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Post by Kyousuke Sumeragi on Oct 15, 2004 1:16:53 GMT -5
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:26:49 GMT -5
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:27:58 GMT -5
Hobby Hi-Zack
Statistics:HP: 30, EN: 10, IS: 4, Size: M[/color] Weapons: Tackle (M)- 8 damageInherent Abilities: 1) Usable by anyone-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: RMS-116H Code Name: Hobby Hi-Zack Manufacturer: Anaheim Electronics Unit Type: Hobby MS Assigned to: Neo ZeonInformation: A hobby unit that is sold by various companies to collectors and sometimes to workers.
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:28:51 GMT -5
Ball
Statistics:HP: 10, EN: 5, IS: 4, Size: S[/color] Weapons: Tackle- 4 damage 180mm Nullified Recoil Cannon (V)- 12 damage, 8 roundsInherent Abilities: 1) Usable by anyone 2) Dodge Cost is 10 3) Ball can be used only in space-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: RB-79 Code Name: Ball Manufacturer: EFF Unit Type: Combat Support MP Assigned to: Earth FederationInformation: The EFF's mass production mobile pod.
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:30:08 GMT -5
FF-S3 Saberfish
Statistics:HP: 10, EN: 5, IS: 4, Size: S[/color] Weapons: Heavy Machinegun- 2 damage, 10 rounds 3-tube Missile Launcher (PG)- 6 damage, 10 roundsInherent Abilities: 1) Usable by anyone 2) Countershoot: Heavy Machinegun 3) Dodge Cost is 5 4) FF-S3 Saberfish can only be used in space.-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: FF-S3 Code Name: Saberfish Manufacturer: EFF Unit Type: Fighter Assigned to: Earth FederationInformation: A space fighter of the EFF, it is highly used during the early days of the OYW.
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:31:13 GMT -5
High Mobility Zaku II
Statistics:HP: 35, EN: 20, IS: 4, Size: M[/color] Weapons: 120mm Machinegun (V)- 7 damage, 10 rounds Heat Hawk (M)- 8 damage 240mm Bazooka (P)- 25 damage, 4 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Shield 3) Countercut 4) Countershoot: 120mm Machinegun 5) Dodge Cost -5-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: MS-06R Code Name: High Mobility Zaku II Manufacturer: Zeonic Company Unit Type: Mass Production MS Assigned to: Neo ZeonInformation: A high speed variant of the MS-06F Zaku II F.
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:33:03 GMT -5
Nise Gundam
Statistics:HP: 40, EN: 15, IS: 4, Size: M[/color] Weapons: Vulcan- 2 damage, 20 rounds 120mm Machinegun- 8 damage, 10 rounds Beam Saber (BM)- 8 damageInherent Abilities: 1) Usable by anyone 2) Shield 3) Countercut 4) Countershoot: Vulcan, 120mm Machinegun 5) Fake Gundam-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: n/a Code Name: Nise Gundam Manufacturer: Zeonic Company Unit Type: Assault MS Assigned to: Neo ZeonInformation: A spin-off variant the Zaku family series that is out-fitted with a cosmetic Gundam-like appearance.
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:39:55 GMT -5
Bairava
Statistics:HP: 600, EN: 150, IS: 1, Size: L, Class: Final Boss[/color] Weapons: Hyper Plasma Sword (BM)- 60 damage Buster Cannon (S)- 150 damage, 5 EN/shot Mega Flame Buster (V)- 35 damage/2 EN
MAP Attacks: Big Bang Wave (I:6)- DESTROY:L2, 5 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) HP/EN Regen 25% 4) Damage Received -50% 5) Element: Earth 6) Greater Spirit Dependancy Link 7) Mega Flame Buster: Target's Dodge Cost +5Bairava
Statistics:HP: 750, EN: 188, IS: 2, Size: L, Class: Final Boss[/color] Weapons: Hyper Plasma Sword (BM)- 75 damage Buster Cannon (S)- 188 damage, 5 EN/shot Mega Flame Buster (V)- 44 damage/2 EN
MAP Attacks: Big Bang Wave (I:6)- DESTROY:L2, 5 roundsInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) HP/EN Regen 25% 4) Damage Received -50% 5) Element: Earth 6) Greater Spirit Dependancy Link 7) Mega Flame Buster: Target's Dodge Cost +5 X) Ice Chip: Max HP/EN +25% and Damage Dealt +25% X) Enhancement Module Chip: Max IS +1-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: n/a Code Name: n/a Manufacturer: n/a Unit Type: n/a Assigned to: n/aInformation: n/a
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:40:57 GMT -5
Emperor of the Binding Darkness
Statistics:HP: 100, EN: 60, IS: 2, Size: M[/color] Weapons: Black Rain- 10 damage, 1 EN/shot, Virus Darkness Wave (V)- 15 damage/EN Shadow Bind (S)- 20 damage, PARALYZE, 2 EN/attack Abyssmal Blade (M)- 60 damage, Armor Break Death Force- 100 damage, 6 EN/attack, 10% SP Drain Apocalypse (I:4)- 100 damage, 10 EN/attack, 10% SP Drain Forever Zero- DESTROY:L1, 10 EN/attackInherent Abilities: 1) Usable by anyone 2) Countercut 3) Countershoot: Black Rain 4) Element: Dark 5) HP/EN Regen 10% X) Negative Energy: Pay 25% of your total PC and 25% of your total SP to gain +25% to all stats and opponents SP cost. Must choose to do so at the start of the battle. For Ki-Ai purpouses, consider that PC already used and preventing a full level of it. Enabled after 5 battles. X) Forever Zero upgrade: Change to DESTROY:L2. Enabled after 5 battles.-------------------------------------------------------------------------------- 250 Points: -25 points: Special Type E Dark=4 -35 points: EN Type A Dark=8 -35 points: Melee Type S Dark=8 -40 points: Special Type A Dark=7 -40 points: Special Type S Dark=7 -60 points: EN Type S Dark=4 Neutral=4 -15 points: EN Type G Dark=3 Boost: - EN Type S (Low Boost Type 1 Neutral) - Bought - Special Type E (Low Boost Type 1 Darkness) - Free - EN Type G & EN Type A (High Boost Type 3 Darkness) - Free - Special Type A & Melee Type S (High Boost Type 3 Darkness) - Free EP/Stat Calculations: Dark=41x2=81 Neutral=4 HP: 45x2=90 = 90+10=100 EN: 45x1.2=54 = 54+5=59 -> 60 -------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: n/a Code Name: n/a Manufacturer: n/a Unit Type: n/a Assigned to: n/aInformation: <to follow>
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Post by Kyousuke Sumeragi on Oct 15, 2004 8:43:36 GMT -5
GPT-01 Divider
Statistics:HP: 50, EN: 30, IS: 4[/color] Weapons: Vulcan- 2 damage, 20 rounds Arm Machine Cannon (S)- 6 damage x 3, 10 rounds Divider Sword (BM)- 35 damage Mega Launcer- 25 damage, 12 roundsInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Vulcan, Arm Machine Cannon 4) Gravity Wall (Barrier) 5) Enhanced Thrusters: Dodge Cost -3-------------------------------------------------------------------------------- 155 Points - 10 points = HP - 10 points = Enhanced Thrusters - 15 points = Gravity Wall (Barrier) - 15 points = EN - 15 points = Graviton Rifle - 20 points = Gunner Module Option - 20 points = 2 IS - 25 points = Roshe Saber - 25 points = Triple Machine Cannon -------------------------------------------------------------------------- Unit InformationPilot: Cecil Ralva [Cpt.] Model Number: GPT-01 Code Name: Divider Manufacturer: Mao Industries Unit Type: High Performance PT Assigned to: Task Force Division GusgineInformation: <to follow>
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Post by Kyousuke Sumeragi on Oct 15, 2004 10:16:14 GMT -5
GPT-02 Raven
Statistics:HP: 50, EN: 30, IS: 4[/color] Weapons: Vulcan- 2 damage, 20 rounds Wing Slasher (M) 14 damage x 2 Gunpod (V)- 15 damage, 10 rounds Feather Splash (SX)- 8 damage/2 PCsInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Vulcan, Gunpod, Feather Splash 4) Tesla Drive: Dodge Cost -5-------------------------------------------------------------------------------- 155 Points - 10 points = HP - 15 points = EN - 15 points = M90 Assault Machine Gun - 15 points = Tesla Drive - 20 points = Jacket Armor Option - 20 points = 2 IS - 20 points = Cold Metal Sword - 40 points = Ochstan Rifle -------------------------------------------------------------------------- Unit InformationPilot: Braxx Fujimiya [1st Lt.] Model Number: GPT-02 Code Name: Raven Manufacturer: Mao Industries Unit Type: All-Range Assault PT Assigned to: Task Force Division GusgineInformation: <to follow>
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Post by Kyousuke Sumeragi on Oct 15, 2004 10:18:25 GMT -5
Gundam Astray Red Frame
Statistics:HP: 35, EN: 20, IS: 3, Move: G, Size: M[/color] Weapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.-------------------------------------------------------------------------- Unit InformationPilot: Rave Tenku Sabyn Model Number: MBF-P02 Code Name: Gundam Astray Red Frame Manufacturer: Morgenroete Unit Type: Assault MS Assigned to: Junk Guild EmperiumInformation: <to follow>
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Post by Kyousuke Sumeragi on Oct 15, 2004 10:20:05 GMT -5
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Post by Kyousuke Sumeragi on Oct 15, 2004 10:22:51 GMT -5
Gundam Astray Red Frame (Power Loader)
Statistics:HP: 120, EN: 60, IS: 1, Size: L[/color] Weapons: Igelstellung- 3 damage, 20 rounds 150 Gerbera Straight- 150 damage, 8 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Igelstellung 4) Dodge Cost +5 5) Damage Received -10% 6) 8 (Sidekick): Can only be used if you own 8 (the item). 7) Separate (Gundam Astray Red Frame)-------------------------------------------------------------------------- Unit InformationPilot: Rave Tenku Sabyn Model Number: MBF-P02 Code Name: Gundam Astray Red Frame (Power Loader) Manufacturer: Morgenroete Unit Type: Assault MS Assigned to: Junk Guild EmperiumInformation: <to follow>
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Post by Kyousuke Sumeragi on Oct 15, 2004 10:24:53 GMT -5
Getviewm
Statistics:HP: 300, EN: 120, IS: 1, Move: F/G, Size: M, Class: Boss[/color] Weapons: Beam Sword (BM)- 20 damage Grenade Launcher (PSX)- 40 damage, PARALYZE, 10 rounds Reactive Beam (BSV)- 10 damage/EN Bit Laser (BSX)- 20 damage/2 EN Rolling Attack (V)- 15 damage/EN Arbit Blaster (S)- DESTROY:L2, 20 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Reactive Beam, Bit Laser 4) HP/EN Regen 25% 5) Dodge Cost -5 6) Bunshin 7) Arbit Blaster: Target's Dodge Cost +5Getviewm
Statistics:HP: 450, EN: 200, IS: 2, Move: F/G, Size: M, Class: Boss[/color] Weapons: Beam Sword (BM)- 20 damage Grenade Launcher (PSX)- 40 damage, PARALYZE, 10 rounds Reactive Beam (BSV)- 10 damage/EN Bit Laser (BSX)- 20 damage/2 EN Rolling Attack (V)- 15 damage/EN Arbit Blaster (S)- DESTROY:L2, 20 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Reactive Beam, Bit Laser 4) HP/EN Regen 25% 5) Dodge Cost -5 6) Bunshin 7) Arbit Blaster: Target's Dodge Cost +5 X) Silmaril Chip: Max HP/EN +50% and IS+1 X) Output Boost Chip (2): Max EN +20-------------------------------------------------------------------------- Unit InformationPilot: n/a Model Number: n/a Code Name: n/a Manufacturer: n/a Unit Type: n/a Assigned to: n/aInformation: n/a
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