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Post by Arad Baranga on Jan 28, 2005 13:57:37 GMT -5
Meat won't hurt me
Applicant: Solo Paricipants: Solo (Alt Kai), Keiichi (D-Hell Custom) Format: Duel PCs: 150 Items: No HT Location: Outskirts of the Town of Misaki, outside the roast beef restaurant Aozaki Aoko loves eating at. *leers at the sign where she tops first place for eating the largest amount*
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Post by Umbaglo on Jan 31, 2005 10:19:20 GMT -5
Solo, however, has no excuse. He'll start this match with a prone against him. Hurry up and deploy, both of you!
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Post by Lyonesse on Feb 1, 2005 7:07:52 GMT -5
Personal Trooper Pilot
Current SP: 126/116
Starting Max SP: 93 Maximum SP Cap: 185 Skills & Abilities:
- Dodge Cost is 15. - Countercut: 2 EN or 5 PCs
- Countershot: Shoot down (negate) a single enemy (P) Type weapon with any non-(M) weapon. The cost (EN/PCs/Ammo) of using the skill depends on the cost of the weapon used. Cannot be used with weapons that have no cost.
- Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank.
Lieutenant: Usable 10 times in a fight.
- Attacker: Damage dealt +25%.
Conversion Cost: 1150 PCs
Series of Origin: Banpresto Original
Seishins: 1.-Concentrate(15) 2.-Flash(10) 3.-Sure Hit(25)
===
Alteisen Kai
Statistics: HP: 80, EN: 30, IS: 2, Move: G, Size: M, Class: Hi-Tier
Weapons: Split Missile (PSV)- (8) 4 damage/PC Heat Horn (M)- (18) 14 damage Triple Machine Cannon (S)-(15) 8 damage # 3, 10 rounds Revolving Stake- (50) 40 damage, PARALYZE, 6 rounds Square Claymore (SV)-(38) 20 damage/PC, 4 rounds Kirifuda (X)-(31) 25 damage/2 PCs, 1 round
Combo Attacks: Rampage Ghost (V)- 50 damage/EN, Barrier Pierce
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Triple Machine Cannon 4) Damage Received -25% 5) AB Field (Barrier) 6) Square Claymore: Target's Dodge Cost +5 7) Rampage Ghost: Target's Dodge Cost +10. Requires an allied Weißritter or Weißritter Kai to execute. x) Shooty weapons get TD CC x 1.5 and TDC +3
=== Items: Hybrid Dual Sensor Reloader
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Post by ^Keiichi_Morisato on Feb 1, 2005 7:19:25 GMT -5
Sumire Kanzaki"A replica of Orihime's mech before the upgrade, huh...?" Sumire sighed as she looked at the customized Alteisen before her. "This'll be hard, and painful." Rank: Lieutenant Pilot Type: Champion of Ner'zhul Newtype Starting Max SP: 150 Maximum SP Cap: 175
Seishins: 1. Flash 2. Concentrate (to be replaced with Hot Blood) 3. Direct Attack 4. Great Effort (to be replaced with Exhaust) 5. Vanishing Body 6. Love
Skills & Abilities:
[/li][li]Minimum Dodge Cost is 5. [/li][li]Newtype Ability Level: Decreases Dodge Cost and increases target's Dodge Cost. Lieutenant: Dodge Cost is 7, Target opponent's Dodge Cost + 5[/u] [/li][li]Countercut: 2 EN or 4 PCs [/li][li]Countershoot [/li][li]Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc). [/li][li] Pressure Terror: Negate the attack phase of a single target for one turn. Requires charging. Terror is used ONLY during the attack phase. Lieutenant: Usable after 4 turns.[/u][/size] Valiant Gundam Deathscythe Hell CustomStatistics: HP: 90, EN: 60 (85), IS: 3 Designated Pilot: Sumire Kanzaki
Weapons: Igelstellung - CS/15 damage, 20 rounds Nidhoggr (BMX)- CC/20 (30) damage/EN Nidhoggrkombo (B)- 50 (75) Damage, 2 EN Nidhoggrkombo (BS)- 140 (210) Damage, 8 EN/attack
Inherent Abilities: 1) Usable by Lieutenants or Higher 2) Damage Received -10% 3) I-Field (Barrier) 4) Active Cloak (5) 5) Hyper Jammer (Bunshin (2/5)) 6) Self-Destruct X) Silmaril Chip
Items: Large Generator Propellant Tank Grapple Sensor
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Post by Umbaglo on Feb 1, 2005 7:21:06 GMT -5
"Before you begin, there are a few simple rules to follow. Follow them well, for they are the key to victory."
Initiative: Lyonesse Prone Time: 48 hours per side Math: 3X Check
"Take it to the max, competetors, and don't hold back! Let's ROBATTLE!"
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Post by Lyonesse on Feb 2, 2005 3:43:00 GMT -5
PS Phase: Seishin: Concentrate SP:15
Attack Phase: Attack: Kirifuda (X)-31 damage * 18 PCs used: 36 TDC+8
OVERLOAD Attack: Triple Machine Cannon (S)-15 damage # 3
Attack: Triple Machine Cannon (S)-15 damage # 3
Rounds used: 2
Stats: HP:80/80 EN: 30/30 SP: 111/126 PC: 114/150 3GC: 8/10 SQ: 4/4 RS: 6/6 Kirifuda:0/1 Reloader
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Post by ^Keiichi_Morisato on Feb 2, 2005 8:53:54 GMT -5
« PS Phase ~ 精神 »- Concentrate (-15 SP)
- Flash (-15 SP)
« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
- 31 x 18: Flash, Bunshin x 2, Dodge x 2 (-10 PCs), Bunshin x 2, Dodge x 3 (-15 PCs), Bunshin x 2, Dodge x 3 (-15 PCs), Bunshin x 2, Take (-28 HP)
- (15 # 3) x 2: Dodge x 2 (-10 PCs)
« Item Phase ~ アイテム »"Oh, pretty feisty, aren't you. Heh..." Sumire just flicked her hair as she barely tried to survive the flurry of attacks that her enemy Alteisen had dished out. "I had hoped you'd be more cautious in this match, but I guess I have to get agressive as well." As the Deathscythe raised its trademark weapon, it disappeared in a faint black blur and reappeared from right behind its opponent, ready to strike down hard and swift. « Attack Phase ~ 攻撃 »- Nidhoggr (BMX)- CC/30 damage x 21 (-21 EN)
- Modifiers: Concentrate + NT Inherent + Grapple Sensor = +13 DC
« Statistics ~ 能力 »- HP: 62/90
- EN: 64/85
- SP: 120/150
- PC: 100/150
- Terror: 1/4
- Hyper Jammer: 2/0
- Active Cloak: 1/5
- Weapons:
Igelstellung - CS/15 damage, 20 rounds Nidhoggr (BMX)- CC/20 (30) damage/EN Nidhoggrkombo (B)- 50 (75) Damage, 2 EN Nidhoggrkombo (BS)- 140 (210) Damage, 8 EN/attack
- Items:
[/color][/li][/ul][/li][/ul]
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Post by Lyonesse on Feb 2, 2005 9:46:42 GMT -5
PS Phase: Seishin: Flash, Concentrate SP:30
Def Phase: Attack: BMX * 21 Action: Flash 1, Block 9, CC 10, Dodge one EN used: 20 Damage: 45 PCs used: 23
Item Phase: Reloader to top up ammo
Attack Phase: None
OVERLOAD
Attack: Triple Machine Cannon (S)-15 damage # 3 Attack: Triple Machine Cannon (S)-15 damage # 3 Attack: Triple Machine Cannon (S)-15 damage # 3 Attack: Triple Machine Cannon (S)-15 damage # 3 Attack: Triple Machine Cannon (S)-15 damage # 3 Attack: Triple Machine Cannon (S)-15 damage # 3 Attack: Triple Machine Cannon (S)-15 damage # 3 Rounds used: 7
Attack: Kirifuda (X)-31 damage * 18 PCs used: 36 TDC+3
*Overloads all gone*
Stats: HP:35/80 EN: 10/30 SP: 81/126 PC: 55/150 3GC: 1/10 SQ: 4/4 RS: 6/6 Kirifuda:0/1
Reloader
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Post by ^Keiichi_Morisato on Feb 2, 2005 23:05:50 GMT -5
« PS Phase ~ 精神 »- Concentrate (-15 SP)
- Flash (-15 SP)
« Defense Phase ~ 防御 »- Incoming: Stuff
- Action Taken:
- (15 # 3) x 7: Flash, Bunshin x 2, Dodge x 2 (-10 PCs), Bunshin x 2
- 31 x 18: Dodge x 3 (-15 PCs), Bunshin x 2, Take (-28 HP), Dodge x 2 (-10 PCs), Bunshin x 2, Take (-28 HP), Dodge x 2 (-10 PCs), Bunshin x 2, Dodge x 3 (-15 PCs)
« Item Phase ~ アイテム »"These new "bunshin" rules pretty much hurt, especially when we're so used to dodging via EN...nonetheless, looks like I have to give you credit for being so agressive, my friend," Sumire muttered as she wiped off the sweat from her cheek after the flurry of desperate attacks that her opponent was giving out a while ago. "That doesn't warrant you any assurance that I'll be easy on you, however!" « Attack Phase ~ 攻撃 »- Nidhoggr (BMX)- CC/30 damage x 21 (-21 EN)
- Modifiers: Concentrate + NT Inherent + Grapple Sensor = +13 DC
« Statistics ~ 能力 »- HP: 6/90
- EN: 43/85
- SP: 90/150
- PC: 40/150
- Terror: 2/4
- Hyper Jammer: 2/0
- Active Cloak: 2/5
- Weapons:
Igelstellung - CS/15 damage, 20 rounds Nidhoggr (BMX)- CC/20 (30) damage/EN Nidhoggrkombo (B)- 50 (75) Damage, 2 EN Nidhoggrkombo (BS)- 140 (210) Damage, 8 EN/attack
- Items:
[/color][/li][/ul][/li][/ul]
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Post by Lyonesse on Feb 3, 2005 1:30:27 GMT -5
"..crap."
Defense Phase: Attack: BMX *21 Action: It's too much for my SP, EN and HP. Go boom.
Expenditures: 95 PCs 1 Reloader
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Post by Arad Baranga on Feb 3, 2005 1:32:43 GMT -5
Meat didn't hurt him. Blades did. Solo gets 30 UPs for trying, while Lloyd gets 300 PCs and 36 UPs. Good fight, good night.
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