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Post by Yanbetari on Feb 9, 2005 22:02:53 GMT -5
-Treu's Turn- REGENERATION PHASE: Gravity Wave Beam: -1 ENDEFENSE PHASE: Attacker: Aestivalis (Hilene), Alt Eisen (Andran), Gespenst (AI), Zaku Mariner (AI), Daughtress Neo (AI) Weapon: Wired Fist (M) x3, Revolving Stake, Smash Beam, Spray Missile Launcher (P) x3, Wired Beam Rifle (B) x2 Action: HMP x3, Dodge, HMP x6 Damage: 27 (14 >> 3[HMP] = 3 x3, 35 >> 3[HMP] = 3, 10 >> 3[HMP] = 3 x3, 15 >> 3[HMP] = 3 x2) Cost: 7 PC (13 >> 12[8] - 5[Inherent] = 7)[/color] ATTACK PHASE (Aestivalis): Weapon: Rapid Rifle Target: X-2 (Umbaglo) Damage: 30 (20 + 10[A-Up] = 30) Cost: 1 Round[/color] ATTACK PHASE (Daughtress Neo): Weapon: Wired Beam Rifle (B) x2 Target: X-2 (Umbaglo) Damage: 15 x2 Cost: 2 EN[/color] ATTACK PHASE (GM Quel): Weapon: GM Rifle Target: X-2 (Umbaglo) Damage: 16 (8 * 2[V] = 16) Cost: 2 Rounds[/color] ATTACK PHASE (GM Cannon II): Weapon: Beam Cannon (BS) x2 Target: X-2 (Umbaglo) Damage: 20 x2 Cost: 3 EN[/color] Statistics (Aestivalis): HP: 18/60 EN: 12/30 PC: 129/150 SP (HM): 55/95 SP (8): 0/70 HMP: Used - 0/4 Weapons: Rapid Rifle: 7/10[/color] Statistics (Daughtress Neo): HP: 50/50 EN: 12/20 Weapons: Beam Rifle: 8/8[/color] Statistics (GM Quel): HP: 35/35 EN: 15/15 Shield: 10/10 Weapons: Vulcans: 20/20 GM Rifle: 12/20 Beam Rifle: 8/8[/color] Statistics (GM Cannon II): HP: 35/35 EN: 3/15 Shield: 10/10 Weapons: Vulcans: 20/20 GM Rifle: 20/20[/color]
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Post by Yanbetari on Feb 9, 2005 22:03:43 GMT -5
-Yanbetari's Turn- ATTACK PHASE (X-1): Weapon: Scissor Anchor (P) Target: X-2 (Umbaglo) Damage: PARALYZE Modifiers: +3 DC[Grapple], *1.5 CC[Grapple][/color] Statistics (X-1): HP: 50/50 EN: 30/30 PC: 150/150 SP (GF): 120/120 Beam Shield: 10/10 ABC Mantle: Active Super Mode: Active Weapons: Vulcan Gun: 20/20 Heat Dagger: 2/2 Zanbuster: 8/8[/color]
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Post by Yanbetari on Feb 9, 2005 22:04:26 GMT -5
-Mojiru's Turn- ATTACK PHASE (PMI-06X): Weapon: Mega Particle Cannon (BS) Target: X-2 (Umbaglo), Zaku Mariner (AI) Damage: 50 (40 * 1.25[PT] = 50) - X-2: 20, Zaku Mariner: 30 Cost: 2 EN[/color] PT Overload Activation 4/10 RemainingATTACK PHASE (PMI-06X): Weapon: Mega Particle Cannon (BS) Target: X-2 (Umbaglo), Zaku Mariner (AI) Damage: 50 (40 * 1.25[PT] = 50) - X-2: 20, Zaku Mariner: 30 Cost: 2 EN[/color] Statistics (PMI-06X): HP: 95/120 EN: 12/40 PC: 150/150 SP (PT): 110/110 SP (Tori): 80/100 Overload: 4/10 Weapons: Neutron Beam: 9/10 Mega Buster Cannon: 1/2[/color]
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Post by Umbaglo on Feb 9, 2005 22:07:11 GMT -5
[Hilene Utsunius]
REGENERATION PHASE: EN Degenerated: 1
"Why are you ignoring meeeeeeee~?"
ATTACK PHASE:
Weapon Used: Wired Fist Target(s): Aestivalis Damage Dealt: 18 * 3 Resources Spent: N/A Modifiers: +3 DC, *1.875 CC Cost [/color] Statistics:
HP: 34/35 EN: 15/20 SP: 160/180 PCs: 150 Super Mode: ACTIVE
Weapons: Rapid Rifle 10/10 [/color]
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Post by Umbaglo on Feb 9, 2005 22:11:22 GMT -5
[Andran Cegram]
"Looking pretty beat up now."
P.S. PHASE Seishin Used: Greater Perseverence Target: Self SP Used: 40 Effect: Full HP
SUPPORT DEFENSE PHASE:
Defending: Umbaglo Tseng Attacking Weapon #1: Lots 'o Stuff Action Taken: Take, CC anchor Damage Taken: 7 + 3 + 3 + 4 + 5 + 5 + 5 + 5 Resources Spent: HP, 5 EN [/color] DEFENSE PHASE (Zaku Mariner):
Attacking Weapon #1: Beam Busters Action Taken: Dodge Damage Taken: N/A Resources Spent: 10 PCs [/color] ATTACK PHASE:
Weapon Used: Revolving Stake Target(s): Aestivalis Damage Dealt: PARALYZE Resources Spent: 1 round Modifiers: N/A [/color] ATTACK PHASE (Gespenst S):
Weapon Used: Smash Beam Target(s): Aestivalis Damage Dealt: 35 Resources Spent: 2 EN Modifiers: N/A [/color] ATTACK PHASE (Zaku Mariner):
Weapon Used: Spray Missile Gun Target(s): Aestivalis Damage Dealt: 10 x 3 Resources Spent: 1 round Modifiers: N/A [/color] ATTACK PHASE (Daughtress Neo):
Weapon Used: Wired Beam Rifle Target(s): Aestivalis Damage Dealt: 15 x 2 Resources Spent: 2 EN Modifiers: N/A [/color] Statistics:
HP: 108/145 EN: 5/20 SP: 155/230 PCs: 140 Ki-Ai: 25/25 (+/- 50% Damage)
Weapons: Triple Machine Cannon 20/20 Revolving Stake 7/12 Square Claymore 8/8 Kirifuda 2/2 [/color] Statistics (Gespenst SR):
HP: 40/40 EN: 12/20
Weapons: Blaster Cannon 8/8 [/color] Statistics (Zaku Mariner):
HP: 30/30 EN: 15/15
Weapons: SUBROC Launcher 20/20 Spray Missile Gun 4/8 [/color] Statistics (Daughtress Neo):
HP: 50/50 EN: 12/20
Weapons: Beam Rifle 8/8 [/color]
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Post by Umbaglo on Feb 9, 2005 22:12:35 GMT -5
[Umbaglo Tseng]
"Back to the assault."
ATTACK PHASE:
Weapon Used: Beam Saber Target(s): Aestivalis Damage Dealt: 29 * 2 Resources Spent: N/A Modifiers: +3 DC, *1.5 CC Cost [/color] Statistics:
HP: 13/75 EN: 40/40 Shields: 9/10 SP: 150/150 PCs: 145 Advanced Maneuver: 1
Weapons: Vulcan Gun 19/20 Heat Dagger 2/2 Zanbuster 8/8 Shot Lancer (Shoot) READY Buster Launcher 3/3 [/color]
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Post by Yanbetari on Feb 10, 2005 11:56:24 GMT -5
-Treu's Turn- REGENERATION PHASE: Gravity Wave Beam: -1 ENDEFENSE PHASE: Attacker: Aestivalis (Hilene), Alt Eisen (Andran), Gespenst (AI), Zaku Mariner (AI), Daughtress Neo (AI), X-2 (Umbaglo) Weapon: Wired Fist (M) x3, Revolving Stake, Smash Beam, Spray Missile Launcher (P) x3, Wired Beam Rifle (B) x2, Beam Saber (BM) x2 Action: CC(EN) x2, Dodge x2, CC(EN)x1, CC(PC) x2, Block x2, CC(EN) x2 Damage: 12 (15 * .75[HM] * .5[Block] = 5.625 >> 6 x2) Cost: 11 EN (1 * 1.5[Grapple] * 1.25[Super] = 1.875 >> 2 x3, 1, 1 * 1.5[Grapple] = 1.5 >> 2 x2) 18 PC (13 >> 12[8] - 5[Inherent] = 7 x2, 2 x2)[/color] ATTACK PHASE (Aestivalis): Blocking - No Attack[/color] ATTACK PHASE (Daughtress Neo): Weapon: Wired Beam Rifle (B) x2 Target: X-2 (Umbaglo) Damage: 15 x2 Cost: 2 EN[/color] ATTACK PHASE (GM Quel): Weapon: GM Rifle Target: X-2 (Umbaglo) Damage: 16 (8 * 2[V] = 16) Cost: 2 Rounds[/color] ATTACK PHASE (GM Cannon II): Weapon: Beam Cannon (BS) x2 Target: X-2 (Umbaglo) Damage: 20 x2 Cost: 3 EN[/color] Statistics (Aestivalis): HP: 6/60 EN: 0/30 PC: 111/150 SP (HM): 55/95 SP (8): 0/70 HMP: Charging - 1/4 Weapons: Rapid Rifle: 7/10[/color] Statistics (Daughtress Neo): HP: 50/50 EN: 10/20 Weapons: Beam Rifle: 8/8[/color] Statistics (GM Quel): HP: 35/35 EN: 15/15 Shield: 10/10 Weapons: Vulcans: 20/20 GM Rifle: 10/20 Beam Rifle: 8/8[/color] Statistics (GM Cannon II): HP: 35/35 EN: 0/15 Shield: 10/10 Weapons: Vulcans: 20/20 GM Rifle: 20/20[/color]
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Post by Yanbetari on Feb 10, 2005 11:58:59 GMT -5
-Yanbetari's Turn- ATTACK PHASE (X-1): Weapon: Scissor Anchor (P) Target: Alt Eisen (Andran) Damage: PARALYZE Modifiers: +3 DC[Grapple], *1.5 CC[Grapple][/color] Statistics (X-1): HP: 50/50 EN: 30/30 PC: 150/150 SP (GF): 120/120 Beam Shield: 10/10 ABC Mantle: Active Super Mode: Active Weapons: Vulcan Gun: 20/20 Heat Dagger: 2/2 Zanbuster: 8/8[/color]
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Post by Yanbetari on Feb 10, 2005 12:02:12 GMT -5
-Mojiru's Turn- ATTACK PHASE (PMI-06X): Weapon: Vampire Laser Target: Alt Eisen (Umbaglo) Damage: 10% SP Drain Cost: 5 EN[/color] Statistics (PMI-06X): HP: 95/120 EN: 7/40 PC: 150/150 SP (PT): 110/110 SP (Tori): 80/100 Overload: 4/10 Weapons: Neutron Beam: 9/10 Mega Buster Cannon: 1/2[/color]
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Post by Umbaglo on Feb 10, 2005 12:08:11 GMT -5
[Hilene Utsunius]
REGENERATION PHASE: EN Degenerated: 1
"Meanies."
ATTACK PHASE:
Weapon Used: Wired Fist Target(s): Aestivalis Damage Dealt: 14 * 3 Resources Spent: N/A Modifiers: +3 DC, *1.875 CC Cost [/color] Statistics:
HP: 34/35 EN: 14/20 SP: 160/180 PCs: 150 Super Mode: ACTIVE
Weapons: Rapid Rifle 10/10 [/color]
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Post by Umbaglo on Feb 10, 2005 12:11:33 GMT -5
[Umbaglo Tseng]
"Here, I'll handle this."
DEFENSE PHASE:
Attacking Weapon #1: Wired Beam Rifle, GM Rifle, Beam Cannon Action Taken: Block+ABC Mantle Damage Taken: 8 Resources Spent: N/A [/color] SUPPORT DEFENSE PHASE:
Defending: Andran Attacking Weapon #1: Scissor Anchor, Vampire Laser Action Taken: Countershoot, take Damage Taken: N/A Resources Spent: 1 Vulcan round, 15 SP [/color] Statistics:
HP: 4/75 EN: 40/40 Shields: 9/10 SP: 135/150 PCs: 145 Advanced Maneuver: 2
Weapons: Vulcan Gun 18/20 Heat Dagger 2/2 Zanbuster 8/8 Shot Lancer (Shoot) READY Buster Launcher 3/3 [/color]
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Post by Umbaglo on Feb 10, 2005 12:12:47 GMT -5
[Andran Cegram]
"Aw, ye didn't need t'ov, but thanks anyway."
ATTACK PHASE:
Weapon Used: Revolving Stake Target(s): Aestivalis Damage Dealt: PARALYZE Resources Spent: 1 round Modifiers: N/A [/color] ATTACK PHASE (Gespenst S):
Weapon Used: Smash Beam Target(s): Aestivalis Damage Dealt: 35 Resources Spent: 2 EN Modifiers: N/A [/color] ATTACK PHASE (Zaku Mariner):
Weapon Used: Spray Missile Gun Target(s): Aestivalis Damage Dealt: 10 x 3 Resources Spent: 1 round Modifiers: N/A [/color] ATTACK PHASE (Daughtress Neo):
Weapon Used: Wired Beam Rifle Target(s): Aestivalis Damage Dealt: 15 x 2 Resources Spent: 2 EN Modifiers: N/A [/color] Statistics:
HP: 108/145 EN: 5/20 SP: 155/230 PCs: 140 Ki-Ai: 25/25 (+/- 50% Damage)
Weapons: Triple Machine Cannon 13/13 Revolving Stake 2/8 Square Claymore 5/5 Kirifuda 1/1 [/color] Statistics (Gespenst SR):
HP: 40/40 EN: 10/20
Weapons: Blaster Cannon 8/8 [/color] Statistics (Zaku Mariner):
HP: 30/30 EN: 15/15
Weapons: SUBROC Launcher 20/20 Spray Missile Gun 3/8 [/color] Statistics (Daughtress Neo):
HP: 50/50 EN: 10/20
Weapons: Beam Rifle 8/8 [/color]
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Post by Yanbetari on Feb 10, 2005 23:06:51 GMT -5
-Mojiru's Turn- ITEM PHASE Adjant Support AI: Aestivalis (Treu) - +35 HPATTACK PHASE (PMI-06X): Weapon: Mega Particle Cannon (BS) Target: X-2 (Umbaglo), Alt Eisen(Andran), Aestivalis (Hilene) Damage: 50 (40 * 1.25[PT] = 50) - X-2: 21, Alt Eisen: 27, Aestivalis: 2 Cost: 2 EN[/color] PT Overload Activation 3/10 RemainingATTACK PHASE (PMI-06X): Weapon: Vampire Laser Target: Alt Eisen (Andran) Damage: 10% SP Drain Cost: 5 EN[/color] PT Overload Activation 2/10 RemainingATTACK PHASE (PMI-06X): Weapon: Mega Buster Cannon (I:3) Target: MAP I:3 Damage: 125 (100 * 1.25[PT] = 125) Modifiers: +5 DC[Weapon] Cost: 1 Round[/color] Statistics (PMI-06X): HP: 60/120 EN: 0/40 PC: 150/150 SP (PT): 110/110 SP (Tori): 80/100 Overload: 2/10 Weapons: Neutron Beam: 9/10 Mega Buster Cannon: 0/2[/color]
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Post by Yanbetari on Feb 10, 2005 23:11:34 GMT -5
-Treu's Turn- REGENERATION PHASE: Gravity Wave Beam: -1 EN Adjani Support AI: +35 HPSEISHIN PHASE: Seishin: Iron Wall Target: Aestivalis (Treu) Cost: 40 SP (HM) Effect: * .25 damage receivedDEFENSE PHASE: Attacker: Aestivalis (Hilene), Alt Eisen (Andran), Gespenst (AI), Zaku Mariner (AI), Daughtress Neo (AI) Weapon: Wired Fist (M) x3, Revolving Stake, Smash Beam, Spray Missile Launcher (P) x3, Wired Beam Rifle (B) x2 Action: Block x3, Dodge, Block x6 Damage: 11 (14 * .25[IronWall] * .75[HM] * .5[Block] = 1.3125 >> 1 x3, 35 * .25[IronWall] * .75[HM] * .5[Block] = 3.28125 >> 3, 10 * .25[IronWall] * .75[HM] * .5[Block] = 0.9375 >> 1 x3, 15 * .25[IronWall] * .75[HM] * .5[Block] = 1.40625 >> 1 x2) Cost: 7 PC (13 >> 12[8] - 5[Inherent] = 7)[/color] ATTACK PHASE (Aestivalis): Blocking - No Attack[/color] ATTACK PHASE (Daughtress Neo): Weapon: Wired Beam Rifle (B) x2 Target: X-2 (Umbaglo) Damage: 15 x2 Cost: 2 EN[/color] ATTACK PHASE (GM Quel): Weapon: GM Rifle Target: X-2 (Umbaglo) Damage: 16 (8 * 2[V] = 16) Cost: 2 Rounds[/color] ATTACK PHASE (GM Cannon II): Weapon: GM Rifle Target: X-2 (Umbaglo) Damage: 16 (8 * 2[V] = 16) Cost: 2 Rounds[/color] Statistics (Aestivalis): HP: 28/60 EN: 0/30 PC: 104/150 SP (HM): 15/95 SP (8): 0/70 HMP: Charging - 2/4 Weapons: Rapid Rifle: 7/10[/color] Statistics (Daughtress Neo): HP: 50/50 EN: 8/20 Weapons: Beam Rifle: 8/8[/color] Statistics (GM Quel): HP: 35/35 EN: 15/15 Shield: 10/10 Weapons: Vulcans: 20/20 GM Rifle: 8/20 Beam Rifle: 8/8[/color] Statistics (GM Cannon II): HP: 35/35 EN: 0/15 Shield: 10/10 Weapons: Vulcans: 20/20 GM Rifle: 18/20[/color]
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Post by Yanbetari on Feb 10, 2005 23:15:10 GMT -5
-Yanbetari's Turn- SEISHIN PHASE: Seishin: Resupply Target: PMI-06X (Mojiru) Cost: 60 SP (GF) Effect: +100% EN/AmmoATTACK PHASE (X-1): Weapon: Scissor Anchor (P) Target: Alt Eisen (Andran) Damage: PARALYZE Modifiers: +3 DC[Grapple], *1.5 CC[Grapple][/color] Statistics (X-1): HP: 50/50 EN: 30/30 PC: 150/150 SP (GF): 60/120 Beam Shield: 10/10 ABC Mantle: Active Super Mode: Active Weapons: Vulcan Gun: 20/20 Heat Dagger: 2/2 Zanbuster: 8/8[/color]
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