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Post by Lyonesse on Sept 26, 2004 0:15:02 GMT -5
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Post by Lyonesse on Sept 26, 2004 0:18:02 GMT -5
Alteisen Riese
Chips: Ammo Capacity Augmentation Hellrock Armor
Statistics: HP: 100, EN: 40, IS: 2, Move: G, Size: M, Class: Hi-Tier
Weapons: Split Missile (PGSV)- 5 damage/PC Plasma Horn (BM)- 20 damage # 2 Penta Continuous Chaingun (S)- 8 damage # 5, 15 rounds Revolving Bunker- 15 damage + 35 damage, 6 rounds Avalanche Claymore (SV)- 30 damage/PC, 8 rounds Aerial Claymore (X)- 35 damage/2 PCs, 2 rounds
MAP Attacks: Avalanche Claymore (I:2)- DESTROY:L1, 2 rounds
Rampage Ghost [W] (V)- 60 damage/EN, Barrier Pierce Rampage Ghost [RW] (V)- 80 damage/EN, Barrier Pierce
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Penta Continuous Chaingun 4) Damage Received -40% 5) AB Field (Barrier) 6) Revolving Bunker: If the first hit is dodged or negated, the second hit automatically misses. If the first hit connects and deals damage, then the second hit automatically hits. Second hit ignores barrier and armor effects. 7) Avalanche Claymore or Aerial Claymore: Target's Dodge Cost +5. 8) Rampage Ghost [W]: Target's Dodge Cost +10. Requires an allied Weißritter or Weißritter Kai to execute. 9) Rampage Ghost [RW]: Target's dodge cost +10. Requires an allied Rein Weißritter to execute.
Evolution Costs: 5 Evo Points (Alteisen) or 3 Evo Points (Alteisen Kai) Original Alteisen stats
Evolution to Alteisen Riese 1. Satsujinki Series 2 2. War in Heaven 3. Meat Won't Hurt Me
[/b] [/size]
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Post by Lyonesse on Oct 1, 2004 12:12:04 GMT -5
SCW Profile: Machine Type: Mobile Suit Threat Value: B Origin: Anaheim Electronics Obtained: Backdoor deal Owner: Julie-Su/Tails
GP-00B Blossom
Statistics: HP: 40, EN: 20, IS: 3, Size: M
Weapons: 1) Vulcan- 2 damage, 20 rounds 2) Beam Gun (B)- 6 damage, 20 rounds 3) Beam Saber (M)- 8 damage 4) Long Range Beam Rifle (B)- 25 damage, 10 rounds
Inherent Abilities: 1) Usable by Ensigns or higher 2) Shield 3) Countercut 4) Countershoot: Vulcan, Beam Gun, Long Range Beam Rifle 5) Dodge Cost -5 6) Disk Radome: Target's Dodge Cost +3 7) Core Block System (FF-XII-Bst Core Fighter II): All ammo (except Vulcan) is carried over when separating. 8) Snipe: Long Range Beam Rifle (+10)
Hangar Resale Value: 200 PCs
-Bought for 500 PCs from Wesley Gibson
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FF-XII-Bst Core Fighter II
Statistics: HP: 15, EN: 10, IS: 3, Size: S
Weapons: 1) Vulcan- 1 damage, 20 rounds 2) Beam Gun (B)- 3 damage, 8 rounds 3) Long Range Beam Rifle (B)- 25 damage, 10 rounds
Inherent Abilities: 1) Dodge Cost is 5 2) Countershoot: Vulcan, Beam Gun, Long Range Beam Rifle 3) Disk Radome: Target's Dodge Cost +3 4) Snipe: Long Range Beam Rifle (+10)
Purchasing Cost: Not Applicable. To acquire this unit, GP-00 must be destroyed or you choose to separate.
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Post by Lyonesse on Nov 5, 2004 8:14:39 GMT -5
SCW Profile: Machine Type: Armored Core Threat Value: A Origin: Semi-scratchbuilt with parts sourced from Mirage, Crest and Kisaragi Obtained: Shipment and garage-based construction Owner: Jeanne Abernethy, with Erse Teir Fleullen allowed to borrow. AC PomegranateFrame type: Middleweight Quadruped With OB & Hangar Statistics: HP: 70 , EN: 55, IS: 4, Size: M Class: Hi-tier
Weapons: Core AMS- 2 damage, 20 rounds WL05M-SYLPH Machinegun (V)- 15 damage, 12 rounds WL-01LB-ELF blade(M)- 7 damage x 2 WB020L-GERYON (BS)- 55 damage, 3 EN/shot OB Jousting Rush(SX)- 18 damage/2 EN, Offense Mode Only
Inherent Abilities: 1) Usable by Lieutenants or higher 2) Countercut 3) Countershoot: Core AMS, Machinegun 4) Chobam Armor (Armor) (HP +30, Damage Received -10%) 5) Iwato Shoulder Shields(Barrier) 6) Offense Mode
Hissatsu: SD Gundam G Generation -Offense Mode and - Offense Mode Attack (SX)- 18 damage/2 EN. Can only be used when Offense Mode is activated. and -Chance Step: Gain up to 1 additional attack phase when you destroy/defeat an opponent during the last turn.
Points Allocation:
IS+2: 20 points 40 EN: 30 points Reflect Shield- 20 points Chobham Armor-15 points Heavy Machinegun- 20 points Beam Daggers- 10 points Mega Particle Cannon- 35 points
----------- 150 Points Origin: Ryune's November Contest 2004
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Post by Lyonesse on Nov 6, 2004 7:28:04 GMT -5
SCW Profile: Machine Type: Mobile Suit Threat Value: B+ Origin: Federal Government Obtained: Given to Creche as part of the multilateral sponsorship policy. Owned By: Issued by the Creche Buster Gundam
Statistics: HP: 60, EN: 35, IS: 2, Move: G, Size: M
Weapons: 220mm Six Pack Missile Pod (PGSV)- 4 damage/PC 94mm Hi-Energy Concentrated Rifle (B)- 25 damage, 1 EN/shot 350mm Gun Launcher (S)- 40 damage, 15 rounds Super High Impulse Long Range Sniper Rifle (B)- 60 damage, 3 EN/shot Sub-Light Velocity Projectile Gun Launcher (SV)- 20 damage/EN. Consumes one 350mm Gun Launcher round when used.
MAP Attacks: Super High Impulse Long Range Sniper Rifle (BI:3)- 50 damage, 5 EN/shot[/color] Inherent Abilities:1) Usable by Sergeants or higher 2) Countershoot: 94mm Hi-Energy Concentrated Rifle, 350mm Gun Launcher, Sub-Light Velocity Projectile Gun Launcher 3) Phase Shift Armor (Armor)4) Super High Impulse Long Range Sniper Rifle: Target's Dodge Cost +7. 5) Sub-Light Velocity Projectile Gun Launcher: Negate target's armor effects.[/color] Omake for Buster Dagger: 1. Hot Rod 2. Pointed at me 3. 4. 5.Purchasing Cost: 450 PCs[/color][/size]
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Post by Lyonesse on Nov 12, 2004 5:16:19 GMT -5
Hyperion Gundam
Statistics: HP: 55, EN: 45, IS: 2, Size: M
Weapons: Igelstellung- 3 damage, 20 rounds Romteknica (BM)- 11 damage x 2 Zastava Stigmate (BV)- 10 damage, 20 rounds Forfanterie (BS)- 50 damage x 2, 5 EN/shot
Inherent Abilities: 1) Usable by Sergeants or higher 2) Armure Lumiere: Same effects as Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Zastava Stigmate 5) Armure Lumiere Full Power (Barrier): Negates 40 damage from all attacks in a single turn for 5 EN.Purchasing Cost: 450 PCs
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Post by Lyonesse on Nov 19, 2004 23:54:26 GMT -5
Idolo OF
Statistics: HP: 35, EN: 35, IS: 2, Size: M
Weapons: Shot- 14 damage, 1 EN/attack Blade (M)- 16 damage Dual Launcher (S)- 20 damage x 2, 10 rounds Burst Shot (V)- 10 damage/EN Burst Blade- 40 damage, 3 EN/attack Homing Laser (SX)- 10 damage/EN
Inherent Abilities: 1) Orbital Frame; Usable by anyone 2) Countercut 3) Countereshoot: Shot, Dual Launcher 4) EN Regen 10% 5) Dodge Cost -7 6) Energy Shield (Barrier)
Purchasing Cost: Not applicable. To acquire this unit, participate in a total of 3 battles with Dolores and 3 battles with Hathor (any type). Idolo will then be available to use.
Hangar Resale Value: 200 PCs
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Post by Lyonesse on Dec 29, 2004 12:37:18 GMT -5
Liger Zero
Statistics: HP: 40, EN: 30, IS: 3, Move: G, Size: M
Weapons: Hardened Alloy Claws (M)- 15 damage # 2 Shock Cannon- 15 damage # 2, 8 rounds Strike Laser Claw- 40 damage, 3 EN/attack[/color] Inherent Abilities: 1) Zoids; Usable by Ensigns or higher 2) Countershoot: Shock Cannon 3) Ion Booster: Dodge Cost -5 4) Liger Zero CAS ChangePurchasing Cost: 320 PCs==== Liger Zero Schneider
Statistics:HP: 45, EN: 35, IS: 3, Move: G, Size: M Weapons: Laser Blade (M)- 20 damage x 2 Shock Cannon- 15 damage # 2, 8 rounds Five Blade Attack- 60 damage, 3 EN/attack Seven Blade Attack- 80 damage, 7 EN/attack[/color] Inherent Abilities: 1) Zoids; Usable by Ensigns or higher 2) Countercut 3) Countershoot: Shock Cannon 4) Ion Booster: Dodge Cost -5 5) E Shield (Barrier) 6) Liger Zero CAS Change 7) Seven Blade Attack: Target's Dodge Cost +5Purchasing Cost: Not Applicable. To acquire this unit, purchase the Liger Zero Schneider Parts and install it onto Liger Zero.==== Liger Zero Jaeger
Statistics:HP: 45, EN: 35, IS: 3, Move: G, Size: M Weapons: Vulcan Pod (SV)- 2 damage, 20 rounds Hardened Alloy Claws (M)- 15 damage # 2 Shock Cannon- 15 damage # 2, 8 rounds Strike Laser Claw- 40 damage, 3 EN/attack[/color] Inherent Abilities: 1) Zoids; Usable by Ensigns or higher 2) Countershoot: Vulcan Pod, Shock Cannon 3) Improved Ion Booster: Dodge Cost -7 4) Liger Zero CAS ChangePurchasing Cost: Not Applicable. To acquire this unit, purchase the Liger Zero Jaeger Parts and install it onto Liger Zero.==== Liger Zero X
Statistics:HP: 45, EN: 35, IS: 3, Move: G, Size: M Weapons: Hardened Alloy Claws (M)- 20 damage # 2 Shock Cannon- 15 damage # 2, 8 rounds Strike Laser Claw- 50 damage, 3 EN/attack Stun Blade- 40 damage, PARALYZE, 3 EN/attack E Driver (V)- 10 damage/EN, PARALYZE[/color] Inherent Abilities: 1) Zoids; Usable by Ensigns or higher 2) Countershoot: Shock Cannon 3) Ion Booster: Dodge Cost -5 4) Liger Zero CAS Change 5) E Driver: Target's Dodge Cost +3 6) Stun Blade: Target's Dodge Cost +5Purchasing Cost: Not Applicable. To acquire this unit, purchase the Liger Zero X Parts and install it onto Liger Zero.==== Liger Zero Panzer
Statistics:HP: 50, EN: 30, IS: 3, Move: G, Size: M Weapons: 6-tube Missile Launcher (PGSV)- 4 damage/PC Grenade Launcher (PSV)- 8 damage/PC Hybrid Cannon (S)- 40 damage x 2, 10 rounds Burning Big Bang (S)- DESTROY:L1, 1 round MAP Attack: Burning Big Bang (I:4)- DESTROY:L1, 15 PCs/attack[/color] Inherent Abilities: 1) Zoids; Usable by Ensigns or higher 2) Heavy Armor (Armor): Dodge Cost +3, Damage Received -25% 3) Liger Zero CAS Change 4) Burning Big Bang (non-MAP): Target's Dodge Cost +5Purchasing Cost: Not Applicable. To acquire this unit, purchase the Liger Zero Panzer Parts and install it onto Liger Zero.[/size]
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Post by Lyonesse on Dec 29, 2004 12:41:02 GMT -5
SCW Profile: Machine Type: Laborious Extra-Orbital Vehicle(LEV) Threat Value: B+ Origin: Backdoor dealing Obtained: Japan Owner: Erse
Vic Viper (LEV Mode)
Statistics: HP: 50, EN: 30, IS: 2, Move: F/G, Size: M
Weapons: Gauntlet- 10 damage, 1 EN/attack Clow Blade (M)- 12 damage. LEV Mode Only Gauntlet Rush- PARALYZE, 35 damage, 3 EN/attack. LEV Mode Only Missiles (PGSV)- 6 damage/PC, 15 rounds. Fighter Mode Only Ripple Laser (S)- 15 damage, 1 EN/shot. Fighter Mode Only Twin Laser- 10 damage x 2, 2 EN/shot. Fighter Mode Only[/color] Inherent Abilities: 1) Usable by Ensigns or higher 2) Countercut: Clow Blade 3) Countershoot: Ripple Laser, Twin Laser 4) Energy Shield (Barrier) 5) Options 6) Repair 7) Gradius Shield: Negates a single non-DESTROY:L3 attack. 3 uses before needing to recharge. 6 turns to recharge. 8) Vic Viper deploys in Fighter Mode. 9) Fighter Mode: Dodge Cost -10. Disable Clow Blade and Gauntlet Rush, then enable the rest of the weapons. Gain Move: F 10) Gauntlet: Cannot be blocked or negated by barriers.[/size] Christmas Present from Ebanis
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Post by Lyonesse on Dec 29, 2004 14:03:02 GMT -5
GM S-Armor
Statistics: HP: 40, EN: 20, IS: 3, Move: G/H, Size: M
Weapons: 110mm Machine Cannon- 6 damage, 10 rounds Beam Saber (BM)- 6 damage Beam Spray Gun (BSV)- 6 damage, 12 rounds 90mm Machinegun (V)- 8 damage, 10 rounds Hyper Bazooka (P)- 30 damage, 4 rounds
Inherent Abilities: 1) Usable by Corporals or higher 2) Countercut 3) Countershoot: 110mm Machine Cannon, Beam Spray Gun, 90mm Machinegun 4) Verniers: Dodge Cost -3 5) Damage Received -10%
Purchasing Cost: 120 PCs
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Post by Lyonesse on Feb 18, 2005 12:16:33 GMT -5
*Regris* GP-03 Stamen Ballistics Refit *Regris* Statistics: *Regris* HP: 40, EN: 15, IS: 3 *Regris* Weapons: *Regris* Wrist Vulcan- 2 damage, 20 rounds *Regris* Beam Saber (M)- 8 damage *Regris* 12.7mm Gatling Cannon (V)- 8 damage, 20 rounds *Regris* Prototype Railgun- 45 damage, 10 rounds *Regris* 120mm Chest Cannon- 25 x2 damage, 8 rounds *Regris* Inherent Abilities: *Regris* 1) Usable by Ensigns or higher. *Regris* 2) Countercut: Beam Saber *Regris* 3) Shield *Regris* 4) Full Vernier (Dodge Cost -10) *Regris* 5) Formation
==== Beam Saber (BM)- 12 damage --- 5 points 90mm Machinegun (V)- 8 damage, 20 rounds --- CS/20 points Dober Gun- 45 damage, 10 rounds --- 30 points 200mm Cannon (S)- 25 damage x 2, 6 rounds --- 25 points Sturm Boosters (Dodge Cost -10): 30 points Shield: 5 points IS+10: 10
Total: 125 points 10 HP: 10
As you can see, it's a bit off when Regris gave it to me.
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Post by Lyonesse on Mar 2, 2005 7:43:18 GMT -5
Faelion G
Statistics:HP: 35, EN: 30, IS: 2, Move: F/G, Size: S[/color] Weapons: Assault Blade (M)- 15 damage # 2 Roll Cannon (BSX)- 20 damage/2 EN Vostok Laser (S)- 40 damage, 2 EN/shot Sonic Driver- 75 damage, 5 EN/attack Combo Attacks: Royal Heartbreaker- DESTROY:L1, 10 EN/attack[/color] Inherent Abilities:1) Usable by Ensigns or higher 2) Countercut 3) Dodge Cost -7 4) E-Field (Barrier)5) W-I3NK System: Target's Dodge Cost +3 and Weapon Damage +25% as long as you and an allied Faelion S attacks the same target. 6) Hyper Jammer System (3/5): Same effects as Bunshin. 7) Jammer8) Royal Heartbreaker: Target's Dodge Cost +5. Requires an allied Faelion S to execute.[/color] Purchasing Cost: Prize from Quattro's Stipend Match
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Post by Lyonesse on Mar 2, 2005 7:46:27 GMT -5
VairoseStatistics: HP: 70, EN: 50, IS: 2, Move: F/G, Size: LWeapons: Rasetsujin (MV)- 10 damage/PC Senkenzan (M)- 20 damage Bakufumu Soudan (M)- 40 damage Shinsou Rekyaku (MX)- 15 damage/EN Masou Rengeki (V)- 20 damage/EN Tenou Shouhazan- DESTROY:L2, 10 EN/attack
Combo Attacks: Shourai Tenma Messatsu Jin- DESTROY:L2, 5 EN/attackInherent Abilities: 1) Usable by Ensigns or higher 2) Shungensoku (2/4): Same effects as Bunshin 3) Masou Rengeki: You may choose to deal PARALYZE if 5 or more EN is paid. 4) Shourai Tenma Messatsu Jin: Target's Dodge Cost +5. Requires an allied Earthgain to execute.Purchasing Cost: 340 PCs from Imban's Sale
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Post by Lyonesse on Mar 4, 2005 11:39:11 GMT -5
R-Gun PoweredStatistics: HP: 50, EN: 30, IS: 3, Move: F/G, Size: MWeapons: Head Vulcan- 2 damage, 20 rounds Beam Katar Sword (BM)- 10 damage x 2 T-Link Boomerang (PS)- 6 damage x 2. Requires Psychodriver class to execute. Twin Magna Rifle- 15 damage x 2, 12 rounds Hi-Twin Launcher- 45 damage x 2, 4 EN/shot HTB Cannon (S)- DESTROY:L2, 15 EN/shot
Combo Attacks: Tenjou Tenga Ichigeki Hissatsu Hou (S)- DESTROY:L2, 15 EN/shotInherent Abilities: 1) Usable by Ensigns or higher 2) Countercut 3) Countershoot: Head Vulcan, Twin Magna Rifle 4) Nendou Field (Barrier) 5) Tenjou Tenga Ichigeki Hissatsu Hou: Requires an allied SRX to execute.
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