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Post by Regris Kallen on Oct 7, 2004 13:16:03 GMT -5
SuzukageStatistics: HP: 45, EN: 70, IS: 1, Move: F/G, Size: S, Class: Hi-TierWeapons: Shuriken (PSX)- 6 damage/PC Ninpou: Manjuusage (SX)- 10 damage/2 PC Katana (M)- 30 damage x 2 Ninpou: Kamiatachi (M)- 25 damage # 3 Ninpou: Izuna Otoshi (M)- 80 damage Ninpou: Samidare (MR)- 30 damage/PC Ninpou: Raiden (V)- 25 damage/EN Giant Shuriken (S)- 30 damage x 2, 6 rounds Bunshin Sappou (SX)- 20 damage/EN
MAP Attacks: Ninpou: Jiraya (T:4)- 120 damage, 12 EN/attackInherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Shuriken, Ninpou Manjuusage 4) Circle of Seals: EN Regen 10% 5) Ninja Densetsu 6) Nitou-ryu 7) Camouflage (4): Same effects as Stealth 8) Bunshin (3/5)Purchasing Costs: N/A. Acquire 5 evo points with Zerokage. Suzukage will then replace the original Zerokage.
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Post by Regris Kallen on Nov 8, 2004 19:45:52 GMT -5
Vil'neueStatistics: HP: 30, EN: 10, IS: 4, Move: F/G, Size: SWeapons: Tackle (M)- 5 damage Dual Wire Claw (M)- 6 damage x 2 Aura Sword (M)- 15 damage Aura Giri- 30 damage, 2 EN/attack, Requires Sei Senshi Pilot Class to execute Hyper Aura Giri- 50 damage, 5 EN/attack, Requires Sei Senshi Pilot Class to executeInherent Abilities: 1) Usable by Corporals or Higher 2) Shield 3) Countercut 4) Repair 5) Resupply 6) Bunshin (3/5) 7) Aura Barrier (Barrier)Purchasing Cost: 400 PCs
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Post by Regris Kallen on Feb 1, 2005 5:27:59 GMT -5
Gundam SEED Mistral (20 PCs) x5 = 100 PCs for 5 slots
Spent: 100 PCs
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Post by Regris Kallen on Feb 3, 2005 20:28:44 GMT -5
Faerion G2
Statistics:HP: 45, EN: 35, IS: 2, Move: F/G, Size: S[/color] Weapons: Assault Blade (M)- 15 damage # 2 Sonic Katar (M)- 12 damage x 2 Boosted Rifle- 30 damage, 7 rounds Roll Cannon (BSX)- 20 damage/2 EN Vostok Laser (S)- 40 damage, 2 EN/shot Sonic Driver- 85 damage, 5 EN/attack Blazing Star (V)- 12 damage/EN Combo Attacks: Royal Heartbreaker- DESTROY:L2, 10 EN/attack[/color] Inherent Abilities:1) Usable by Lieutenants or higher 2) Countercut 3) Dual Tesla Drive: Dodge Cost -10 4) Repair5) Resupply6) E-Field (Barrier)7) Nuclear Engine: EN Regen 10%8) W-I3NK System: Target's Dodge Cost +3 and Weapon Damage +25% as long as you and an allied Faerion S attacks the same target. Counts as a Faerion G for purposes of this system. 9) Hyper Jammer System (3/5): Same effects as Bunshin. 10) Jammer11) Repair Equipment: Upon deployment, choose either Repair and Resupply or Dual Tesla Drive and disable the other set. 12) Snipe: Boosted Rifle (+8)13) Royal Heartbreaker: Target's Dodge Cost +5. Requires an allied Faerion S to execute. Counts as a Faerion G for purposes of this attack.[/color] Purchasing Cost: N/A. Acquire 5 Evo Points with Faerion G. Faerion G2 will then replace the original Faerion G.
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Post by Regris Kallen on Feb 6, 2005 14:29:18 GMT -5
Whitelaw Bomber Unit (Zentraedi Fighter Pod) x 5 Type: Mobile Armor Manufacturer: C.A.K.E. Operator: C.A.K.E. Length: 17.37m
Resale Value: 15 Credits
Additional Notes: Compatible with Mobile Doll System.Statistics: HP: 10 EN: 10, IS: 4, Move: F, Size: SWeapons: :-\ Beam Vulcan (B)- 4 damage, 30 rounds :-\ Bomber Unit (PG)- 15 damage, 10 roundsInherent Abilities: 1) Countershoot: Beam Vulcan 2) Dodge Cost is 5Purchasing Cost: 150 PCs[/color]
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Post by Regris Kallen on Feb 6, 2005 14:30:15 GMT -5
Haugen Heavy Bombardment Unit (Gunblaze-D) Statistics:HP: 40, EN: 15, IS: 4, Move: G, Size M[/color] Weapons: :-\ Grenade Launcher (PGSV)- 4 damage/PC :-\ Belt-Fed Machine Gun (V)- 6 damage, 20 rounds :-\ Shoulder-Mounted Dual Missile Launcher (PGSX)- 15 damage, 12 roundsInherent Abilities: 1) Usable by anyone 2) Countershoot: Belt-Fed Machine Gun 3) Damage Received -15% 4) Haugen cannot be used in space.Purchasing Cost: 100 PCs[/color]
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Post by Regris Kallen on Feb 6, 2005 14:30:56 GMT -5
Vesper Variable Attack and Support Unit (Dtol) Statistics: HP: 30, EN: 10, IS: 4, Size: SWeapons: Lancer (M)- 12 damage :-\ Beam Launcher (BV)- 20 damage/ENInherent Abilities: 1) Usable by anyone 2) Countershoot: Beam Launcher 3) Mobile Form: Dodge Cost -3. Disable Lancer. 4) Repair 5) ResupplyPurchasing Cost: 70 PCs
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Post by Regris Kallen on Feb 6, 2005 14:31:17 GMT -5
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Post by Regris Kallen on Feb 6, 2005 14:31:42 GMT -5
Ingram Mobile Artillery Unit (Zanee) x 5 Statistics: HP: 30, EN: 10, IS: 4, Size: MWeapons: :-\ Vulcan- 2 damage, 20 rounds :-\ Heavy Shrapnel Launcher- 40 damage, 6 rounds[/color] Inherent Abilities: 1) Usable by anyone 2) Countershoot: Vulcan[/color] Purchasing Cost: 40 PCs[/color]
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Post by Regris Kallen on Feb 6, 2005 14:43:13 GMT -5
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Post by Regris Kallen on Feb 6, 2005 15:07:25 GMT -5
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Post by Regris Kallen on Feb 8, 2005 5:14:56 GMT -5
Gratiot Support Unit (Gunblaze-E) Statistics:HP: 25, EN: 20, IS: 4, Size: M[/color] Weapons: :-\ Spread Vulcan (S)- 2 damage x 2, 10 roundsInherent Abilities: 1) Usable by Corporals or higher 2) Countershoot: Spread Vulcan 3) Dodge Cost -7 4) Repair 5) Resupply 6) Gratiot cannot be used in space.Purchasing Cost: 150 PCs[/color]
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Post by Regris Kallen on Feb 26, 2005 12:15:23 GMT -5
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Post by Regris Kallen on Feb 28, 2005 13:34:08 GMT -5
Dynamic General Guardian Unit-0XStatistics: HP: 150, EN: 100, IS: 2, Move: F/G, Size: L, Class: Hi-TierWeapons: Tornado Force- Mobility Break, 2 EN/attack Fireball (S)- 45 damage, 2 EN/attack Deluge (V)- 23 damage/EN Arcane Missile (SV)- 15 damage/EN Book of Ages (M)- 60 damage Autumn Edge- 30 damage x 3, 6 EN/attack Douyo Spear (PR)- 38 damage/PC Summer Red (S)- 135 damage, 8 EN/attack Winter Element- 105 damage, 8 EN/attack Noechian Deluge (X)- 45 damage/2 EN St. Elmo's Pillar (S)- 210 damage, 12 EN/attack Elemental Harvester- 488 damage, 20 EN/attack
MAP Weapons: Silent Salena (D:4)- PARALYZE, 225 damage, 30 EN/attack Royal Flare (VI:10)- 15 damage/EN, Expend all but 1 EN.Inherent Abilities: 1) Useable by Lieutenants or higher 2) Countershoot: Fireball, Deluge, Summer Red 3) Shield: Book of Ages 4) Arcane Drive: EN Regen 5% 5) Bubble (Barrier): Negate 18 damage from any source for 1 EN. 6) Spring Wind: During the barrier phase, negate an additional 10 damage from all -type sources in a single turn for 2 EN. 7) Obsidian Robes (Armor): Damage Received -65% 8) Philosopher's Stone: Pay 30 EN. The next five attack phases in which a -type, non-MAP attack is used by this unit gain an additional, typeless 50 damage hit. 9) Fireball: Target's Dodge Cost +3 10) Winter Element: Target's Dodge Cost +5 11) Royal Flare: Target's Dodge Cost +7. Can only be used with at least 25% EN remaining. 12) Magical Enhancer: Damage +50%Evolution Cost: 5 (Dynamic General Guardian Unit-01)
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Post by Regris Kallen on Mar 3, 2005 13:26:50 GMT -5
Zeta Plus C1[Bst] "Humming Bird"Statistics: HP: 60, EN: 45, IS: 1, Move: F, Size: MWeapons: 60mm Vulcan- 2 damage, 20 rounds Beam Smart Gun (B)- 20 damage, 20 rounds Knee Crusher- 20 damage, 1 EN/attack Beam Cannon (B)- 30 damage x 2, 3 EN/attack High Caliber Beam Rifle (B)- 60 damage, 3 EN/shotInherent Abilities: 1) Usable by Lieutenants or higher 2) Countershoot: 60mm Vulcan, Beam Smart Gun, Beam Cannon 3) Dodge Cost -10 4) Waverider Mode: Dodge Cost -5. Only Beam Smart Gun and High Caliber Beam Rifle are enabled. 5) Beam Smart Gun or High Caliber Beam Rifle: Target's Dodge Cost +5. 6) Zetaplus C1[Bst] "Humming Bird" can only be used in space.Purchasing Cost: Not applicable. To acquire this unit, purchase the Booster Extension Pack and install it on Zetaplus C1
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