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Post by Umbaglo on Feb 15, 2005 21:01:28 GMT -5
"Why can't they just get along? Let's see what we've got."
Participants/Mechs: Keiichi/Puru's Quebely Mk-II, Signal/L-Gaim MkII Format: 1v1 Location: Wide open field Limit: 150 Items: No Hi-Tier or Sidekicks Size: Active
"Who will survive? The heat will be on!"
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Post by Signal on Feb 16, 2005 23:24:00 GMT -5
Name - Lie Ex Class - Headdliner Pilot Class - Personal Trooper Pilot Current SP - 93 Seishin Set - Concentrate, FlashTest-type JunchoonStatistics: HP: 60, EN: 40, IS: 2Weapons: Mini Spaad (M)- 12 damage Prototype Speid (M)- 18 damage x 2, 1 EN/attack Hand Launcher (B)- 20 damage, 12 rounds Mortar Gun (PSR)- 12 damage/PC Power Launcher (B)- 45 damage, 12 rounds Buster Launcher (BS)- 90 damage, 10 EN/shot
MAP Attacks: Buster Launcher (B:4)- 160 damage, 3 rounds
Combo Attacks: :-/Twin Buster Launcher (BS)- 200 damage, 10 EN/shotInherent Abilities: 1) Usable by Ensigns or higher 2) Veil: Same Effect as Shield(Normal Mode Only) 3) Countercut: Saber 4) Countershoot: Hand Launcher, Power Launcher 5) Laser Coating (Twin Merit Coating)6) Prowler Mode: Dodge Cost -5and Move: F only. Disable Mini Spaad and Prototype Speid. 7) Twin Buster Launcher: Requires an allied L-Gaim to execute. IS1 - A-Up Unit(C) IS2 - Aya(Tori)
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Post by ^Keiichi_Morisato on Feb 17, 2005 18:47:47 GMT -5
Iris ChateaubriandRank: Lieutenant Pilot Type: Champion of Ner'zhul Newtype Starting Max SP: 150 Maximum SP Cap: 175
Seishins: 1. Flash 2. Concentrate (to be replaced with Hot Blood) 3. Direct Attack 4. Great Effort (to be replaced with Exhaust) 5. Vanishing Body 6. Love
Skills & Abilities:
[/li][li]Minimum Dodge Cost is 5. [/li][li]Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Lieutenant: Dodge Cost is 7, Target opponent's Dodge Cost + 5[/u] [/li][li]Countercut: 2 EN or 4 PCs [/li][li]Countershoot [/li][li]Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc). [/li][li] Pressure Terror: Negate the attack phase of a single target for one turn. Requires charging. Terror is used ONLY during the attack phase. Lieutenant: Usable after 4 turns.[/u][/size] Iris Chateaubriand's Qubeley (Puru's Qubeley Mk-II)
Statistics: HP: 55 (80), EN: 30 (40), IS: 3, Size: M Designated Pilot: Iris Chateaubriand
Weapons: Beam Gun (B)- CS/10 (25) damage x 2, 14 rounds Beam Saber (BM)- CC/12 (22) damage Funnel (PBX)- 16 (34) damage/EN. Requires NT/EH to execute.
Combo Attacks:
Twin Funnel (PBSX)- 32 (50) damage/EN. Requires NT/EH to execute.
Inherent Abilities: 1) Usable by Sergeants or higher 2) Dodge Cost -3 3) Twin Funnel: Target's Dodge Cost +1 per every 2 EN spent. Requires an allied Puru Two's Qubeley Mk-II to execute.
Items: Hybrid Dual Sensor A-Up SC Flash System (Inferno/Quattro Bajina)
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Post by Umbaglo on Feb 17, 2005 22:30:10 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Signal Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by Signal on Feb 18, 2005 0:03:59 GMT -5
ATTACK PHASE Attack - Prototype Speid Target - Quebeley Attack Damage Assessment - (M) 18 damage x 2 Attack Modifiers - none Resources Used - 1 EN
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Post by ^Keiichi_Morisato on Feb 19, 2005 4:16:39 GMT -5
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Post by Signal on Feb 20, 2005 21:29:17 GMT -5
OCC: Sorry llyod last time since i can't go out that day... but dont worry if you really need the CD i can find other ways to give it to ya. *bows down in massive appology* another note: sorry i didnt add my damage induction yet... *corrects his mistake* DEFENSE PHASE Incoming - Beam Gun x 2 Incoming Attack Assessment - (B) 25 damage x 2 Attack Modifiers - Dodge cost +8 Action Taken - Veil x 2 + Barrier x 2 Unit Damage Taken - none Resources Used - 2 Veil's, 2 EN
ATTACK PHASE Attack - Buster Launcher Target - Next 4 targets Attack Damage Assessment - (B:4) 210 damage Attack Modifiers - none Resources Used - 1 Buster Launcher Ammo
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Post by ^Keiichi_Morisato on Feb 21, 2005 6:08:55 GMT -5
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Post by Arad Baranga on Feb 21, 2005 6:19:15 GMT -5
Hold up, hold up. Lloyd, you can't summon more G-Bits until the others are unsummoned or destroyed. Please correct this. Then Signal may go.
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Post by Arad Baranga on Feb 22, 2005 2:29:23 GMT -5
Okay, Signal can go now.
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Post by Signal on Feb 22, 2005 20:04:40 GMT -5
DEFENSE PHASE Incoming - Beam Gun x 2, Machine Cannon x 2 Incoming Attack Assessment - (B) 25 damage x 2, 8 damage Attack Modifiers - Dodge cost +8, none Action Taken - Veil x 2 + Barrier x 2, take damage Unit Damage Taken - 16 HP Resources Used - 2 Veil's, 2 EN, 16 HP
ATTACK PHASE Attack - Buster Launcher Target - Next 4 targets Attack Damage Assessment - (B:4) 210 damage Attack Modifiers - none Resources Used - 1 Buster Launcher Ammo
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Post by ^Keiichi_Morisato on Feb 22, 2005 22:38:27 GMT -5
« PS Phase ~ 精神 »« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
- Iris:
Dodge (-5 PCs)
GW-Bit #1 - 3: Die
- GW-Bit #4 and 5:
Die
".....regroup." « Summon Phase ~ 増援 » « Iris Attack Phase ~ 攻撃 »- Beam Gun (B)- 25 damage x 2 (-1 round)
- Modifiers: NT Inherent + HDS = +8 DC
« G-Bits Attack Phase ~ 攻撃 »G-Bit #1 G-Bit #2 G-Bit #3 G-Bit #4 G-Bit #5 « Statistics ~ 能力 »Iris' Qubeley - HP: 80/80
- EN: 40/40
- SP: 150/150
- PC: 132/150
- Terror: 3/4
- Weapons:
Beam Gun (B)- CS/10 (25) damage x 2, 11/14 rounds Beam Saber (BM)- CC/12 (22) damage Funnel (PBX)- 16 (34) damage/EN. Requires NT/EH to execute.
GW-Bit (#1 - 5) - HP: 20/20
- EN: 10/10
- Weapons:
Tackle (M)- 6 damage Machine Cannon- 8 damage, 12/12 rounds Buster Rifle (BSX)- 8 damage/EN
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Post by Signal on Feb 23, 2005 22:16:18 GMT -5
DEFENSE PHASE Incoming - Beam Gun x 2, Machine Cannon x 2 Incoming Attack Assessment - (B) 25 damage x 2 Attack Modifiers - Dodge cost +8 Action Taken - Veil x 2 + Barrier x 2 Unit Damage Taken - none Resources Used - 2 Veil's, 2 EN
ATTACK PHASE Attack - Power Launcher Target - Quebeley Attack Damage Assessment - (B) 66 damage Attack Modifiers - none Resources Used - 1 Power Launcher Ammo
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Post by ^Keiichi_Morisato on Feb 23, 2005 23:26:37 GMT -5
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Post by Signal on Feb 25, 2005 8:57:57 GMT -5
DEFENSE PHASE Incoming - Funnel x 10, Machine Cannon x 5 Incoming Attack Assessment - (PBX) 34 damage x 2, 8 damage x 5 Attack Modifiers - Dodge cost +8, none Action Taken - Countershoot x 10, Take damage the rest Unit Damage Taken - 40 damage Resources Used - 10 Hand Launcher Ammo, 40 HP
ATTACK PHASE Attack - Buster Launcher Target - Next 4 Target's Attack Damage Assessment - (B:4) 210 damage Attack Modifiers - none Resources Used - 1 Buster Launcher Ammo
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