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Post by Julius Firefocht on Feb 7, 2005 9:39:14 GMT -5
Maya's Turn
Seishin Phase Seishin used: Great Perseverance Effect: Full HP restored. SP used: 40 SP
Defense Phase Attacker: Argus Weapon used: Heavy Machinegun Action taken: Take Resources used: 9, 9 HP left: 137
Attacker: Boss Borot Weapon used: Special Borot Punch (M) Action taken: Shield Resources used: 5
Attack Phase Target: Argus Weapon used: Dobergun Weapon damage: 70 Resources used: None
Status HP: 132/155 EN: 18/45 PC: 90/150 SP: 80/120
Shield: 10/10
Ki-Ai Level: Damage received -50%, Damage dealt +50% Ki-Ai Counter: 25 Potential Level: None
Ammo Dobergun: 7/10 rounds ----------------------------------------------------------------------- Mahoro's turn
Attack Phase Target: Argus Weapon used: Beam Sabre Weapon damage: 13 Resources used: None
Status HP: 35/35 EN: 20/20 PC: 150 SP: 93/93
Overload: 10/10
Ammo Igelstellung: 30/30 rounds Beam Rifle: 12/12 rounds Missile Pod: 4/6 rounds Bazooka: 12/12 rounds
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Post by RurouninMao on Feb 8, 2005 9:01:45 GMT -5
Nami's Turn
Seishin Phase: None
Advance Maneuver Counter: 1 counter.
Defense Phase: Attack: Dober Gun Beam Saber Action taken: Dodge and CC (3 EN and 5 PC)
Attack: Target: Tallgeese Attack: Heavy Machinegun- 31 damage x 2, 1round DC + 5
HP: 65 EN: 5 PC: 130/150 SP: 75/75 AMC: 8 counter Mega Vulcan (V)- 13 damage, 19 rounds Tripod Launcher (PS)- 40 damage x 3, 5 rounds Heavy Machinegun- 31 damage x 2, 2 rounds
Usop's Turn
Seishin Phase: None
Defense Phase: None
Super Mode Actiavted! Weapon Damage +25%, Damage Received -25%, Dodge Cost -3, all (M) attacks gain: Target's Countercut Cost *1.25
Attack: Target: Tallgeese Attack: Special Borot Punch (M)- 31 damage DC + 5, CC x 1.25 x 1.5
HP: 55 EN: 17 PC: 150/150 SP: 95/95 Super Mode: Activate! Borot Pressure Punch (P)- 40 damage, 3 rounds Super Deluxe Borot Punch- 235 damage, 1 round Borot Dynamic Special (PSX)- 19 damage/3 PCs, 1 round Repair Kit
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Post by Julius Firefocht on Feb 9, 2005 9:12:02 GMT -5
Maya's Turn
Defense Phase Attacker: Argus Weapon used: Heavy Machinegun Action taken: Take Resources used: 9, 9 HP left: 114
Attacker: Boss Borot Weapon used: Special Borot Punch (M) Action taken: Shield Resources used: 5 HP
Attack Phase Target: Argus Weapon used: Dobergun Weapon damage: 70 Resources used: None
Status HP: 109/155 EN: 18/45 PC: 90/150 SP: 80/120
Shield: 8/10
Ki-Ai Level: Damage received -50%, Damage dealt +50% Ki-Ai Counter: 25 Potential Level: None
Ammo Dobergun: 6/10 rounds ----------------------------------------------------------------------- Mahoro's turn
Attack Phase Target: Argus Weapon used: Beam Sabre Weapon damage: 13 Resources used: None
Status HP: 35/35 EN: 20/20 PC: 150 SP: 93/93
Overload: 10/10
Ammo Igelstellung: 30/30 rounds Beam Rifle: 12/12 rounds Missile Pod: 4/6 rounds Bazooka: 12/12 rounds
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Post by RurouninMao on Feb 10, 2005 9:08:20 GMT -5
Nami's Turn
Seishin Phase: None
Advance Maneuver Counter: 1 counter.
Double MOve Activated
Defense Phase: Attack: Dober Gun Beam Saber Action taken: Dodge and CC (3 EN and 5 PC)
Attack: Target: Tallgeese Attack: Heavy Machinegun- 31 damage x 2, 1round DC + 5
Target: Tallgeese Attack: Heavy Machinegun- 31 damage x 2, 1round DC + 5
HP: 65 EN: 2 PC: 125/150 SP: 75/75 AMC: 4 counter Mega Vulcan (V)- 13 damage, 19 rounds Tripod Launcher (PS)- 40 damage x 3, 5 rounds Heavy Machinegun- 31 damage x 2, 0 rounds
Usop's Turn
Seishin Phase: None
Defense Phase: None
Super Mode Actiavted! Weapon Damage +25%, Damage Received -25%, Dodge Cost -3, all (M) attacks gain: Target's Countercut Cost *1.25
Resuply Nami: 25% EN REGEN
Attack: None due to resupply
HP: 55 EN: 17 PC: 150/150 SP: 95/95 Super Mode: Activate! Borot Pressure Punch (P)- 40 damage, 3 rounds Super Deluxe Borot Punch- 235 damage, 1 round Borot Dynamic Special (PSX)- 19 damage/3 PCs, 1 round Repair Kit
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Post by Umbaglo on Feb 12, 2005 15:04:47 GMT -5
Not watching out enough. Kouji's gone over the limit, and has thus proned. He'll have to deal with whatever was shot at him last turn in addition to whatever will be shot at him.
Mao, you may now continue.
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Post by RurouninMao on Feb 12, 2005 23:32:21 GMT -5
Nami's Turn
Regen: + 9 EN
Seishin Phase: None
Advance Maneuver Counter: 1 counter.
Double MOve Activated
Defense Phase:
Attack: Target: Tallgeese Attack: Tripod Launcher (PS)- 40 damage x 3, 1 round DC + 5
Target: Tallgeese Attack: Tripod Launcher (PS)- 40 damage x 3, 1 round DC + 5
HP: 65 EN: 11 PC: 125/150 SP: 75/75 AMC: 0 counter Mega Vulcan (V)- 13 damage, 19 rounds Tripod Launcher (PS)- 40 damage x 3, 3 rounds Heavy Machinegun- 31 damage x 2, 0 rounds
Usop's Turn
Seishin Phase: None
Defense Phase: None
Super Mode Actiavted! Weapon Damage +25%, Damage Received -25%, Dodge Cost -3, all (M) attacks gain: Target's Countercut Cost *1.25
Resuply Nami: 100% ammo
Attack: None due to resupply
HP: 55 EN: 17 PC: 150/150 SP: 95/95 Super Mode: Activate! Borot Pressure Punch (P)- 40 damage, 3 rounds Super Deluxe Borot Punch- 235 damage, 1 round Borot Dynamic Special (PSX)- 19 damage/3 PCs, 1 round Repair Kit
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Post by Julius Firefocht on Feb 14, 2005 8:50:40 GMT -5
Maya's Turn
Defense Phase Attacker: Argus Weapon used: A lot of things Action taken: Take Resources used: KABOOM! 1 Tallgeese HP left: 0
Status HP: 0/155 EN: 18/45 PC: 90/150 SP: 80/120
Shield: 8/10
Ki-Ai Level: Damage received -50%, Damage dealt +50% Ki-Ai Counter: 25 Potential Level: None
Ammo Dobergun: 6/10 rounds
DESTROYED ----------------------------------------------------------------------- Mahoro's turn
Attack Phase
Target: Argus Weapon used: Beam Sabre Weapon damage: 13 Resources used: None
Status HP: Retreated/35 EN: 20/20 PC: 150 SP: 93/93
Overload: 10/10
Ammo Igelstellung: 30/30 rounds Beam Rifle: 12/12 rounds Missile Pod: 4/6 rounds Bazooka: 12/12 rounds
OOC: Not much ways I can use to win, and I lost interest in this match anyway.
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Post by Umbaglo on Feb 14, 2005 10:00:57 GMT -5
Decision: Mao
"Told you to look out. Now for the rewards."
Mao: 600 PCs and 36 UPs per class Kouji: 30 UPs
"Don't spend it all in one place, and make sure to note your gains and losses in the appropriate places."
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