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Post by Umbaglo on Jan 10, 2005 16:40:06 GMT -5
"Now it's up to a big team match. Let's see what we've got."
Participants/Mechs: Berrik/Weissritter Kai, Aslan/Nu Gundam, Quattro/Zanbarlett, Ryune/PT Dressup, Maullar/Tallgeese II, Kyoryushin/PT Dressup Format: 2v2v2 (Berrik/Aslan vs. Quattro/Ryune vs. Maullar/Kyoryushin) Location: Colony Interior Limit: 150 Items: All Size: Active
"Who will survive? The heat will be on!"
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Post by Berrik on Jan 11, 2005 15:35:54 GMT -5
TensaiStarting Max SP: 80 Maximum SP Cap: 160 Skills & Abilities:- Dodge Cost is 15.- Countercut: 2 EN or 5 PCs- Immune against KICK, PARALYZE & DESTROY abilities of certain weapons. - Reduced Consumption of PC/EN abilities and weapons. This is based by rank and does NOT affect Dodge Cost and CC Cost: Private: Consumption -10%Corporal: Consumption -20%Sergeant: Consumption -30%Ensign: Consumption -40%Lieutenant: Consumption -50%- Increased Bonus of PC and UP awards if victorous at the end of a fight. This is based on rank: Private: Bonus x 1.2Corporal: Bonus x 1.4Sergeant: Bonus x 1.6Ensign: Bonus x 1.8Lieutenant: Bonus x 2.0Seishin: 1) Resist 2) 3) 4) 5) 6) Current SP: 105 Weißritter KaiStatistics: HP: 65, EN: 35, IS: 2, Size: M, Class: Hi-TierWeapons: Split Missiles (PSV)- 4 (8) damage/PC Plasma Cutter (BM)- 12 damage Triple Beam Cannon (BS)- 8 (16) damage x 3, 10 rounds Ochstan Launcher E-Type (B)- 40 (80) damage, 1 EN/shot Ochstan Launcher B-Type (SX)- 15 (30) damage/2 PCs Ochstan Launcher W-Type (SV)- 30 damage/PC, 3 rounds
Combo Attacks: Rampage Ghost (V)- 50 damage/EN Rampage Ghost [AR] (V)- 60 damage/ENInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Triple Beam Cannon 4) Tesla Drive: Dodge Cost -7 5) AB Field (Barrier) 6) Rampage Ghost : Target's Dodge Cost +10. Negates Barrier abilities. Requires an allied Alteisen or Alteisen Kai to execute. 7) Rampage Ghost [AR]: Target's Dodge Cost +10. Negates Barrier abilities. Requires an allied Alteisen Riese to execute.Replacement Cost: 250 PCs
*Note: Replace Weißritter with this unit after the cost is paid.[/size][/color] Evolution Rein WeißritterEvo Counter: 2/3 Status HP: 65 EN: 35 PC: 150 SP: 105 Triple Beam Cannon: 10 rounds Ochstan Launcher W-Type: 3 rounds IS1>Shuffle Monshou IS2>Harry Ord's Glasses
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Post by Quattro Bajina on Jan 12, 2005 1:27:45 GMT -5
(This baby's already evoed, so if you want me to switch to something else, just tell me) Pilot: Kusuha Mizuha Series of Origin: SRW Original Theme Song: SRW@2 - Ano Aoi Sora e Rank: LieutenantClass: PsychodriverSkills & Abilities:- Dodge Cost is 12. Minimum Dodge Cost is 5.- Countercut: 2 EN or 6 PCs- Psychic Overload: Negate all damage dealt against you for 1 turn. Does NOT negate status attacks. Allowed ability usage depends on rank. Lieutenant: Usable 10 times per fight. Requires 1 turn to charge between uses.- Only ones able to activate the Nendou Field.- Nendou Field: The protective powers of this barrier depend on your rank: Lieutenant: Nendou Field protects against 20 damage.SP: 120/120Seishins:-Flash, 10 SP -Iron Wall, 30 SP -Great Effort, 20 SPReinforced Personal Trooper Heavy Armament Type 'Zanbarlett-Arschule'Statistics:HP: 55(80), EN: 30(45), IS: 4, Size: MWeapons: Vulcans- 12(22) damage, 25(31) rounds Punch (M)- 16(26) damage Beam Dagger (M)- 17(27) damage Buster Rifle Kai (B)- 100(110) damage, 13(16) rounds M85D Shotgun (SV)- 25(35) damage/PC, 5(6) rounds Hyper Railgun (V)- 20(30) damage/EN Electric Rod- PARALYZE, 5 EN/attack VX Shock Rifle- 40(50) damage, PARALYZE, 8(10) roundsInherent Abilities:1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Vulcans, Buster Rifle Kai 4) M85D Shotgun: DC+5 5) Damage Received -25% 6) Ammo Capacity Augmentation: All Ammo +25% X) Nendou Field (Barrier)
Items: -Reloader -Psychic Generator -A-UP (SC) -Dual Tesla Drive
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Post by Kyoryushin on Jan 13, 2005 8:03:54 GMT -5
Pilot: Wong Sai Yuk
Rank: Lt
Ability: Psychodriver
Starting Max SP: 90
Skills & Abilities:
- Dodge Cost is 12. - Countercut: 2 EN or 6 PCs
- Psychic Overload: Negate all damage dealt against you for 1 turn. Does NOT negate status attacks. Allowed ability usage depends on rank. Lieutenant: Usable 10 times per fight. Requires 1 turn to charge between uses.[/i] - Only ones able to activate the Nendou Field. - Nendou Field: The protective powers of this barrier depend on your rank: Lieutenant: Nendou Field protects against 20 damage. Seishin: 1) Iron Wall: 30 SP PTX-789 Raven Statistics: HP: 40, EN: 20, IS: 3 Size: M Weapons: Vulcan- 3 damage, 20 rounds Punch (M)- 8 damage Telekinetic Blade (BM)- 19 damage Homing Cutter (PS)- 10 damage x 2. Requires Psychodriver class to execute. Nendou Repuu Ha- 55 damage, 1 EN/shot. Requires Psychodriver class to execute. Nendou Bakusai Dan- 113 damage, 5 EN/shot. Requires Psychodriver class to execute. MAP Weapon Psyco Kinetic Ring(D:3)- 63 damage, 3 rounds. Requires Psychodriver class to execute. Inherent Abilities: 1) Usable by Ensigns or higher 2) Contercut: Telekinetic Blade 3) Countershoot: Vulcan 4) Nendou Field Item: 1) T-Link Sensor 2) Multi-Sensor 3) Ponkan (borowed From mao) Sidekick: Has its own Seishin set and SP pool. After battle, you may give any amount of earned UPs to your sidekick instead. These UPs can only be used to increase your sidekick's SP pool. Starting Max SP: 30, Maximum SP Cap: 100 Seishins (4/4): - Perseverance - Iron Wall - Exhaust - Resupply Resistance: - At the beginning of each turn, you may choose a weapon type. You are immune to PARALYZE attacks of that type. Weapon types are either M, B, P, G, S, X, R, V or typeless. This effect lasts until the beginning of your next turn. Stubborn Will: - Blocking attacks (of any type) does not forfeit your attack phase.[/color]
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Post by MaullarMaullar on Jan 13, 2005 22:03:06 GMT -5
"Oh my God, it's really Kusuha Mizuha! Can I have your autograph?" -=Subcharacter 4 / Family Friend=-Name: Vicki Viper Gender: Rank: Lieutenant Pilot Class: PsychodriverSeishins:-Trust -Flash - Substitute- Raid-Direct Attack - ResupplySP: 120 UPs: 2 -=Machine 16=-Classification: D-class heavy metal C. SserdStatistics: HP: 55 90, EN: 30 45, IS: 3Weapons: Saber Flogger (BMX)- 12 27 damage/EN Bomber Launcher (S)- 55 70 damage, 10 roundsInherent Abilities: 1) Usable by Sergeants or higher. 2) Shield 3) Countercut 4) Dodge Cost -7 X) Nendou Field X) Damage Received - 20% X) Angel HaroPurchasing Costs: Not Applicable. To acquire this unit, Grape Soda Temple must be used in 3 SimChamber battles. C. Sserd will then replace the original Grape Soda Temple.
Hanger Resale Value: 125 PCsOriginal Stats:Tallgeese IIStatistics: HP: 55 90, EN: 30 45, IS: 3, Size: MWeapons: Beam Saber (BMX)- 12 27 damage/EN Dober Gun (S)- 55 70 damage, 10 roundsInherent Abilities: 1) Usable by Sergeants or higher 2) Shield 3) Countercut 4) Dodge Cost -7 X) Nendou Field X) Damage Received - 20% X) Angel HaroPurchasing Costs: Not Applicable. To acquire this unit, Tallgeese must be used in 3 SimChamber battles. Tallgeese II will then replace the original Tallgeese.
Hanger Resale Value: 125 PCsEvolution: Tallgeese III --- Evolution Count: 1/3 --- Acquired: Bought for 170 PCs, fought 3 battles to evolve Battle Theme: Time for L-Gaim (MIO) --- Omake:Re-engineered from a Poseidal Army design. Items:-Psychic Generator -Angel Haro (30 SP) -W-Up (borrowed from Altair)
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Post by Ryune Zoldark on Jan 14, 2005 5:59:54 GMT -5
Huckebein Mk.II - Mikaela Kaminski Custom.Purchased for 300 PCs as Gespent Dressup, upgraded to PT Dressup and bought 30 extra points for 300 PCs. Designated Pilot: Mikaela "Misha" Kaminski. Current Rank: Lieutenant. Pilot Class: Personal Trooper Pilot SP: 93. Skills & Abilities: - Dodge Cost is 15. - Minimum Dodge Cost is 5. - Countercut: Pay 2 EN or 5 PCs. - Countershoot: Shoot down (negate) a single enemy (P) Type weapon with any weapon usable for Countershoot purposes. - Overload: Gain additional Attack Phases during your turn. Allowed ability usage depends on rank. Private: Usable 2 times in a fight. Corporal: Usable 4 times in a fight. Sergeant: Usable 6 times in a fight. Ensign: Usable 8 times in a fight. Lieutenant: Usable 10 times in a fight. - Attacker: Damage dealt +25% Seishins: - Flash - ? - Concentrate - Iron Wall - ? - ? Statistics: HP: 150 EN: 45 IS: 4 Size: M - A-Up Unit (SC) - Space Gren Alloy - Shuffle Union Monshou - A-Up Unit (SC) Weapons: 1) Twin Vulcan - 3 (28) damage x 2, 20 rounds 2) Punch ( M) - 6 (36) damage 3) Roshe Saber ( BM) -35 (108) damage 4) Graviton Rifle - 25 (82) damage, 12 rounds 5) Twin Magna Rifle - 15 (58) damage x 2, 12 rounds 6) G-Accel Driver - 45 (132) damage x 2, 6 rounds Inherent Abilities: 1) Usable by Ensigns or higher. 2) Countercut: Roshe Saber. 3) Countershoot: Twin Vulcan, Graviton Rifle. 4) Gravity Wall.
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Post by Aslan Cross on Jan 14, 2005 18:29:46 GMT -5
Subclass 02[Newtype]Current Max SP: 117 Starting Max SP: 88 Maximum SP Cap: 125
Skills & Abilities - Newtype Level: S-Class: Dodge Cost is 7, Target opponent's Dodge Cost + 5
- Countercut: 2 EN or 4 PCs
- Countershoot
- Psyco Wave Control: Only ones able to execute weapons/abilities requiring the Newtype/Enhanced Human pilot classes (Funnels, etc).
- Pressure: Negate the attack phase of a single target for one turn. Requires charging. Pressure is used ONLY during the attack phase. Lieutenant: Usable after 4 turns.
Seishins
[/li][li] ひらめき Flash [/li][li] 直撃 Direct Hit[/color] [/li][li] 努力 Great Effort > 脱力 Exhaust [/li][li] 熱血 Hot Blood [/li][li] 隠れ身 Vanishing Body [/li][li] 愛 Love[/color][/size] Standard Battle Theme: Shutsugeki Manufacturer: Anaheim Electronics Model Number: RX-93 Codename: Nu Gundam Unit Type: Ultrahigh Efficiency Newtype-use Mobile Suit
RX-93 Nu Gundam Statistics:
[/li][li] Structural Integrity: 55 [/li][li] Reactor Output: 40 [/li][li] IS: 2[/b] [/li][li] Size: M[/color] Armament: Head Vulcan- (2) 6 damage x 2, 20 rounds Missile (PG)- (8) 24 damage, 8 rounds Melee (MV)- (10) 30 damage/PC Beam Saber (BM)- (13) 39 damage x 2 Beam Rifle (BS)- (9) 27 damage x 3, 12 rounds Beam Cannon (B)- (20) 60 damage, 6 rounds Nu Hyper Bazooka (P)- (40) 120 damage, 6 rounds Fin Funnel (BSX)- (16) 48 damage/EN [NT/EH] Fin Funnel All-Range Attack [MAP]--(D:4)- (100) 300 damage, 1 round [NT/EH]Miscellaneous Information:
[/li][li] Command Clearance Level: Lieutenant [/li][li] [Shield]: Missile, Beam Cannon [/li][li] Countercut [/li][li] Countershoot: Head Vulcan, Beam Rifle, Beam Cannon, Fin Funnel [/li][li] [Barrier] Nu Gundam I-Field[/li][li] [System] Psycoframe[/li][li] [Hi-Level Funnel] Fin Funnel[/color] Unit Notes: -Acquisition: Purchased plans from Anaheim Electronics; constructed by ZMI. [Purchased: 420 PCs]Items:
[/li][li] Psycho Haro [/li][li] Solar Panel[/color][/size] PalantirFunction:Psychosis InductionSP: 30/30; Max: 100 Seishins:[/li][li]Hot Blood [/li][li] Spirit [/li][li] Rage [/li][li] Resist Type: InstallableClass: Hi-Tier Sidekick"I don't want to screw this one up."
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Post by Arad Baranga on Jan 15, 2005 1:44:33 GMT -5
Okay! Let's get this show on the road!
You know the rules. Keep an eye on your math. Prone once, you lose your turn. Prone twice, you die.
The initiative goes to: Berrik's Team, then Quattro's Team, then Kyo's Team
And the prone time is: 48 hours TEAM PRONE
Please contact myself or Umbaglo with any issues that come up pertaining to the fight that need our attention.
And with that, it's time to begin!
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Post by Aslan Cross on Jan 15, 2005 19:18:12 GMT -5
[Rynn] Regen Solar Panel: 10% EN +4 EN [MAX]Seishin Phase DIRECT ATTACK-20 SP-Secondary Defenses Down"I'm still sore about the last time. After this, YOU will be."Defense Phase none"Ike, FIN FUNNEL!"Attack Phase Fin Funnels (BSX) Target/Potential Damage: "Hückebein Mk II"/48 damage x10 DC: +8 Resources Used: 10 EN Stats HP: 55/55 EN: 30/40 PCs: 150/150 SP: 92/117 Shield: 10/10 Pressure: 1/4 Vulcans:20/20|||||||||||||||||||||Missile: 8/8 [/color] ||||||||[/b] Beam Rifle: 12/12 [/color] ||||||||||||[/b] Beam Cannon: 6/6 [/color] ||||||[/b] Hyper Bazooka: 6/6 [/color] ||||||[/b] All-Range Attack:[/color] [-ARMED-]
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Post by Umbaglo on Jan 19, 2005 0:17:09 GMT -5
This match is frozen until Berrik returns.
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Post by Berrik on Jan 31, 2005 0:07:39 GMT -5
Back @_@
DIE RYUUNE >:E
Attack Phase Target: Cheesebien Mk II (Ryuune) Weapon used: Ochstan Launcher B-Type (SX)- 15 (30) damage/2 PCs Resources used: 37 PC (37 x 30) Modifiers: Tensai reduction ability, DC +10 due to Harry Ord's Glasses
Status HP: 65 EN: 35 PC: 113 SP: 105 Triple Beam Cannon: 10 rounds Ochstan Launcher W-Type: 3 rounds IS1>Shuffle Monshou IS2>Harry Ord's Glasses
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Post by Quattro Bajina on Jan 31, 2005 23:02:22 GMT -5
Seishin Phase: Great Effort Used!
Kusuha: "Not so fast, gentlemen!"
Defense Phase:
Support Defending Ryune: Attacker: Berrik Attacking Weapon: Cheese x37 Action Taken: Block + Nendou Field Resource Spent: Nil
Kusuha: "Ano... somebody wants my autograph? I don't know I'm that famous..."
Attack Phase: Target: Weapon Used: Resource Spent:
Statistics: HP: 80/80 EN: 45/45 PC: 150/150 SP: 100/120
Psychic Overload: 10/10
Weapons: Vulcans- 22 damage, 31/31 rounds Punch (M)- 26 damage Beam Dagger (M)- 27 damage Buster Rifle Kai (B)- 110 damage, 16/16 rounds M85D Shotgun (SV)- 35 damage/PC, 6/6 rounds Hyper Railgun (V)- 30 damage/EN Electric Rod- PARALYZE, 5 EN/attack VX Shock Rifle- 50 damage, PARALYZE, 10/10 rounds
Items: -Reloader -Psychic Generator -A-UP (SC) -Dual Tesla Drive
Seishins: -Flash, Great Effort, Iron Wall
Great Effort in effect: UP Gain x2
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Post by Ryune Zoldark on Feb 1, 2005 0:33:55 GMT -5
"Thanks a lot. ;D"
Defense Phase:
Attacking Weapon: Fin Funnels. Action Taken: Block+G-Wall. Damage Taken: 40. Resources Used: 10 EN.
Overload!!
Attack Phase:
Attack Used: Twin Magna Rifle. Target: Berrik. Damage Dealt: 58 x 4. Resources Used: 2 rounds of ammo, 2 Overloads. Status Effect: N/A. Dodge modifier: N/A.
Statistics:
HP: 110/150 EN: 35/45 PC: 150/150 SP: 90/90
Weapons: Twin Vulcan - 20/20 rounds Graviton Rifle - 12/12 rounds Twin Magna Rifle - 10/12 rounds G-Accel Driver - 6/6 rounds
Overload - 8/10
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Post by MaullarMaullar on Feb 1, 2005 1:09:50 GMT -5
P.S. PHASE Seishin Used: - Target: - SP Used: 0 Effect: -
DEFENSE PHASE:
Attacking Weapon #1: - Action Taken: - Damage Taken: 0 Resources Spent: - [/color]
"I read your book! Well, I dunno if you wrote it, but you were in it! Why were you wearing a nurse outfit though?"
ATTACK PHASE:
Weapon Used: - Target(s): - Damage Dealt: 0 Resources Spent: - Status Effect: - Modifiers: - [/color] Statistics:
HP: 90/90 EN: 45/45 PCs: 150/150 SP: 120/120 SP (haro): 30/30
Psychic Overloads: 10/10 READY
Angel Haro Resurrections: 3/3 Angel Haro Effect: -
Weapons: Bomber Launcher - 10/10[/color]
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Post by Kyoryushin on Feb 1, 2005 8:43:37 GMT -5
"FAMOUS!? WHERE?!"
Seishin Phase: None
Defense Phase: None
Attack Phase: None
HP: 40 EN: 20 PC: 150/150 SP: 90/90, 30/30 Vulcan- 3 damage, 20 rounds Psyco Kinetic Ring(D:3)- 63 damage, 3 rounds. Requires Psychodriver class to execute.
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