enough Resources Spent: 7 EN [/color] Statistics: Gooed Out [/color]
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Post by Umbaglo on Feb 23, 2005 0:09:29 GMT -5
Decision: CowboyJohnny
"A slight overestimation, perhaps. Now for the rewards."
CowboyJohnny: 900 PCs and 36 UPs per class Umbaglo: 90 UPs
"Don't spend it all in one place, and make sure to note your gains and losses in the appropriate places."
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